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Author Topic: Firebrand - Ghosts n' Ghouls  (Read 9840 times)

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Offline SiddtheKidd

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Re: Firebrand - Ghosts n' Ghouls
« Reply #25 on: September 17, 2007, 01:20:48 AM »
As far as I'm concerned, if the comic style of X-Men COTA, unshaded style of Darkstalkers and tight style of SF Alpha sprites all made it into MvC2, then we can be a little lenient in what's happening here. (Only a little lenient though ;) )
i didnt think of it that way
« Last Edit: November 13, 2007, 05:14:11 PM by Mystery XIII »
back from the dead

Offline Merlock Profetus, el profeta

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Re: Firebrand - Ghosts n' Ghouls
« Reply #26 on: September 17, 2007, 11:22:58 AM »
Wow, I can´t wait more, Infinity mugen team rules!!!!!!!

Offline Captain Cold

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Re: Firebrand - Ghosts n' Ghouls
« Reply #27 on: September 30, 2007, 08:15:34 PM »
wow great work i loved that game demons crest  ;D ;D ;D

Offline Gaijin

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Re: Firebrand - Ghosts n' Ghouls
« Reply #28 on: November 13, 2007, 02:59:00 AM »
I have a great idea for an intro. pm me if you are interested

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Offline Spidermew

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Re: Firebrand - Ghosts n' Ghouls
« Reply #29 on: November 13, 2007, 10:13:23 AM »
I have a great idea for an intro. pm me if you are interested

Why not just say it right here?

Offline b.easy

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Re: Firebrand - Ghosts n' Ghouls
« Reply #30 on: November 13, 2007, 01:10:25 PM »
is TGM still doing edits for firebrand? you know, the crazy stuff i heard Tiago talking about during the easrly phases, like changing forms?

Offline Acey

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Re: Firebrand - Ghosts n' Ghouls
« Reply #31 on: November 13, 2007, 08:13:21 PM »
Nope, Firebrand has fallen completely into my hands now.

Offline The Great Matsutzu

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Re: Firebrand - Ghosts n' Ghouls
« Reply #32 on: November 15, 2007, 08:27:25 PM »
is TGM still doing edits for firebrand? you know, the crazy stuff i heard Tiago talking about during the easrly phases, like changing forms?

Yeah, all I finished was only the basics, specials, throw and super he had in the SNK Chaos game (Just making the look more 'Capcomish'). I really needed direction on a lot of Tiago's ideas for Firebrand, so they more or less fell by the wayside.

Still, I'm confident in what Acey has planned for the character :thumbsup:
« Last Edit: November 15, 2007, 08:30:30 PM by The Great Matsutzu »


Offline BigJ

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Re: Firebrand - Ghosts n' Ghouls
« Reply #33 on: November 15, 2007, 09:25:29 PM »
Whatever happened to Tiago? I was really interested in the stages he had planned.

Offline Acey

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Re: Firebrand - Ghosts n' Ghouls
« Reply #34 on: November 16, 2007, 01:04:50 AM »
Tiago's job is programming and he found that it didn't make that great of a hobby considering he had to do it for work all day long. Still a wonderful aquaintance though. He did complete 3 stages for EoH and got Firebrand, Rolent and Sagat started for the project before we took over for him.

Offline KPT25

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Re: Firebrand - Ghosts n' Ghouls
« Reply #35 on: November 21, 2007, 04:52:43 PM »
it`s a shame he had to leave the project,but luckily he has completed 3 stages and started 3 of the characters,so his marks will be left there... :)

Offline duffstuff129

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Re: Firebrand - Ghosts n' Ghouls
« Reply #36 on: November 30, 2007, 04:36:09 PM »
 :thumbsup: Awesome  =D>
If everyone in the world was as cool as me, there would be way too many nerds.

Offline ♦ßlôödÑinjå♦

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Re: Firebrand - Ghosts n' Ghouls
« Reply #37 on: November 30, 2007, 11:07:51 PM »
amazing!

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Offline Acey

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Re: Firebrand - Ghosts n' Ghouls
« Reply #38 on: December 01, 2007, 01:01:49 AM »
Firebrand is moving further along now, fixed a bunch of little stuff and got his air, flying and ground specials working well. One Hyper is in there too based on a transformation in Demon Crest. Demon Crest will be a great source for Hypers on this one :) I hope you enjoy. I don't think Arthur did. ;)

[youtube=425,350]xvxF9c4nSK0[/youtube]

Offline ♦ßlôödÑinjå♦

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Re: Firebrand - Ghosts n' Ghouls
« Reply #39 on: December 01, 2007, 01:04:51 AM »
 :w00t: i love what i just saw.

