Infinity MUGEN Team

IMT Projects => Super Marvel vs. Capcom: Eternity of Heroes => Topic started by: vyn on December 10, 2007, 02:42:02 AM

Title: BoneClaw Wolverine
Post by: vyn on December 10, 2007, 02:42:02 AM
My New EoH Work In Progress

Marvles cool Wolverine with bone claws

(http://img523.imageshack.us/img523/2817/mugen0uk0.gif)(http://img146.imageshack.us/img146/6798/mugen2ss5.gif)

H should be ready by next weeked, i wasnt gonna post anything and just relase him as i did with gouki and evil ryu but i decided to cause i need ideas for original or edited supers

In MVC2 Boneclaw wolverine is pretty much x-men vs street fighter wolverine and has only 2 supers, giving him the same supers as the regular wolverine would make having 2 wolverines stupid (tough i really want to add weapon X) see why i need ideas ??


as for gameplay well hes mvc2 similar like my other eoh, tough he does have one feature that stands out, his comboing capability is higher than regular mvc characters, he can pull 10 hit raves pretty easily with button bashing, this wont be abusable with my brand new mvc damage dampener (tnx to pots for helping me with this). For those who dont know what this is, remember how guys like magneto can pull infinites like crazy? but after like 15 hits u deal no damage or like 1 damage per hit? well tahs a damage dampener  ^-^

i also edited his main pallette to make it look more cartoonish (darker blue and brighter yellow), what u guys think?
Title: Re: BoneClaw Wolverine
Post by: megaman781 on December 10, 2007, 03:10:45 AM
oh man i love it, i have a crazy idea for a special, what about sprouting his spine towards the enemy like marrow? just an idea ;D
Title: Re: BoneClaw Wolverine
Post by: Darkgargos on December 10, 2007, 03:36:40 AM
I like where you are headed with this Wolverine and that pallette is awesome. Wolvie has always been a combo monster so it makes sense to keep him that way and even increase his combo ability. As for hyper moves I think maybe some kind of rush down move where he charges his opponent and finishes them with a samurai styled slash would be cool. Whatever you have planned for him, I'm sure he will rock  %%-
Title: Re: BoneClaw Wolverine
Post by: Akeme on December 10, 2007, 04:45:15 AM
My New EoH Work In Progress

Marvles cool Wolverine with bone claws

(http://img523.imageshack.us/img523/2817/mugen0uk0.gif)(http://img146.imageshack.us/img146/6798/mugen2ss5.gif)

H should be ready by next weeked, i wasnt gonna post anything and just relase him as i did with gouki and evil ryu but i decided to cause i need ideas for original or edited supers

In MVC2 Boneclaw wolverine is pretty much x-men vs street fighter wolverine and has only 2 supers, giving him the same supers as the regular wolverine would make having 2 wolverines stupid (tough i really want to add weapon X) see why i need ideas ??


as for gameplay well hes mvc2 similar like my other eoh, tough he does have one feature that stands out, his comboing capability is higher than regular mvc characters, he can pull 10 hit raves pretty easily with button bashing, this wont be abusable with my brand new mvc damage dampener (tnx to pots for helping me with this). For those who dont know what this is, remember how guys like magneto can pull infinites like crazy? but after like 15 hits u deal no damage or like 1 damage per hit? well tahs a damage dampener  ^-^

i also edited his main pallette to make it look more cartoonish (darker blue and brighter yellow), what u guys think?
Wow i can't wait too play with this wolverine. Anyways the idea i was thinking was he could do maximum spider like special spider man but this time it's wolverine, i mean wolverine can climbs walls and cling or jump of the wall during gameplay if i'm correct so why shouldn't he do a special like spider man, just a suggestion anyways man ;)
Title: Re: BoneClaw Wolverine
Post by: ralf_sparrow on December 10, 2007, 08:47:46 AM
WOW Nice WIP, I´m waiting for this Wolverine, Good Luck with your projects and God Bless You!!! :thumbsup:
Title: Re: BoneClaw Wolverine
Post by: DMK on December 10, 2007, 09:13:36 AM
Looks pretty cool.

