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Author Topic: Kenji - Final Mix Ver 0.9 **FINAL BETA**  (Read 10639 times)

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Offline Scar

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #50 on: August 18, 2007, 09:16:31 PM »
Well thats what Im here for Cray.;D

I got my teams back no matter what.

Im actually glad you continued to work on him cause I really wanted a cool kenji.
 
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Offline R.I.C.O - Teros

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #51 on: August 18, 2007, 11:03:53 PM »
I don't know much on this character, but he looked cool so I gave him a shot. He's a really cool character. I don't have much to say about him since I don't know the character. I do have a question though. In a future update, are you going to be giving him a good challenging A.I. system? I like my characters with a nice challenge that isn't cheap :P.


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Offline laspacho

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #52 on: August 19, 2007, 03:12:13 AM »
Sweet character.   ;D

Offline MaverickZr0

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #53 on: August 19, 2007, 03:14:20 AM »
Is his flame jutsu (when he breathes fire) supposed to do 200+ hits? It seems to do quite alot of damage. (I haven't played Warzard, so I don't know if it's supposed to do that.)

Offline Mugen Toons

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #54 on: August 19, 2007, 03:39:16 AM »
This kenji its awesome i love it  ;D

Offline Sabaki

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #55 on: August 19, 2007, 08:23:49 AM »
Is his flame jutsu (when he breathes fire) supposed to do 200+ hits? It seems to do quite alot of damage. (I haven't played Warzard, so I don't know if it's supposed to do that.)

Only Lvl 3 is supposed to do 200+ damage. Funny, as I play against various characters, it seems that all of Kenji's Lvl 3 attacks are considerably weaker than everyone else's supers   :-[. Well, since Kenji's not a character built for power, anyway, consider the extra damage a reward :)

I don't know much on this character, but he looked cool so I gave him a shot. He's a really cool character. I don't have much to say about him since I don't know the character. I do have a question though. In a future update, are you going to be giving him a good challenging A.I. system? I like my characters with a nice challenge that isn't cheap :P.

Thanks. I'm actually looking into implementing an AI for Kenji, hopefully by ver. 1. Once I understand how to code AIs, I promise I'll try to deliver a competitive one.
« Last Edit: August 19, 2007, 08:26:45 AM by cray »

Offline Saber Alter

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #56 on: August 19, 2007, 09:03:33 AM »
Hmm this is definitely superior to Fraya's....the gameplay is quite good

Offline The Great Matsutzu

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #57 on: August 19, 2007, 11:35:29 AM »
? What do you mean if they are the same? If you're asking if I RECODED Fraya's Mukuro, then NO! He's not a stolen character.

The way I coded Kenji was based on how I interpreted him to feel, mainly based on Warzard gameplay & my own flavor.  Also, read the readme. You'll see where I got the sprite packs for this project. Take a look at the .cns and .cmd if you want to "sniff" around the files ....

wasnt implying he was stolen :o i was just curious because the other one i have dosnt have an author's name anywhere on it.

::EDIT::

I Sniffed around..............WHO WANTS TO SMACK ME?? LOL

this is what i found

Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
Created by: Cray (a.k.a. Sabaki)
Currenly for Winmugen only



OOPS!

the one "kenji" DL'd today dosnt have the readme and all of that like the "MukuroFM"

Sorry if this has already been answered, but the version you have is by the author "Fraya". I beleive the version floating around didn't have the author name. lso, the reason Cray's might have lost in the one on one fight in watch mode may have to do with the stats in Fray's version-- if I remember correctly the attack power and such was slightly overpowered.

Cray's version is very different, including the fact that it has several different moves, including ones from Warzard. The similarities only stem from the fact that it's the same character that was converted, as such they wiull have similar moves. (Codfing and such is completley different.)

I'm really proud of the job you did with Kenji, cray. He really feels like he should.  ;)





Offline Useless

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #58 on: August 19, 2007, 01:45:46 PM »
Great char man! I love him, you did a terrific job on him. Can't wait for the finished product ;D

Offline shinrahunter

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #59 on: August 19, 2007, 01:59:00 PM »
fantastic, I'll try him out in a bit

Offline MuηkyMØÜf

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #60 on: August 19, 2007, 03:01:06 PM »
Sorry if this has already been answered, but the version you have is by the author "Fraya". I beleive the version floating around didn't have the author name. lso, the reason Cray's might have lost in the one on one fight in watch mode may have to do with the stats in Fray's version-- if I remember correctly the attack power and such was slightly overpowered.

