collapse

Author Topic: Morph(Exiles)  (Read 28453 times)

0 Members and 1 Guest are viewing this topic.

Offline Tazzer

  • Forum Member
  • ***
  • Posts: 436
  • Last Login:June 15, 2018, 06:39:36 PM
    • Email
Re: Morph(Exiles)
« Reply #125 on: November 20, 2012, 07:33:29 PM »
Oh, no argument there.  It's very cool.  In fact, I like just about every morph of his that I've seen displayed in this thread.  Some great work with designs there.

Offline Shadic54

  • The ultimate life form!
  • Forum Member
  • ***
  • Posts: 356
  • Last Login:May 25, 2020, 02:41:33 AM
  • Being attacked by zombies!
Re: Morph(Exiles)
« Reply #126 on: November 20, 2012, 08:29:43 PM »
All the basics and get hit done; Palettes ok.

Midnigth bliss


Kicks:


Love the midnight bliss!
God bless America!

Offline DrHellSpawn

  • Initiate
  • **
  • Posts: 57
  • Last Login:June 03, 2023, 02:54:26 AM
Re: Morph(Exiles)
« Reply #127 on: November 20, 2012, 09:50:18 PM »
would be great to have more than one morphings / attack

imagine you press low kick and randomly get an animation of 3, im sure its possible

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Morph(Exiles)
« Reply #128 on: November 20, 2012, 10:41:09 PM »
Quote
Wonder when we might get enough progress done for a video preview ...
I will took a little more time, because...

Quote
imagine you press low kick and randomly get an animation of 3,
...this is what happens. All those kicks, for example, are the standing low kick. Each attack will have 3 or more random variation, but all matches the same range.

So, just for the normal attacks (minus the directional ones), we will have 9 (standing, crouch & air) x 3 variations = 27 different attacks.
I already have:

  • standing weak punch (3)
  • standing medium punch (3)
  • standing hard punch (2) - need one more weapon attack
  • standing weak kick (3)
  • standing medium kick (2)
  • air weak kick (2)

Total: 15 attacks. I won't spoil the surprises telling everyone who will appear :)

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Morph(Exiles)
« Reply #129 on: November 20, 2012, 10:52:33 PM »
I see. Wasn't sure if we were gonna do that but if you're up for it, that's fine with me.

You gonna use the animation that ANC suggested for one of his crouch punches?

Offline DrHellSpawn

  • Initiate
  • **
  • Posts: 57
  • Last Login:June 03, 2023, 02:54:26 AM
Re: Morph(Exiles)
« Reply #130 on: November 20, 2012, 11:01:33 PM »
I will took a little more time, because...
...this is what happens. All those kicks, for example, are the standing low kick. Each attack will have 3 or more random variation, but all matches the same range.

So, just for the normal attacks (minus the directional ones), we will have 9 (standing, crouch & air) x 3 variations = 27 different attacks.
I already have:

  • standing weak punch (3)
  • standing medium punch (3)
  • standing hard punch (2) - need one more weapon attack
  • standing weak kick (3)
  • standing medium kick (2)
  • air weak kick (2)

Total: 15 attacks. I won't spoil the surprises telling everyone who will appear :)

this is exactly what i wanted to hear!  =D>

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Morph(Exiles)
« Reply #131 on: November 20, 2012, 11:04:49 PM »
Quote
You gonna use the animation that ANC suggested for one of his crouch punches?

Oh yes :)

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Morph(Exiles)
« Reply #132 on: November 20, 2012, 11:35:15 PM »
Cool, I'll see what I can do for other attacks as well

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:January 22, 2023, 01:28:41 AM
Re: Morph(Exiles)
« Reply #133 on: November 21, 2012, 06:38:57 AM »
very cool O

what made you Acey Zvitor Hyper Loganir and probably more decide to work on this char?

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Morph(Exiles)
« Reply #134 on: November 21, 2012, 07:55:42 AM »
Cool, I'll see what I can do for other attacks as well

I have some suggestions, I think I already sent you, no?

very cool O

what made you Acey Zvitor Hyper Loganir and probably more decide to work on this char?

Actually, this is beeing done by me (coding), Doom (base sprites), HyperSonic (aditional sprites) and Loganir (capes). ZVitor and Acey are only supporting.

I decided to make this char while I was thinking to make a Shapeshifter for Spec Ops, then I remember about this char and went to talk with The Anvil to make a new version of his char.

Upon some difficulties imposed by him, this wasn't possible. So, I decided to make my own version.
At the end, I thank him for that "NO" :)

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Morph(Exiles)
« Reply #135 on: November 21, 2012, 11:15:28 AM »
I have some suggestions, I think I already sent you, no?
Yeah you did. I'll try and see what kind of attacks I can do with them

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Morph(Exiles)
« Reply #136 on: November 21, 2012, 11:17:42 AM »
There is a guy at Crusaders which will help us too.

