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Author Topic: Super Smash Bros for 3DS/Wii U  (Read 21304 times)

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Offline HyperVoiceActing

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Re: Smash Bros Wii U
« Reply #125 on: July 25, 2013, 07:46:06 PM »
Did any of you see the created Waluigi brawl character that someone made before? They took the model in game, made it hq, and gave him a whole move set. Even a final smash, everything.
You mean that Brawl character hack? I thought it was unfinished.

But no. No Waluigi.

Offline Rage

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Re: Smash Bros Wii U
« Reply #126 on: July 25, 2013, 08:40:20 PM »
Quote
No Story mode or cut scenes in Super Smash Bros. Wii U / 3DS, will have customization that alters character performance




Hey, remember Super Smash Bros. Brawl? Remember the Subspace Emissary adventure mode? Did you see the CG cutscenes? Well, thanks to spoilers, you won't have any of those in the upcoming Super Smash Bros. for the Wii U and 3DS.

In his bi-weekly column in Weekly Famitsu, Super Smash Bros. creator Masahiro Sakurai revealed some new details about the upcoming game. One major detail he covered was the exclusion of a story mode and CG cutscenes and his reasons behind it.

In the previous game, Super Smash Bros. Brawl, the development team took advantage of the rare occasion of having multiple different series' characters all appear in the same game, so they painstakingly created a special story called the Subspace Emissary, complete with cutscenes for players to enjoy. It was a project that obviously took a lot of thought, time, and energy. And then, the obvious happened...

"Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet." Sakurai lamented. "You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them."

Rather than letting a setback ruin things completely, Sakurai has focused on having video sequences that would instead potentially benefit by being spread around. This has led to the new character intro video sequences for the Villager, Mega Man, and the Wii Fit Trainer. Sakurai expressed a desire to make similar videos for all subsequent new characters.

While there will be no story mode, Sakurai assured that the 3DS version would include a feature that would "act as a separate mode from the standard versus play."

In terms of features that will be added instead of taken away, Sakurai revealed that the 3DS and Wii U versions would have different stages. The 3DS version will have more portable game-themed stages while the Wii U version will have more home console game-themed stages. Sakurai did not specify whether all the stages would be different.

Finally, Sakurai noted that there will be some form of character customizability in the game. This customization will alter character performance, though in what way is still unclear. Sakurai is also considering a way to allow players to use customizations from their 3DS versions in their Wii U versions of the game.

Sadly, there was not enough space in Sakurai's column to allow him to talk about online play. Another topic for another time, I guess.

http://kotaku.com/the-next-super-smash-bros-wont-have-a-story-mode-or-c-906856304?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
 

An In-Depth Chat With The Genius Behind Super Smash Bros.
http://kotaku.com/an-in-depth-chat-with-the-genius-behind-super-smash-bro-530744390

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Offline GTAguy

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Re: Smash Bros Wii U
« Reply #127 on: August 02, 2013, 03:48:23 PM »
King K Rool seem forgotten by Nintendo since Donkey Kong Country Return

He and the Kremlings aren't in DKCR. They have been replaced by the Tiki Tak Tribe. The Evil floating tiki masks, i think there are ok villains. But i prefer the Kremlings.
But it isn't over yet, cause the next DK game is coming this year. Dixie is back, yay! Only problems is the Tiki Tak Tribe aren't coming back as well as the Kremlings.
We get animal vikings, now i prefer the tiki and the kremlings than these guys. Serious, Nintendo?!

Offline Rage

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Re: Smash Bros Wii U
« Reply #128 on: August 02, 2013, 04:21:32 PM »
Quote
Super Smash Bros. 4’ Wii U and 3DS impact-launch improvements discussed


Masahiro Sakurai has provided some details regarding the impact-launch feature from “Super Smash Bros. 4” on the Nintendo Wii U and Nintendo 3DS. According to his post from the official Nintendo website on July 26, the game director confirmed that they have made several improvements to that particular element of the crossover fighting game.

Masahiro Sakurai disclosed that the effect of the impact-launch has been powered up in “Super Smash Bros. 4” when compare to the previous installments of the series. The characters on screen have been assigned to a distinct color (for example, Link is green while Samus is red). As a result, launching your opponent off the stage would look like a color-coded comet.

   
In order to defeat your opponents in “Super Smash Bros. 4,” you have to knock them completely off of the stage. The action in the crossover fighting game series is fast-paced and the camera often pans out to accommodate for four-player matches. As a result, it is often hard to distinguish one character from the other. The improved impact-launch feature should provide better visibility to players.






http://www.examiner.com/article/super-smash-bros-4-wii-u-and-3ds-impact-launch-improvements-discussed

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Offline TheClone45

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Re: Smash Bros Wii U
« Reply #129 on: August 06, 2013, 07:16:55 AM »
Does anybody know this?