I don't have many ideas for supers and what not but I'm tired of getting raped by Sander's Wolverine.

And the damage dampner will put alot more stragedy from the A.I. itself.

As far as it goes. How tough on a scale from SF3 Ryu to Rock will he be? xD
Title: Re: BoneClaw Wolverine
Post by: Merlock Profetus, el profeta on December 10, 2007, 09:13:36 AM
Wow, wolverine looks.. Emmm.. So Berserker! I´d like him, I think that it will be good to ad another specials
Title: Re: BoneClaw Wolverine
Post by: StarXS on December 10, 2007, 10:11:03 AM
looks cool.... just wondering 2 things:

*is he gonna have any healing factor?
*how about making a berserker mode were he goes crazy for like 5-10 seconds (just a thought  :-??)

Either way he looks good!  :)
Title: Re: BoneClaw Wolverine
Post by: Merlock Profetus, el profeta on December 10, 2007, 10:27:51 AM
Ohh

Berserker mode. I´d like that wolverine berserker mode Wolverine, destroy his mask and his t-shirt (an idea)
And the stage becomes red (another idea)
Title: Re: BoneClaw Wolverine
Post by: Lasher on December 10, 2007, 11:39:23 AM
oh man i love it, i have a crazy idea for a special, what about sprouting his spine towards the enemy like marrow? just an idea ;D

I was thinking the same thing dude.

Ohh

Berserker mode. I´d like that wolverine berserker mode Wolverine, destroy his mask and his t-shirt (an idea)
And the stage becomes red (another idea)

Yeah but that would be a lot more work.  He would have to redo all the sprites with him in ripped clothing.
Title: Re: BoneClaw Wolverine
Post by: grandma on December 10, 2007, 11:56:11 AM
What if he could fire the bones out? Imagine a wolverine with projectiles!
Title: Re: BoneClaw Wolverine
Post by: Spidermew on December 10, 2007, 11:59:00 AM
What if instead, you made boneclaw wolverene like he was durring the onslaught saga (i know thats the most hated version of wolverene cuz he turned into a monster almost but it would be differnt then acey's wolverene by allot, you could edit blanca to make him perhaps)
Title: Re: BoneClaw Wolverine
Post by: REDHOT on December 10, 2007, 12:04:22 PM
wow looks like very good vyn like all your chars!.
Ap.... finally what Hyper Portait you use for Wolverine? Wolverine Bone Clow or the other Wolverine?.
Title: Re: BoneClaw Wolverine
Post by: ♦ßlôödÑinjå♦ on December 10, 2007, 12:05:31 PM
He looks very cool and i agree with what spidermew said that version of wolverine would be very good.
Title: Re: BoneClaw Wolverine
Post by: KPT25 on December 10, 2007, 01:03:35 PM
Good looking Logan vyn...i´m surprised to see that you have been working so fast lately... :thumbsup:
I agree that he should have some kind of healing factor or maybe a hyper like Vega in which he "impales" a falling opponent with his claws(He`s capable of doing that and more :P) as well as maybe a rip-off of Sabretooth´s Berserker Rage...
Weapon X must be in this wolverine,it`s his codename and almost the trademark of this character /:O
Title: Re: BoneClaw Wolverine
Post by: dragolink1 on December 10, 2007, 01:47:15 PM
WOW, Looks great
Good luck Whit That...
Suerte! :O*D
Title: Re: BoneClaw Wolverine
Post by: Nosredna on December 10, 2007, 01:57:21 PM
one thing that would make sense is to make him faster, since he won't be weighted down with the adamantium, but the other wolvies out there are so fast anyway...
Title: Re: BoneClaw Wolverine
Post by: Bowasiel on December 10, 2007, 03:20:42 PM
Wow!! Looks great!! I can't wait for this char vyn it seems very cool :thumbsup: Good luck!!
Title: Re: BoneClaw Wolverine
Post by: TehDemon on December 10, 2007, 03:23:49 PM
Boneclaw Wolverine!?  :w00t:

