Infinity MUGEN Team

IMT Projects => DC Universe => Topic started by: Genziroz on July 02, 2009, 04:17:42 PM

Title: Two-Face By COMMUNITY
Post by: Genziroz on July 02, 2009, 04:17:42 PM
=======Post Edited by Acey========

Well, looks like we're going to gang up on poor Two-Face to get him into Mugen. Thanks to Intermission for the original design and Genziroz for getting this whole process started. As you read through this thread you'll see that it took about 6 pages for this to become a community project so don't let that confuse anyone.

Base sprite:
(http://img407.imageshack.us/img407/5394/twoface2.png)

It is very important to follow this model for colors and design of two face. Also remember, ever sprite needs to be made twice, and the matching sprites need to be the same size so that I'll have an easier time coding the character with the two set of sprites.

Here are the sprites for the Art of Fighting 3 character, Karmen, who is the main base for this character:
Download Karmen Sprite pack (http://www.infinitymugenteam.com/Uploads/KONG/AoF3/AOF3_Karman_Sprite.7z.zip)


=====Original Post====
Well im gonna make the sprites for this char for the DC Universe Project... here im gonna post the news and you can post suggestions and ideas for the char

the idea is to finish this char as soon as posible... and Acey will code him...

thanks Intermission for the tutorial and the head for Two Face.....

i try in the begins with 2 bases:

Cyclops Base (http://img528.imageshack.us/img528/4241/twoface.png)

Cable Base (http://img149.imageshack.us/img149/5394/twoface2.png)

but Intermission Suggest this base:

Karman Base (http://media.strategywiki.org/images/8/8b/AOF_Karman.png)

and add a tutorial to make him a two face...

and this is the result of this job

my own two face (http://img132.imageshack.us/img132/8020/twoface001.png)
                        (http://img27.imageshack.us/img27/8020/twoface001.png)

well i will make this a full char whit the help of Acey coding... all the suggestion will be heard

see ya
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Kojunho on July 02, 2009, 04:26:14 PM
I suggest you use Cable's hands and then you'll be set ^_^
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 02, 2009, 04:34:28 PM
Hmmmn, just curious, but why the cable head?

It was neat that Intermission did that, but Cables head looks nothing like Havey Dent. I can see very little differance overall. Seems like a lot of work for something thats mostly going to be heavily altered anyway :-??
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Genziroz on July 02, 2009, 04:48:25 PM
reloaded the sprite beacuse i changes his hands for the cable hands like kojunho suggest
(http://img132.imageshack.us/img132/8020/twoface001.png)

Hmmmn, just curious, but why the cable head?

It was neat that Intermission did that, but Cables head looks nothing like Havey Dent. I can see very little differance overall. Seems like a lot of work for something thats mostly going to be heavily altered anyway :-??

because of the lighning eye of cable seems to look similar like the eye of Harvey
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 02, 2009, 04:54:07 PM
Ooooooh that makes sense.


BTW

The hands look a little big
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Random Regular on July 02, 2009, 04:59:07 PM
reloaded the sprite beacuse i changes his hands for the cable hands like kojunho suggest
(http://img132.imageshack.us/img132/8020/twoface001.png)

The hands on the left one look bad, Because....Yeah..Just look at his fingers.
The right one: Right hand is wrong, the positions of his both hands look odd, But not impossible to do as a normal person.
It just looks strange.

Other than that it looks nice.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: TomBewley on July 02, 2009, 05:09:51 PM
It's a nice start but I still tink that sprite needs a fair amount of work.
He has two left hands which really needs fixed

His palette is perculiar with the white leg on the right hand side having what should be the lightest part of the trousers a darker colour than other parts of the legs, which looks really odd. In fact it's the same with the leg on the left hand sprite, but the palette doesn't show it very easily.

Also the back needs more contrast as two of the shades seem very similar

Also his shoes need a bit of work

And his torso seems rather tall

I say keep working on this one sprite until you perfect then move on, otherwise further down the line you may have to redo a lot of the sprites

Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: tremainekr on July 02, 2009, 08:00:19 PM
he should be great character are u gonna split his moves also
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: juelz aka wolfi on July 02, 2009, 08:24:48 PM
i only know a lil bout two face
you need ideas?
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Genziroz on July 02, 2009, 09:21:20 PM
he should be great character are u gonna split his moves also

i dont understand.... because i dont speak english very well

i only know a lil bout two face
you need ideas?


yes many many ideas for hypers or supers... like trow coin and atack etc
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: The King Sic-1™ on July 02, 2009, 09:35:08 PM
it looks like he has 2 left hand or 2 right hands... depends on witch side your looking at.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: tremainekr on July 02, 2009, 10:00:34 PM
i mean like when he stands on the... left side of the screen his monster side and u press hard punch he shoots a
gun and on the right side of the screen his human lookin side and press hard punch he swings a razorblade or something. like hes two different characters or something.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: DARKTALBAIN on July 02, 2009, 11:18:33 PM
tremainekr  has a good idea  :thumbsup:

BTW : the two left or maybe two right hands look odd . The hands are also too big . He wouldn't wear gloves on them   
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Genziroz on July 02, 2009, 11:47:28 PM
he need gloves because his hands look bad... and the size of them is to big because i forgot re size xD
i gonna make new sprite remplasing the hands and put him a gun... i dont know if a razorblade looks good both....
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Astaroth on July 03, 2009, 12:01:03 AM
I suggest you go with a look that's a little less like TAS, or at least make a smart pallette so we can change his hair color without changing his suit's color.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Genziroz on July 03, 2009, 12:37:37 AM
ok guys here is my final sprite... i make all the corection..... new shoes new globes and a gun in the white side

(http://img27.imageshack.us/img27/8020/twoface001.png)

hope you like this one.... and then i can star the project at all
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: The King Sic-1™ on July 03, 2009, 01:48:41 AM
might want to scale him down a lil.... too tall.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: A New Challenger on July 03, 2009, 01:49:11 AM
You're still not resizing him properly, he's still miscolored, the hands still don't look right, and he shouldn't have Cable's space gun.

Sorry man, but this shouldn't take multiple tries if you're at an appropriate skill level to WIP it. Sit this one out.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 03, 2009, 01:50:15 AM
the gun doesnt look like a 2 face n

Post Merge: July 03, 2009, 01:51:35 AM
You're still not resizing him properly, he's still miscolored, the hands still don't look right, and he shouldn't have Cable's space gun.

Sorry man, but this shouldn't take multiple tries if you're at an appropriate skill level to WIP it. Sit this one out.

Be patient dude thats uncalled for. Help teach, drop the ego
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: The King Sic-1™ on July 03, 2009, 02:38:26 AM
the gun doesnt look like a 2 face n

Post Merge: July 03, 2009, 01:51:35 AM
Be patient dude thats uncalled for. Help teach, drop the ego

i don't see it as ego... he is just pointing out what a lot of people would like to say... is it nice? maybe not... sometimes the best way to help is to tell them the truth.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: catbat74 on July 03, 2009, 03:40:45 AM
for a hyper move...a giant coin falling down on the opponent, a helper move could be the twin ganster bros that was in the batman animated series
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: A New Challenger on July 03, 2009, 06:52:18 AM
It's not an ego issue. This is a simple design, purposefully such that a new creator could learn with it. Gen here is chomping at the bit to get a green light from us to WIP this... and he's not grasping the basics of the design.

People forget that learning to edit comes before trying a WIP. The things he's doing wrong show a lack of editing fundamentals. That's all.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 03, 2009, 08:25:39 AM
i don't see it as ego... he is just pointing out what a lot of people would like to say... is it nice? maybe not... sometimes the best way to help is to tell them the truth.

Telling people to quit might be the way some of you guys think, but I just dont feel that way. His work has improved in the last couple days. I think being nice, and offerning advice is a better way, but thats me. If youre creator you should lead the way, teach and mentor.

Post Merge: July 03, 2009, 08:32:08 AM
It's not an ego issue. This is a simple design, purposefully such that a new creator could learn with it. Gen here is chomping at the bit to get a green light from us to WIP this... and he's not grasping the basics of the design.

People forget that learning to edit comes before trying a WIP. The things he's doing wrong show a lack of editing fundamentals. That's all.


Look his inital attempts, he's progressed in the last day. Not everybody is going to get your advice in 3 hours. The time you spent telling him to quit, could have been used to offer some advice. If after a week or 2 if he didnt get it, then I could understand moving the topic to a discussion, or graphic arts but not quit.


