Infinity MUGEN Team

IMT Projects => Mega Man: Robot Master Mayhem => Topic started by: laspacho on January 10, 2019, 09:23:16 PM

Title: Metalman Rmm
Post by: laspacho on January 10, 2019, 09:23:16 PM
This year I'll start where it all began. 
It's time to give my first character Metalman some needed new sprites and sprite updates so he can be coded for Rmm.
I've started work on a new alternate stance which is currently configured to be used when his power gets low.
Metalman now has three punches.  In prior versions the hard punch just threw the metal blade.   :2 :3 :6 :p Throws the metal blade now.

Stance and New Standing Medium Punch
(https://i.imgur.com/OAPEUZV.png)(https://i.imgur.com/h00gGOB.png)

New Wip Alternate Stance and New Air Hard Punch
(https://i.imgur.com/6rIZU7K.png)(https://i.imgur.com/xlQxUCp.png)

Because Metalman now has three punches, some of his Metal Blade attacks are now combined.  :2 :3 :6 :p, LP, MP, HP.  It can also be done in the air.
(https://i.imgur.com/7I4ziiN.png)(https://i.imgur.com/XWcJHMo.png)(https://i.imgur.com/tJAiaei.png)
Title: Re: Metalman Rmm
Post by: LoKoLoKo on January 10, 2019, 09:29:45 PM
  :w00t:
Shoooow. keep the Mecha Dragon please
Title: Re: Metalman Rmm
Post by: laspacho on January 10, 2019, 09:39:48 PM
  :w00t:
Shoooow. keep the Mecha Dragon please

The small dragon no longer follows Metalman around.
So for the Mech Dragon Hyper my thought is to have Metalman call the small dragon to fly onto the screen, then the small dragon turns to the big dragon with Metalman riding him as before.

:)
Title: Re: Metalman Rmm
Post by: Uche_of_IMT on January 11, 2019, 12:22:22 AM
I hope some of his moves get revised. They were too broken in Super Marvel vs. Capcom: Eternity of Heroes.
Title: Re: Metalman Rmm
Post by: laspacho on January 11, 2019, 05:53:11 PM
I hope some of his moves get revised. They were too broken in Super Marvel vs. Capcom: Eternity of Heroes.

Moves will be revised.  Metalman is being re coded on the Rmm template.   :)
Title: Re: Metalman Rmm
Post by: boogerboy on January 12, 2019, 04:07:11 PM
Wow. Well good luck on revamping Metalman.
Title: Re: Metalman Rmm
Post by: O Ilusionista on January 12, 2019, 09:19:50 PM
Nice
Title: Re: Metalman Rmm
Post by: Rage on January 12, 2019, 09:50:00 PM
 ^^(PM)^ cant wait.
Title: Re: Metalman Rmm
Post by: laspacho on February 24, 2019, 12:57:26 AM
(https://i.imgur.com/fhtPVUE.png)
Title: Re: Metalman Rmm
Post by: O Ilusionista on February 24, 2019, 02:30:54 PM
Metal Man blade toss where changed, to avoid to be duplicated

- Weak - ground blade
- Medium - straight blade
- strong - Double blade

I will think about something to replace the first power set.
Title: Re: Metalman Rmm
Post by: Rage on February 24, 2019, 04:38:02 PM
Metal Man blade toss where changed, to avoid to be duplicated

- Weak - ground blade
- Medium - straight blade
- strong - Double blade

I will think about something to replace the first power set.
THANK YOU, FINALLY  :w00t: :w00t: :w00t: :w00t:

Also Ill do those hands tonite :thumbsup:
Title: Re: Metalman Rmm
Post by: O Ilusionista on February 24, 2019, 06:25:44 PM
Laspacho already did it, but thanks :)
Title: Re: Metalman Rmm
Post by: O Ilusionista on February 25, 2019, 02:26:13 PM
All Metal Man power sets are done.  The last one is Press Call
(https://i.imgur.com/yKp0AP8.png)
Title: Re: Metalman Rmm
Post by: O Ilusionista on September 30, 2019, 01:45:55 PM
I've updated Metal Man's second palette, to be more different from the main one
(https://i.imgur.com/WjlV1Kc.gif)
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