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Author Topic: Mega Man: Robot Master Mayhem  (Read 44598 times)

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Offline Manic

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Re: Mega Man: Robot Master Mayhem
« Reply #450 on: February 02, 2012, 06:51:31 PM »
Mercury, nice idea, you can come up with a bunch of ideas for him. Tried messing around with the head for ya to make him look less like Megaman, as well as change the tone of colors to a less brighter one. :thumbsup:

Offline Magma MK-II

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Re: Mega Man: Robot Master Mayhem
« Reply #451 on: February 03, 2012, 07:20:46 AM »
The colors were the same from Megaman & Bass.

Offline MetalMan91

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Re: Mega Man: Robot Master Mayhem
« Reply #452 on: February 07, 2012, 05:13:51 PM »
Could I make a suggestion for a boss character? How about Guts Man G from Mega Man 7? Even though (judging from the banner earlier) we have quite a few bosses already, could we possibly fit one more in there? Sorry, but I have no skill in sprite making or programming, and if I did, this post wouldn't be here. Sorry if I'm being a bother.  ^:)^
Guts Man? No, no, no, you got me ALL wrong. I'm Guts Man G!
...Oh, so you see no difference, do ya? ...And now you tell me that I'm talking to myself?!
Gah! ...You know what, forget you. I don't need this. I could go play Mega Man 8-Bit Death Match, but noooooooo! I like MUGEN, and the Robot Master Mayhem project; heck, I like all the projects Infinity Mugen Team makes, so why don't you just BACK OFF???

Offline laspacho

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Re: Mega Man: Robot Master Mayhem
« Reply #453 on: February 07, 2012, 08:37:25 PM »
Could I make a suggestion for a boss character? How about Guts Man G from Mega Man 7? Even though (judging from the banner earlier) we have quite a few bosses already, could we possibly fit one more in there? Sorry, but I have no skill in sprite making or programming, and if I did, this post wouldn't be here. Sorry if I'm being a bother.  ^:)^

I believe that will be a hyper in the actual Gutsman character if I'm correct.. 

Offline Trinitronity

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Re: Mega Man: Robot Master Mayhem
« Reply #454 on: February 08, 2012, 09:51:57 AM »
I believe that will be a hyper in the actual Gutsman character if I'm correct.. 
GutsManG will be GutsMan's Hyper? :o

Offline M. Satoshy X

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Re: Mega Man: Robot Master Mayhem
« Reply #455 on: February 08, 2012, 03:01:27 PM »
YES!  :D ( ..BUT, whit the sprites of gutsman G`s hyper born the mid-boss!! :) )



Offline Trinitronity

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Re: Mega Man: Robot Master Mayhem
« Reply #456 on: February 08, 2012, 03:09:43 PM »
YES!  :D 
Damn, I actually should have seen that coming, but didn't... o.O#
 >:-(-| Also:
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Offline HyperVoiceActing

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Re: Mega Man: Robot Master Mayhem
« Reply #457 on: February 09, 2012, 06:58:44 AM »
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Offline MetalMan91

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Re: Mega Man: Robot Master Mayhem
« Reply #458 on: February 09, 2012, 07:25:58 PM »
Damn, I actually should have seen that coming, but didn't... o.O#
 >:-(-| Also:
(click to show/hide)

Though Guts Man G is an upgrade of Guts Man, you can't forget a very important detail in the story behind Guts Man, and, well, all of the first and third game robots: The robots were made by both Light AND Wily, so Wily could have just copied Guts Man's design, than added upgrades from there on. Of course, the Guts Man he stole was from the Robot Master Museum, so it's not proven if that is the REAL Guts Man (You know, museum displays and stuff). Nonetheless, he still is a Guts Man robot, even if he's not the real deal.
...
And for some odd reason, Wily REALLY likes the design of Guts Man (Considering the designs of Stone Man, Guts Dozer, and those platform robots). ...I think I know what character I'll be predominantly playing as in Robot Master Mayhem. :D
Guts Man? No, no, no, you got me ALL wrong. I'm Guts Man G!
...Oh, so you see no difference, do ya? ...And now you tell me that I'm talking to myself?!
Gah! ...You know what, forget you. I don't need this. I could go play Mega Man 8-Bit Death Match, but noooooooo! I like MUGEN, and the Robot Master Mayhem project; heck, I like all the projects Infinity Mugen Team makes, so why don't you just BACK OFF???

Offline laspacho

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Re: Mega Man: Robot Master Mayhem
« Reply #459 on: February 09, 2012, 08:21:27 PM »
Yes, that's what I think makes him cool.  Gutsman is the biggest playable character.  It's like Hulk in Marvel Super Heros.   :O*D

Offline HyperVoiceActing

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Re: Mega Man: Robot Master Mayhem
« Reply #460 on: February 09, 2012, 08:26:14 PM »
Isn't Airman around his size [in the Megaman games]?

Offline MetalMan91

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Re: Mega Man: Robot Master Mayhem
« Reply #461 on: February 09, 2012, 10:14:54 PM »
Isn't Airman around his size [in the Megaman games]?

 :thumbsup: A slight bit, but Guts Man is still bigger. Probably the only Masters that match up to him (Excluding Doc Robot, Punk, Ballade, etc...) is Stone Man from Mega Man 5 and Concrete Man from Mega Man 9. And even then, they still resemble, and bear traits similar to, Guts Man, making Guts Man, and maybe Cut Man (Ruby Spears. Oi...) the most famous Robot Masters.