I'm not looking for an argument though, so Genziroz if you come decide to sit this one out, come over to CVG united on our Bat project, and I'm sure some of the up and coming spriters will be glad to help you with your design
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Black Ops20 on July 03, 2009, 10:03:44 AM
The only reason he told him to sit this one out was because he needs to learn how to edit sprites before taking on a W.I.P.You might not like what he said but its the truth and its honest feedback and i agree 100%.You know how long it takes to make W.I.P's and at the rate of his spriting he might have alot of problems later down the road.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: juelz aka wolfi on July 03, 2009, 11:05:12 AM
ok ideas
not sure if these are gud but what ever comes out of my mind

1) flips coin and you see either heads or tails (shoot them or rush and combo them)
2) joker helper
3) machine gun hyper
4) acid throw
5) knife attack
6) poisonous gas/spray
7) rocket launcher hyper
8 ) intro wiv racheal dawes
9) throw coin attack
10) shot gun special
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: DARKTALBAIN on July 03, 2009, 11:18:37 AM
It's not an ego issue. This is a simple design, purposefully such that a new creator could learn with it. Gen here is chomping at the bit to get a green light from us to WIP this... and he's not grasping the basics of the design.

People forget that learning to edit comes before trying a WIP. The things he's doing wrong show a lack of editing fundamentals. That's all.


What's sprite editing I just make characters  :DxDie

I disagree with your statement here . Not everyone should learn things , the unlimited way , the DT way , or the IMT way , etc .....

I think people should learn on their own . It's what gives us a different style . People can always tell my sprites , you know why ? Because I do things my way , same thing with Z999 , or others . Z makes some excellent edits too .

I would rather have my own style than be a carbon copy of unlimited or anyone else . batzarro is a prime example he used to have his own style , now his Bane looks like anyone of the team unlimited could have made that .  Personally I like being unique .

I would never tell anyone to just give up that was trying to learn .

I'm not trying to turn this into a huge debate . I'm just saying to cut the new creator some slack & let him be creative .

@ Genziroz

I agree with Alexziq , you have made great improvements since a couple of days ago . But ......

He needs to be somewhat smaller , sprites the actual hands , instead of with gloves on them . Use guns from Jill & characters that have more realistic looking weapons .
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 03, 2009, 11:37:57 AM
The only reason he told him to sit this one out was because he needs to learn how to edit sprites before taking on a W.I.P.You might not like what he said but its the truth and its honest feedback and i agree 100%.You know how long it takes to make W.I.P's and at the rate of his spriting he might have alot of problems later down the road.

Sitting out is not feedback.

Sorry but I dont think its the truth. Ive seen guys told the same thing who went on to create great characters by learning to improve their sprites through a WIP, including a guy I am working with now.

I guess we agree to disagree  :-??

Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Genziroz on July 03, 2009, 11:43:08 AM
thanks to alexziq and Darktalbain for them great comments and for the other i dont care about your opinions.... your judge make me be a better spriter and i want to know the really truth of your opinion... i dont angry with any of yours... thanks all of you for your comments... i will try it better....

about the size.... i compared it whit the batman of IMT and his real size looks like my two face... because Batman seems to be crouch in all of his sprites.... but i found one of them that shows his real size and looks like my two face size... you can look here
(http://img505.imageshack.us/img505/1470/battwo.png)
really i think he didnt need to be rezised... but if you want... i will try with other size... remember that Batman its a little cruch and two face is straight...

thanks again for you comments... and dont make this topic a discution.... all the comments will be resived...

about the gun its the only one that i remeber in this moment xD

ok ideas
not sure if these are gud but what ever comes out of my mind

1) flips coin and you see either heads or tails (shoot them or rush and combo them)
2) joker helper
3) machine gun hyper
4) acid throw
5) knife attack
6) poisonous gas/spray
7) rocket launcher hyper
8 ) intro wiv racheal dawes
9) throw coin attack
10) shot gun special

your ideas are very good thank you
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 03, 2009, 11:43:59 AM
What's sprite editing I just make characters  :DxDie

I disagree with your statement here . Not everyone should learn things , the unlimited way , the DT way , or the IMT way , etc .....

I think people should learn on there own . It's what gives us a different style . People can always tell my sprites , you know why ? Because I do things my way , same thing with Z999 , or others . Z makes some excellent edits too .

I would rather have my own style than be a carbon copy of unlimited or anyone else . batzarro is a prime example he used to have his own style , now his Bane looks like anyone of the team unlimited could made done that .  Personally I like being unique .

I would never tell anyone to just give up that was trying to learn .

I'm not trying to turn this into a huge debate . I'm just saying to cut the new creator some slack & let him be creative .

@ Genziroz

I agree with Alexziq , you have made great improvements since a couple of days ago . But ......

He needs to be somewhat smaller , sprites the actual hands , instead of with gloves on them . Use guns from Jill & characters that have more realistic looking weapons .

 ^^(PM)^  ::salute::

Post Merge: July 03, 2009, 11:46:18 AM
thanks to alexziq and Darktalbain for them great comments and for the other i dont care about your opinions.... your judge make me be a better spriter and i want to know the really truth of your opinion... i dont angry with any of yours... thanks all of you for your comments... i will try it better....

about the size.... i compared it whit the batman of IMT and his real size looks like my two face... because Batman seems to be crouch in all of his sprites.... but i found one of them that shows his real size and looks like my two face size... you can look here
(http://img505.imageshack.us/img505/1470/battwo.png)
really i think he didnt need to be rezised... but if you want... i will try with other size... remember that Batman its a little cruch and two face is straight...

thanks again for you comments... and dont make this topic a discution.... all the comments will be resived...

about the gun its the only one that i remeber in this moment xD

I will send you some gun sprites to use for your IMT project :) wip
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Genziroz on July 03, 2009, 12:04:27 PM
i someone of you didnt know very well two face here is a video
http://www.youtube.com/watch?v=Rsb7rho72QM# (http://www.youtube.com/watch?v=Rsb7rho72QM#)
see ya
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: DARKTALBAIN on July 03, 2009, 12:14:16 PM
about the size.... i compared it whit the batman of IMT and his real size looks like my two face... because Batman seems to be crouch in all of his sprites.... but i found one of them that shows his real size and looks like my two face size... you can look here
(http://img505.imageshack.us/img505/1470/battwo.png)
really i think he didnt need to be rezised... but if you want... i will try with other size... remember that Batman its a little cruch and two face is straight...


Think about it this way , The Batman sprite you used the one leg he is standing on is straight . Yet Twoface's knees are bent . But he is still as tall as Batman . ( Don't count bat's ears..lol ) See what I am getting at ? If Twoface's knees were straight he would be taller than the bat . He does need to be resized smaller
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: The King Sic-1™ on July 03, 2009, 12:27:07 PM
Here ya go...re-sized

(http://i303.photobucket.com/albums/nn126/Sic-1/2faceSizes.png)

you just need to change the gun and re-size the hands.


And here is the edit I did of two-face so you can see what he looks like standing straight up.

(http://i303.photobucket.com/albums/nn126/Sic-1/Standing.png)
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Genziroz on July 03, 2009, 02:12:29 PM
welll here i have the first atack.... only change his face and something more... but its just a little stuff....

(http://img197.imageshack.us/img197/1508/golpe1.png)
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: R.I.C.O - Teros on July 03, 2009, 02:24:04 PM
Wow, this is turning out really good. Keep up the excellent work. :thumbsup:
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: KPT25 on July 03, 2009, 03:11:43 PM
Much better now...the resizing really helped the look
I like how this is turning out,good luck with future progress! :thumbsup:
As others mentioned before,his hands are way too big to look realistic,swap them out for other hands that are smaller:Just compare the standing sprite you have,without gloves and the one holding the gun
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Genziroz on July 03, 2009, 04:16:17 PM
xD i didnt make resize yet xD
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: The King Sic-1™ on July 03, 2009, 05:33:10 PM
i think they where talking about the resize i did.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Acey on July 03, 2009, 10:14:03 PM
True, IMT Batman is hunched in his stance. Here is the current version that's being updated for a better reference:

(http://img16.imageshack.us/img16/1818/spritesc.png)
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: HornTitan on July 04, 2009, 12:11:55 AM
That Batman looks too feeble and weak to me, Alucard's is much better, keep trying Acey, the head looks okay but the rest needs improvement.

Anyway, yeah don't pay attention to put downs like that, part of creating a character is learning it. I learned and improved and created all at once. To me it's about experiencing it and trial and error. The most experienced and veteran creators will tell you that.

