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Author Topic: Whats wrong  (Read 473 times)

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Offline 2dgameplay

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Whats wrong
« on: September 30, 2007, 11:12:33 AM »
[StateDef 2001]
type = S
movetype= A
physics = S
juggle  = 10
velset = 0,-15
ctrl = 0
anim = 2100
poweradd = -1000
sprpriority = 2

[State 2101, SuperPause]
type = SuperPause
trigger1 = AnimElem = 1
time = 40
pos = 0
darken = 1
unhittable = 1

[State 2101, LifeAdd]
type = LifeAdd
trigger1 = AnimElem = 2
trigger2 = AnimElem = 3
trigger3 = AnimElem = 4
trigger4 = AnimElem = 5
trigger5 = AnimElem = 6
trigger6 = AnimElem = 7
value = 20
kill = 1
absolute = 20


[State 2100, Helper]
type = Helper
trigger1 = AnimElem = 2
helpertype = normal ;player
name = "darkhole"
ID =2101
stateno = 2101
pos = -20,-40
postype = p1    ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 0

[State 2100, 1]
type = HitDef
trigger1 = AnimElem = 2
trigger1 = AnimElem = 3
trigger1 = AnimElem = 4
trigger1 = AnimElem = 5
trigger1 = AnimElem = 6
trigger1 = AnimElem = 7
attr = S, NA
damage = 50
animtype = Heavy
guardflag = MA
hitflag = MAF
priority = 3, Hit
pausetime = 10, 10
sparkno = 0
sparkxy = -10, -76
hitsound = 5, 0
guardsound = 6, 0
ground.type = High 
ground.slidetime = 5
ground.hittime  = 12
ground.velocity = -4
airguard.velocity = -1.9,-.8
air.type = High
air.velocity = -1.4,-3
air.hittime = 12

[State 2100, end]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1

[Statedef 2100]
type = S
ctrl = 0
anim = 2001
velset = -4,0

[State 2100, 1]
type = NotHitBy
trigger1 = 1
value = SCA
time = 1



Offline Fallen_Angel

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Re: Whats wrong
« Reply #1 on: September 30, 2007, 11:40:39 AM »
2dgameplay, I dont know what do you want the helper to do but I think one thing that is wrong is that the helper (statedef 2100), doesnt have a destoyself like these

[State 0, DestroySelf]
type = DestroySelf
trigger1 = animtime = 0

these will make that the helper dissapears


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Offline 2dgameplay

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Re: Whats wrong
« Reply #2 on: September 30, 2007, 12:23:59 PM »
i want the helper to hit like evil soul move

the vortex one

Offline A!

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Re: Whats wrong
« Reply #3 on: September 30, 2007, 01:18:21 PM »
dont you have to use the attack code on it
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline Fallen_Angel

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Re: Whats wrong
« Reply #4 on: September 30, 2007, 01:20:24 PM »
2dgameplay, I dont know how is the attack but I think you need to use a hitdef or a projectil.

I really need more info


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Offline 2dgameplay

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Re: Whats wrong
« Reply #5 on: October 01, 2007, 09:30:16 AM »
its da vortex move Psycho Weapon
 has

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