Good luck on this one Vyn, I need a good MvC Wolverine...
Title: Re: BoneClaw Wolverine
Post by: XerXes on December 10, 2007, 03:44:29 PM
I'll post here cause maybe someone can agree on my ideas or add on to them.
I like the bone claw wolverine idea, i also really like his pal. Maybe he could have like a feral rage (Kinda like geeses neo wave) where the player would have to input the button commands. And the last command could be like a 3 button custom move. Like if the player pressed light punch he would do a super slash, if he pressed a hard punch he could pop the player up in the, if he pressed hard kick he could knock the player back and retain health...
Title: Re: BoneClaw Wolverine
Post by: vyn on December 10, 2007, 03:51:40 PM
wow looks like very good vyn like all your chars!.
Ap.... finally what Hyper Portait you use for Wolverine? Wolverine Bone Clow or the other Wolverine?.

voy a usar el de boneclaw, se ve mejor

tnx for all the ideas, keep em coming :)
Title: Re: BoneClaw Wolverine
Post by: That Mugen Guy on December 10, 2007, 04:14:26 PM
nice I love ur characters  :)
Title: Re: BoneClaw Wolverine
Post by: Gore Whore on December 10, 2007, 04:31:56 PM
hell yea,  modern wolverine colors
Title: Re: BoneClaw Wolverine
Post by: R.I.C.O - Teros on December 10, 2007, 05:24:09 PM
For a hyper, I was thinking something on lines of one of DragonClaw's moves (the one where the screen is in widescreen mode) as well as a mix of Maximum Spider.

Wolvy dashes at the opponent like Weapon X except he goes right through the opponent by slashing him and then going off screen. The screen then goes dark for a second, then the screen lights up again real fast and Wolverine comes from a random side of the screen (like MS) and attacks his opponent. The screen lights up every time he lands his attack to give it that awesome impact feel. This goes on for a 5-8 hit combo, then after the last attack the screen is dark and 3 slashes from his claws come on screen in an X. The screen then lights up and everything is frozen for a second and Wolvy is doing some badass pose and all the sudden the stunned opponent goes flying across the screen.

Sorry, if it sounds confusing :P
Title: Re: BoneClaw Wolverine
Post by: vyn on December 10, 2007, 05:42:42 PM
that super does sound good and i considered something like that b4 i poisted this but the thing is all my eoh chars ahve a reaging demon-like move (black screen, hist, slashes and a pose) o i dont want that for him, the maximum spider thing isnt bad im cooking something up based on this, ill see how its works out
Title: Re: BoneClaw Wolverine
Post by: Crabnek on December 10, 2007, 05:50:15 PM
Wait...

How is this Wolverine and Acey's wolverine both going to fit in the project?
 /:O
Title: Re: BoneClaw Wolverine
Post by: R.I.C.O - Teros on December 10, 2007, 05:54:19 PM
that super does sound good and i considered something like that b4 i poisted this but the thing is all my eoh chars ahve a reaging demon-like move (black screen, hist, slashes and a pose) o i dont want that for him, the maximum spider thing isnt bad im cooking something up based on this, ill see how its works out

Yeah, that's one thing I was thinking while posting it was how it sounded raging demon like.

Good luck though ;)
Title: Re: BoneClaw Wolverine
Post by: Lightblackheart on December 10, 2007, 06:08:34 PM
Wait...

How is this Wolverine and Acey's wolverine both going to fit in the project?
 /:O

remember mvc2??

there was 2 completely different  wolverines there  ;)
Title: Re: BoneClaw Wolverine
Post by: sfadsad on December 10, 2007, 07:10:34 PM
here's a few ideas for moves:

throw: make him really put those claws to work and stab em straight though his opponent then kick him away or something :P

hypers:
have him jump up against a wall then bounce back off and slam the opponent into the ground and proceed to wail on him
perhaps some kind of team up move with another hero?
a type of spinny move similar to carnage's by seth?
perhaps a move similar to your SF3 Evil Ryu where he pounds the enemy on the ground except with his claws?
Title: Re: BoneClaw Wolverine
Post by: Acey on December 10, 2007, 07:13:51 PM
Nothing Mortal Kombat style though :-SS
Title: Re: BoneClaw Wolverine
Post by: Spidermew on December 10, 2007, 07:57:57 PM
Mabie this one, to seem really differnt, should be sprited unmasked.
Title: Re: BoneClaw Wolverine
Post by: Lightblackheart on December 10, 2007, 08:34:32 PM
Mabie this one, to seem really differnt, should be sprited unmasked.