So typical the elitist point of view to say "just don't try anymore" says a lot about a person's ego of how great they think they are. Continue your work, and keep the base and keep trying to improve it as you create it and I'm sure it'll be great.

*I would suggest editing the existing face and not really changing it that much, but rather making it reseamble Two-Face is enough.

*Try simple recoloring, when you are satisfied with that add and edit in the new features like a new yellow eye and skin features. Then try the hair and experiment with blending. Spriting with a reference picture can help a lot  ;)

*Also try frankenspriting from the same character to create new stances and other stuff to make it a non-clone of the original base.   :thumbsup:
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 04, 2009, 12:44:45 AM
That Batman looks too feeble and weak to me, Alucard's is much better, keep trying Acey, the head looks okay but the rest needs improvement.

Anyway, yeah don't pay attention to put downs like that, part of creating a character is learning it. I learned and improved and created all at once. To me it's about experiencing it and trial and error. The most experienced and veteran creators will tell you that.

So typical the elitist point of view to say "just don't try anymore" says a lot about a person's ego of how great they think they are. Continue your work, and keep the base and keep trying to improve it as you create it and I'm sure it'll be great.

*I would suggest editing the existing face and not really changing it that much, but rather making it reseamble Two-Face is enough.

*Try simple recoloring, when you are satisfied with that add and edit in the new features like a new yellow eye and skin features. Then try the hair and experiment with blending. Spriting with a reference picture can help a lot  ;)

*Also try frankenspriting from the same character to create new stances and other stuff to make it a non-clone of the original base.   :thumbsup:


Well I think you have a lot of good points, but I dont think feeble, and weak is accurate for the IMT Bats. The IMT Batman reminds me a lot of d*** Grayson the current Batman. Grayson to me is much more agile, and sleak like Batman was in the late 60's, and 70's when Denny Oneil, and Neal Adams were the creative team behind Batman. Modern day Batman creators like Frank Miller, Jim Lee, Paul Dini, and Grant Morrison hail Oneil, and Adams as the quintessential Batman creators that took Batman out of the campy 60's TV show Batman into the modern day darker image that all of the above creators were influenced by.

I think we too often focus on the modern incarnations of the character without appreciating the roots of where the characters come from. Batman is a character with a lot of differant phases, and like Spiderman has a ton of differant interpretations in Mugen. Thats why we as fans tend to luv multiple interpretations, and luv having the various versions in our roster.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Acey on July 04, 2009, 01:56:10 AM
That Batman looks too feeble and weak to me, Alucard's is much better, keep trying Acey, the head looks okay but the rest needs improvement.

Don't worry, I won't force you to download Batman.

welll here i have the first atack.... only change his face and something more... but its just a little stuff....

(http://img197.imageshack.us/img197/1508/golpe1.png)

Looks like he'll have some great frame rate.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: HornTitan on July 04, 2009, 04:54:36 AM
Oh thanks, I wouldn't want to download it again  #:-S

Reading what alexiq said though I guess he is pretty good in that sense, in a way Adam West was kinda cool and seeing his early look does give it that authentic feel.  :-??
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: A New Challenger on July 04, 2009, 08:15:40 AM
Alucard's Batman was a stolen piece of crap made from our unfinished work. Infinity's is doing it's own thing, kind of a Jim Aparo / Adam West take on Bats. Not wise, nor fair, to compare the two.

As far as Alex and DT - guys, we're not the Narc patrol over at the Unlimited. We just like to have our work adhere to certain standards. There's room for all different styles in mugen, yes. Look at SeanAlty, Borghi, Warner, Aiduzzi - all excellent creators who I totally defer to, with really unique styles. All the same, when making something as a contribution to a game - which this was offered as - cohesion is important. Would SF2 Akuma have looked right inserted into SF3?

If people are attempting Capcom style, and they do it wrong, then they'd benefit from some practice editing in Capcom style. I couldn't submit a recolored SFA3 Ryu to an SNK project like KoF Zillion, and then shout "BUT IT'S UNIQUE FROM THOSE OTHER KOF SPRITES! DON'T HATE!" when they point out that I'm doing it wrong.

Gen - seems you might be using a bad palette with low contrast, rather than the working palette Int posted. Sic's is what you should be referencing there. Still, good initiative. Maybe if you make the sheets, someone else can handle the resize.

In fact, how about we make this one a community project? I'll do a head sheet, and see if I can't frankensprite an attack or two, Sic can help Gen refine his sheets, and we'll take on more folks to help as it grows. Sic has some good suggestions for Harvey, I think. Sound good?
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Acey on July 04, 2009, 08:38:16 AM
If we community project this one I'll help out a few animations as well."/;
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Intermission on July 04, 2009, 08:39:15 AM
In fact, how about we make this one a community project? I'll do a head sheet, and see if I can't frankensprite an attack or two, Sic can help Gen refine his sheets, and we'll take on more folks to help as it grows. Sic has some good suggestions for Harvey, I think. Sound good?

Post Merge: July 04, 2009, 08:33:35 AM

I'm in :) for sure  \-/o
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 04, 2009, 08:49:13 AM
Well I wouldnt just turn this into a community project without talking to the guy who started the WIP. I'm sure he would luv some help, but I would let him do the bulk of the work. He seems to share what he's doing, and when he gets to a certain point you can show him some frankensprites, and whatnot. People learn by trial and error so I wouldn't just commandeer his WIP.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: The King Sic-1™ on July 04, 2009, 11:06:42 AM
hhmmm... well... the community WIP idea is a good one. and I'll be willing to help.

but if the guy doesn't want it to be one... well... i'm still going to be spriting two-face the way i think he should be done, and I'll make it a Personal WIP for me.

i think this is just to good of a base for two-face....

Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 04, 2009, 11:44:39 AM
hhmmm... well... the community WIP idea is a good one. and I'll be willing to help.

but if the guy doesn't want it to be one... well... i'm still going to be spriting two-face the way i think he should be done, and I'll make it a Personal WIP for me.

i think this is just to good of a base for two-face....



Why not start your own WIP topic since you seem to have already deemed that the originator of the wips work isnt up to your standards. That seems like what some of you are intending anyway  :-??
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: A New Challenger on July 04, 2009, 12:07:15 PM
Alex, I think you misunderstand the situation. Gen didn't start a WIP. He made a few sprites where he tried to work from Intermission's design, and we're trying to help the whole process be a bit more successful.

Intermission is cool with the design being open - that's what it was made for - so it's good to go from there. If it's a community WIP, nobody would be "commandeering" anything, right?
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: The King Sic-1™ on July 04, 2009, 12:14:07 PM
Yea If it's a "community WIP"... like i said i would love to help out...

but If it's not a community WIP, i don't see why i can't make my own two-face as well?

 i've already started spriting... but my sprites would not work with the ones he already made because of the resizging,coloring, and detail i have done that has not been done on his.

but like ANC said... we are just trying to make things better.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: DARKTALBAIN on July 04, 2009, 01:12:36 PM
OK , so if Gen wants to use this base he has to have permission from Unlimited ?

I disagree with that .

Someone sprite Gen a TwoFace head so he can make this WIP without having to get unlimited's permission . I would do it , but my computer is trashed .

That's the only thing unlimited owns , the head sprite in my opinion . Had I seen those sprites , I would thought to myself  " base for Two-Face "  . As far as I am concerned , having an idea for a base can not be copyrighted . But I guess that's what you have .

OK so here's the way this is . If Gen/Noldor wants to make a " community " WIP . That's fine .

If he wants to WIP this by himself just leave him be . If the head is open source , than it is just that open source . You can't really dictate what happens to it .  If it's not open source , let us know here so someone can sprite another one .

For those who want to make there own WIP . Go ahead , look at all the multiple versions we have of other characters . 
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Genziroz on July 04, 2009, 01:19:32 PM
In fact, how about we make this one a community project? I'll do a head sheet, and see if I can't frankensprite an attack or two, Sic can help Gen refine his sheets, and we'll take on more folks to help as it grows. Sic has some good suggestions for Harvey, I think. Sound good?

wow im lost for 7 hours and that turns a crazy thing xD

well i think the idea for ANC ist the better.... a comunity W.I.P make it the better way and its turn a better W.I.P allthought and we can make it much faster and without problems.... i thinks thats the way and that its what we can do...

that is only my opinion..... post if are you in
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: DARKTALBAIN on July 04, 2009, 01:27:47 PM
wow im lost for 7 hours and that turns a crazy thing xD

well i think the idea for ANC ist the better.... a comunity W.I.P make it the better way and its turn a better W.I.P allthought and we can make it much faster and without problems.... i thinks thats the way and that its what we can do...

that is only my opinion..... post if are you in

Where ever ANC is at things have been tending to get crazy  o.O#

OK , so there we have it COMMUNITY WIP . I guess change the title on the thread , start making lists of moves needed to be done , recruit people & post all of it . Good luck to all of you . From what I can tell Sic -1 is already going to be on board    :thumbsup: 
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: .Batzarro. on July 04, 2009, 01:29:21 PM
I think a community WIP out of this would be best. With someone without much experience having all these great sprites willing to help, I say grab the opportunity and run with it. That's my two cents on it though, and wish this opportunity would of come to me when I first started.

