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Author Topic: Phoenix Cyclops  (Read 13853 times)

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Offline Rage

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Re: Phoenix Cyclops
« Reply #50 on: March 09, 2013, 07:16:53 PM »

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Offline Alex89

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Re: Phoenix Cyclops
« Reply #51 on: March 10, 2013, 10:50:22 AM »
Awesome :cool

Offline MatreroG

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Re: Phoenix Cyclops
« Reply #52 on: March 10, 2013, 03:06:49 PM »
The X-men Universe woul be infinit in Mugen!  :cool

Only one question; this char would be part of any game proyect?

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #53 on: March 10, 2013, 03:51:54 PM »
The X-men Universe woul be infinit in Mugen!  :cool

Only one question; this char would be part of any game proyect?

For now it is just a WIP. And this question not to me.

The concept of fast forward:

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #54 on: March 11, 2013, 05:48:29 AM »
Run (for now without wings):



Walk back:

Offline Alex89

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Re: Phoenix Cyclops
« Reply #55 on: March 12, 2013, 05:46:19 AM »
Nice wings :cool
Good progress

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #56 on: May 02, 2013, 01:22:56 PM »
Cyclops back in action.
Small update for run:


New kick in air:

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #57 on: May 03, 2013, 03:59:54 AM »
wow Angelus welcome back to mugen action!!!

Great animations!!!  :w00t:
 

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #58 on: May 03, 2013, 02:49:30 PM »
Thank you, NX!

Standard air punches:

And for Dark Phoenix hyper:

Offline dev.

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Re: Phoenix Cyclops
« Reply #59 on: May 03, 2013, 03:01:27 PM »
Wait, he'll have a Dark Phoenix mode? Cool idea.

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #60 on: May 04, 2013, 05:48:28 AM »
wow u work very fast Angelus!!! Excellent work as always!!!  :w00t:
 

Offline Alex89

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Re: Phoenix Cyclops
« Reply #61 on: May 04, 2013, 12:10:42 PM »
Wait, he'll have a Dark Phoenix mode? Cool idea.
If it will so it is a brilliant idea I think :cool
I like his Dark Phoenix' costume

Offline O Ilusionista

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Re: Phoenix Cyclops
« Reply #62 on: May 06, 2013, 09:12:23 AM »
nice work!

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #63 on: May 08, 2013, 08:19:39 AM »
Air kick combo:

More for Cyc:


Offline Arkady

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Re: Phoenix Cyclops
« Reply #64 on: May 08, 2013, 08:24:29 AM »
That intros kick @ss, great work

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #65 on: May 08, 2013, 11:51:05 AM »
I agree with Arch!!!  :w00t:

Well done Angelus!!!  :w00t:
 

Offline Alex89

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Re: Phoenix Cyclops
« Reply #66 on: May 09, 2013, 07:01:49 AM »
I agree with you both, guys :cool

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #67 on: May 13, 2013, 08:40:32 AM »
New block for Cyclops Phoenix:

I also want to use special fire shield for this animation. It will make Scott more unique.

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #68 on: May 13, 2013, 10:48:33 AM »
Nice blocks!!  :thumbsup:
 

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #69 on: May 13, 2013, 12:09:38 PM »
Colossus Phoenix for intro:



To be honest, I'm not sure, that I want to create Phoenix Five hyper, because it is need a lot of work to do and in truth have no sense. However, it will be good to use intro or ending. But I need help with other Phoenix Five members. Maybe any one want to help create some sprites for them?
« Last Edit: May 13, 2013, 12:17:50 PM by Angelus_Silverhead »

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #70 on: May 13, 2013, 03:49:27 PM »
Nice!!!  :)
 

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #71 on: May 15, 2013, 02:04:17 AM »
Air powerful optic blast hyper concept:

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #72 on: May 15, 2013, 06:15:40 AM »
Very nice!!!  :w00t:
 

Offline warecus

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Re: Phoenix Cyclops
« Reply #73 on: May 15, 2013, 12:05:18 PM »
Have his shoulders lower and his neck and head stretching up while he is rising once he is at the apex then shoulder shrug it

Offline Topper

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Re: Phoenix Cyclops
« Reply #74 on: May 15, 2013, 12:08:19 PM »
Nice job! I like it... :)

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