Infinity MUGEN Team

IMT Main => M.U.G.E.N WIP => Topic started by: ZVitor on December 13, 2019, 01:54:54 PM

Title: Cody Snes Style
Post by: ZVitor on December 13, 2019, 01:54:54 PM
One more char to my Snes like mugen project
Title: Re: Cody Snes Style
Post by: .black dragon. on December 13, 2019, 08:07:54 PM
cool  :cool :)
Title: Re: Cody Snes Style
Post by: OldGamer on December 14, 2019, 07:54:46 PM
Zvitor love how you made your cody. but also some the mugen stages dont match with cody. I know that capcom did made a cps2 version for snes for sfa2, but I would rather had used some of the background from Final fight 3 or some from other snes sprite city elements. to make look like metro city junkyard for cody

here an Idea what I mean
I took 3 elements from Final fight one and Final fight 3 and the sky from sailor moon

here the element I would of used
(click to show/hide)

then I did a bit of sprite editing for the elements
(https://i.imgur.com/ccdZPVQ.png)

and fuse it with this element background. to keep in the snes sprite universe instead of using sfa2 sprite
to keep thing balance and decent
(https://i.imgur.com/lTnjLJ4.png)
Title: Re: Cody Snes Style
Post by: sky79 on December 15, 2019, 04:36:23 PM
Much love  :Terry

Stance needs work............ and yes, I'll help
Title: Re: Cody Snes Style
Post by: O Ilusionista on December 15, 2019, 05:45:00 PM
I liked OG's idea a lot.
Title: Re: Cody Snes Style
Post by: LightFlare on January 05, 2020, 06:25:58 PM
I liked OG's idea a lot.

Agreed
Title: Re: Cody Snes Style
Post by: ZVitor on January 23, 2020, 11:22:49 PM
Zvitor love how you made your cody. but also some the mugen stages dont match with cody. I know that capcom did made a cps2 version for snes for sfa2, but I would rather had used some of the background from Final fight 3 or some from other snes sprite city elements. to make look like metro city junkyard for cody

here an Idea what I mean
I took 3 elements from Final fight one and Final fight 3 and the sky from sailor moon

here the element I would of used
(click to show/hide)

then I did a bit of sprite editing for the elements
(https://i.imgur.com/ccdZPVQ.png)

and fuse it with this element background. to keep in the snes sprite universe instead of using sfa2 sprite
to keep thing balance and decent
(https://i.imgur.com/lTnjLJ4.png)
thanks man, saw it a bit later,
but in time to add to game,
thanks for share :)
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