It is true that it's up to the main person WIPing this though, but as you've all seen, he's more then happy for the help. So, this should probably stop here and now before anything really gets out of hand as hostility can be sensed from every side.

That's the only thing unlimited owns , the head sprite in my opinion . Had I seen those sprites , I would thought to myself  " base for Two-Face "  . As far as I am concerned , having an idea for a base can not be copyrighted . But I guess that's what you have . 
You requested this char once he came out. Remember, Arellon posting at Sonic about how he's the perfect Two-Face base and he'd of used him first, if he didn't already have some much done with the other bases.
Title: Re: Two-Face By Genziroz a.k.a Noldor
Post by: Alexziq on July 04, 2009, 01:34:25 PM
Yea If it's a "community WIP"... like i said i would love to help out...

but If it's not a community WIP, i don't see why i can't make my own two-face as well?

 i've already started spriting... but my sprites would not work with the ones he already made because of the resizging,coloring, and detail i have done that has not been done on his.

but like ANC said... we are just trying to make things better.

I hear you, I just didnt want to see the guy lose his chance to learn to create a WIP. I agree if you want to make one yourself go for it, that was my point. The problem I see with the community wips are the differant shades, and use of color tiles. From my old attempt to create Batman DKR to IMT Batman, and Mr Fantastic community WIPs always seem to be a lot of problems. Just ask Zvitor, he knows as well as I do. Now maybe you can all pitch in here, and help in steps, and avoid those problems. I just enjoy seeing people grow like a Zvitor, or Spiderbat, Batzarro or DT, ect. and I was just being a little defensive for the sake of the origional spriter, not to just take command without getting his thoughts, thats all. He seems good with it, so best of luck.
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 04, 2009, 01:39:30 PM
I agree , you all have to make a starting palette so that everyone will be on the same page . Maybe one of the unlimited guys or Acey can take care of that first 
Title: Re: Two-Face By COMMUNITY
Post by: Genziroz on July 04, 2009, 01:43:39 PM
i think if we dont wanna have problem with size and color and anyway..... we should design 1 men for resize, 1 for colors, 1 for the shets of his body 1 for the shets of his face and a coder.... with that the Wip make his own way....

i ask again if someone wanna be part of this RAISE YOUR HANDS!!!!!
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 04, 2009, 02:09:21 PM
Genziroz, good call man. Since you're obviously passionate about the character, surely you'll still play a big part in shaping him.

As far as palettes go, Intermission included palette swatches in the original tutorial, so there's that option. Was there a reason we didn't like those, or? I'm for them.

Title: Re: Two-Face By COMMUNITY
Post by: .:K.I.N.G:. on July 04, 2009, 03:07:59 PM
since this is sorted out now, i guess first things here for this community wip would be a template palette, shading style,size, and face/heads sprite sets in order to get everything matching up in the end.
Title: Re: Two-Face By COMMUNITY
Post by: The King Sic-1™ on July 04, 2009, 03:14:51 PM
Well this is what i had planed for him... and this is what i got so far...

(http://i303.photobucket.com/albums/nn126/Sic-1/TwoFaceEdits5.png)

only thing not done on the walk is the tie.
Title: Re: Two-Face By COMMUNITY
Post by: ColdPyro on July 04, 2009, 04:54:50 PM
hmm i like everything except the face needs a little tweaking
Title: Re: Two-Face By COMMUNITY
Post by: Genziroz on July 04, 2009, 05:08:51 PM
im with cold... for some reason need something i cant see..... everything was exelent i like very much... but remeber that need the 2 sides..... 1p normal face  2p burned face...
Title: Re: Two-Face By COMMUNITY
Post by: ColdPyro on July 04, 2009, 06:15:07 PM
yea this def is going to be a hard character to make double the sprites for everything kinda
i did an edit of sic-1's but im not sure about this one either
(http://i2.photobucket.com/albums/y32/thedudes/twoface.png)
Title: Re: Two-Face By COMMUNITY
Post by: The King Sic-1™ on July 04, 2009, 06:48:29 PM
..... lol!!!

i know it needs two sides... and i think the face looks fine... maybe the hair needs some tweeking.

but that's how the sprites should be scaled down.

and no worries... i'm working on the other side now... how is the attack you made looking?


Post Merge: [time]Sat Jul  4 17:49:20 2009[/time]
yea this def is going to be a hard character to make double the sprites for everything kinda
i did an edit of sic-1's but im not sure about this one either
(http://i2.photobucket.com/albums/y32/thedudes/twoface.png)

i'll play around with the head... and you missed some detail on the jacket

EDIT:

Here is the Edit i did of yours.

(http://i303.photobucket.com/albums/nn126/Sic-1/Untitled-3.png)
Title: Re: Two-Face By COMMUNITY
Post by: Intermission on July 04, 2009, 07:10:35 PM
nice work sic... but if we want a better palette set we need color separetion 4 shirt, shoes,  tie and dress...if u guys are agree i suggest to work with the blue palette i mage in the tutorial...and with the 2 difference side of his face...than i can take the sprite and fix all the color

i ask u...is possible have 2 different stance for side?

and i suggest use guns only for super or hiper....
Title: Re: Two-Face By COMMUNITY
Post by: The King Sic-1™ on July 04, 2009, 07:26:49 PM
i ask u...is possible have 2 different stance for side?

hhmm don't see why not... let me talk to some people about it.

nice work sic...

Thanks!
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 04, 2009, 07:37:32 PM
i ask u...is possible have 2 different stance for side?
Absoultely. It will be fairly easy to impliment.

We need to make sure we're all using the same palette here at the beginning though, at least the same colors if nothing else.
Title: Re: Two-Face By COMMUNITY
Post by: tremainekr on July 04, 2009, 07:55:35 PM
 :o two different stances didnt even think of that. usaly i always think of a crazy idea. the burned side staces really make him look like two differnt characters...so gen are u gonna use different attacks depending which side of the screen two-face  stands on.
Title: Re: Two-Face By COMMUNITY
Post by: J.C.McMinis on July 04, 2009, 09:13:25 PM
This looks promisong, I wish all who plan on working on this the best of luck. However may I point out one little thing I see wrong with the sprites. You guys have Harvey's right side being scarred when it is actually his left.

Reference
http://en.wikipedia.org/wiki/Two-Face (http://en.wikipedia.org/wiki/Two-Face)
Title: Re: Two-Face By COMMUNITY
Post by: The King Sic-1™ on July 05, 2009, 12:54:41 AM
This looks promisong, I wish all who plan on working on this the best of luck. However may I point out one little thing I see wrong with the sprites. You guys have Harvey's right side being scarred when it is actually his left.

Reference
http://en.wikipedia.org/wiki/Two-Face (http://en.wikipedia.org/wiki/Two-Face)

easily fixed by flipping the sprites.

See:
(http://i303.photobucket.com/albums/nn126/Sic-1/twofaceflipped.png)
Title: Re: Two-Face By COMMUNITY
Post by: tenchimuyo4ever on July 05, 2009, 01:43:09 AM
No need to fear Tenchi is here . . .
I've been DYING to work on a Two-Face wip for a long time.
This is my all time favorite Batman villain. I have loads of concepts
for him and I'll begin working on a pal for him. Btw have you guys
considered giving him alt specials depending on what side of the screen he's on?

