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Author Topic: Alien MotherShip V2 Preview "A taste of whats to come from Club Syndicate!"  (Read 1778 times)

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Offline ClubSyN-X-TReME

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http://www.youtube.com/watch?v=zwbdMLuD0C0#

And there is more!

small note: minor AI and system bug(s) with strider @ the moment.
« Last Edit: January 02, 2011, 12:14:41 PM by ClubSyN-X-Treme.net »



Offline Yuri Jacobs

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Re: A taste of whats to come from Club Syndicate!
« Reply #1 on: December 22, 2010, 06:28:49 PM »
^^(PM)^ Looking good there, Syn. Can't wait to see more of this project.

Offline Tha Lando ( Le CROM )

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Re: A taste of whats to come from Club Syndicate!
« Reply #2 on: December 22, 2010, 06:41:28 PM »
that intro was the sh*t, i kept rewindin it! good job , cant wait to see more ya got.

Offline C.R.O.M. - Shadaloo Lives!

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Re: A taste of whats to come from Club Syndicate!
« Reply #3 on: December 22, 2010, 06:48:45 PM »
 ^^(PM)^ Yeah! That intro was amazing and a half! Good job! Shadaloo approved!  :thumbsup:

Offline R.I.C.O - Twon

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Re: A taste of whats to come from Club Syndicate!
« Reply #4 on: December 22, 2010, 06:56:16 PM »
OMGOMXZOMZOMOGMOSNSZOFJDSHURRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRREEEEEEEEALTALKKKKKKKKKKKKKKKKKNIIIIIIIGDIHFURNKDC!!!!!!!

Boss.
OMGZ My e-feelings!!! (cheekslap)


Offline emj

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Re: A taste of whats to come from Club Syndicate!
« Reply #5 on: December 22, 2010, 09:13:07 PM »
 :thumbsup: What an intro, looking forward to seeing the finished product. Keep bringing it...

Offline KojiroBADNESS

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Re: A taste of whats to come from Club Syndicate!
« Reply #6 on: December 23, 2010, 12:43:05 AM »
Oh right.
So when Syn posts it, NOW some people see the intro and get hype... o.O#

Anyway, get ready for more soon guys.

Offline C.R.O.M. - Shadaloo Lives!

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Re: A taste of whats to come from Club Syndicate!
« Reply #7 on: December 23, 2010, 12:48:10 AM »
Oh right.
So when Syn posts it, NOW some people see the intro and get hype... o.O#

Anyway, get ready for more soon guys.

This was posted already? Where?

Offline KojiroBADNESS

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Re: A taste of whats to come from Club Syndicate!
« Reply #8 on: December 23, 2010, 12:54:43 AM »
Well not this video in particular, but I put up a video of Hanzo's special intros (this one included) in my WIP thread some months ago, but it's cool.
I'm glad you guys are feelin' it though. I feel like making an alternate intro with them just for the hell of it. But the release date is right around the corner! ;D

Offline C.R.O.M. - Shadaloo Lives!

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Re: A taste of whats to come from Club Syndicate!
« Reply #9 on: December 23, 2010, 01:31:18 AM »
Just saw your thread. Good job with him so far!  :thumbsup: I had World Heroes 1 & 2 on my SNES and I got the World Heroes Anthology and NGBC on my PS2 so I'm a fan of Hanzo and Fuuma. You did a nice job with them!  :thumbsup:

Offline Sabaki

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Re: A taste of whats to come from Club Syndicate!
« Reply #10 on: December 23, 2010, 12:05:18 PM »
Looking good guys  :thumbsup:

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Re: A taste of whats to come from Club Syndicate!
« Reply #11 on: December 30, 2010, 11:44:41 PM »
Oh right.
So when Syn posts it, NOW some people see the intro and get hype... o.O#

Anyway, get ready for more soon guys.

lol that was funny^^

nah i know i didnt see it. anyway who cares.

sh*t was hot :thumbsup:. i like intros like that. Thats what im talking about! 8)


and where the hell that BGM is from? i heard it before but cant remember
it reminds me of an old DBZ game but i know it aint that
« Last Edit: December 30, 2010, 11:50:30 PM by DEMONKAI »
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline ClubSyN-X-TReME

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Re: A taste of whats to come from Club Syndicate!
« Reply #12 on: January 01, 2011, 02:36:50 PM »


 :)
« Last Edit: January 01, 2011, 03:29:44 PM by ClubSyN-X-Treme.net »

Offline O Ilusionista

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Re: A taste of whats to come from Club Syndicate!
« Reply #13 on: January 01, 2011, 03:34:57 PM »
nice, really nice!