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Offline Spidermew

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Re: Firebrand - Ghosts n' Ghouls
« Reply #40 on: December 01, 2007, 03:18:30 AM »
Firebrand is moving further along now, fixed a bunch of little stuff and got his air, flying and ground specials working well. One Hyper is in there too based on a transformation in Demon Crest. Demon Crest will be a great source for Hypers on this one :) I hope you enjoy. I don't think Arthur did. ;)

[youtube=425,350]xvxF9c4nSK0[/youtube]

That Transfromation hyper is made of WIN! XD||

Offline Darkgargos

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Re: Firebrand - Ghosts n' Ghouls
« Reply #41 on: December 01, 2007, 04:29:13 AM »
Thank you so much for that video Acey  ;D Firebrand looks to be coming along very nicely and I've been waiting patiently for any update on his progress. This is truly my fav wip considering that I'm such a huuuuuge Firebrand/Demon's Crest fan. I'm glad you will be using Demon's Crest for hyper idea's and I do hope to see him transform into more than just 1 of his forms. Thanks for the update and good luck with him Acey  :)

Offline KPT25

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Re: Firebrand - Ghosts n' Ghouls
« Reply #42 on: December 01, 2007, 08:55:04 AM »
Yay!it looks very good so far...the transformation hyper looks fine,but it kinda lacks of impact...it just looks like a simple tackle of a stone demon...maybe with a little graphic touch up and some effects(fire or whatever you decide to use if you touch it up) it will look totally cool! :w00t:
Keep it up Acey,what i`ve seen is great :)

Offline laspacho

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Re: Firebrand - Ghosts n' Ghouls
« Reply #43 on: December 01, 2007, 03:25:34 PM »
Looks very cool.

Offline Captain Cold

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Re: Firebrand - Ghosts n' Ghouls
« Reply #44 on: December 01, 2007, 05:12:52 PM »
Firebrand is moving further along now, fixed a bunch of little stuff and got his air, flying and ground specials working well. One Hyper is in there too based on a transformation in Demon Crest. Demon Crest will be a great source for Hypers on this one :) I hope you enjoy. I don't think Arthur did. ;)

[youtube=425,350]xvxF9c4nSK0[/youtube]

That Transfromation hyper is made of WIN! XD||

you got that right pure win  :)

Offline Acey

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Re: Firebrand - Ghosts n' Ghouls
« Reply #45 on: December 01, 2007, 05:17:12 PM »
I started on the second Hyper, Water Crest.

Then it's just the throw, jump punches and some sounds then he'll be minimal ready for December.

Offline Darkgargos

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Re: Firebrand - Ghosts n' Ghouls
« Reply #46 on: December 02, 2007, 01:32:21 AM »
I started on the second Hyper, Water Crest.

Then it's just the throw, jump punches and some sounds then he'll be minimal ready for December.

Cool! I was hoping he would get a hyper using the water crest  :) You know what would be cool is if you gave him an Infinity hyper using the crest of heaven, Ultimate Gargoyle FTW!  ;D That might be too much for you to implement, but it would be awesome though.

Offline Captain Cold

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Re: Firebrand - Ghosts n' Ghouls
« Reply #47 on: December 02, 2007, 03:19:16 AM »
I started on the second Hyper, Water Crest.

Then it's just the throw, jump punches and some sounds then he'll be minimal ready for December.

Cool! I was hoping he would get a hyper using the water crest  :) You know what would be cool is if you gave him an Infinity hyper using the crest of heaven, Ultimate Gargoyle FTW!  ;D That might be too much for you to implement, but it would be awesome though.

dude you read my mind there that would be sweet  :)

Offline malisiousjoe

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Re: Firebrand - Ghosts n' Ghouls
« Reply #48 on: December 02, 2007, 06:15:53 PM »
Wow he's looking better than the SvC version!!!
 :w00t: :w00t: :w00t: :w00t: :w00t: :w00t:

Thanks DG!

Offline Gaijin

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Re: Firebrand - Ghosts n' Ghouls
« Reply #49 on: January 05, 2008, 12:36:16 PM »
imo i this is what i want to should be added (just ideas and what not)

1.   All crests from demon's cres implemented in hypers including heavens crest
2.   Wall cling like in the game
3.   Some sounds from demon crest (if they arent already being used) such as his flying sound
4.   His plain firebal to look like it did in the game (maybe bought the same size as MVC2 Dans Hyper Gadouken
5.   Maybe a swoop down grab and bite move (while hes flying)
6.   His mp fireball to be the one he spits out it when using earth in game (it travels on the ground)
7.   Air hyper of course

SIG BY AKEME & ROSALINA BY LG

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