Post Merge: July 05, 2009, 02:38:09 AM
I made this video as a reference it's a god awful game but it has a few interesting
concepts and ideas for Two Face.

http://www.youtube.com/watch?v=HezyTgQI3rc# (http://www.youtube.com/watch?v=HezyTgQI3rc#)

The way they made him in combat you can tell the kept the duality
as a major part of his character not only does his stance alternate
depending on what side of the screen he's on but so does his specials,
weapons, punches , kicks and even winposes. He literally feels like two
characters which really makes sense.
Title: Re: Two-Face By COMMUNITY
Post by: HornTitan on July 05, 2009, 04:23:09 AM
How on earth did you manage to play that game at all!  :o
Title: Re: Two-Face By COMMUNITY
Post by: Playing Enemy on July 05, 2009, 04:55:49 AM
I like the idea of the two different stances for each side, but wouldn't the different attacks for each side be a little confusing when you play as him? I think it sounds cool, it just might make him a tricky son of a gun to get the hang of, especially if he was mvc styled. I may be wrong, but it just sounds like it would be weird. If he just had different specials and hypers, and not basic attacks as well, then it would work pretty good though. Everything is looking great so far though guys, keep up all the good work.  :thumbsup:
Title: Re: Two-Face By COMMUNITY
Post by: Superjoker on July 05, 2009, 06:08:27 AM
my friends i really hope you understand the potential presented in this thread

there is NO reason as to WHY NOT HAVE ONE MASSIVE BATMAN PROJECT?

one where all of these talented fanatics come together, work together and play together.

there is no negatives to this!

imagine the potential when

IMT
Unlimited
CVG
and
SGM

come together each representing with their own DC/batman chars or stages and putting it together so that we can all enjoy the fruits of our work!

put personal differences aside, (after all its only a gam and based on the internet), act like professionals and truly be part of MUGEN history.

 :)

Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 05, 2009, 09:13:41 AM
Sic's head looks fine to me, but I'd recommend making his scarred/wild hair look like that 'cracking knuckle pose' during his walk and stance as well. Much nicer style in that pose. Also are those resized to Int's suggested size, or? He seems a tad tall but it might be me.

Still, those animations and the general paletting and style in the stance and walk are great stuff. That's the page we all need to be on.

As far as Gotham Knights, I'm all for a group merging project. All the same, there are multiple versions of many characters. How might that be reconciled? Open game, maybe a screenpack compatible version of each downloadable with the game?
Title: Re: Two-Face By COMMUNITY
Post by: MuηkyMØÜf on July 05, 2009, 10:16:13 AM
two-face definitely has to have a special or hyper with a Tommy Gun Attack, imo. It goes with his classic gangster/mobster mentality & style.
[youtube=425,350]dslipXaezGk[/youtube][youtube=425,350]7eYSfSTCiBQ[/youtube]
Two-Face from this series will always be the better one compared to any others, imo.
good job on the spriting everyone
Title: Re: Two-Face By COMMUNITY
Post by: J.C.McMinis on July 05, 2009, 12:07:33 PM
easily fixed by flipping the sprites.

See:
(http://i303.photobucket.com/albums/nn126/Sic-1/twofaceflipped.png)

I figured it would be a simple solution...I tend to be a little picky about details is all.
Title: Re: Two-Face By COMMUNITY
Post by: kekaulikejose on July 05, 2009, 12:18:17 PM
nyce
Title: Re: Two-Face By COMMUNITY
Post by: L@nce Uppercut on July 05, 2009, 03:34:26 PM
I'll admit that a cross team effort towards a game is a solid idea. I would support that wholeheartedly.

As far as Two-Face is concerned it's shaping up rather well. While I like the spritework displayed I'm afraid I'm at a loss to devise moves for him outside of gunplay. The best I can come up with is a hyper where he has thugs come in a strap the opponent to a giant penny and then launch it in the air, of course I'm certain someone else thought of that somewhere along the line. :D
Title: Re: Two-Face By COMMUNITY
Post by: tremainekr on July 05, 2009, 06:57:27 PM
i can try to think of some things:

two face talks to his other side(just like venom does). he always reference things by sayin we.




i like the two different sides of the screen pallets, he's still human(that means no

superpowers), he always had a 1950ish gangster look and fighting/weapon style

(knives,brass knuckles,tommy guns,pistols, bat,pipe,sawed off shot gun). always was

something pretty and ugly ex. in the batman movie on his good side he had skinny pretty

women on his deformed side he had a punk rocker lookin women....even with his weapons

he had a small pearl handeled siver plated gun on his good side and a big black six shooter

on his deformed side. thats why i suggested hard punch he shoots a gun(like cable) and

the other of the screen side he swings a knife(like strider and have strider heins hit sparks)

even in a comic book he drunk champagne and the side he drunk beer lol.




at one point in time harvey dent and two face were battling each other mentally..long story short dent won and turned himself into batman.


how bout a mental hyper where the backround is black one side dent is doin a melee

combo and the other side the deformed side is doing a combo.(that would be more sprite

work makin a full body harvey dent and a full body deformed harvey)





quick suggestion two face has two different voices..normal laid back type of voice and a

scartchey rugged voice. sooooooo how bout a hyper like ryu's three punch dragon

uppercut. punch in a gut+harvey voice+a comic bubble like spiddy that says "take"...a

standing punch to the chin by his deformed side+rough voice+a comic bubble that

says "that"...and finally a two handed jumping punch+both voices+a comic bubble that

says "punk"....... get it..take that punk.




or a 3 lvl hyper where he slides and grab p2..flips coin. player has a option to be passive

or deadly passive..passive gives you more health and deadly he puts a gun to p2 head

and shoots six rounds of lead into there head.
 
Title: Re: Two-Face By COMMUNITY
Post by: Playing Enemy on July 05, 2009, 07:28:06 PM
Cool idea for a hyper:

The special could start with some strong basic attacks or whatever the heck you want, then Two Face could pause and flip his coin, and depending on what side the coin landed  on (set as random, or just how much hyper energy you have) Two Face would finish the hyper differently. That would be rad, suiting, and original.  :)
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 05, 2009, 07:39:43 PM
Some very solid ideas. Knives and guns work, the giant coin is a bit silly but actually very Capcom. It'd be interesting to see him have two different gameplay types. Dent could be a charge character, with safe, ranged moves, while Two-Face would be a command character, with close-up melee attacks. all the same, seems wise to get a handle on his basics first before getting into specials, no?
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 05, 2009, 07:41:32 PM
There should be a " Judge " mode for this character . I like the Giant Coin hyper .
Title: Re: Two-Face By COMMUNITY
Post by: tremainekr on July 05, 2009, 08:04:32 PM
i just thought of something great ideas but  this is gonna be some very difficult stuff to code.  ???
Title: Re: Two-Face By COMMUNITY
Post by: The King Sic-1™ on July 05, 2009, 08:58:15 PM
well... i'm going to sprite him as much as i can... i hope i'm not the only one spriting him.

but SGM has the 1 year coming up and we are getting ready for that, but i will try to have some new stuff for twoface done  in the next couple days.
Title: Re: Two-Face By COMMUNITY
Post by: Alexziq on July 06, 2009, 09:04:55 AM
Well Harv is brutal, outside of Machine gun hypers, and knife attacks, you can give him some brutal beatdowns. Harv was reconstructed recently and learned a lot of fighting technique during his brief stint at being reformed so he isn't some wimp when it comes to fighting.

I would suggest making his grab similar to gambits. Have him grab p2 by the chest, shake him a couple of times finishing with a a hard gunshot.
Title: Re: Two-Face By COMMUNITY
Post by: Magma MK-II on July 06, 2009, 10:08:04 AM
in the batman movie on his good side he had skinny pretty

women on his deformed side he had a punk rocker lookin women....

This gives me an idea for a cool intro: Just like round 1 intro from Mr. Big, he start with the two women, and they taunt the opponent and leave, as Two-Face gets to his fighting stance.
Title: Re: Two-Face By COMMUNITY
Post by: tenchimuyo4ever on July 06, 2009, 09:54:06 PM
(http://i187.photobucket.com/albums/x243/devildoom_2007/866255-bm_cv691_100b_super.jpg)
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 06, 2009, 10:14:19 PM
RE: The girls - might be tight to have that chick from Gill's intro edited to be a proper lady on one side, then a punk/goth chick when she turns around to leave. She could take a two-sided coat from him, something like half detective trench, half fur lined leather pimp coat.

I'm thinking up a move list now. I'll post again when I'm home from work.
Title: Re: Two-Face By COMMUNITY
Post by: Alexziq on July 07, 2009, 12:27:59 AM
(http://i187.photobucket.com/albums/x243/devildoom_2007/866255-bm_cv691_100b_super.jpg)

I had thought this whole deal was going down in Battle for the Cowl, but since thats D1ck Grayson in the pic it's obviously an up and coming story line. Could be a cool hyper concept once we know more after it comes out.

