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Author Topic: Arkham City Batman  (Read 1528 times)

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Offline Mach25

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Arkham City Batman
« on: October 16, 2012, 09:43:45 PM »
Hey, guys, what's going on? I'm brainstorming about how we could bring Arkham City Bats here. There are multiple bats out there, true, but I'm pondering, what ideas would you want to see implemented if he was to be brought to mugen?
Brainstorm and give me your thoughtful responses. BTW, read on through the posts to see what I have in mind.
« Last Edit: October 17, 2012, 02:24:53 PM by Mach25 »



Offline HyperVoiceActing

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Re: Arkham City Batman
« Reply #1 on: October 16, 2012, 10:05:23 PM »
Well first off, his items he uses in Arkham Asylum/City. Like the explosive gel, the line launcher, and maybe a hyper combo involving the Inverted Takedown

Offline Mach25

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Arkham City Batman
« Reply #2 on: October 16, 2012, 11:59:55 PM »
Hmm...you know, that reminds me of the slippery goo in the batman forever game...that's two things already. Good thinking, Hype. Explosive and slippery goo. 3, pepper spray...just keep it comin, guys. Your ideas don't necessarily have to be straight from the game!

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Re: Arkham City Batman
« Reply #3 on: October 17, 2012, 04:00:41 AM »
Costume damage that shows up as the fight drags on would be epic on any Mugen character....

Offline dev.

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Re: Arkham City Batman
« Reply #4 on: October 17, 2012, 04:05:42 AM »
Costume damage that shows up as the fight drags on would be epic on any Mugen character....

i was thinking that too.maybe is just a matter of coding.that would be epic indeed.

Offline HyperVoiceActing

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Re: Arkham City Batman
« Reply #5 on: October 17, 2012, 06:34:41 AM »
Hmm...you know, that reminds me of the slippery goo in the batman forever game...that's two things already. Good thinking, Hype. Explosive and slippery goo. 3, pepper spray...just keep it comin, guys. Your ideas don't necessarily have to be straight from the game!
Um, he doesn't have slippery goo. Nor does he have pepper spray

Offline Mach25

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Arkham City Batman
« Reply #6 on: October 17, 2012, 08:22:32 AM »
Hmm, that's doable, and very good ideas. Is there a way I can change palettes via coding? Also, my CROM brothers, let our fraternity know what I'm doing and that I need ideas from the group as a whole...

Offline dev.

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Re: Arkham City Batman
« Reply #7 on: October 17, 2012, 09:25:26 AM »
I'm thinking of TOPS' Silver Surfer.He changes his color as you beat him.I think it's something similar with the damaged costumes.

Offline Mach25

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Arkham City Batman
« Reply #8 on: October 17, 2012, 10:36:47 AM »
I know, Hype, but Batman from the Batman Forever game does! I'm thinking about implementing moves and specials from that one as well. Bats will definitely have that palette or a palette similar to that one as well.

Offline .ALEXZIQ.

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Re: Arkham City Batman
« Reply #9 on: October 17, 2012, 10:47:52 AM »
You'd have to smart palette every sprite to achieve the damages in costume. It would be far more complex than flashing.

The real chore is finding someone to sprite it, but coding will be tricky to if doing it by palette. I can't think of a way to do that without adding code to every state, and may not work in custom states.

I think if you released something to show off your skills you may get more support.

Offline Mach25

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Arkham City Batman
« Reply #10 on: October 17, 2012, 10:56:29 AM »
Perhaps. But this is simply brainstorming right now. I want the intellectual foundation laid first before I begin the building phase - I don't want to do all this stuff and  then someone says it looks like I ripped ideas from anyone else's Bats, y'know?

Offline HyperVoiceActing

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Re: Arkham City Batman
« Reply #11 on: October 17, 2012, 11:43:41 AM »
I know, Hype, but Batman from the Batman Forever game does! I'm thinking about implementing moves and specials from that one as well. Bats will definitely have that palette or a palette similar to that one as well.
But this is suppose to be Arkham Asylum/City Batman right? Why add in moves from a game not connected to those games?

Offline Mach25

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Re: Arkham City Batman
« Reply #12 on: October 17, 2012, 01:52:25 PM »
Hype, this is not just going to be limited to Arkham only, I'd be adding different moves in according to palette. For the Arkham City palette, he'll be moving like he does in Arkham City, I"m thinking. In other palettes, he'll be having different moves accordingly.
I'm thinking about different things to do...
I"ll post some sprites to show what I'm making and some ideas.

Offline HyperVoiceActing

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Re: Arkham City Batman
« Reply #13 on: October 17, 2012, 02:03:21 PM »
Sorry, I just figured by the name you'd be basing it on the one version

Offline Mach25

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Re: Arkham City Batman
« Reply #14 on: October 17, 2012, 02:21:45 PM »
Yes, I just thought about that. I needed to be clear about that. first post revised. Im thinking to make a release for one palette thats arkham city-based, then as I go forward,Ill release additional dlc to be added on as time progresses. But it will cost you to get it: a cookie. :) Reviews will be appreciated so i can be ever-sharpening my skills.

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Re: Arkham City Batman
« Reply #15 on: October 17, 2012, 02:40:59 PM »
In that case, why not an Adam West palette? lol

Offline Mach25

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Re: Arkham City Batman
« Reply #16 on: October 17, 2012, 04:28:17 PM »
hahaha! thatd be funny! i'd also have to put in the pow, splat, and other fx to make it right! but i am going t make bats have a mix of the perhaps standard mvc gameplay and another one - i dont remember the game its from but I like it alot.

Offline ZVitor

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Re: Arkham City Batman
« Reply #17 on: October 17, 2012, 04:42:59 PM »
hey mach, each forum have different rules about edit others works, check imt rules first, just to avoid some warning before share it.

Offline Mach25

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Re: Arkham City Batman
« Reply #18 on: October 17, 2012, 05:33:07 PM »
Right, Z, I remember your advice very well. However, I'm considering making one myself that no one can lay claim to or squawk about. He'll be open-source and no part of him, be it sounds, sprites or coding may be used in any "closed source" (whatever the h*** that means) character. I'm talking with my buddies to see about how to make this work, but I need your ideas as along with everyone else here who reads this thread and has something to contribute. Should there be enough to warrant it, I'll go to work on this as my second project (Wing Gundam is my other, still in the works).
Should this come to fruition, everyone who has contributed will be named in the credits, read-me and download page and will be a part of Team Gotham.

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