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21
Other Engines / Re: [WIP] Pocket Dimensional Clash 2
« Last post by O Ilusionista on April 01, 2024, 11:03:03 PM »
Updates V2.1

Main updates

- Added a new playable character: Super Skrull, which is available in all modes for now. In the future, he will need to be unlocked after you defeat him.


- Added a mandatory tutorial level, in story mode only, that teaches players the game's commands. Even though I'm not a big fan of tutorials like this, I noticed that most people don't read HOW TO PLAY :)

- Playable character balance: Zoner-type characters have been balanced, with defense reduced to 95% (in some cases, 90%) and increased MP cost for firing projectiles.

- Issues with enemies randomly stuck outside the screen have been resolved.

- Problems losing 2 lives if you fell in specific places in the platform phase have been resolved (I think, lol).

Minor updates

- Generalized balancing for several bosses (some became easier, others more difficult), which includes new movements, rise attacks, bug fixes, calling for reinforcements, etc.

- Balancing on different playable characters (speed, damage, juggle cost, etc.)

- Difficulty reduction on certain levels (platforms and traps)

- New cameos in levels

- More secret items spread throughout the levels (and I didn't see anyone find them all).

- Improvements in some levels

- Removed the word DEMO from the game, based on the feedback we have already received, as the game already has enough content and a cohesive story to no longer be considered a demonstration.

NOTE: Out of the 1200+ downloads on Gamejolt (plus others I can't count), I have only received two incidences of the game crashing randomly, and one of those came from someone who tried to run the game on a different version than it was programmed for.

It's worth remembering that the game was developed to work SPECIFICALLY with the versions of Windows, Linux and Android that I made available in the package.

In case the game closes suddenly, please send me the "OpenBorLog.txt" file from the LOGS folder.

If you have already finished the game, please share your feedback with me by accessing this form (caution, contains story spoilers) https://pt.surveymonkey.com/r/HPQPPYB

Preview and Download:

https://gamejolt.com/games/pocket-dimensional-clash-2/194726
23
M.U.G.E.N Releases / Wonder Twins 2.0 by brucewayne74, Shining and Skhsato123
« Last post by brucewayne74 on March 31, 2024, 03:41:12 AM »






https://www.mediafire.com/file/pl7whh350mdghzr/Wonder_twins.rar/file

https://www.4shared.com/s/f9QY0Uqe-fa


Here my version of the wonder twins, the mighty chars created by Hanna & Barbera
for the TV Show "Super Friends" based on Dc Comics Super Heroes.
The first version of the char was released some years ago by Shining and Shkasato123,
and this is a mega update of their version, with new sprites, new coding, new moves. new palettes....
I'm not a great coder, but I tryed my best to make this version the best version possible.
I know that it could be not perfect,and maybe you can find some bugs I didn't see, but
these are my limits, so if someone else want to try to make better, is welcome.
Until then, I hope you can have fun with this version of the char.

Here some of the many changes I made for the character, I can' t remember all of them....

Added many new sprites edited by me
Added more sprites of Jayna edited by Shining
Added many missing sprites for normal moves
Added missing sprites for "get hits"
Added new specials
Added some new portraits
Edited other sprites
Edited all sprites for Giant Ape, Gorilla and Elephant
Added more specials with more animals
Added some changestate mode
Added more Hypers
Added Ice Giant hyper (with 4 random Jayna transformations)
Added a new Gorilla hammer hyper
Added Jayna attack hyper
Added ice rocket hyper
Added Octopus hyper
Added mega-combo hyper
Changed all sprites for T-REX
Fixed Ice Knight hyper
Fixed Tidal Wave Hyper
Fixed Elephant Hyper
Fixed all box
Fixed sprites positions
Added new intros and winner poses (one with Wendy, Marvin and Wonder Dog edited by me)
Changed taunt
Added palettes (5 mine and 12 by Yolomate)
Fixed coding
etc...



Special thanks to:

- Shining for editing Wonder Twins sprites
- skhsato123 for coding
- yolomate for 12 new palettes
- Acey for his work on Cable
- Hanna & Barbera for creating Wonder Twins
- DC comics for the new comics
24
Not my cup of tea but it is nice. Keep it up  :thumbsup:
25
M.U.G.E.N Show & Tell / Ulquiorra Cifer VS Zagred (Bleach vs Black Clover)
« Last post by D2TD on March 24, 2024, 11:09:37 AM »
like the video on YouTube, leave a comment, and subscribe to my channel to see over 300+ other mugen related videos.  Thanks for the support! https://www.youtube.com/c/D2TD4Life :Terry

26
i hadnt shared this here. but here you guys go. another gem from the mugenstory team. its great! batmans in it! lol we worked really hard comment on the video !love you guys!   :)

&index=12&t=160s
27
M.U.G.E.N Releases / Tree Of Erebus Stage 1.1 & 1.0
« Last post by MatreroG on March 22, 2024, 08:13:48 AM »
A custom reinterpretation and conversion to MUGEN of this giant tree image taken from the indie game "Sacrifire".
The stage brings super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files.







STAGE DOWNLOAD
https://www.mediafire.com/file/9lehhn8kr7szcpn/TreeOfErebus_Stage1.1%25261.0.rar/file
28
M.U.G.E.N Show & Tell / Hao Asakura vs Rimuru Tempest
« Last post by D2TD on March 22, 2024, 01:21:31 AM »
like the video on YouTube, leave a comment, and subscribe to my channel to see over 300+ other mugen related videos.  Thanks for the support! https://www.youtube.com/c/D2TD4Life :Terry


29
M.U.G.E.N Graphic Arts / Re: .Batzarro's. Sprite Edits
« Last post by MatreroG on March 20, 2024, 07:58:08 AM »

Amazing mockups!.
I don't know if this is something new or something oldie that you're just showing now but it looks great.
 :thumbsup:
30
M.U.G.E.N Releases / World Heroes 2 Shura Stage by Vegaz
« Last post by LightFlare on March 19, 2024, 12:44:28 PM »
[PREVIEW]





[DOWNLOAD]

Muwey Tie

[COMMENT]

And last but not least, Shura's Stage for World Heroes 2. Superjump. Parallax. Zoom and scale delta. Grab it and have a ball!
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