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Author Topic: [BOR] Marvel First Alliance  (Read 41601 times)

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Offline Uche_of_IMT

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Re: Marvel First Alliance v1.0 by ZVitor
« Reply #100 on: August 15, 2013, 04:38:25 PM »
She almost looks done. Just a few minor touch ups and she'll be ready.
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Offline ZVitor

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[VOTE] Marvel First Alliance v1.0 by ZVitor
« Reply #101 on: August 16, 2013, 01:45:24 PM »
Added a pool with possible playables, which one you would like to see? maybe i will do all, maybe none, but your vote should help me to decide....

Offline ZVitor

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Re: [VOTE] Marvel First Alliance
« Reply #102 on: August 17, 2013, 02:28:33 AM »
thanks guys, im ripping a new base for wasp from a japonese snes game, Natsuki Crisis Battle,





someone want to help with a strong guy edit?

Offline ZVitor

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Re: [VOTE] Marvel First Alliance
« Reply #103 on: August 17, 2013, 05:04:07 AM »


Jean Grey Sprites by Jhfer

Offline Rage

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Re: [VOTE] Marvel First Alliance
« Reply #104 on: August 17, 2013, 12:02:17 PM »
not to be a ball buster but jean is built of blaze for SoR and those enemies are from SoR as well....Im just saying it appears as a kind of pallet swap.....

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Offline Arkady

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Re: [VOTE] Marvel First Alliance
« Reply #105 on: August 17, 2013, 05:25:38 PM »
I love the spritesheet looks cool, but i would rather see some villians get some lovin, its cool to have a large roster to play with but if they are just gonna be random street thugs with nose rings and leather jackets that they are beating up, I'm more thinking that dude could be abomination, more focus on villains, even annoying ones like grey gargoyle, or the tinkerer, kingpin, tombstone, mandarin, basically anyone that can be created, with minimal sprite effort will make the game more unique, and enjoyable to play, when i see street thugs from the 80s I'm over it, but if they were ninjas of the hand, acolytes of exodus or magneto
, marauders from mr sinister, superviliian thugs, are what will interest me
I'm sure that that's all in the game, just going of what's doing in the trailers is what I've been babbling on about 

Offline ZVitor

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Re: [VOTE] Marvel First Alliance
« Reply #106 on: August 17, 2013, 05:39:37 PM »
not to be a ball buster but jean is built of blaze for SoR and those enemies are from SoR as well....Im just saying it appears as a kind of pallet swap.....

yeah... but im the guy who didnt care about bisonlanche, so its cool for me.

I love the spritesheet looks cool, but i would rather see some villians get some lovin, its cool to have a large roster to play with but if they are just gonna be random street thugs with nose rings and leather jackets that they are beating up, I'm more thinking that dude could be abomination, more focus on villains, even annoying ones like grey gargoyle, or the tinkerer, kingpin, tombstone, mandarin, basically anyone that can be created, with minimal sprite effort will make the game more unique, and enjoyable to play, when i see street thugs from the 80s I'm over it, but if they were ninjas of the hand, acolytes of exodus or magneto
, marauders from mr sinister, superviliian thugs, are what will interest me
I'm sure that that's all in the game, just going of what's doing in the trailers is what I've been babbling on about 

good advice, do playables is the fun part of process, but i will keep my mind open to villains to my nexts sprite researchs, btw, which marvel minions i missed at first game? ima soldiers, skruls,.....

Offline Yun0

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Re: [VOTE] Marvel First Alliance
« Reply #107 on: August 17, 2013, 06:04:27 PM »
good advice, do playables is the fun part of process, but i will keep my mind open to villains to my nexts sprite researchs, btw, which marvel minions i missed at first game? ima soldiers, skruls,.....

don't have much time now, but maybe i can help you making Zarathos if you want



Offline Arkady

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Re: [VOTE] Marvel First Alliance
« Reply #108 on: August 17, 2013, 07:14:14 PM »
yeah... but im the guy who didnt care about bisonlanche, so its cool for me.

yeah i think if it suits the character and does what they do, then it's good with me too, she looks great, not only that, it's only recently that jean grey has been getting some attention in games (might be due to the umvc3 or the x3 movie) but either way, well deserving of in my opinion her being the original "marvel girl" the most central character in the x-men universe im glad zvitor didn't leave her as a npc

if you need any villain ideas pm me i'll come up with some ideas/examples

Offline Rage

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Re: [VOTE] Marvel First Alliance
« Reply #109 on: August 17, 2013, 07:42:07 PM »
yeah... but im the guy who didnt care about bisonlanche, so its cool for me.


alright good sir  :thumbsup: good work never the less. very interested in this game.

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Offline ZVitor

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Re: [VOTE] Marvel First Alliance
« Reply #110 on: August 17, 2013, 07:43:10 PM »
i dont have more plans to do more playables, i mean, spriting myself, but i cant say no if someone offer a cool char to project, like warecus, he is trying someone...

 iron fist is winning so will check if jhfer can sprites fews more sprites to him.
luke cage fans voted, so i will make him playable too.

strong guy dont get so much love, so which villain can be done with that maul base? or spartan (wild cats) i have it unused too....

Offline O Ilusionista

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Re: [VOTE] Marvel First Alliance
« Reply #111 on: August 17, 2013, 07:48:34 PM »
so will you use that Ant-man we gave you?

Offline ZVitor

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Re: [VOTE] Marvel First Alliance
« Reply #112 on: August 17, 2013, 08:58:44 PM »
yea, for helper

Offline ZVitor

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Re: [VOTE] Marvel First Alliance
« Reply #113 on: August 18, 2013, 10:02:36 AM »
Gambit Update:


Somes chars need a overall revamp, Gambit was so slow at first game, speed incressed and added a air attack easy to chain with sprites from x-men 1 genesis game, and run + run attack from x-men 2 clone wars.
He have red eyes now, and effects are pink (not purple like at MFA 1)

Also, like a Jean video, im doing tests with zoom at hyper attacks, thanks ilusionista for this script.