Post Merge: July 08, 2009, 12:05:19 AM
BTW I really hope someone does a d*** Grayson Batman. In fact both Batman Reborn by Morrison/Dini/Winnick, and Brubakers Bucky Cap have been some great reads. I honestly would luv to see Bucky, and Nightwing stay Bats, and Cap for a couple years. It would work great in SD's project. A really fast, acrobatic, Spiderman esque Batman would make an awesome Mugen character.
Title: Re: Two-Face By COMMUNITY
Post by: HornTitan on July 08, 2009, 01:33:40 PM
I found this (http://www.freeimagehosting.net/uploads/ef3976d62c.gif)

Maybe it's just coincidence or maybe you're the same guy? Originally posted by Sei

    
Posted: Jun 23 2009, 12:02 PM
Title: Re: Two-Face By COMMUNITY
Post by: HQ on July 08, 2009, 01:53:28 PM
just wonderin if you have read the FIRST post at all.... *Iceman ThumbsDown!*

Intermission = Sai
Title: Re: Two-Face By COMMUNITY
Post by: HornTitan on July 08, 2009, 02:03:00 PM
No I didn't, and I said I was wondering. Good to know though.
Title: Re: Two-Face By COMMUNITY
Post by: Intermission on July 08, 2009, 02:52:30 PM
Intermission = Sei

Is not a secret...and i hope is not a problem  :-@


Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 08, 2009, 03:24:01 PM
Is not a secret...and i hope is not a problem  :-@

Not a problem at all, you have our full support.

So since we're making this official here is the base palette based on the tutorial. For all sprites that we make they really need to follow this color scheme. The color difference makes it a little easier to avoid getting the palette colors mixed up.

(http://img407.imageshack.us/img407/5394/twoface2.png)

Explanation of colors from top to bottom:
Face
Hair
Eyes
Teeth
Suit
Neck Tie
Shoes

I'm going to go ahead and try and make the stance from this sprite.
Title: Re: Two-Face By COMMUNITY
Post by: Master Bison on July 09, 2009, 12:02:04 AM
That's a fantastic sprite! Good luck!
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 09, 2009, 12:27:21 AM
Is not a secret...and i hope is not a problem  :-@

I never had a problem with you , Sei . 
Title: Re: Two-Face By COMMUNITY
Post by: Tenspeed on July 10, 2009, 02:45:10 AM
Not a problem at all, you have our full support.

So since we're making this official here is the base palette based on the tutorial. For all sprites that we make they really need to follow this color scheme. The color difference makes it a little easier to avoid getting the palette colors mixed up.

(http://img407.imageshack.us/img407/5394/twoface2.png)

Explanation of colors from top to bottom:
Face
Hair
Eyes
Teeth
Suit
Neck Tie
Shoes

I'm going to go ahead and try and make the stance from this sprite.

honestly, if you put a gun in the forward hand (the "left" hand, or the blue hand in the first sprite) you have a nice stance for him right there.
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 10, 2009, 11:11:43 AM
I think we decided on having the gun only for specials and hypers... thoughts?
Title: Re: Two-Face By COMMUNITY
Post by: Alexziq on July 10, 2009, 11:18:45 AM
I think we decided on having the gun only for specials and hypers... thoughts?

I agree.

One thing I notice is that he shouldnt have the hankerchief on both sides should he?
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 10, 2009, 11:35:49 AM
I think we decided on having the gun only for specials and hypers... thoughts?

I thought that's what was decided .

One thing just reversing the sides , doesn't quite work . The character actually has to be " flipped " , If you get what I mean .

If not it's like alex was trying to say . he has the hankercheif on the " bad side " in the first sprite & the hankercheif on the " good side " in the second sprite .
Title: Re: Two-Face By COMMUNITY
Post by: Genziroz on July 10, 2009, 02:45:38 PM
i supossed that is right... because i can understand the "hankercheif"(si alguien entiende creo que es el bolsillo, si no lo es hay esta mi error) will be in the 2 sides of the tuxedo..... i supposed that good

now im here again... sorry for long time no enter this forum... but i have many problems....

the Acey idea is the better.... but we need a size to regule his sprites..... and then turns our ways into the same course.... im on...... who would work on two face????????
im gona make his sheets.... and i supossed someone else gonna make other thing... like other sheets..... and someone recolor the sprite, put head and some thing that need...... like i put someday the first atack.... need someone who resize him..... but i dont understand very well how i can do that......

well thats all... again sorry my english... i try to do the best...... if someone talk in spanish tell me...

see ya
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 10, 2009, 03:13:16 PM
The hankerchief is the only error and it should be on neither side, no sprites hould have the pocket hankey. Other than that, for mugen purposes the sprites should be just like the ones above. Faceing the same direction and all.
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 10, 2009, 07:40:27 PM
you might just take out the hankey. Alot of suits will have breast pockets.

Gen... are you saying you can post sheets, but you need someone to recolor, resize and do the heads? What exactly will be done on the sheets then? If we're gonna start this, we need to divvy up the work soon.
Title: Re: Two-Face By COMMUNITY
Post by: Genziroz on July 10, 2009, 07:54:52 PM
that was im saying... was.... first take the movement of Karman.... recoloring his suit and the 2 sides.... an then i post it here... someone take this and resize... and post again... and someone put his face and thats all.... work more faster and in comunity.... witought problems for autority or whish color will use or something like that... you know?????

couse you think my sprites are to bigest... i think someone can resize it becouse i don understand how i can do it great...

see my point???
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 11, 2009, 02:01:55 AM
OK, so you'll be making move sheets and smart-paletting them for the two sides. Good work, man.

We'll need people then on

- Rescaling
- Heads
- Additional moves (Karman lacks most aerials and a few crouching attacks - although he has more standing punching and kicks than necessary, so some can be swapped to aerial or crouch versions. RB Yamazaki is an alt base for kicks as well.)
- Assembly
- Gameplay

I can say right now - I'm at my best with frankenspriting and heads, so I could volunteer for one or both of those. I'm fine at resizing, but sloooow... and I know next to nothing about coding or CLSN business so I'm out on assembly.

As far as gameplay, whatever people can make and looks good can be in. I have a general idea about how he should play, but let's get him set up with basic movements and attacks before we try to bring in tommy guns or giant coins.
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 11, 2009, 02:14:30 AM
I'm sure I will figure out something to do for this project 

Click on each of these to help them grow , Thanx ! !

(http://img.gpxplus.net/11/76/AmN2Awx4/image.png) (http://gpxplus.net/AmN2Awx4)(http://img.gpxplus.net/10/199/Awp0BQRj/image.png) (http://gpxplus.net/Awp0BQRj)(http://img.gpxplus.net/10/239/Awt0AmLl/image.png) (http://gpxplus.net/Awt0AmLl)
Title: Re: Two-Face By COMMUNITY
Post by: show552 on July 11, 2009, 02:37:51 AM
looks great i hope it works out good luck :thumbsup:
Title: Re: Two-Face By COMMUNITY
Post by: Genziroz on July 11, 2009, 05:51:17 PM
ok thats good ANC we can work faster.... i think Acey said he wanna code the char... if someone else is here for resize then we are ready with the main group.... also who wanna be part we aceppt ....

then im going to do some move sheets and smart-paletting, and post here....

see ya
Title: Re: Two-Face By COMMUNITY
Post by: Intermission on July 13, 2009, 08:10:43 AM
this is something old i found in mi HD....

(http://img139.imageshack.us/img139/5130/68169670.jpg) (http://www.imagehosting.com/)
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 13, 2009, 08:16:38 AM
So, Int... I'm pretty sure you're incapable of touching something without it turning into WIN. Bravo.
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 13, 2009, 10:23:25 AM
 ^^(PM)^

With that portrait, do you have a version without the lines going through it or will we need to edit those out?
Title: Re: Two-Face By COMMUNITY
Post by: Magma MK-II on July 13, 2009, 10:41:48 AM
The second portrait is perfect for him, just take out those damn lines.
Title: Re: Two-Face By COMMUNITY
Post by: Intermission on July 13, 2009, 11:57:07 AM
^^(PM)^

With that portrait, do you have a version without the lines going through it or will we need to edit those out?

sure i have :) i give u by pm
Title: Re: Two-Face By COMMUNITY
Post by: .Batzarro. on July 13, 2009, 04:53:19 PM
That portrait is awesome, Int. Always do amazing work. :thumbsup:
Title: Re: Two-Face By COMMUNITY
Post by: Genziroz on July 13, 2009, 08:57:55 PM
good job
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 13, 2009, 10:54:24 PM
#2 coloring  :thumbsup:

Click on each of these to help them grow , Thanx ! !