good idea you got there, hope vy hear this
Title: Re: BoneClaw Wolverine
Post by: Crabnek on December 10, 2007, 08:37:49 PM
Mabie this one, to seem really differnt, should be sprited unmasked.
*cough* Loganir *cough*
Title: Re: BoneClaw Wolverine
Post by: megaman781 on December 10, 2007, 08:47:24 PM
na, i dont think it will look that cool without his mask. [-X
Title: Re: BoneClaw Wolverine
Post by: Tenspeed on December 10, 2007, 09:00:08 PM
look at the X-Men mutant academy games for some nifty ideas!

Title: Re: BoneClaw Wolverine
Post by: MirageAtoli on December 11, 2007, 08:23:11 AM
Something using Captian America as an Assist?
Title: Re: BoneClaw Wolverine
Post by: thrasherpunk on December 11, 2007, 09:09:42 AM
hey vyn! been a silent fan of your works and now i just can't keep my mouth shut because you're doing wolverine! one of my top fave chars. anyway if you're planning to keep him custom just please add weapon x? pls pls pls? :)

and if ever you need some sounds for wolvie i got tons of it ripped from mua and xml just give me a holla ayt? good luck and i trust wolverine is in good hands :)
Title: Re: BoneClaw Wolverine
Post by: Freddy Mercury on December 11, 2007, 10:55:51 AM
Hmmm very nice. Good thing I've read this as soon as possible...

Hmmm well some other pointers with Boneclaw Wolverine and his MvC2 appearance:

Boneclaw Wolvie:

Aerial Tornado Claw = Yep, Tornado claw could be done in the air which results into awesome awesomeness XD

Berserker Slash (qcb + P) = Quick Forward Traveling slash, invulnerable at start up and travel, but vulnerable at the end of the move. - the stronger the punch, the different the properties, mainly in the start up and invulnerability frames.

(qcb + lp = quickest, travels only 1/3 the distance of Wolverine to the other side, less invul at start up
 qcb + mp = a little slower start up, travels about 2/3 the stage, average invul
 qcb + fp =  slowest start up, travels about 3/4s to almost all of the stage, Most invul and priority, kinda like a way to counter some haduken throwing shoto, )

/* The Move's properties are not 100% accurate... I forgot how that move works anyway but that's how i kinda remember the idea of that move */

Move idea:

**Berserker's Pounce.

Note: This move idea is similar to Chipp's (of GG, GGX, and GGXX series fame) Genro Zan (hcf + K)... (in which Chipp Jumps forward, and when he hits you, he goes to your back and slits your throat, causing serious damage... this move works only against standing opponents)

This move is sort of like that.. Wolverine jumps or should i say pounces his way to his opponent, and when it hits, he goes to the opponent's back and its his infamous barrage of slashing the bejesus of the quarry's neck, causing serious damage.

** Wild Throw

A command grab, yep, i have a feeling that Wolverine should have given a command grab in his game incarnations as a way of slaughtering turtle happy people. This move features Wolverine grabbing his opponent, throwing him to the wall. and making the thrown opponent bounce of from it, making it a possible air combo set up.. XD.

/* The distance of the bouncing opponent, hmmm i should say this - Try Kurai Naito's Guile... Kurai Naito's guile features a grab + wall bounce code that works perfectly... I can't calculate how much bouncing distance the opponent has...*/






 

Title: Re: BoneClaw Wolverine
Post by: Merlock Profetus, el profeta on December 11, 2007, 12:29:31 PM
¬¬

 :-w :-w :-w :-w :-w :-w :-w :-w :-w

2 WORDS: BERSERKER MODE
Title: Re: BoneClaw Wolverine
Post by: Lasher on December 11, 2007, 06:40:07 PM
here's a few ideas for moves:

throw: make him really put those claws to work and stab em straight though his opponent then kick him away or something :P

I Like that throw idea.  Wolverine pierces the oponent with his claw, but then except instead of kicking him away he flips him to the other side with his claw.  Get what Im saying?
Title: Re: BoneClaw Wolverine
Post by: Freddy Mercury on December 11, 2007, 07:45:06 PM
here's a few ideas for moves:

throw: make him really put those claws to work and stab em straight though his opponent then kick him away or something :P

I Like that throw idea.  Wolverine pierces the oponent with his claw, but then except instead of kicking him away he flips him to the other side with his claw.  Get what Im saying?