Offline O Ilusionista

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Re: [VOTE] Marvel First Alliance
« Reply #114 on: August 18, 2013, 10:09:44 AM »
Nice! Gambit's aerial attack was his main fault, but the char is the best one to play the game to me. If the jump+down attack doesn't knockout the enemy, you can combo it on jump+attack move. Great update.

About the zoom, I didn't know you would use it. We had a hard time to make our game looks different from yours, but if you will use the zoom too, they will start to ressemble each other again :(

Don't get me wrong. I just wanted to make sure our game looks different from yours. And since your game is older and already released, people will think we had copied it.


Offline warecus

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Re: [VOTE] Marvel First Alliance
« Reply #115 on: August 18, 2013, 10:34:10 AM »
since I'm trying my char maybe maul can be turned into apocalypse for a boss for missing sprites since you have sega and snes xmen games to pull sprites from


make a mall stage and have a jubilee helper

Offline ZVitor

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Re: [VOTE] Marvel First Alliance
« Reply #116 on: August 18, 2013, 11:32:27 AM »
About the zoom, I didn't know you would use it. We had a hard time to make our game looks different from yours, but if you will use the zoom too, they will start to ressemble each other again :(

Don't get me wrong. I just wanted to make sure our game looks different from yours. And since your game is older and already released, people will think we had copied it.
Iplayed your alpha, Just the design is enough to sell it like different product. and games looks different, even zoom is differet, no hyper effect or pause feeling, since it is more rare at your game, because mp is used to several movements, looks more like a hyper, at mine is more like a breackout, i added one more button just to breackout, so it will incress differences too..... but have similarities too, like all openbor games, or like all marvel bor games, thats not a big deal.

actually i didnt added ant-man like playable, or even thought about it, because same sprites will be playable at your, thats why i want him just like helper.

And about what people will tink, thats why we gave credits when we use something from a friend.

Offline O Ilusionista

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Re: [VOTE] Marvel First Alliance
« Reply #117 on: August 18, 2013, 12:00:58 PM »
yeah, I agree with you. I am okay with that.
Sorry if I sound sumb sometimes, lol

Offline warecus

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Re: [VOTE] Marvel First Alliance
« Reply #118 on: August 18, 2013, 09:30:40 PM »
i dont have more plans to do more playables, i mean, spriting myself, but i cant say no if someone offer a cool char to project, like warecus, he is trying someone...

 iron fist is winning so will check if jhfer can sprites fews more sprites to him.
luke cage fans voted, so i will make him playable too.

strong guy dont get so much love, so which villain can be done with that maul base? or spartan (wild cats) i have it unused too....


for Spartan maybe cable or playable bishop

maul apoc or abombination

how about warpath and sunfire those guys never got love

jubilee for helper

Offline Macaulyn97

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Re: [VOTE] Marvel First Alliance
« Reply #119 on: August 18, 2013, 09:45:30 PM »
jubilee for helper
no no no no no, no! if jubilee gets in, she must be playable

Offline warecus

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Re: [VOTE] Marvel First Alliance
« Reply #120 on: August 18, 2013, 09:50:12 PM »
no no no no no, no! if jubilee gets in, she must be playable

I agree but...it's just a dream

Offline O Ilusionista

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Re: [VOTE] Marvel First Alliance
« Reply #121 on: August 19, 2013, 08:23:28 AM »
If someone sprite her with a good quality, I am sure ZVitor will add her.
But remember: for every char, there is a lot of work to do, even BOR needs way less work than mugen.

Offline ZVitor

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Re: [VOTE] Marvel First Alliance
« Reply #122 on: August 19, 2013, 08:32:23 AM »
jubilee is a nice choice to helper.... but if someone sprite her enought to be playable, why not?

Iron fist won, and jhfer finished his new sprites, so he will be next char i will work,

news feature:
- 4 buttons, Attack, Jump, Block and Special, because D, D + A dont response fast enough when 10 enemys are punching bag you, so to all chars it will be a way to avoid this attacks, be invencible and consume MP bar.

- jump 5 (just the hulks)
will have the D + A attack to fall fast and smash enemy heads

- jump 4 (flyers)
If press Block at air they will hover, you can control him at air and choice best moment to attack

- to somes jumpers and flyers
thanks to a sugestion of rafhot, i added to somes jump attacks the jump back after hit, just like psylocke and beast air attacks at snes x-men mutant apocalypse

- nightcrawler and vision blocks are not really a block, they turn unhitable at same place to avoid attack, so now if you walk and then block they will teleport forward, (i know, vision cant teleport, he will enter at ground and emerge at another place)

Offline O Ilusionista

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Re: [VOTE] Marvel First Alliance
« Reply #123 on: August 19, 2013, 08:37:00 AM »
Quote
- 4 buttons, Attack, Jump, Block and Special, because D, D + A dont response fast enough when 10 enemys are punching bag you, so to all chars it will be a way to avoid this attacks, be invencible and consume MP bar.
This is a nice idea.

but

Quote
- jump 5 (just the hulks)
will have the D + A attack to fall fast and smash enemy heads

- jump 4 (flyers)
If press Block at air they will hover, you can control him at air and choice best moment to attack

Won't make all the chars to be the same?

Offline warecus

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Re: [VOTE] Marvel First Alliance
« Reply #124 on: August 19, 2013, 12:40:21 PM »
i'm glad you said that about fliers z

for my flier

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