December 28, 2017, 05:51:54 PM by RageViews: 3322 | Comments: 6
=========== | Quint |==========Sprited By: Rage Coding: Whiplash Sprites and Bug Fixing: O Ilusionista, Laspacho, various forum members noticed in the read me Info: Quint, who is Megaman from the future who's been mind controlled and sent back in time is here in all his RMM glory. ============= | VIDEO | =================================================================== Character Movelists ======================================================= General Gamplay: * Dash Forward: F,F * Dash Back: B,B * Super Jump: D,U * Dodge in place: LP+LK * Dodge Forward: F+LP+LK * Dodge Back: B+LP+LK * Recovery Roll: Hold Forward or Back while recovering from lie down * Throw: Hold Forward or Back and Press HP or HK QCF+P: Sakugarne QCB+P: Servbot DPB+K: Teleport (can be used on air)D, D, any button: Change Weapon LP:Photon Missile MP: Dive Missile HP: HP: Copy Vision LK: Quint Buster MK: Junk Buster (HK to knock out the air as Quint. LHK to knock grounded version in opponent as Quint) HK: Jewel Satellite hypers QCF+PP: Stay True (push up and directional buttons to move) QCB+PP (while guarding): Force Breaker (can be used on air)QCF+KK: Quint Adaptor QCF+KK during Quint Adaptor: Giga Drill Breaker (Lv. 3) =================================== Download: http://www.infinitymugenteam.com/Uploads/Rage/Quint.zip ===================================PLEASE REPORT ANY BUGS YOU FIND
December 28, 2017, 02:16:56 PM by O IlusionistaViews: 2721 | Comments: 10
=========== | Fire Man |==========Sprited By: Laspacho Old Coding: !E, Nestor Remade Coding, specials, Powersets and AI: O Ilusionista Mugen: Mugen 1.0 Data: 28/12/2017 Char number: 72 Starting from the old base, I've re-created or re-programmed virtually all of the character's moves, creating all Power Sets and AI, so it's practically a new character, quite different from the previous version of the EOH project. I really like the Flame Wisp movement This version is more recent than the last released in RMM. ============= | IMAGES | ========================= | VIDEO | =================================================================== Character Movelists ======================================================= General Gamplay: * Dash Forward: F,F * Dash Back: B,B * Super Jump: D,U * Dodge in place: LP+LK * Dodge Forward: F+LP+LK * Dodge Back: B+LP+LK * Recovery Roll: Hold Forward or Back while recovering from lie down * Throw: Hold Forward or Back and Press HP or HK QCF+P: Heat Cannon (can be used on air)QCB+K: Fire Dash (can be used on air)QCB+P: Fire Storm D, D, any button: Change Weapon LP: Flame Wisp (buttons controls the duration and the helper velocity. Walk or run to see it). Input the same command to shoot the helper. MP: Fire Trap (buttons controls the duration) HP: Flame Dive (buttons sets the delay) LK: Fire Ball (buttons sets the velocity and p1 pushback) MK: Plasma Ball (buttons sets the delay and velocity) HK: Flamethrower (buttons sets the duration)QCF+K: Use Weapon QCB+PP: Fire Hurricane (can be used on air)QCF+KK: Inferno Blast QCB+KK: Fire Crusher (can be used on air)D, D, D+KK: Raging Fire (LVL 3)=================================== Download: http://www.brazilmugenteam.com ===================================Download Stage: http://www.infinitymugenteam.com/Uploads/LASPACHO/FiremanStage.rarPLEASE REPORT ANY BUGS YOU FIND
December 27, 2017, 09:42:40 PM by O IlusionistaViews: 2659 | Comments: 8