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Morph(Exiles)
« Reply #137 on: November 21, 2012, 11:21:21 AM »
That's good to hear  :Terry

Offline Yun0

  • Infinity Regular
  • ****
  • Posts: 743
  • Last Login:January 04, 2020, 09:50:43 PM
    • Email
Re: Morph(Exiles)
« Reply #138 on: November 21, 2012, 02:17:56 PM »
Hey O, i've got one sprite i think it fits well with your char




Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Morph(Exiles)
« Reply #139 on: November 21, 2012, 02:20:47 PM »
yes,. who is she? I would need an attack animation

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Morph(Exiles)
« Reply #140 on: November 21, 2012, 03:08:30 PM »
I'm curious as to who she is as well

Offline Yun0

  • Infinity Regular
  • ****
  • Posts: 743
  • Last Login:January 04, 2020, 09:50:43 PM
    • Email
Re: Morph(Exiles)
« Reply #141 on: November 21, 2012, 03:55:37 PM »
She's Lilith, mother of all demons. Ghost Rider villian.
That's the only sprite i made, think she was my first frnakensprite... anyway, feel free to use her
http://en.wikipedia.org/wiki/Lilith_%28Marvel_Comics%29
http://i.annihil.us/u/prod/marvel//universe3zx/images/c/c5/Lilith_%28mother_of_demons%29.jpg



Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Morph(Exiles)
« Reply #142 on: November 21, 2012, 04:22:21 PM »
Ah. Well I'll see what I can do for an attack like that

Offline Loganir

  • MUGEN Content Architect
  • *****
  • Posts: 204
  • Last Login:February 01, 2015, 05:23:04 PM
  • óia !!!!
    • www.loganir.blogspot.com
    • Email
Re: Morph(Exiles)
« Reply #143 on: November 22, 2012, 06:19:01 PM »
I decided to make this char while I was thinking to make a Shapeshifter for Spec Ops, then I remember about this char and went to talk with The Anvil to make a new version of his char.

Upon some difficulties imposed by him, this wasn't possible. So, I decided to make my own version.
At the end, I thank him for that "NO" :)

Actually we all thanks for that "NO"... this morph will be much more fun and original. :)

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Morph(Exiles)
« Reply #144 on: November 22, 2012, 06:31:19 PM »
I second that.  ^^(PM)^

Offline Arsène Lupin

  • Initiate
  • **
  • Posts: 61
  • Last Login:October 30, 2023, 04:22:25 AM
  • Skype : "davide.lupin86"
    • Email
Re: Morph(Exiles)
« Reply #145 on: November 24, 2012, 03:34:07 AM »
good job :Terry


Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Morph(Exiles)
« Reply #146 on: November 24, 2012, 05:22:54 PM »
we all thanks that no :)

btw, I am working on one of his running animations

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Morph(Exiles)
« Reply #147 on: November 24, 2012, 07:03:37 PM »
Where did you find that goop sprite?

Offline Shadic54

  • The ultimate life form!
  • Forum Member
  • ***
  • Posts: 356
  • Last Login:May 25, 2020, 02:41:33 AM
  • Being attacked by zombies!
Re: Morph(Exiles)
« Reply #148 on: November 25, 2012, 09:23:18 AM »
Let me guess, blackheart mvc2.
God bless America!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Morph(Exiles)
« Reply #149 on: November 25, 2012, 03:40:16 PM »
Took ages to do (since I am a bad and slow spriter) but here is Doom 2099 back dash (based on Alienmorph idea)


(nose removed)
« Last Edit: November 25, 2012, 04:03:10 PM by Uncle Ilu »

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Neon Light Force Demo by kyoman
[May 08, 2024, 12:50:05 PM]


D2TD VS Showcase Thread by D2TD
[May 05, 2024, 10:08:50 AM]


Classic VS : Athena by ELECTRO
[May 02, 2024, 09:44:33 PM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[April 21, 2024, 12:09:20 PM]


Ultimate E. Honda + stage by ELECTRO
[April 18, 2024, 09:47:24 PM]


Sunset Beach (1.1 Only/AIGS) by Vegaz by LightFlare
[April 16, 2024, 06:55:00 PM]


Wonder Twins 2.0 by brucewayne74, Shining and Skhsato123 by brucewayne74
[April 05, 2024, 06:07:48 PM]


X-Men Training Room (Bright & Dark) Stage 1.1 & 1.0 by MatreroG
[April 05, 2024, 10:55:29 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[April 01, 2024, 11:03:03 PM]


Get permabanned! VoteKick gets fighters banned in MUGEN! (April Fools 2024) by GTFoxN6Y
[April 01, 2024, 05:25:31 PM]

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 [9] 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal