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Author Topic: Capcom Battle Coliseum First Edition - 2016  (Read 4177 times)

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Offline Brazombie

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Capcom Battle Coliseum First Edition - 2016
« on: November 30, 2015, 05:28:43 PM »


Capcom Battlecoliseum First Edition - by brazombie 
 
Fifteen years passed... "After the stormy battle against Abyss, that sphere supposedly powerful, it was obsolete. Forgotten in the bottom of sea." 
 

(Ruby Heart abandoning the sphere in Marvel Vs Capcom 2)

A terrible mistake, that thing was if feeding quietly of the terrestrial energy. Now, a new explosion makes Abyss to be reborn, causing a "dimensional lapse." 
This force influenced disagreements, dominated some fighters. Pyron, that was a cosmic entity, lost great part of his power distributed for the sub-bosses of evil. 
Strangely, the Psycho Power of M.Bison showed to be immune to this domain... 
 
(History created by fan, without authorization of Capcom.)



download:

https://firedrop.com/fb1af0aed9b13106


« Last Edit: September 24, 2016, 07:52:10 AM by Brazombie »



Offline O Ilusionista

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Re: Capcom Battlecoliseum 2016
« Reply #1 on: December 01, 2015, 02:14:11 PM »
I saw this at a FB group. The idea is pretty cool.
But were the credits been given to the original creators?

Offline Brazombie

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Re: Capcom Battlecoliseum 2016
« Reply #2 on: December 04, 2015, 06:52:57 PM »
Ok ! This is the first edition, I put this available to test the feedback of the general of players.
There will be yes additions and alterations, although it will be a much more robust version.
Then, in the definitive all of the credits and references will be exhibited.  .V.!

Offline OldGamer

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Re: Capcom Battlecoliseum 2016
« Reply #3 on: December 07, 2015, 12:59:17 AM »
@Brazombie please don't get upset and please don't get angry. Im just giving my feed back and opinion of your edit game.
this way you can improve your skills :)

Now here My full overview feed back of your edit game

The mugen characters on your edit game that you pick were a nice section. However most all them were Marvel vs Capcom style type Characters and that should not included into the game. they feel off balance with other Mugen Dark stalkers Capcom Characters because some of the Mugen Dark stalkers Characters cant do Super Jumps. There were few stages on the game was not even Capcom related at all. For example like the Mark of the wolf stage and that marvel vs dc mugen Train Stage should be not be there first place.

Here the only good things about your  edit game that was your intro that you made
Game play for the mugen character's AI were really way to easy and not hard to beat and took me 19min to beat the game

Here my suggestion.
I think you should remodel the screen pack for a edit game.
Because the screen pack you used from King of Fighters not even Capcom related
I would add Capcom vs snk version instead of Marvel vs Capcom version.
I would remove the Life bar and replace it with a Capcom version
« Last Edit: December 07, 2015, 01:13:41 AM by OldGamer »

Offline Brazombie

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Re: Capcom Battlecoliseum 2016
« Reply #4 on: December 11, 2015, 06:05:23 PM »
This is my first attempt in Mugen, I wait to have reached a reasonable gameplay for the tunings editing chars. 
 I know that to be faithful to a compilation Capcom every interface of this should be had, then I will have to do an revised edition of this same game. I am still with little time for this, I hope to get soon.

Offline OldGamer

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Re: Capcom Battlecoliseum 2016
« Reply #5 on: December 12, 2015, 03:54:56 AM »
This is my first attempt in Mugen, I wait to have reached a reasonable gameplay for the tunings editing chars. 
 I know that to be faithful to a compilation Capcom every interface of this should be had, then I will have to do an revised edition of this same game. I am still with little time for this, I hope to get soon.
I agree  with you 100% and you do need a lot of changes I best recommend using Nebula Emulators and WinKawaks Emulators to start ripping images for your Full game Project. this way you can start learning about how to build a Full mugen game base on Capcom. here an example okay so you wanted to call its Capcom battles base on many verity of capcom characters right ?  well this what I did by ripping some stuff from the emulators and did bit of sprite editing base of your imagination



You see you have to understand how capcom is all about. there way of things are Colorful sprite this is how I made the logo base of your logo. but you have to make it to be more like cps2 version style. Because Capcom is always Known to be for there bright colors as you can see how I made and rip and sprite edit the logo :) By using The Nebula and WinKawak Emulator to make the Capcom battle logo :D
« Last Edit: December 12, 2015, 04:03:44 AM by OldGamer »

Offline O Ilusionista

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Re: Capcom Battlecoliseum 2016
« Reply #6 on: December 12, 2015, 11:23:02 PM »
Nice logo.

Offline OldGamer

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Re: Capcom Battlecoliseum 2016
« Reply #7 on: December 13, 2015, 06:20:38 AM »
Nice logo.
xD thank man its was base of 3 games. Battle circuit, Capcom Super Sports and Marvel vs Capcom from all 3 titles logos XD

Offline Brazombie

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Re: Capcom Battlecoliseum 2016
« Reply #8 on: December 16, 2015, 04:59:07 PM »
I never imagined that it would be possible to do such an authentic tribute! This idea is really incredible, however very difficult!  /:O

Offline OldGamer

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Re: Capcom Battlecoliseum 2016
« Reply #9 on: December 16, 2015, 08:56:22 PM »
I never imagined that it would be possible to do such an authentic tribute! This idea is really incredible, however very difficult!  /:O
Brazombie Please don't be Discourage or Dont be frightened when trying new things.  We all started it out just like you. Give it  more time and I know you can be a awesome game creator. Just have fate in your ability. That how I got into mugen creating. Everyone in the Mugen Community give me so mush Feedback and suggestion to help me to Improve my skills :)

you just got to find and create something that you love and make it a passion out of it buddy  :w00t:

 I started out by editing other creator's mugen stages before I started to learn to make my own mugen stuff as well. The Only reason why I got into mugen in the first place is because my son  and the rest is history from there  :w00t:
« Last Edit: December 16, 2015, 09:11:20 PM by OldGamer »

Offline Brazombie

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Re: Capcom Battlecoliseum 2016
« Reply #10 on: December 25, 2015, 01:15:41 PM »
I thank the attention! I will continue collecting materials for new accomplishments. And that the old school never dies!

Offline Brazombie

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Re: Capcom Battlecoliseum 2016
« Reply #11 on: January 14, 2016, 06:15:20 PM »

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