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1
M.U.G.E.N Help / Re: playsnd Question
« Last post by Freestyle ! on Today at 03:55:24 PM »
Thanks again Cyanide !
2
M.U.G.E.N WIP / Re: Superman by JMAXX
« Last post by Jmaxximus on Today at 02:25:08 PM »
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Is it for a hyper or helper? Nice animation Jmaxx!!  :thumbsup:

Its was actually for an intro / winpose. Once it's done I'm going to ask ELECTRO to see what it can be used for. If he feels its good enough for a helper or a move maybe we can do something like that. But I'm not entirely sure yet.
3
M.U.G.E.N WIP / Re: Superman by JMAXX
« Last post by NX-MEN on Today at 09:27:42 AM »
Is it for a hyper or helper? Nice animation Jmaxx!!  :thumbsup:
4
Hey, really wanna help you, but don't have a clue what this game stores sounds in ??? So there's general solutions you can try: Game Audio Player and Dragon UnPacker. If those don't work in DR3 case - try looking on dedicated forums, maybe modders have proper tools for this game :-??
Links:
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May it help you... [-O<
5
General Discussion / Hello all I have a question about ripping sounds
« Last post by liamx2000 on Today at 05:12:01 AM »
Hi all I hope it's okay to post this here , If not I do apologize , I just want to know if it's possible to rip sounds from Dead Rising 3 Super Arcade Remix , I need the voices for Regina and Nina for my Project X Zone fan game I'm doing in my spare time.

I wanted to know if anyone here might have them on the off chance , since I know some people rip  a lot of sounds for Mugen characters.

Some screenshots of Project X Zone MV Edition.
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6
M.U.G.E.N WIP / Re: Superman by JMAXX
« Last post by Beto on Today at 04:48:56 AM »
This is very interesting, I can not wait to see the whole movement.
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M.U.G.E.N Graphic Arts / Re: Sprites / Animations
« Last post by navs41 on Today at 12:48:14 AM »
Wow!

I really like the colors and I enjoy the quality of the fire animation too.
It reminds me of Fantasia and old cartoons for some reason :D

Very nice to see the head in place with a walk animation... and the cape/robe... that is just killer... I know how hard it can be to match different styles with a specific cape animation cycle. Congrats!
8
M.U.G.E.N WIP / Re: Superman by JMAXX
« Last post by Jmaxximus on September 19, 2017, 10:34:51 PM »
Currently looking for a reference in a cape that will fit his small frame. Any help would be appreciated.

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9
M.U.G.E.N Help / Re: playsnd Question
« Last post by Cyanide on September 19, 2017, 09:59:44 PM »
Ignorehitpause = 1
persistent = 0

Add both of them to it. First one means that it will ignore the pausetime parameter in the hitdef. Second will cause it only to trigger the once. If it needs to trigger more often because you have more than 1 hit that you want it to play on you need to alter how you do it a little.
10
Video Games / Re: Injustice 2
« Last post by kanodoom on September 19, 2017, 01:24:15 PM »
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Btw I wonder if the MK dragon hyper will also appear on Black Lightning!! hehe

I don't think so. Black Lightning's super has a different visuals than Raiden's.

Here's a clip of it. You must've not paid attention at the time

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playsnd Question by Freestyle !
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