By theclone45 at 2011-01-02

Offline Rage

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Re: Smash Bros Wii U
« Reply #130 on: August 06, 2013, 09:37:51 AM »
Does anybody know this?

up your game knowledge. Its a Pilotwings Stage Clone

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Offline HyperVoiceActing

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Re: Smash Bros Wii U
« Reply #131 on: August 06, 2013, 11:25:02 AM »
Um ... what is the relevance?

Offline Rage

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Re: Smash Bros Wii U
« Reply #132 on: August 06, 2013, 11:43:50 AM »
Um ... what is the relevance?
IDK it was posted today on the official smash site with no description. Its probably will be a location  to duel. Its from the snes Pilotwings  game.

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Offline HyperVoiceActing

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Re: Smash Bros Wii U
« Reply #133 on: August 06, 2013, 12:25:12 PM »
Oh okay, I saw the IGN post about it.

Not sure how that will translate as a stage though

Offline Silva-silva

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Re: Smash Bros Wii U
« Reply #134 on: August 07, 2013, 12:25:38 PM »
Luigi screens shown:



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Offline HyperVoiceActing

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Re: Smash Bros Wii U
« Reply #135 on: August 07, 2013, 12:29:45 PM »
Yay for Luigi!  :)

Kinda surprised they revealed him now. He was always a secret character in Smash

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Offline TheClone45

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Re: Smash Bros Wii U
« Reply #137 on: August 14, 2013, 10:11:39 AM »
SWEET. :D

By theclone45 at 2011-01-02

Offline Rage

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Re: Smash Bros Wii U
« Reply #138 on: September 13, 2013, 09:50:15 PM »
my fare lady is back

« Last Edit: September 13, 2013, 10:36:07 PM by Rage »

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Offline HyperVoiceActing

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Re: Smash Bros Wii U
« Reply #139 on: September 13, 2013, 10:25:48 PM »
A lot of people are starting to see and chain together a pattern:
Brawl vet
N64 vet
Melee vet
hopefully newcomer

Offline Silva-silva

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Re: Smash Bros Wii U
« Reply #140 on: September 13, 2013, 10:57:00 PM »
A lot of people are starting to see and chain together a pattern:
Brawl vet
N64 vet
Melee vet
hopefully newcomer

But by definition a pattern has to repeat, but this has only happened once. My theory was that the character reveals were in correspondence with their respective games; Olimar in July, and Luigi in August. I personally thought Peach would be revealed when Super Mario 3D world was released but hey maybe November is saved for a Zelda character because of A Link Between Worlds. I bet in October it'll be either a Pokemon character or sonic (if he returns) and in December they'll reveal diddy kong.


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Re: Smash Bros Wii U
« Reply #141 on: September 13, 2013, 11:22:47 PM »
I just hope they start to show off newcomers soon

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Re: Smash Bros Wii U
« Reply #142 on: September 14, 2013, 12:36:10 PM »
I just hope they start to show off newcomers soon
I honestly doubt we will get more then maybe 1 or 2 newcomers after this.

Offline -Whiplash-

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Re: Smash Bros Wii U
« Reply #143 on: September 26, 2013, 03:14:09 PM »

Offline HyperVoiceActing

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Re: Smash Bros Wii U
« Reply #144 on: September 26, 2013, 03:40:40 PM »
Nice. I always preferred him to Link in Brawl

Offline bladeKnight

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Re: Smash Bros Wii U
« Reply #145 on: September 28, 2013, 09:21:56 AM »
Toon link?
Well, Suprisingly enough... he's a nice addition though :)
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Re: Smash Bros Wii U
« Reply #146 on: October 01, 2013, 12:37:57 PM »


 o.O#
(click to show/hide)
zzz...I'm top tier...screw you Doom and Wesker...zzz

Offline Rage

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Re: Smash Bros Wii U
« Reply #147 on: October 01, 2013, 12:41:48 PM »


 o.O#

DCL why the face palm? Many people want to see the blue blur us blue bomber.

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Offline HyperVoiceActing

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Re: Smash Bros Wii U
« Reply #148 on: October 01, 2013, 12:56:10 PM »
DCL why the face palm? Many people want to see the blue blur us blue bomber.
I assume he's just disappointed that the reveal wasn't a newcomer. Or that people are making a big deal over something that was pretty obvious.

That being said, I'm glad Sonic's returning.

I mean come on, a game with Mario, Sonic, and Mega Man meeting up and proving who's the best platformer star? How can you not love that?

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Re: Smash Bros Wii U
« Reply #149 on: October 01, 2013, 01:14:55 PM »
did anyone else noticed that sonic killed himself doing that last combo on megs? Granted it was nice but that kick sent him off the edge unless its cancel-able now.

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