Infinity MUGEN Team

IMT Main => M.U.G.E.N Help => Topic started by: riot on February 09, 2019, 06:10:33 AM

Title: Need help to code
Post by: riot on February 09, 2019, 06:10:33 AM
I should like to know add an animation to the stand animation.

Some suggestion?

^_^
Title: Re: Need help to code
Post by: O Ilusionista on February 09, 2019, 07:00:22 AM
I don't quite get it. What do you need?
Can you give us more information?
Title: Re: Need help to code
Post by: riot on February 09, 2019, 07:13:26 AM
I don't quite get it. What do you need?
Can you give us more information?

(https://i.imgur.com/DJGdox7.gif) (https://i.imgur.com/AT3uZ4t.gif)

It's for the animation stand.

I created a flame animation for lighting the fire cannons on the head of magma man with the animation number 1: fire start stand and crouch.



I believe  must code in the stand.

a new [state 0,6]

After ???

(I believe that the animation is added common1 after stand animation.)



at the beginning of the booth, animation 1 is triggered once.

How to modify the kfm program to make the ignition functional?

a new [state 0,6]

After ?
Title: Re: Need help to code
Post by: O Ilusionista on February 09, 2019, 05:20:11 PM
Ah, you mean to make the fire apper only on the idle?
You can either use an explod (and you need to use a code in statedef -3 to remove it) or use a helper (which checks the root animation)

The helper method is how I did it in Fire Man
Title: Re: Need help to code
Post by: navs41 on February 09, 2019, 05:50:43 PM
The name doesn't suit the character...
Magma is molten rock...
Title: Re: Need help to code
Post by: O Ilusionista on February 09, 2019, 06:11:02 PM
The name doesn't suit the character...
Magma is molten rock...

Blame Capcom, lol.
Title: Re: Need help to code
Post by: riot on February 11, 2019, 05:15:07 AM
youhou I managed to run the flames.

How do we put them in the foreground and have magma man in the background?
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