Offline ClubSyN-X-TReME

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Enjoy!
« Last Edit: September 04, 2011, 11:10:47 AM by ClubSyN-X-Treme.NeT »

Offline O Ilusionista

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Offline ClubSyN-X-TReME

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Offline GrayFox

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Amazing is not enough to describe the evolution of epicness this is. I only can hope and look forward for more things to come. Keep it rocking club syndicate! :O*D

Offline ClubSyN-X-TReME

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The funny thing about this was that its was just supposed to be a coding and clsn update.
Things like that don't work so well with me and I ended up remaking the entire thing from scratch.

Offline laspacho

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Cool I had fun playing the first version with Crashman.  Can't wait to give it a go again.

Offline DEMONKAI

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So whats good syn? when are you gonna head to konami or Capcom to put that skynet brain of yours to work?
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline V-NiX

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Looks good so far, finally something to my tastes (although I hate adding additional codes to my chars lol),
lately the releases seem to be the same old, same old (no offense to other creators, you guyz are doing a great job); good thing something innovative is in the works

Good luck with it bro

Offline ClubSyN-X-TReME

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No worries V-Nix, this will come with its own screenpack designed for these type of projects of mines.
Still there will be additional codes you have to insert but by this being in its own pack, it wont interfere with your regular mugen since its separate from this.
Not to mention alot of things were altered in the screenpack as well.

So don't worry, I did my homework.

So whats good syn? when are you gonna head to konami or Capcom to put that skynet brain of yours to work?

LOL I know right!?
« Last Edit: January 03, 2011, 05:22:51 AM by ClubSyN-X-Treme.net »

Offline Sabaki

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Wow, V2 looks great with all the revisions and stuff. You put on a lot of details in how to fight the Aien Mothership, especially with the inclusion of items. Really looking forward to this  :)

Offline ClubSyN-X-TReME

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 I wanted to do a Gradius type Mini game in the future, then it hit me.
So for experimental purposes, I asked myself how would I go about coding items from player 2 that player 1, the enemy can use?

Being able to make the opponent read what its opponent is doing via coding helped with that and it lead to the inclusion of items that can be used to fight the ship.

Experiment was a success! :P

Offline DEMONKAI

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I wanted to do a Gradius type Mini game in the future, then it hit me.
So for experimental purposes, I asked myself how would I go about coding items from player 2 that player 1, the enemy can use?

Being able to make the opponent read what its opponent is doing via coding helped with that and it lead to the inclusion of items that can be used to fight the ship.

Experiment was a success! :P

youre a mad man with the codes i tell ya smh  :|
lol
« Last Edit: January 06, 2011, 06:05:57 PM by DEMONKAI »
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Magma MK-II

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Yes, I noticed many Gradius influences in this mini-game.

DESTROY THE CORE!

Offline ClubSyN-X-TReME

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Too bad I couldn't get the regular voices.
So I did what I could, and if I may say so myself, it came out ok.

btw, I love the Gradius series. Gradius V made me go through 10 pairs of boxers in 1 day when it came out.

Offline DEMONKAI

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Gradius V made me go through 10 pairs of boxers in 1 day when it came out.

wtf?? lol


well if you like Gradius V im sure you may dig this. the soundtrack is hot too. I havent played it yet
but im gearing towards getting it when i get a Ps3 finally and stop bullsh*ttin.
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline ClubSyN-X-TReME

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Already have it :)

Offline DEMONKAI

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Already have it :)

lol figures^^

ight cool. Yeh it seems like your taste 8)
Lots and lots of supers so f*ckin what

HAIL CROM!!

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