Infinity MUGEN Team
IMT Projects => Mega Man: Robot Master Mayhem => Topic started by: Space (DCL) on March 31, 2010, 09:19:15 PM
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Thanks to laspacho for the sprites, I've decided to make Airman next for the project.
laspacho asked if I was interested in making more for the project and I thought "Why not?" (no not the pokemon)
Besides, I like helping others, but I work mostly alone unless I really need some help.
So far, all GetHits are done, I'm adding all the basics. I've decided to give Airman an Air Dash
because...well isn't it obvious...he's Airman...
I'd like for you all to share any ideas you have for specials and supers for Airman. Something that would suit
this character.
Hope laspacho won't mind if I post this...
(http://img100.imageshack.us/img100/9194/airmanf.png)
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One hyper could have him throw a bunch of tornados like Joe.
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haha, I'm glad I brought attention to this character in the Darkman thread :)
But yeah, like Metalman, he needs a special where he throws a single tornado (the equivelant of Metalman's blade) and a hyper where he throws around a bunch of 'em (like Metalman's QCF + PP)
Of course, that one's probably a given.
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Dang, that's awesome news man. I'm a big fan of your characters, so I already know he's going to be really good. Good luck with him, and I'll be looking forward to the release. :)
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Looks like DarkCipherLucius is having some fun coding. I'm happy Airman finally has a coder, I'm sure you'll do a wonderful job. :thumbsup:
Here is a old video I made of Airman when I was adding my sprites to Calamix's Power Battle Airman. It shows some intro's, winposes, specials, and hypers. I'm sure these, or some variation of it, will make it in DarkCipherLucius coded version of Airman. There are a few more moves that are not in the video. There are also some sprites for maybe a combination hyper with Airman and Tornadoman... :)
http://www.youtube.com/watch?v=wJe2EnLnPFE# (http://www.youtube.com/watch?v=wJe2EnLnPFE#)
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This is a surprise. Nice to finally see there is someone going to code Airman. I look forward to seeing him in action. :thumbsup:
Also, I wonder what kind of voice he'll be using. Custom voice acting or from the video games?
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This is a surprise. Nice to finally see there is someone going to code Airman. I look forward to seeing him in action. :thumbsup:
Also, I wonder what kind of voice he'll be using. Custom voice acting or from the video games?
Airman has custom voice acting from Invader Dooms.
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AirMan is looking pretty good so far. I'm looking foward to updates on him.
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Can't wait to see Airman complelted. I wonder how my voice will mesh with Airman's. Oh well. This is looking great, and I can't wait for the big finale, Cipher! :thumbsup:
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Airman rules :w00t:
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Great start DCL. "D,D, attack button = switch power set"
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All basics are done for Airman. Specials are coming next.
Just waiting for Laspacho on a couple of missing sprites.
Airman is coming along slow and steady, but you wont be disappointed by the outcome.
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DCL Your edit characters are the best. I have all the characters you did already and i can assure you that you doing Airman will be awsome.
Keep up the great work DCL
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He could 'shoot' winds from his body to 'push' the opponent away.