(http://img.gpxplus.net/11/76/AmN2Awx4/image.png) (http://gpxplus.net/AmN2Awx4)(http://img.gpxplus.net/10/199/Awp0BQRj/image.png) (http://gpxplus.net/Awp0BQRj)(http://img.gpxplus.net/10/239/Awt0AmLl/image.png) (http://gpxplus.net/Awt0AmLl)(http://img.gpxplus.net/11/200/AmZ3AmDj/image.png) (http://gpxplus.net/AmZ3AmDj)(http://img.gpxplus.net/11/53/AmNjBGZ4/image.png) (http://gpxplus.net/AmNjBGZ4)
Title: Re: Two-Face By COMMUNITY
Post by: Astaroth on July 13, 2009, 11:41:28 PM
I prefer the 3rd one myself.  It makes a bit more sense, because as much as I love the cartoon, I never got why someone who's face got burned off would turn blue  :-??

Anyhow, I figure you guys are going for a more comics-feel for the game, and in that respect, I'm sure a much better primary pallette for Two-Face could be made than TaS style, and #3 foots the bill just fine.
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 14, 2009, 10:53:32 AM
I've seen his face blue in some of the comics , also .

To me no matter what , TAS set the standard for Batman for me . Everything I knew about Batman from the comics , I forgot & learned over when TAS came out ....lol

Click on each of these to help them grow , Thanx ! !

(http://img.gpxplus.net/11/76/AmN2Awx4/image.png) (http://gpxplus.net/AmN2Awx4)(http://img.gpxplus.net/10/199/Awp0BQRj/image.png) (http://gpxplus.net/Awp0BQRj)(http://img.gpxplus.net/10/239/Awt0AmLl/image.png) (http://gpxplus.net/Awt0AmLl)(http://img.gpxplus.net/11/200/AmZ3AmDj/image.png) (http://gpxplus.net/AmZ3AmDj)(http://img.gpxplus.net/11/53/AmNjBGZ4/image.png) (http://gpxplus.net/AmNjBGZ4)
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 14, 2009, 11:04:51 AM
The thing about Karman Cole, and number 3 in general, is that they would allow for more palette choices if they were the default as opposed to the TAS two-tone suit and skin.
Title: Re: Two-Face By COMMUNITY
Post by: Alexziq on July 14, 2009, 12:37:49 PM
I dont think the color has anything to do with Comics, or the TAS. I always took it that 2-face colored his burnt side for theatrics since it has been so many colors over the years.

While I luv the Animated series, a lot of the ideas were great because it was so close to the comics. The stuff they took liberties with like Tim Drake, Catwoman, and Hawkgirl just didn't work for me. Tim was useless, Catwoman was a little boring and just wasn't a threat, and Hawkgirl made no sense.

Had they done them like the comics they wouldve been way better. 2-Face, Joker, Croc and others were the 1st accurate depictions ever put on screen. To me thats why they were great.
Title: Re: Two-Face By COMMUNITY
Post by: Genziroz on July 14, 2009, 07:49:00 PM
hi... here is the first sheets..... the medium punch, and the high kick with the color change.... now someone have to resize and put his face.... i dont find some hands i like to put in the sprites.....

well here is....

(http://img36.imageshack.us/img36/4590/golpe1.gif)

i hope you like it
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 14, 2009, 10:50:52 PM
Looks great, are you planning on coloring the shoes as well?
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 15, 2009, 12:16:54 AM
I agree with Acey , I think the shoes would look better if they were colored .

Click on each of these to help them grow , Thanx ! !

(http://img.gpxplus.net/10/239/Awt0AmLl/image.png) (http://gpxplus.net/Awt0AmLl)(http://img.gpxplus.net/11/200/AmZ3AmDj/image.png) (http://gpxplus.net/AmZ3AmDj)(http://img.gpxplus.net/11/53/AmNjBGZ4/image.png) (http://gpxplus.net/AmNjBGZ4)(http://img.gpxplus.net/11/76/AmN2Awx4/image.png) (http://gpxplus.net/AmN2Awx4)(http://img.gpxplus.net/10/199/Awp0BQRj/image.png) (http://gpxplus.net/Awp0BQRj)
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 15, 2009, 01:01:16 AM
It looks like you're highlighting areas and changing the color hues or saturation or something... that's a bad way to do this, because someone is going to have to go back through and recolor all of his hands and shoes, and maybe even some shirt parts.

Honestly? There's an easier way to do this. Take a sprite from Karman Cole, then take a sprite from one of his alternate colors, and use half of each:

(http://img43.imageshack.us/img43/2522/harv.gif)

This would actually work best if you change the skin tone for the alternate color before splicing it, but seeing as how his hands and head are gonna be Cable's anyway, I just did this on the quick.

This way, all you really need to do is splice together pre-paletted sprites, and maybe change the colors of his shoes, buttons and shirt.

You'll be saving half the time on an already easy job - as a bonus, you're also increasing his smart palette options by letting each side have shirt and pants retain unique colors if you want.
Title: Re: Two-Face By COMMUNITY
Post by: show552 on July 15, 2009, 02:10:40 AM
its working out really good :thumbsup:
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 15, 2009, 03:02:59 AM
It looks like you're highlighting areas and changing the color hues or saturation or something... that's a bad way to do this, because someone is going to have to go back through and recolor all of his hands and shoes, and maybe even some shirt parts.

Honestly? There's an easier way to do this. Take a sprite from Karman Cole, then take a sprite from one of his alternate colors, and use half of each:

(http://img43.imageshack.us/img43/2522/harv.gif)

This would actually work best if you change the skin tone for the alternate color before splicing it, but seeing as how his hands and head are gonna be Cable's anyway, I just did this on the quick.

This way, all you really need to do is splice together pre-paletted sprites, and maybe change the colors of his shoes, buttons and shirt.

You'll be saving half the time on an already easy job - as a bonus, you're also increasing his smart palette options by letting each side have shirt and pants retain unique colors if you want.

I figured the head and hand would be added later. Also, the palette I put together for the character has the same color for the pants and jacket since I didn't think they ever were different. If I'm wrong we can fix that. But back to the shoes, ANC is right, the shirt and tie need to be done as well as the shoes
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 15, 2009, 11:03:32 AM
Good call ANC . I totally overlooked the shirt & tie . Although , I did think that the jacket & pants should be the same color . What were you planning to do with the palette that you need them separated  ?
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 15, 2009, 01:03:38 PM
They actually don't need to be seperated for any of Two-Face's traditional appearances, no.

I was just thinking that this will create less work in putting all his sprites together since both halves of them can be the default Karman colors with the necessary editing. The palettes with the solid suits can then be later applied to all his sprites at once in-game through his .act files.

You could just steady the course and re-palette him on a move by move basis, but the way Gen was doing it led me to wonder if there might be a simpler alternative. Plus inexperienced editors who may have trouble with things like palettes would still be able to contribute.
Title: Re: Two-Face By COMMUNITY
Post by: Genziroz on July 15, 2009, 01:57:53 PM
i dont understand what is the problem.... because.... like ANC said i did the same thing take 2 sprites(diferent color) and make a doble suit.... then apply the Acey Palet and looks like you see..... about the tie and the shoes i think is better put this after resize..... hope you understand
Title: Re: Two-Face By COMMUNITY
Post by: wil.li.an on July 15, 2009, 03:22:29 PM
   
I did this edit of the two-face based on Olof some time ago
(http://img11.imageshack.us/img11/4600/twoface.gif)
can use if you want
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 15, 2009, 07:13:23 PM
Gen - why did his head and hands turn white and black? If you had directly edited his palette, they'd still be flesh, right? Also seems you lost a color or two on his shirt and tie, and the whole thing doesn't have enough contrast.

Use a program where you can edit the palette by index, because what you're doing there will make the hands and shoes harder to do, down the line. If you don't have one, then just use two different palettes for the Karman sprites.
Title: Re: Two-Face By COMMUNITY
Post by: digger on July 16, 2009, 01:21:55 AM
in a nightwing issue , he tries to use zeppelins with acid inside against people.in that same story i think, he strikes some citizens with coims thrown from a high site.
maybe an hyper with an explosive zeppelin that explodes very high and both coins and acid hit the opponent.
another thing that would work is this: harvey thows the coin to the opponent ,the coin returns to his hand and, depending on which side of the coin is up , he uses a differebt weapon,something like this:

clean side :two machineguns and a final blow with his gun
dirty side:  two long knives, one sharpened and the other old,wasted and oxidized.

also , the combos must consist always of pair numbers.remember his obsession with the number two
just some ideas...
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 16, 2009, 04:03:00 PM
Gen - why did his head and hands turn white and black? If you had directly edited his palette, they'd still be flesh, right? Also seems you lost a color or two on his shirt and tie, and the whole thing doesn't have enough contrast.

