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Author Topic: Mortal Kombat D. A. Tournament Edition 2015  (Read 7030 times)

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Offline gabesz911

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Mortal Kombat D. A. Tournament Edition 2015
« on: June 26, 2015, 05:31:20 PM »
Mortal Kombat D.A. Tournament Edition 2015

You can download the latest update!

Platform: MUGEN 1.0

Hey Guys!

The news:

- This Alpha version includes all previous updates!
- Early Beta versions canceled.
- New Pit finishing animations with the new blood effects.
- All CPU character able finish You in the Pit stages!
- New animated options screen.
- New Versus screen.
- Added Victory screen.
- Added Preintro all characters.
- Fixed Combo blood effects for all characters.
- Added 16 new stages.
- New Logo screen.
- New Title Screen.
- New End Credit screen.
- Fixed character problems.

Enjoy the game My Friends!

Some screenshots of the game:
















Ruivo Gameplay Video:

« Last Edit: May 14, 2016, 12:51:48 PM by gabesz911 »


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Offline Laforga

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Re: Mortal Kombat D. A. Tournament Edition 2015
« Reply #1 on: June 26, 2015, 08:15:49 PM »
Thanks friend, gonna give this a world!

Offline shastab24

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Re: Mortal Kombat D. A. Tournament Edition 2015
« Reply #2 on: June 26, 2015, 09:57:27 PM »
I do wonder why this game has the name of Deadly Alliance, myself.  The actual Mortal Kombat: Deadly Alliance referred to the alliance of Shang Tsung and Quan Chi.  Considering half that equation doesn't look to be in this game, and all characters seem to be the ones up to Trilogy and not really any further.

Not denigrating the game, but just wondering about the naming, as it's confused me for a bit, but I for some reason didn't say anything until now.

Offline gabesz911

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Mortal Kombat D. A. Tournament Edition 2015 rev. 2.0 Update: rev. 2.1
« Reply #3 on: November 07, 2015, 12:24:23 PM »
New game update Release date: 2015.12.24.

Mortal Kombat Deadly Alliance Tournament Edition 2015 rev. 2.0 Update: rev. 2.1

- Platform: MUGEN 1.0
 (Not compatible with the winmugen engine!)

You can download the latest update!


All in one. Contains all three Kombat Packs!


- Hy my Friends!

-  The news:

- This version includes all previous updates!
- F.S.T. 3.0 updated (CPU A.I. fight system.)
- Added BRUTALITY all non-boss characters.
- Updated stage fatality animations & sound effects.
- 100% working combo blood effects.
- All characters updated with new special move effects and sound effects. Read more in the readme file.
- Updated basic fatalities for all characters.
- MK1 & MK2 shang tsung are not finished. Next update is expected, along with the fatalities.

- Enjoy the game!

Ruivo gameplay video:



Introduction video for the game with new elements:

« Last Edit: May 14, 2016, 02:00:56 PM by gabesz911 »
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Offline Laforga

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Re: Mortal Kombat D. A. Tournament Edition 2015
« Reply #4 on: November 22, 2015, 07:45:33 PM »
Thank you!

Offline gabesz911

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Re: Mortal Kombat D. A. Tournament Edition 2015
« Reply #5 on: November 24, 2015, 11:50:13 AM »
Im glad You like it! :)
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Offline gabesz911

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Fighting Sense Technology
« Reply #6 on: December 13, 2015, 11:33:40 AM »
Structure of Fighting Sense Technology

                                                              Study

                                                Designed by: Gabor Szilagyi

- Use "Fighting Sense Technology" in "C" runtime environment, and using Allegro library -

Tested: M.U.G.E.N platform.

1.0 - The human factor. -

Nowadays more and more people rightly say, and accept that the human body can work wonders.
We also could prove this better than the way we live our daily life. We are thinking, care, love.
As individuals, we respond to the spiritual and other environmental impacts.
So we are divided into two parts, invisible to the eye values.

