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Author Topic: Marvel vs. Capcom - Eternity of Heroes  (Read 19192 times)

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Offline Sync The Tempest

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #75 on: September 15, 2007, 11:06:32 PM »
mvc is a style which you can air combo a lot right? So kamek?  XD||

Offline Crabnek

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #76 on: September 15, 2007, 11:58:20 PM »
And Sigma, and X will make appears??
They will be in the project, seeing as how their topics were posted on the old forum, and they are on the home website. However, I doubt either of them will be in the first beta project release.

And Sync, I'm not sure if you're talking about the Creator or the character Kamek, but the character is from Nintendo, neither Marvel nor Capcom, so he couldn't be in the project.
=P
« Last Edit: September 16, 2007, 12:04:36 AM by C-Bot »

Offline Sync The Tempest

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #77 on: September 16, 2007, 12:02:31 AM »
And Sigma, and X will make appears??
They will be in the project, seeing as how their topics were posted on the old forum, and they are on the home website. However, I doubt either of them will be in the beta project release.

And Sync, I'm not sure if you're talking about the Creator or the character Kamek, but the character is from Nintendo, neither Marvel nor Capcom, so he couldn't be in the project.
=P
XP oh well anyways i look forward to future wips XD
(We Should Really Get a landslide of megaman characters huh?  :D )

Offline SiddtheKidd

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #78 on: September 17, 2007, 01:10:26 AM »
And Sigma, and X will make appears??
They will be in the project, seeing as how their topics were posted on the old forum, and they are on the home website. However, I doubt either of them will be in the beta project release.

And Sync, I'm not sure if you're talking about the Creator or the character Kamek, but the character is from Nintendo, neither Marvel nor Capcom, so he couldn't be in the project.
=P
(We Should Really Get a landslide of megaman characters huh?  :D )
and street fighter characters  :P
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Offline Excursion

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #79 on: September 17, 2007, 11:52:43 AM »
And Sigma, and X will make appears??
They will be in the project, seeing as how their topics were posted on the old forum, and they are on the home website. However, I doubt either of them will be in the beta project release.

And Sync, I'm not sure if you're talking about the Creator or the character Kamek, but the character is from Nintendo, neither Marvel nor Capcom, so he couldn't be in the project.
=P
XP oh well anyways i look forward to future wips XD
(We Should Really Get a landslide of megaman characters huh?  :D )

I wouldn't call it a "landslide."  L-)

Offline Ryu the Weredragon

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #80 on: September 19, 2007, 06:51:37 PM »
Still quite a jump from the prior four.

Protoman, Iceman, Cutman, Bass, X, Symboite X, Sigma, Dr. Wily...

Seems pretty close to a landslide to me.

Offline SiddtheKidd

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #81 on: September 19, 2007, 10:10:43 PM »
symbiote x confuses me alot being that he's not a living being which are what symbiotes attach themselves to 8-} paradox
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Offline Sync The Tempest

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #82 on: September 20, 2007, 01:36:27 AM »
symbiote x confuses me alot being that he's not a living being which are what symbiotes attach themselves to 8-} paradox
thinks of symbiote (insert Big Bad Sceret boss) OHHHHH HELL YA!!!! XD||

Offline Merlock Profetus, el profeta

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #83 on: September 21, 2007, 05:20:03 PM »
I want that in the project will be Tron Bonne from Megaman legends. Will she??

Offline TomTom

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #84 on: September 26, 2007, 12:03:39 PM »
I want that in the project will be Tron Bonne from Megaman legends. Will she??

She was in MvC2 and plus there is a thread around here with a list of all the MvC characters and she was on it. So more than likely she will. I still want to try my hand at mugen and work on Megaman Volnutt ~_~ but it takes me forever to learn something.

Offline Merlock Profetus, el profeta

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #85 on: September 26, 2007, 02:57:31 PM »
Oh, I see. I have another question. I´m new in the forum and I want to know when did infinity starts MvC EoH project

Offline SiddtheKidd

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #86 on: September 26, 2007, 06:43:29 PM »
I want that in the project will be Tron Bonne from Megaman legends. Will she??