Yez... heck that could be another idea on how my Move suggestion "Wild Throw" could be XD.  :D :D :D

** Wild Throw

A command grab, yep, i have a feeling that Wolverine should have given a command grab in his game incarnations as a way of slaughtering turtle happy people. This move features Wolverine grabbing his opponent, throwing him to the wall. and making the thrown opponent bounce of from it, making it a possible air combo set up.. XD.

/* The distance of the bouncing opponent, hmmm i should say this - Try Kurai Naito's Guile... Kurai Naito's guile features a grab + wall bounce code that works perfectly... I can't calculate how much bouncing distance the opponent has...*/





Title: Re: BoneClaw Wolverine
Post by: Tenspeed on December 11, 2007, 11:31:30 PM
I think he could benefit from some sort of pouncing attack, like sabertooth.
Title: Re: BoneClaw Wolverine
Post by: ♦ßlôödÑinjå♦ on December 11, 2007, 11:33:24 PM
It would be very cool of his throw was Impaling the opponent through the stomach the slamming them making them bounce thus making it easy far an air combo.
Title: Re: BoneClaw Wolverine
Post by: Tenspeed on December 11, 2007, 11:37:19 PM
yes!

like, he pounces, stabs, flips, slams.
Title: Re: BoneClaw Wolverine
Post by: vyn on December 12, 2007, 12:29:52 AM
umm whats pounce?  ;D (english isnt my motehr language u know so im not sure waht u guys implying with "he pounces")
Title: Re: BoneClaw Wolverine
Post by: Born4TheFight on December 12, 2007, 12:43:44 AM
umm whats pounce?  ;D (english isnt my motehr language u know so im not sure waht u guys implying with "he pounces")
he means to hop on like when a lion pounces on his prey he jumps on and attacks the prey
Title: Re: BoneClaw Wolverine
Post by: ♦ßlôödÑinjå♦ on December 12, 2007, 01:06:41 AM
umm whats pounce?  ;D (english isnt my motehr language u know so im not sure waht u guys implying with "he pounces")
to pounce they mean by jumping on the opponent and Grabbing/clawing/hitting them at a high speed.
Title: Re: BoneClaw Wolverine
Post by: cmegadrive on December 12, 2007, 03:56:44 AM
hi , i got an idea for a super.

the super starts with a berserker barage after this connects say 6 hits , wolverine grabs oippent pins to floor slashs the enemy a few times say another 4 hits then grabs off floor throws in the air and finishes off with that spinning attack from marvel supper herops the one where u press mp mk in air sort of a spinning attack, to cap last part he throws them in air and launches directly into them with this final attack.


how is that for a unique super and all the moves are at your finger tips just the animation of the grab off flor and pinnign them to the florr will be the tricky part.


good luck i hope this suggestion would inspire you.

 
Title: Re: BoneClaw Wolverine
Post by: Gore Whore on December 12, 2007, 09:38:44 AM
the berserker mode does sound cool, it should happen automaticly tho ( jin glows in mvc when almost dead)    when wolvie is close to death in round 3 he should scream get in rage mode glowing red with super speed and non stop auto matic easy to do air combos.

itll be tight if he also had a 3 level hyper where he brings out the xmen.
(kinda like capt comando's captain storm hyper)
wolvie brings out cyclops, gambit, storm, and rouge and the name of the hyper should be called "xmen united"
Title: Re: BoneClaw Wolverine
Post by: Merlock Profetus, el profeta on December 12, 2007, 10:21:30 AM
Bueno, se que este no es el foro de español, pero te entiendo, vyn y te traduciré lo que algunos están diciendo (Bueno, lo que entienda, el ingles no es mi idioma natal tampoco)

