Infinity MUGEN Team
IMT Main => M.U.G.E.N WIP => Topic started by: ZVitor on June 15, 2019, 01:15:19 PM
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Doing a spin-off from JLvsSF, we have Task Force 2, and now starting Street Fighter Z... there are some gameplay changes, like no more air block, to be more like snes games, and somes AI adjusts.
Testing it with a Evil Ryu Run....more news soon
(Note: Cody are not ready yet)
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Cool idea, Haggar & Zangief reunite in the game.
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This looks very cool. I always liked the additional colors and updates with your street fighter characters. The Final Fight characters look great and fit right in. Cody is a great addition. I can't wait to try this out one day.
Any chance of Fei-long, T.Hawk, and Deejay appearing in the distant future to finish the SSF2 roster? :)
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Any chance of Fei-long, T.Hawk, and Deejay appearing in the distant future to finish the SSF2 roster? :)
100% of chance, started Deejay color fixes already.
And from FF next one should be Carlos.
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I liked that you removed the long hair of Haggar. That was a big mistake from Capcom, lol.
Will you add Captain Commando?
By the way, talk with Don Drago and Pierwolf - that FF OpenBOR game has some cool edits.
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I liked that you removed the long hair of Haggar. That was a big mistake from Capcom, lol.
Will you add Captain Commando?
By the way, talk with Don Drago and Pierwolf - that FF OpenBOR game has some cool edits.
Im not sure... started his sprites resizes for JLvsSF, but didnt finished yet, maybe on a far future.
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Sure, will check it, he also did Run to somes SF chars which i could use here.
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Great to see you still active!
Looks great! You could easily upgrade the whole look of the game by having the same pixel resolutions throughout the game; currently its clashing quite much (names in the select screen vs small ports vs big portraits in select screen; timer font in lifebar/ lifebar vs character sprites vs hitfx etc)
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