Infinity MUGEN Team

IMT Projects => Mega Man: Robot Master Mayhem => Topic started by: MaverickZr0 on September 06, 2009, 10:28:17 PM

Title: Quickman
Post by: MaverickZr0 on September 06, 2009, 10:28:17 PM
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/BROSRBRO.png)
Before I continue, I need your guys' opinion. Which sprite looks best?
The eye on the left or the right?

EDIT: I haven't made progress because I am never satisfied with the sprite and I hated how I had to go back and rework some of BAss' sprites before his makeover.
Title: Re: Quickman
Post by: DanOwnsall112 on September 06, 2009, 10:32:43 PM
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/BROSRBRO.png)
Before I continue, I need your guys' opinion. Which sprite looks best?
The eye on the left or the right?

I think the left sprite looks the best
but why is this in IMT Creations, this not a creation for mugen and don't you need to be a mod first :|
Title: Re: Quickman
Post by: MaverickZr0 on September 06, 2009, 10:33:55 PM
You don't have to be a mod. And I am planning on making him.  :|
Title: Re: Quickman
Post by: Nestor on September 06, 2009, 10:39:27 PM
Number two.

See you.
Title: Re: Quickman
Post by: Nilakantha on September 06, 2009, 10:59:44 PM
I like the first one, I like your sprite.  Keep it up.
Title: Re: Quickman
Post by: Manic on September 06, 2009, 11:11:22 PM
Number two, however, change the shading just a bit, it kinda looks like an eyelid currently. Still looking good, though. Good luck on him. :)
Title: Re: Quickman
Post by: MaverickZr0 on September 06, 2009, 11:30:00 PM
Number two, however, change the shading just a bit, it kinda looks like an eyelid currently. Still looking good, though. Good luck on him. :)
Alright, I'll be sure to fix it. I'll go with the second one since most poeple I as prefer it. Thanks for the help guys, thread will be updated in a bit.
Title: Re: Quickman
Post by: Nilakantha on September 06, 2009, 11:39:37 PM
Wait...what was the different between the two, sorry my eyesight might be getting to me. @-)
Title: Re: Quickman
Post by: That Mugen Guy on September 06, 2009, 11:40:34 PM
Wait...what was the different between the two, sorry my eyesight might be getting to me. @-)

The difference is in the same thing that's preventing u from seeing the difference  8)
Title: Re: Quickman
Post by: Jelux Da Casual on September 07, 2009, 03:32:07 AM
I think the left sprite looks the best
but why is this in IMT Creations, this not a creation for mugen and don't you need to be a mod first :|

The Sub-section for this project resides in the IMT main-sub, but this is an open project which means that anyone that has a MegaMan MvC-sized character has an opprtunity to have their creation added in.

Plus, I had already confirmed Zero's contrubition prior to the offical announcement, so either way he's good.
Wait...what was the different between the two, sorry my eyesight might be getting to me. @-)

Look at his eyes.

I agree, I'd go with #2.
Title: Re: Quickman
Post by: MaverickZr0 on September 07, 2009, 03:35:02 AM
Thanks guys, I started the run today. Looks kinda like Sonic's, I'm trying to stray away from it being just an edit of Megaman's original run frames.
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/Clipboard04.png)
Not much but it is something. Obviously still need to recolor.
Title: Re: Quickman
Post by: DanOwnsall112 on September 07, 2009, 03:38:28 AM
Thanks guys, I started the run today. Looks kinda like Sonic's, I'm trying to stray away from it being just an edit of Megaman's original run frames.
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/Clipboard04.png)
Not much but it is something. Obviously still need to recolor.

The run frame looks great and it fits :thumbsup:
Title: Re: Quickman
Post by: MaverickZr0 on September 07, 2009, 03:39:27 AM
Thanks. I'm just afraid that making sprites for him will be extremely tedious. The upper torso takes some time to figure out.
Title: Re: Quickman
Post by: DanOwnsall112 on September 07, 2009, 03:52:01 AM
Thanks. I'm just afraid that making sprites for him will be extremely tedious. The upper torso takes some time to figure out.

