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Author Topic: Arthru UMVC3 WIP  (Read 1396 times)

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Offline shanri

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Arthru UMVC3 WIP
« on: February 03, 2019, 11:57:31 PM »


Here is another one of my works in progress. I have alot left to do on this character to be completely finished.  i have all the sprites i need for gold armor and underwear, i am currently trying to learn how to code changing forms.  He is to the point where he could be a playable beta, and i hope to release a beta soon. i hope to have more updates soon. Thanks to BWWD and blade for all the sprites.  They are the best!!!!

HERE IS A VIDEO OF THE PROGRESS!!!

I Just started my channel. i have years worth of WIPs i will be starting to show on this channel
PLEASE LIKE AND SUBSCRIBE!!!
I will be releasing one of my Betas when i reach 50 subscribers, to celebrate!!!



Offline O Ilusionista

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Re: Arthru UMVC3 WIP
« Reply #1 on: February 04, 2019, 08:13:13 AM »
The armor changing code will give you a nightmare to code. Plus, it won't work 100% outside a closed game, thanks to Mugen limitations.

Damn, this is SO easy in OpenBOR - we just load another character inside the first one, with a lot of control. I wish Elecbyte could implement it someday.

Offline HyperVoiceActing

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Re: Arthru UMVC3 WIP
« Reply #2 on: February 04, 2019, 09:23:51 AM »
Those sprites look pretty nice so far. Best of luck coding it all

Offline shanri

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Re: Arthru UMVC3 WIP
« Reply #3 on: February 04, 2019, 08:08:53 PM »
The armor changing code will give you a nightmare to code. Plus, it won't work 100% outside a closed game, thanks to Mugen limitations.

Damn, this is SO easy in OpenBOR - we just load another character inside the first one, with a lot of control. I wish Elecbyte could implement it someday.

Thanks for the input.  i am sorry to hear i will be unable to accomplish my goal.  i have another character who i intent to show battle damage as his health drains.  will i be able to accomplish a form switch to show damage in this manner, or is this also limited by mugen?

Offline navs41

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Re: Arthru UMVC3 WIP
« Reply #4 on: February 05, 2019, 05:00:34 AM »
Pretty dope sprites.
You eyeballing or spriting over recorded video/3D sprites?

Offline shanri

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Re: Arthru UMVC3 WIP
« Reply #5 on: February 05, 2019, 10:28:01 PM »
thanks
bwwd uses screengrabs to construct the animations using different spriting tools and i believe some freehand

Offline navs41

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Re: Arthru UMVC3 WIP
« Reply #6 on: February 06, 2019, 04:33:41 AM »
thanks
bwwd uses screengrabs to construct the animations using different spriting tools and i believe some freehand

Yup. Couldn't watch the video on the phone, but now I get the PSX anti aliasing/Mode 7 impression.
While it still looks good on video, the sprite is flat (yeah, I know, it's 2d, so it's supposed to be flat... but I get a Paper Mario vibe).

Maybe an extra lighter shade done by hand with trimming the edges could be an easy(ier) fix.

Offline shanri

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Re: Arthru UMVC3 WIP
« Reply #7 on: February 06, 2019, 11:52:39 AM »
Yup. Couldn't watch the video on the phone, but now I get the PSX anti aliasing/Mode 7 impression.
While it still looks good on video, the sprite is flat (yeah, I know, it's 2d, so it's supposed to be flat... but I get a Paper Mario vibe).

Maybe an extra lighter shade done by hand with trimming the edges could be an easy(ier) fix.

thanks for the feedback.  ill see if i can improve on the sprites.

Offline verz36

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Re: Arthru UMVC3 WIP
« Reply #8 on: February 07, 2019, 08:06:04 PM »
 here,this might help you with ideas to make the armor looking more like metal.. i would suggest to go check out that character from warzard game, the armor guy forgot his name.. cool work so far, and good luck.

Offline shanri

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Re: Arthru UMVC3 WIP
« Reply #9 on: February 08, 2019, 10:30:37 AM »
here,this might help you with ideas to make the armor looking more like metal.. i would suggest to go check out that character from warzard game, the armor guy forgot his name.. cool work so far, and good luck.


Thanks


Offline MatreroG

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Re: Arthru UMVC3 WIP
« Reply #10 on: February 09, 2019, 03:07:31 PM »
As others said before, your sprite work is very good  :)

I think verz36 was talking about this char:

Offline O Ilusionista

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Re: Arthru UMVC3 WIP
« Reply #11 on: February 09, 2019, 03:39:09 PM »
^ One of the most amazing idle animation Capcom ever did.

Offline shanri

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Re: Arthru UMVC3 WIP
« Reply #12 on: February 09, 2019, 10:13:25 PM »
As others said before, your sprite work is very good  :)

I think verz36 was talking about this char:


awesome
thanks

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