Post Merge: February 09, 2012, 10:43:20 PM
:thumbsup: A slight bit, but Guts Man is still bigger. Probably the only Masters that match up to him (Excluding Doc Robot, Punk, Ballade, etc...) is Stone Man from Mega Man 5 and Concrete Man from Mega Man 9. And even then, they still resemble, and bear traits similar to, Guts Man, making Guts Man, and maybe Cut Man (Ruby Spears. Oi...) the most famous Robot Masters.

... >:-(-|Of course, this has nothing to do with Robot Master Mayhem's progress, so I'll just shut up and try to see if I can create characters/stages/whatever for this wonderful project. Keep up the good work Laspacho and team!  :thumbsup:
« Last Edit: February 09, 2012, 10:43:20 PM by GutsManG »
Guts Man? No, no, no, you got me ALL wrong. I'm Guts Man G!
...Oh, so you see no difference, do ya? ...And now you tell me that I'm talking to myself?!
Gah! ...You know what, forget you. I don't need this. I could go play Mega Man 8-Bit Death Match, but noooooooo! I like MUGEN, and the Robot Master Mayhem project; heck, I like all the projects Infinity Mugen Team makes, so why don't you just BACK OFF???

Offline Rage

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Re: Mega Man: Robot Master Mayhem
« Reply #462 on: February 10, 2012, 12:55:45 AM »
Id heat man still in the project? Cause Daeron deleted his profile?

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Offline Manic

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Re: Mega Man: Robot Master Mayhem
« Reply #463 on: February 10, 2012, 01:25:22 AM »
He should be, he also goes under another name, that must've been another account he deleted. :-??
http://www.infinitymugenteam.com/Forum_345/index.php?action=profile;u=27195

Offline Fou

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Re: Mega Man: Robot Master Mayhem
« Reply #464 on: February 10, 2012, 10:10:56 AM »
Yes, I remember, he got a problem with his first account and he made another

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Offline HyperVoiceActing

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Re: Mega Man: Robot Master Mayhem
« Reply #465 on: February 10, 2012, 10:40:29 PM »
Hey guys, you remember my Ryu sprite I made recently?

Well I talked with Lasp and, if I get some help on sprites, he MIGHT be able to find a way into this project

Offline Trinitronity

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Re: Mega Man: Robot Master Mayhem
« Reply #466 on: February 11, 2012, 02:52:34 AM »
Hey guys, you remember my Ryu sprite I made recently?

Well I talked with Lasp and, if I get some help on sprites, he MIGHT be able to find a way into this project
And with that, you got your "MegaMan Universe" in your Robot Master Mayhem! :D :D :D

Offline Rage

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Re: Mega Man: Robot Master Mayhem
« Reply #467 on: February 11, 2012, 08:00:35 AM »
 *Iceman ThumbsDown!* ryu in rmm. this is a mm game nit damn street fighter. if this the case then why tho other none mega man characters get denied. this would be really reallyr eally really bad in my opinion. IM TIRED OF SEEING RYU IN EVERY DAMN THING! Dude really!!!


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Offline O Ilusionista

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Re: Mega Man: Robot Master Mayhem
« Reply #468 on: February 11, 2012, 08:07:58 AM »
I agree.

Offline Magma MK-II

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Re: Mega Man: Robot Master Mayhem
« Reply #469 on: February 11, 2012, 08:15:01 AM »
I'd agree if it were some form of Megaman, like Boxart Megaman, but Ryu? It's just out of place.

Offline ExeLord

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Re: Mega Man: Robot Master Mayhem
« Reply #470 on: February 11, 2012, 08:24:12 AM »
:P so much pressure. Hmmmm, Ryu have no place there, honestly, but X with golden armor could be there and he had both hadouken and shoryuken, instead of spinning kick could be giga crush. That way there's Ryu without Ryu - secret version of X :cool Yet all Ryu moves could be used on Dr. Light(inspired by capsule with secret upgrades) which could be even cooler! I really wish lethargy will finish him, that was damn cool...
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Offline Rage

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Re: Mega Man: Robot Master Mayhem
« Reply #471 on: February 11, 2012, 09:05:59 AM »
dr light was supposed to be a shoto character

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Offline HyperVoiceActing

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Re: Mega Man: Robot Master Mayhem
« Reply #472 on: February 11, 2012, 10:31:55 AM »
Very well I guess.  :-??

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Re: Mega Man: Robot Master Mayhem
« Reply #473 on: April 01, 2012, 02:57:01 PM »
We here at Infinity Mugen Team are pleased to announce we will be going in an all new direction with the Mega Man: Robot Master Mayham project.

Were redsigning characters from the ground up with a bold new style.

Let me introduce you to our new Mega Man!

(click to show/hide)
All his powers will be based on abilitys from Mega Man 1
Here's the Power Arm in action!
(click to show/hide)

Im sure you'll find this to be the best Mega Man game yet, that stays faithfull to the source while providing a fresh new take on things.

Offline HyperVoiceActing

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Re: Mega Man: Robot Master Mayhem
« Reply #474 on: April 01, 2012, 03:48:19 PM »
Those sprites actually looks very nice dude. Too bad this won't actually happen

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