She was in MvC2 and plus there is a thread around here with a list of all the MvC characters and she was on it. So more than likely she will. I still want to try my hand at mugen and work on Megaman Volnutt ~_~ but it takes me forever to learn something.
is that helmet less megaman?
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Offline desgrav

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #87 on: September 26, 2007, 07:33:24 PM »
Oh, I see. I have another question. I´m new in the forum and I want to know when did infinity starts MvC EoH project
Just go to the main site[ http://www.infinitymugenteam.com/ ] it has lots o' information.
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Offline Super Senseless Violent Man

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #88 on: October 07, 2007, 01:01:08 AM »
Yeah the helmetless MegaMan or better known as MegaMan Legends :)
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Offline Merlock Profetus, el profeta

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #89 on: October 16, 2007, 06:21:01 PM »
Will be darkstalkers character??

Offline SiddtheKidd

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #90 on: October 20, 2007, 05:47:48 PM »
have you guys decided rather or not tag team will be default?
what will be the move setup?
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Offline Acey

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #91 on: October 21, 2007, 03:27:03 AM »
have you guys decided rather or not tag team will be default?
what will be the move setup?

The tag team feature may have to wait until another time, this depends on time of course. If we can get everything pulled together and debugged with enough time to impliment the tag team into the game, then you'll see a version with tag team in December.

Offline SiddtheKidd

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #92 on: October 21, 2007, 06:31:38 AM »
ok good to hear :thumbsup: how will the moves be set up will it be like mvc2, or just the standard 3 punches 3 kicks?
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Offline Nutty-Da-Kid

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #93 on: October 21, 2007, 09:07:58 PM »
have you guys decided rather or not tag team will be default?
what will be the move setup?

The tag team feature may have to wait until another time, this depends on time of course. If we can get everything pulled together and debugged with enough time to impliment the tag team into the game, then you'll see a version with tag team in December.

i could do that for u i could set up everyones dual hyper and character assist just like da real mvc

Offline PuReEvil0z

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #94 on: October 21, 2007, 09:52:07 PM »
have you guys decided rather or not tag team will be default?
what will be the move setup?

The tag team feature may have to wait until another time, this depends on time of course. If we can get everything pulled together and debugged with enough time to impliment the tag team into the game, then you'll see a version with tag team in December.

i could do that for u i could set up everyones dual hyper and character assist just like da real mvc

does that involve that anoyying ctrl 3/4 button pressing before any fight?
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Offline Nutty-Da-Kid

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #95 on: October 21, 2007, 11:18:29 PM »
have you guys decided rather or not tag team will be default?
what will be the move setup?

The tag team feature may have to wait until another time, this depends on time of course. If we can get everything pulled together and debugged with enough time to impliment the tag team into the game, then you'll see a version with tag team in December.

i could do that for u i could set up everyones dual hyper and character assist just like da real mvc

does that involve that anoyying ctrl 3/4 button pressing before any fight?


yea that is kinda annoying  but once u do it all da time u can get it right on da first try everytime i just wish that u could controll ur computer partner without holdin down those buttons

Offline reezy718

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #96 on: October 22, 2007, 12:18:33 AM »
yea I also think it should be two versions to the game.one with the tag team feature and one with out it.I like it better though when its all four characters fighting on the screen.Its more fun and makes the game more exciting ;D

Offline Acey

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #97 on: October 22, 2007, 08:20:27 PM »
Eventually I expect there will be two version. We just wont promise a tag team version by December. But everything is pulling together nicely.

Offline MaverickZr0

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #98 on: October 22, 2007, 08:22:07 PM »
What hitsparks will the final version use?  :-??

Offline PuReEvil0z

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #99 on: October 22, 2007, 10:42:02 PM »
hopefully something custom.. and not that polygons used in mvc2 ;*))
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