Use a program where you can edit the palette by index, because what you're doing there will make the hands and shoes harder to do, down the line. If you don't have one, then just use two different palettes for the Karman sprites.

If I understand Genziros correctly this is the process he is trying to follow:

1) Color suit sprites
2) resize
3) edit shoes, shirt and neck tie
4) add (no edit, add) new head and hands

If we do it this way then he's doing good so far.
Title: Re: Two-Face By COMMUNITY
Post by: Alexziq on July 16, 2009, 04:14:01 PM
I think ANC is questioning the splicing method. Why not color the shoes on the palette, and save some time?
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 16, 2009, 04:16:30 PM
I agree, if you're able Genziro, go ahead and color the shoes as well.
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 16, 2009, 07:44:02 PM
4) add (no edit, add) new head and hands

This is the one that I don't get entirely - for things like basic punches and kicks, we're going with Cable's hands? The 'have him holding Cable's space gun at all times' thing was a truly bad idea, so we might wanna think twice about that.
Title: Re: Two-Face By COMMUNITY
Post by: Alexziq on July 16, 2009, 11:26:29 PM
I know it's tired but why not Cyclops hands? Seems like he has a ton of hand positions in scale of the resize. Maybe rugal, or even guile.

Post Merge: July 16, 2009, 11:35:05 PM
I agree, if you're able Genziro, go ahead and color the shoes as well.

If he edits the white, and blacks from the same origional palette (leaving the shoes the same color) they should frankensprite together perfect using the same color tiles eliminating need for a re-color. I would make sure the shoes are the exact same colors though, because if they are differant colors when frankenspriting they will end up using differant color tiles which will mean every sprite will need fixed.

It would save quite a bit of time  :-??
Title: Re: Two-Face By COMMUNITY
Post by: Genziroz on July 17, 2009, 12:18:32 PM
eeee ops.... xD i dont notice that i recolor the shoes in the same color of the suit.... i going to do the recolor again and let his hands, shoes(i think i will edit this part also with acey colors) and head at the same color(karman color)

i do it and post again see ya
Title: Re: Two-Face By COMMUNITY
Post by: Shockdingo on July 18, 2009, 05:30:35 PM
I like the sound of the coin attack hyper.  I just discovered this thread a few days ago, it looks quite interesting guys.  Best of luck with this, I can't wait to see what you'll all cook up. :)
Title: Re: Two-Face By COMMUNITY
Post by: Intermission on July 20, 2009, 08:23:52 AM
(http://img170.imageshack.us/img170/9182/99501808.gif) (http://www.imagehosting.com/)
 >:D

Title: Re: Two-Face By COMMUNITY
Post by: L@nce Uppercut on July 20, 2009, 11:35:11 AM
An interesting stance to be sure but doesn't it make him seem unhinged in the wrong type of way? I always thought that his dementia shines through what could be percieved as a sense of control. Here he looks just plain crazy.

It can work, but you might wanna try something that shows a little more sense of self restraint.

OR

Someone mentioned having a different stance for each side. This can be the 'Two-Face' side.
Title: Re: Two-Face By COMMUNITY
Post by: Intermission on July 20, 2009, 12:16:42 PM
An interesting stance to be sure but doesn't it make him seem unhinged in the wrong type of way? I always thought that his dementia shines through what could be percieved as a sense of control. Here he looks just plain crazy.

It can work, but you might wanna try something that shows a little more sense of self restraint.

OR

Someone mentioned having a different stance for each side. This can be the 'Two-Face' side.

my idea is made one insane stance for the "broken" side...and one more controlled for the sane one  #:-S
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 20, 2009, 12:39:53 PM
The stance looks kind of awkward to me . If he was standing in such an uncomfortable position , I really do not think he would be bouncing like that .

Click on each of these to help them grow , Thanx ! !

(http://img.gpxplus.net/11/76/AmN2Awx4/image.png) (http://gpxplus.net/AmN2Awx4)(http://img.gpxplus.net/11/200/AmZ3AmDj/image.png) (http://gpxplus.net/AmZ3AmDj)(http://img.gpxplus.net/11/53/AmNjBGZ4/image.png) (http://gpxplus.net/AmNjBGZ4)(http://img.gpxplus.net/10/245/Awt2AQH3/image.png) (http://gpxplus.net/Awt2AQH3)(http://img.gpxplus.net/11/226/AmD0ZGZk/image.png) (http://gpxplus.net/AmD0ZGZk)
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 20, 2009, 02:00:19 PM
Actually, that would make a great Dizzy animation.
Title: Re: Two-Face By COMMUNITY
Post by: .:K.I.N.G:. on July 20, 2009, 05:55:32 PM
if you want an "insane" stance take one from yamazaki
Title: Re: Two-Face By COMMUNITY
Post by: tremainekr on July 21, 2009, 05:51:25 PM
give it a chance...didnt see the sane controlled side yet
Title: Re: Two-Face By COMMUNITY
Post by: ColdPyro on July 22, 2009, 02:12:07 AM
heres a few trys i did of him
(http://i2.photobucket.com/albums/y32/thedudes/twofaceedit.png)
and another cant remember if i posted this
(http://i2.photobucket.com/albums/y32/thedudes/twoface.png)
Title: Re: Two-Face By COMMUNITY
Post by: A New Challenger on July 22, 2009, 12:06:54 PM
Pyro, I don't think that the base or head will be changing at this point, what with Gen already starting the editing.
Title: Re: Two-Face By COMMUNITY
Post by: ! on July 22, 2009, 12:36:10 PM
(http://img170.imageshack.us/img170/9182/99501808.gif) (http://www.imagehosting.com/)
 >:D



is this the Two-Face you guys are going with...if so looks great
Title: Re: Two-Face By COMMUNITY
Post by: criok on July 22, 2009, 12:47:30 PM
 :)
Title: Re: Two-Face By COMMUNITY
Post by: tremainekr on July 25, 2009, 04:22:39 PM
i love it u cant even see the human side...on the left side of the screen his human side could be standing straight up. walking like hes the king of the world
Title: Re: Two-Face By COMMUNITY
Post by: MuηkyMØÜf on July 29, 2009, 04:49:08 PM
Being that I just noticed Two Face is now a Community Project; Im curious to know whether or not it will surpass the Batman that was one as well :-??
Title: Re: Two-Face By COMMUNITY
Post by: Acey on July 29, 2009, 06:03:33 PM
Being that I just noticed Two Face is now a Community Project; Im curious to know whether or not it will surpass the Batman that was one as well :-??

I certaintly hope we get better at this as we go along.
Title: Re: Two-Face By COMMUNITY
Post by: DARKTALBAIN on July 30, 2009, 05:14:36 PM
I certaintly hope we get better at this as we go along.
 

 ^^(PM)^  :thumbsup:
Title: Re: Two-Face By COMMUNITY
Post by: supergarrocha on September 15, 2010, 11:27:13 AM
This is a wip I'm interested in. Good luck to all the people involved.
Title: Re: Two-Face By COMMUNITY
Post by: HyperVoiceActing on September 15, 2010, 11:43:22 AM
I'm considering helping out. Although I just need to know a few things:
Are we going for a comic based outfit or something similar to the TAS outfit?
Title: Re: Two-Face By COMMUNITY
Post by: Alexziq on September 15, 2010, 02:14:16 PM
I would say Animated series.

Not that it's much differant in the comics depending on who is writing him. Sometimes theres checkered sides to 2-Face, but I dont see that being a necessity.

You can get some pretty creative palettes from 2 colors.

On the plus side I can help code the flipside, or moves for the character if anyone needs help. I just went through this so It should be easier the 2nd time around.
Title: Re: Two-Face By COMMUNITY
Post by: HyperVoiceActing on September 15, 2010, 02:25:40 PM
I see. Who's the base?
Title: Re: Two-Face By COMMUNITY
Post by: .Batzarro. on September 15, 2010, 02:36:14 PM
In the first post it mentions the main base is Karmen from Art of Fighting 3 (with a link to the sprite pack). Though, their sprites are bigger so you need to resize him to be smaller. Aside from that, the hands and head come from Cable.
SimplePortal 2.3.5 © 2008-2012, SimplePortal