=========== | Snake Man |==========Sprited By: Laspacho Coded By: DCL Additional Coding for Power sets, Bug fixes, and other Goodies: O Ilusionista Mugen: Mugen 1.0 Data: 27/12/2017 Char number: 71Another character from the RMM with whom I had the pleasure to work. I think it's one of the best Laspacho spriting jobs and DCL did a great job programming the whole character, and it's up to me to just do the PowerSets and finalize other things. Unfortunately, this character was leaked ahead of time, in a place already known for his bad name - and I ended up finding out that it is run by people of the same level. This is the official version, which has improvements and repairs that the leaked version does not have (although who likes leaked content usually does not call it, since they are like drug addicts - they just want what they want, no matter how). I'm aware that this character still has some problems and that's why (and for other reasons) I'm launching it today, so I get feeedbacks. ============= | IMAGES | ========================= | VIDEO | =================================================================== Character Movelists =======================================================QCF+P: Acid Spit QCB+P: Search Snake DP+P: Snake Upper D, D, any button: Change Weapon LP: Hammer Joe MP: Acid Drop HP: Acid Pool LK: Acid Burst MK: Acid Flush HK: Snake Summon QCF+K: Use Weapon QCF+PP: Snake Hunter QCB+PP: Searching Prey QCF+KK: Snake Legion QCB+KK: Dead Pool (Lv.3) =================================== Download: http://www.brazilmugenteam.com ===================================Download Stage: http://www.infinitymugenteam.com/Uploads/LASPACHO/SnakemanStage.rarPLEASE REPORT ANY BUGS YOU FIND
December 26, 2017, 09:35:28 PM by O IlusionistaViews: 2390 | Comments: 10
=========== | Roll V2.0 |==========Coded By: DCL (all the basic stuff) Updated RMM coding By: O Ilusionista (power sets, AI, revamped codes and animations and additional sprite edits) Mugen: Mugen 1.0 Data: 26/12/2017 Char number: 70I had a lot of fun programming this character, especially the "Power Sets". DCL did an amazing job with the base character, I just put the cherry in the cake Shocked animation by Xenomic. New stance by God of Death Alex. ============= | IMAGES | ========================= | VIDEO | =================================================================== Character Movelists =======================================================QCF: Quarter-circle Forward (D, DF, F) QCB: Quarter-circle Backward (D, DB, B) DP: Dragon-Punch (F, D, DF) DPB: Dragon-Punch Backward (B, D, DB) QCF+P: Mega Buster QCB+P: Flower Pot QCB+K: Roll Charge D, D, any button: Change Weapon LP: Water Hose MP: Eddie HP: Sweets Shield LK: Cute Spike MK: Vacuum Dash HK: Friendly Help QCF+K: Use Weapon QCF+PP: Hyper Roll QCB+PP: Lovely Attack QCF+KK: Rush Drill QCB+KK: Beat Plane QCF+P+K: Love-Fury-Passion-Energy (Lv.3) =================================== Download: http://www.brazilmugenteam.com ===================================PLEASE REPORT ANY BUGS YOU FIND
December 25, 2017, 01:26:16 PM by laspachoViews: 17379 | Comments: 43
On behalf of Myself, The Robot Master Mayhem Team, and Infinity, I'm proud to Present The First Release of Megaman Robot Master Mayhem. This project has been developed over the last Ten Years. This is the first full game release from the Robot Master Mayhem Team. The on screen starting roster consists of 14 fighters. Take control of your favorite Megaman characters to stop the Evil Dr. Wily from conquering the Earth. Thank you to everyone out there that followed our progress over the course of the project to this point. Thank you for your continued interest and support, it's what drives us to create new and fun content. Longplay by OldGame Download Link for Megaman Robot Master Mayhem - Mole Boxed: http://www.infinitymugenteam.com/Uploads/RMM.zipDownload Link for Megaman Robot Master Mayhem - Un Mole Boxed (Regular Mugen): http://www.infinitymugenteam.com/Uploads/Rmm.exe* If you are going to report any bugs please report them from a un modified version of the game so it will be easier for us to fix. If you'd like to help the project and fix any bugs I'd be happy to work with you. The quicker we can identify and fix bugs the quicker I can upload a new Official Version of Megaman Robot Master Mayhem for everyone to enjoy.
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