Cray's version is very different, including the fact that it has several different moves, including ones from Warzard. The similarities only stem from the fact that it's the same character that was converted, as such they wiull have similar moves. (Codfing and such is completley different.)

I'm really proud of the job you did with Kenji, cray. He really feels like he should.  ;)

Well that makes sense then....Crays does move and fight a lot smoother too.



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Offline mugenzola

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #61 on: August 19, 2007, 07:28:10 PM »
First off great character Sabaki. You've done well to make this character very near accurate and even though he's not finished he still feels very solid. Being your first attempt at making a character this nothing short of amazing as it usually takes several tries to get a character as good as yours, congratulations. One comment though, and I hope this is helps, is with his wake up  forward and  backward states. The jumps look a little awkward I think adding a VelAdd along with the VelSet already in place would give him a smoother more natural looking jump. That's about all I can think of right now that hasn't been mentioned already. Hope that helps.

Offline Sabaki

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #62 on: August 19, 2007, 07:41:21 PM »
Updated 1st post with a fixed version of Kenji, addressing issues mentioned in the thread.

@TGM: Thanks, as usual  ;)

@MunkyMouf: Thanks for giving my Kenji a try. although still incomplete, I hope you continue to enjoy his gameplay.

First off great character Sabaki. You've done well to make this character very near accurate and even though he's not finished he still feels very solid. Being your first attempt at making a character this nothing short of amazing as it usually takes several tries to get a character as good as yours, congratulations. One comment though, and I hope this is helps, is with his wake up  forward and  backward states. The jumps look a little awkward I think adding a VelAdd along with the VelSet already in place would give him a smoother more natural looking jump. That's about all I can think of right now that hasn't been mentioned already. Hope that helps.

Thanks for kind words. Also, thanks for the observation. I didn't even think about adding a Veladd  :-[. It should make the aerial movements more smoother. I'll take your advice and give it a shot.
« Last Edit: August 19, 2007, 07:47:42 PM by cray »

Offline Crabnek

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #63 on: August 19, 2007, 09:10:14 PM »
Wow Cray/Sabaki, I'm amazed at how well Mukuro came out!

He was by far my favorite character in Red Earth (besides GiGi) and was easy to beat the game with.

Your version stays true to his original game play from Warzard, while still feeling original and fresh, making this a unique and easy to play as character.

Well done!

Offline Sabaki

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #64 on: August 20, 2007, 02:41:14 PM »
Update to the character (again). Made an error when experimenting with the winposes and wrote the wrong triggers when done. Please DL Kenji again. Sorry for the inconvenience.

Offline RecKLezZ

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #65 on: August 20, 2007, 06:14:03 PM »
sweet a new kenji, ima try him out

Offline xM.Ξ.†.Λ.L.G.Ξ.Λ.Rx™

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #66 on: August 20, 2007, 09:14:59 PM »
sweet a new kenji, ima try him out
Hey LBC i didn't know you joined infinity. Anyways its nice to see you man.

Offline Whoblehwah

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #67 on: August 21, 2007, 07:57:32 PM »
Sweet. I can't wait to try this guy.


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Offline RecKLezZ

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #68 on: August 21, 2007, 09:11:26 PM »
sweet a new kenji, ima try him out
Hey LBC i didn't know you joined infinity. Anyways its nice to see you man.

its nice 2 see u 2 freedom, great job on the mugen news and have u tried cray's kenji yet

Offline darkfighter93

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #69 on: August 29, 2007, 07:42:40 PM »
Awesome job on the character.

Offline Eddy_G19

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #70 on: September 01, 2007, 09:22:35 PM »
wow which reminds me I gotta learn how to create chars soon cause i would wanna learn

Offline Whoblehwah

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #71 on: September 01, 2007, 11:14:51 PM »
I have a question, what game is Kenji from?


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Offline Epic Win Man

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #72 on: September 02, 2007, 12:11:22 AM »
I have a question, what game is Kenji from?
Red Earth/ Warzard
hmmm...

Offline Jimmy Aragon

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #73 on: September 02, 2007, 09:50:22 PM »
Awsome, Great job on him  ;D

Offline Lightblackheart

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Re: Kenji - Final Mix Ver. 0.8 **PUBLIC BETA**
« Reply #74 on: September 14, 2007, 04:51:52 PM »
kenji a must have

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