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Author Topic: Gill into Sagat  (Read 734 times)

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Offline Scar

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Gill into Sagat
« on: March 27, 2008, 07:33:06 PM »
If I was more talented as a spriter I would attempt to make a SF3 Sagat..

« Last Edit: March 28, 2008, 04:36:58 AM by Scar »


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Offline aPoCaLyPsE

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Re: Gill into Sagat
« Reply #1 on: March 27, 2008, 07:41:12 PM »
If I was more talented as a spriter I would attempt to make a SF3 Sagat..



Killer Edit there man.

I was curious when i first read the topic, but no disappointed. Great stuff.

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Offline ~Wolfpaul~

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Re: Gill into Sagat
« Reply #2 on: March 27, 2008, 07:49:35 PM »
wow that looks awsome!  :)


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Offline WiLd_Ac3

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Re: Gill into Sagat
« Reply #3 on: March 27, 2008, 08:11:30 PM »

Great Job, Scar. What'd you use for this? Photoshop?





Offline Scar

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Re: Gill into Sagat
« Reply #4 on: March 27, 2008, 08:45:44 PM »
Paintshop Pro and Microsoft Paint
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Offline MuηkyMØÜf

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Re: Gill into Sagat
« Reply #5 on: March 28, 2008, 12:47:25 AM »
I immediately thougt:
 :-??
If it was created what hypers would be used?
Would they be combined?
What would you call him, Gill, Sagat or ?
Would the char Be half bald or fully bald?  :D
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Offline Crabnek

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Re: Gill into Sagat
« Reply #6 on: March 28, 2008, 06:27:56 AM »
Would the char Be half bald or fully bald?
Neither, he'd have a beard.

Wicked edit!

Gotta say, though, it looks like he's posing for Victoria's Secret.

jk lol

Offline TGM

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Re: Gill into Sagat
« Reply #7 on: April 02, 2008, 02:40:11 PM »
it will kicked so much A$$ if he was a WIP in that stance too do his opening that'll be bad A$$, nice man  :) :) :)  :thumbsup:

Offline Marancv

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Re: Gill into Sagat
« Reply #8 on: April 04, 2008, 11:53:31 AM »
jeez! is awesome.
u just have to add  maybe 2 gradients at each color at shorts shading to accomplish the style...
would be a sooo cool wip!

Offline Paraside

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Re: Gill into Sagat
« Reply #9 on: April 04, 2008, 04:09:35 PM »
it will kicked so much A$$ if he was a WIP in that stance too do his opening that'll be bad A$$, nice man  :) :) :)  :thumbsup:

No doubt   =D>
 

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