Naw man  :-j
everybody goes through tediousness when making sprites just be patient and take your time then you'll have the sprites done in no time :thumbsup:
Title: Re: Quickman
Post by: Manic on September 07, 2009, 04:36:00 AM
(http://img34.imageshack.us/img34/9859/brosrbro.png)

Edited the eye on the right a bit, which was how I meant. Simple edit.
Title: Re: Quickman
Post by: A New Challenger on September 07, 2009, 10:25:48 AM
Why not use the upper body from Power Fighters? Quickman's one of the characters in there that they made "too big", so it'd fit.
Title: Re: Quickman
Post by: MaverickZr0 on September 07, 2009, 01:44:02 PM
Why not use the upper body from Power Fighters? Quickman's one of the characters in there that they made "too big", so it'd fit.
I'm trying not to use parts from the Power Fighters sprites because I feel it has been done enough already. And those sprites don't have alot of angles of Quickman's armor.
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/Qbro.png)
And this is a completed frame of the run. Will return later.
Title: Re: Quickman
Post by: Jesuscroid on September 07, 2009, 02:29:10 PM
There is something wrong, I can't explain what it is but it's about the arm
Title: Re: Quickman
Post by: G.P.O.A - GatlingPunchRalf on September 07, 2009, 09:44:43 PM
It looks to unnatural. Try straightening it out a bit.
Title: Re: Quickman
Post by: Kojunho on September 07, 2009, 09:49:32 PM
He's going for more of a Sonic the Hedgehog pose I think, which is a good idea IMO.
Only problem I have with it truthfully is that the main body looks like its facing the screen when he's running forward.
I think his head should face right completely, his body turned right and keep the legs. Just my opinion.
Title: Re: Quickman
Post by: MaverickZr0 on September 08, 2009, 12:48:04 AM
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/QJSN.png)
How about one of those?
Title: Re: Quickman
Post by: ChAoTiC on September 08, 2009, 12:52:52 AM
the one furthest to the right is the best one to me.  Just give him some sonic style runnin legs and youve got yourself a run buddy.
Title: Re: Quickman
Post by: Kojunho on September 08, 2009, 02:00:35 PM
Yup. #3 wins.
Title: Re: Quickman
Post by: Sasuke-kun on September 08, 2009, 07:32:26 PM
Have to agree with everyone's choice.
Third one looks cool. ::salute::
Title: Re: Quickman
Post by: laspacho on September 08, 2009, 07:35:23 PM
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/QJSN.png)
How about one of those?

Very nice, I like where your going with this.  I like the 3rd one.
Title: Re: Quickman
Post by: MaverickZr0 on September 10, 2009, 01:22:08 AM
Thanks. And I know this just reshowing the same sprites but forgive me. I decided not to totally scrap the original run frame, I decided to use it as his run back frame. Tell me if you guys think it was a good Idea.

Run Forward:
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/Runforward.png)
Run Back:
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/QuickmanRunBack.png)

I tried making the run back frame from the run forward frame but it just looked wierd on the eyes.
Title: Re: Quickman
Post by: Kojunho on September 10, 2009, 01:31:16 AM
I like that lol
Keep it up bro.
Title: Re: Quickman
Post by: KudosForce on September 10, 2009, 09:45:54 AM
I think the running back suits Quick Man nicely. :thumbsup: Being quick (naturally), I imagine that he would have to stay on his toes at all times.
Title: Re: Quickman
Post by: Royal_Squat on December 03, 2009, 04:42:05 PM
your Quick man is awesome can't wait to see what you do next. Keep up the good work your doing great. :thumbsup:
Title: Re: Quickman
Post by: MaverickZr0 on December 05, 2009, 06:24:56 PM
Yeah, now with my college stuff out of the way (for now anyway) I can re-focus on him.
Title: Re: Quickman
Post by: KudosForce on December 05, 2009, 06:45:28 PM
So, I was wondering, will Quick Man have a North Star Hundred Crack Fist-style hyper move?

Edit: Oh, and will there also be a hyper move involving Sonic Formula, his car from Mega Man Battle & Chase?
Title: Re: Quickman
Post by: Royal_Squat on December 05, 2009, 09:36:11 PM
So, I was wondering, will Quick Man have a North Star Hundred Crack Fist-style hyper move?

Edit: Oh, and will there also be a hyper move involving Sonic Formula, his car from Mega Man Battle & Chase?

That would be Awesome.
Title: Re: Quickman
Post by: TheClone45 on December 07, 2010, 09:35:23 PM
is this character done or are you still working on him?
Title: Re: Quickman
Post by: Rage on December 07, 2010, 09:37:20 PM
is this character done or are you still working on him?

DUDE!!!! what is the matter with you? Youve been told multiple times not to necro bump.  o.O#
 G Lux: No s*** bro.
Just PM Zero  8=|

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