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Author Topic: Street Fighter Z  (Read 1961 times)

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Offline ZVitor

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Street Fighter Z
« on: June 15, 2019, 01:15:19 PM »


Doing a spin-off from JLvsSF, we have Task Force 2, and now starting Street Fighter Z... there are some gameplay changes, like no more air block, to be more like snes games, and somes AI adjusts.
Testing it with a Evil Ryu Run....more news soon
(Note: Cody are not ready yet)



Offline kyoman

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Re: Street Fighter Z
« Reply #1 on: June 18, 2019, 08:17:42 AM »
Cool idea, Haggar & Zangief reunite in the game.

Offline laspacho

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Re: Street Fighter Z
« Reply #2 on: June 18, 2019, 09:59:43 AM »
This looks very cool.  I always liked the additional colors and updates with your street fighter characters.  The Final Fight characters look great and fit right in.  Cody is a great addition.  I can't wait to try this out one day.
Any chance of Fei-long, T.Hawk, and Deejay appearing in the distant future to finish the SSF2 roster?  :)

Offline ZVitor

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Re: Street Fighter Z
« Reply #3 on: June 18, 2019, 10:51:32 AM »
Any chance of Fei-long, T.Hawk, and Deejay appearing in the distant future to finish the SSF2 roster?  :)
100% of chance, started Deejay color fixes already.
And from FF next one should be Carlos.

Offline O Ilusionista

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Re: Street Fighter Z
« Reply #4 on: June 18, 2019, 11:12:53 AM »
I liked that you removed the long hair of Haggar. That was a big mistake from Capcom, lol.
Will you add Captain Commando?

By the way, talk with Don Drago and Pierwolf - that FF OpenBOR game has some cool edits.

Offline ZVitor

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Re: Street Fighter Z
« Reply #5 on: June 18, 2019, 11:41:45 AM »
I liked that you removed the long hair of Haggar. That was a big mistake from Capcom, lol.
Will you add Captain Commando?

By the way, talk with Don Drago and Pierwolf - that FF OpenBOR game has some cool edits.

Im not sure... started his sprites resizes for JLvsSF, but didnt finished yet, maybe on a far future.
...
Sure, will check it, he also did Run to somes SF chars which i could use here.

Offline HQ

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Re: Street Fighter Z
« Reply #6 on: July 02, 2019, 06:28:12 PM »
Great to see you still active!

Looks great! You could easily upgrade the whole look of the game by having the same pixel resolutions throughout the game; currently its clashing quite much (names in the select screen vs small ports vs big portraits in select screen; timer font in lifebar/ lifebar vs character sprites vs hitfx etc)


Offline ZVitor

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Re: Street Fighter Z
« Reply #7 on: August 04, 2019, 01:37:11 PM »

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