Behavior determining factors:

1. Neurology - based on data portability, upgradeable, less vulnerable.

 

2. spiritual, intellectual - initially carry some basic data, scalable, closely related to the first factor, and very vulnerable.

1.1 - The CMD (command) file, such as "invisible part of the body." The character features. -
(The following are controlled by artificial intelligence character is mentioned.)
A.I. Control (Var) 50 Control (Var) 30

These two factors greatly affects the physical functioning of the body, whose strength is affecting the following:

(A) Reaction time, problem-solving skills.

 

(B) fear, doubt, self-confidence.

If we are certainly aware of the fact that "there is order in our heads," then our bodies perfectly and back. In this case, combat and self-defense purposes.

1.2 - Martial Arts knowledgeable characters. -

I worked on the principle of a structure, program leader horse shows in the batch file (CMD) that the human body is built (neural networks, neural nets) in the following order:
Head, trunk and extremities. The head controls everything, as the program begins to read the program from top to bottom lines. Indirect paths to ensure the involvement of the other leg as well.

Head: Activators Var. - Reaction time-bound - influenced by the "A" variable. (neurological)

Body: Stored skills, special abilities - Their use depends largely on the effectiveness of the variable "B" can be influenced by reality. (spiritual, intellectual)

Limbs: Using hand and foot, depending on attack, defense and the distance of the opponents of action.
I think the latter, and both factors can not be deterministic.

1.3 - Enhancement factors. -

- Reaction time, speed - Power Immersion: allegedly connected to the motherboard RAM depending on the size.

- Opponent knowledge - the same "body composition", in our case structure. -

Only the character special abilities predetermined variable.
Since only individual special abilities of the characters are different from each other,
I think, as two characters interact with each other,
(controlled by one man, the other by the A.I.)
a kind of "spark of instinctive action" can be discovered once the A.I. ​​will do everything to destroy the enemy by all available means.

With this method achieved very strong artificial intelligence activity, regardless of the game difficulty level.

« Last Edit: December 19, 2015, 05:18:23 PM by gabesz911 »
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Offline gabesz911

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Mortal Kombat D. A. Tournament Edition 2015 rev. 2.0 Update: rev. 2.1
« Reply #7 on: December 24, 2015, 03:01:44 PM »
New game update! Release date: 2015.12.24.
All three kombat packs included in MK D.A. T.E. 2015 rev 2.1
gabesz911

Offline gabesz911

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Mortal Kombat D. A. Tournament Edition 2015 rev. 2.0 Update: rev. 2.1
« Reply #8 on: December 26, 2015, 06:42:42 AM »
Merry Christmas and Happy New Year to all!


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Offline gabesz911

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Mortal Kombat D. A. Tournament Edition (2016) rev. 2.2
« Reply #9 on: March 10, 2016, 06:05:47 PM »
New Game Update Video:



RUIVO Gameplay Video:




New game update Release date: 2016. 03. 14.

Mortal Kombat Deadly Alliance Tournament Edition 2016 rev. 2.2

You can download the latest update!

- Platform: MUGEN 1.0
(Not compatible with the winmugen engine!)

The news:

- The update includes 6 new characters.
- Neural network topology for all characters A.I.
(C ++ programming form.)
- The first time in the history of MUGEN.
(Fighting Sense Technology 4.0 - NEURAL)
- More challenging. More interesting fights.

6 new characters, who have been found worthy to incorporate into the game.
- Chameleon
- Cyber Chameleon
- Cyber Sub-Zero
- Khameleon
- Skarlet
- Tanya



















« Last Edit: December 26, 2016, 03:02:34 PM by gabesz911 »
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Offline ATiC3

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Re: Mortal Kombat D. A. Tournament Edition 2015
« Reply #10 on: March 10, 2016, 08:25:13 PM »
Hope you'll get sounds from MK9 for that Cyber Sub-Zero. I've already gotten a few from MKX for my Cryomancer S-Z, but haven't implemented them yet. Youtube is your friend. :thumbsup:
 

