collapse

Author Topic: [UPDATE] Capcom World: Medieval City  (Read 477 times)

0 Members and 1 Guest are viewing this topic.

Offline Kain The Supreme

  • Contributor
  • ****
  • Posts: 10
  • Country: Italy it
  • Last Login:June 08, 2021, 03:59:40 PM
  • We must code it!
    • The Realm
[UPDATE] Capcom World: Medieval City
« on: June 04, 2021, 01:04:23 PM »
Return to post

Various things have happened in my life, some positive (few) and others unfortunately devastating. On April 21, 2020 my mother passed away and from that moment I had a bad period, between bureaucratic procedures to follow and complete, organize my life and everything that follows.

This is the main reason for the lack of updates, but now I hope to be able to get back to doing something more, I don't do any more planning because something always happens that upsets me.

Enjoy the new version of the stage "Capcom World: Medieval City" created by me at the request / proposal of Heka and with the music of WizzyWhipitWonderful, I have updated a couple of graphics and animations.


Ritorno a postare

Sono accadute varie cose nella mia vita alcune positive (poche) e altre purtroppo devastanti.
Il 21 Aprile 2020 è venuta a mancare mia Madre e da quel momento ho avuto un periodaccio, tra pratiche burocratiche da seguire e completare, organizzare la mia vita e tutto quello che ne consegue.

Questo è il motivo principale per la mancanza di aggiornamenti, ma ora spero di poter tornare a fare qualcosa in più, non faccio più alcuna pianificazione perché accade sempre qualcosa che me la stravolge.

Godetevi la nuova versione dello stage "Capcom World: Medieval City" creato da me sotto richiesta/proposta di Heka e con la musica di WizzyWhipitWonderful, ho aggiornato un paio di elementi di grafica e le animazioni.

Video:


Website: www.kaints.com



Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: [UPDATE] Capcom World: Medieval City
« Reply #1 on: June 06, 2021, 11:48:27 AM »
Hum, I dunno about the aligator. The way it walks is kinda weird - sometimes, his feet just slides on the ground.
And oh buddy, sorry for your loss :(
« Last Edit: June 06, 2021, 11:54:23 AM by O Ilusionista »

Offline Kain The Supreme

  • Contributor
  • ****
  • Posts: 10
  • Country: Italy it
  • Last Login:June 08, 2021, 03:59:40 PM
  • We must code it!
    • The Realm
Re: [UPDATE] Capcom World: Medieval City
« Reply #2 on: June 08, 2021, 03:59:40 PM »
Hum, I dunno about the aligator. The way it walks is kinda weird - sometimes, his feet just slides on the ground.
And oh buddy, sorry for your loss :(

Yeah We Know but they are only an old project, they are beta and they will be only beta chars!

And oh buddy, sorry for your loss :(

Thanks my Friend!

 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[May 12, 2024, 10:20:11 AM]


Classic VS : Athena by ELECTRO
[May 10, 2024, 02:44:09 PM]


Ballroom Hallway (1.1 Only/AIGS) by Vegaz by LightFlare
[May 09, 2024, 11:53:48 AM]


Neon Light Force Demo by kyoman
[May 08, 2024, 12:50:05 PM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[April 21, 2024, 12:09:20 PM]


Ultimate E. Honda + stage by ELECTRO
[April 18, 2024, 09:47:24 PM]


Sunset Beach (1.1 Only/AIGS) by Vegaz by LightFlare
[April 16, 2024, 06:55:00 PM]


Wonder Twins 2.0 by brucewayne74, Shining and Skhsato123 by brucewayne74
[April 05, 2024, 06:07:48 PM]


X-Men Training Room (Bright & Dark) Stage 1.1 & 1.0 by MatreroG
[April 05, 2024, 10:55:29 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[April 01, 2024, 11:03:03 PM]

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
12 13 [14] 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal