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Author Topic: First stage WIP  (Read 589 times)

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Offline kosmos

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First stage WIP
« on: July 02, 2010, 11:06:22 PM »
Well I decided I've been involved with this MUGEN stuff long enough, its about time for me to start trying to make something out of it. I decided to go with stage creations first since I figured they were the easiest and would be a good way for me to learn a thing or two about coding and whatnot.

My very first attempt will be KOF 94's China stage:


As you can see, I'm nowhere near complete as I still need to figure out how to get rid of the extra text on-screen. Also the far left and right portions of the screen have been cut off due to me not being able to capture them in the screenshot, and some of the more animated elements of the stage reside there. Also, I wasn't sure how to capture the opening gate intro to the stage so I left that be. I don't know how to do animations yet, but I'm sure I can learn.

About the stages size; I scaled it up to HD size. Why? I have no idea as I have no intention of trying to learn how to do HD or HR stages for that matter yet. This stage will be LR, once its finished.
« Last Edit: August 02, 2010, 03:32:54 PM by Acey »



Offline NG3o

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Re: First stage WIP
« Reply #1 on: July 06, 2010, 03:33:46 AM »
i can use winkawaks for this ... it has some settings that u can disable the spriters and text so it will easier to rip

Offline kosmos

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Re: First stage WIP
« Reply #2 on: July 06, 2010, 02:01:22 PM »
Well that would be mighty handy. I have figured out how to remove the text myself as that is a screenshot from the Winkawak emulator, but I have no idea how to rip sprites.

Offline NG3o

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Re: First stage WIP
« Reply #3 on: July 10, 2010, 03:17:05 AM »
just make multiple screenshots with the layers separated ... something like this




Offline kosmos

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Re: First stage WIP
« Reply #4 on: July 10, 2010, 04:36:12 PM »
Okay that makes sense, I'll try doing that and get back to you on it.

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