Offline gabesz911

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Mortal Kombat D.A. T.E. rev. 2.2
« Reply #11 on: March 11, 2016, 11:04:21 AM »
ATIC3 Yes, seeking more audio material to them.
the game is not finished yet.
Thank you for the comment mate! :)
« Last Edit: June 22, 2016, 03:38:13 PM by gabesz911 »
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Offline gabesz911

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Mortal Kombat D.A. T.E. rev. 2.2
« Reply #12 on: March 14, 2016, 03:47:26 PM »
The download link is available!
« Last Edit: June 22, 2016, 03:35:48 PM by gabesz911 »
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Offline ATiC3

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Re: Mortal Kombat D. A. Tournament Edition 2015
« Reply #13 on: March 15, 2016, 08:28:25 AM »
Downloading...

Download music initiated
(click to show/hide)

I like it. I like it a lot. The characters and their combos are awesome. Some specials for UMK3 Sub-Zero could use a bit of a touch-up (yes, this was the first character I played as. :P), but other than that, really well done. I look forward to updates! :w00t:
« Last Edit: March 15, 2016, 10:38:30 AM by ATiC3 »
 

Offline gabesz911

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M.K. D.A. T.E. rev. 2.2
« Reply #14 on: May 14, 2016, 12:50:50 PM »
M.K. D.A. T.E. rev. 2.2
Characters Update Pack #1

Video for this update:

« Last Edit: December 26, 2016, 03:03:54 PM by gabesz911 »
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Offline gabesz911

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Mortal Kombat D.A. T.E. rev. 2.2
« Reply #15 on: May 20, 2016, 02:52:21 PM »
If you liked the game, join. ;)
https://www.facebook.com/mk.mugen/
« Last Edit: June 22, 2016, 03:37:43 PM by gabesz911 »
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Offline gabesz911

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Mortal Kombat D.A. T.E. rev. 2.2
« Reply #16 on: June 11, 2016, 09:00:41 AM »
« Last Edit: December 26, 2016, 03:05:09 PM by gabesz911 »
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Offline gabesz911

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Mortal Kombat D.A. T.E. rev. 2.2
« Reply #17 on: June 18, 2016, 10:39:22 PM »
Characters Update Pack #2 Download Link is active.
« Last Edit: June 22, 2016, 03:39:43 PM by gabesz911 »
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Offline gabesz911

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Mortal Kombat D.A. T.E. rev. 2.2
« Reply #18 on: June 22, 2016, 03:30:05 PM »
Characters Update Pack #2

« Last Edit: June 22, 2016, 03:40:50 PM by gabesz911 »
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Offline gabesz911

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Mortal Kombat D.A. T.E. rev. 2.2
« Reply #19 on: July 08, 2016, 03:09:44 PM »
Thank YOU MK MUGEN Fans!! :)

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Offline gabesz911

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Mortal Kombat D.A. T.E. rev. 2.2
« Reply #20 on: July 08, 2016, 03:13:33 PM »
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Re: Mortal Kombat D. A. Tournament Edition 2015
« Reply #21 on: July 08, 2016, 07:43:56 PM »
Congrats! =D>



 

Offline gabesz911

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Mortal Kombat D.A. T.E. rev. 2.2
« Reply #22 on: July 09, 2016, 11:22:54 AM »
Thank You  ATiC3! ;)
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Offline gabesz911

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Mortal Kombat D. A. Tournament Edition rev. 3.0
« Reply #23 on: November 28, 2016, 11:38:27 AM »


MK D.A. Tournament Edition Mugen rev. 3.0
#MKMugen #Rev3point0 #Mugen #MortalKombat #Hungary #MKDAProject #FreeGame #PC #InDecember
« Last Edit: December 25, 2016, 05:19:04 AM by gabesz911 »
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Re: Mortal Kombat D. A. Tournament Edition 2015
« Reply #24 on: November 29, 2016, 11:55:45 AM »
I like your project man and I am excited with the sp and the vs screen and the ports!!

Keep it up!!!  :w00t:

One day I want to see a project with new MK char sprites or even 3D in order to be a little differentiate from the MK3 chars!!  :)
 

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