Infinity MUGEN Team
IMT Main => M.U.G.E.N WIP => Topic started by: Yuri Jacobs on January 12, 2008, 01:33:48 PM
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This project can be seen over at Trinity Mugen, but here's what vans1belmont and Jesuszilla are doing.
As you may know, Jesuszilla and I have been planning a full game for the MUGEN Engine for aproximately two years.
The game is more or less planned out, but we need as much help as possible regarding the following areas:
Sprites. (Character and Background sprites)
Game Art.
Music.
The only requirement is that you have a passion for gaming and love for fighting games.
I believe it is also apropriate that we also post information about ourselves, and what we've done throughout our own MUGEN History.
Jesuszilla: Lead programmer and project founder.
MUGEN History:
Characters for the MUGEN Engine:
Felicia from Vampire Savior. (CvS2 Style) (Year 2005)
Goku from Jump Super Stars. (Year 2007) (Joke character)
Zero from SvC: Chaos. (CvS2 Style) (Year 2007)
Dee Jay from Street Fighter Zero 3. (Cvs2 Style) (Year 2007) (Work In Progress / Unreleased)
Andy Bogard from The King Of Fighters 2000 (CvS2 Style) (Year 2007) (Work In Progress / Unreleased)
Stages for the MUGEN Engine:
Robot Museum Entrance from Rockman & Forte. (Year 2006)
Bill Cosby stage. (Year 2006)
Tenguman's stage from Rockman & Forte .(Year 2006)
Addons for the MUGEN Engine:
Lifebars from the King Of Fighters XI (Year 2006) (Done in cooperation with Vans and NeoGouki)
Vans: Lead programmer and project founder.
Characters for the MUGEN Engine:
Sennou Ken from SvC: Chaos. (Year 2005) (Incomplete)
Saisyu Kusanagi from The King Of Fighters 1998. (Self Style) (Year 2006)
Sie Kensou from The King Of Fighters XI. (Self Style) (Year 2006) (Development Paused / Unreleased)
Terry Bogard from The King Of Fighters 2003. (Self Style) (Year 2006)
Shen Woo from The King Of Fighters 2003. (Self Style) (Year 2007)
Iori Yagami from The King Of Fighters 2002. (Self Style) (Year 2007) (Unreleased)
Stages for the MUGEN Engine:
Street of Hell from Silent Hill and Silent Hill 2. (Year 2005)
Paris. (Year 2006) (Unreleased)
Olympus Coliseum from Kingdom Hearts: CoM. (Year 2006)
Haunted Mansion from Kingdom Hearts: CoM. (Year 2006)
Agrabah from Kingdom Hearts: CoM. (Year 2006)
Captain Hook's Ship from Kingdom Hearts: CoM. (Year 2006)
Stauf's Mansion from The 7th Guest. (Year 2006) (Unreleased)
Whitetown / Italia from The King Of Fighters XI. (Year 2006) (Unreleased)
Tabasa's Den from Super Gem Fighter Mini Mix. (Year 2007)
Addons for the MUGEN Engine:
Playmore Logo. (Year 2005)
Capcom Fighting Jam Introduction. (Year 2005)
NeoGeo Battle Coliseum Introduction. (Year 2005)
Capcom vs Snk 2 Introduction. (Year 2005) (Unreleased)
All the endings from Marvel Super Heroes vs Street Fighter. (Year 2006)
Lifebars from the King Of Fighters XI. (Year 2006) (Done in cooperation with Jesuszilla and NeoGouki)
We look forward to work in cooperation with you.
For more info and contact visit Capcom Vs Snk: Collision Course (http://trinitymugen.net/forum/index.php?PHPSESSID=d9bb4af3ed9ea78ae350d4208de9034e&board=22.0) ~Capcom Vs Snk: Collision Course Main Programmers, Vans and Jesuszilla.
Basically, they're looking for some good help with their project and if anyone's interested, please go to the link above and thanks for your attention. P.S. if you like to see what their project's like, go over to MugenChina to see for yourself: http://www.mugenchina.org/phpwind/read.php?tid=15851 (http://www.mugenchina.org/phpwind/read.php?tid=15851)
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This is one project that will succeed. I give a special call out to our mass of amazing spriters we have here who might want to lend a hand to the CvS crew. Unfortunately I have my hands full at the moment but I strongly encourage participation in Van's project.
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I would help out, but I'm not into Programming as of yet and I've got school as well. Please check them out when you guys and gals get time.
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I wish I could help, but I have no experience spriting, and I've just begun learning about programming in school.
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perhaps i just got in the team
;)
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Ok im officialy in Jesuszilla n Vans crew of contributors for the proyect, but at this time Spriters are still needed, the roster is big and the crew is short, so I pls ask for more artists to join the casts.
This is looking solid so far, so you wont be disappointed.
Regards
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Ok im officialy in Jesuszilla n Vans crew of contributors for the proyect, but at this time Spriters are still needed, the roster is big and the crew is short, so I pls ask for more artists to join the casts.
This is looking solid so far, so you wont be disappointed.
Regards
i think i could help :thumbsup:
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nice!
u should g to trinitymugen forum and show a sample of your work to Jesuszilla, and lets see what he thinks ;)
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Yeah EXShadow, go ahead and try them out.
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Unfortunately, JesusZilla has officialy declared the proyect "on Hold".
however, crew is still needed.
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I wonder why that doesn't surprise me at all... 8=|
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Yeah EXShadow, go ahead and try them out.
okay will do :)
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Good luck %%- .
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if i was genius luk u guyz i wud love to jump onto the project
but i aint gud at spriting,coding or wat not
just ideas that all
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genius?? nah, thers a LOT of awesome spriters better than meh. just maybe they were too occuped XD
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Do you think that they'll be able to make this like.. an actual game.. an actual product?? That would be sweet if they could, with all of the variety of chars that are going in there.