Onslaught:
Quote
the berserker mode does sound cool, it should happen automaticly tho ( jin glows in mvc when almost dead)    when wolvie is close to death in round 3 he should scream get in rage mode glowing red with super speed and non stop auto matic easy to do air combos.

itll be tight if he also had a 3 level hyper where he brings out the xmen.
(kinda like capt comando's captain storm hyper)
wolvie brings out cyclops, gambit, storm, and rouge and the name of the hyper should be called "xmen united"

Traducción

El estado berserker suena muy bien, ojalá ocurra igual que le ocurre a Jin, que se vuelve dorado cuando está a punto de morir. Entonces después de su muerte, en el siguiente round permanece en el estado berserker (volviendose rojo, no dorado) para que nadie lo pueda parar, ejecutando combos rápidos y agresivos.

Sería bueno si tubiera un especial que gaste 3 niveles donde haga un especial a lo "captain storm" (de Captain Comando) donde Wolverine llama a Gambi, Storm, Cyclops y Rogue, que se llame "X-MEN UNITED"

cmegadrive

Quote
hi , i got an idea for a super.

the super starts with a berserker barage after this connects say 6 hits , wolverine grabs oippent pins to floor slashs the enemy a few times say another 4 hits then grabs off floor throws in the air and finishes off with that spinning attack from marvel supper herops the one where u press mp mk in air sort of a spinning attack, to cap last part he throws them in air and launches directly into them with this final attack.


how is that for a unique super and all the moves are at your finger tips just the animation of the grab off flor and pinnign them to the florr will be the tricky part.


good luck i hope this suggestion would inspire you.

Traducción

Hola, tengo una idea para un especial. El especial empieza con el "Berserker Barage" Después que haga 6 Hits, wolverine agarra al oponente, lo lleva al piso y corta a su oponente en el piso por unos instantes (algo como 4 hits) Y de ahí lo lanza hacia arriba y lo termina con un "Spining Attack" A lo marvel super heroes

Buena suerte, espero que mi idea te inspire
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Y bueno yo espero haberte sido de gran ayuda traduciendote esto. Saludos y suerte con wolverine
Title: Re: BoneClaw Wolverine
Post by: Freddy Mercury on December 12, 2007, 06:31:28 PM
itll be tight if he also had a 3 level hyper where he brings out the xmen.
(kinda like capt comando's captain storm hyper)
wolvie brings out cyclops, gambit, storm, and rouge and the name of the hyper should be called "xmen united"

I don't think that would match to the character...

Wolverine prefers to pimpslap people on his own... and Wolverine after losing his adamantium claws is an even more angry person, even to his own friends and allies..

 
Title: Re: BoneClaw Wolverine
Post by: BigJ on December 12, 2007, 07:09:55 PM
Quote
(tough i really want to add weapon X)

Give him Weapon Z then XD
Maybe a shoryuu Reppa type super using his uppercut move... thats all I could think of ???
Title: Re: BoneClaw Wolverine
Post by: vyn on December 12, 2007, 07:38:25 PM
Bueno, se que este no es el foro de español, pero te entiendo, vyn y te traduciré lo que algunos están diciendo (Bueno, lo que entienda, el ingles no es mi idioma natal tampoco)

Onslaught:
Quote
the berserker mode does sound cool, it should happen automaticly tho ( jin glows in mvc when almost dead)    when wolvie is close to death in round 3 he should scream get in rage mode glowing red with super speed and non stop auto matic easy to do air combos.

itll be tight if he also had a 3 level hyper where he brings out the xmen.
(kinda like capt comando's captain storm hyper)
wolvie brings out cyclops, gambit, storm, and rouge and the name of the hyper should be called "xmen united"

Traducción

El estado berserker suena muy bien, ojalá ocurra igual que le ocurre a Jin, que se vuelve dorado cuando está a punto de morir. Entonces después de su muerte, en el siguiente round permanece en el estado berserker (volviendose rojo, no dorado) para que nadie lo pueda parar, ejecutando combos rápidos y agresivos.

Sería bueno si tubiera un especial que gaste 3 niveles donde haga un especial a lo "captain storm" (de Captain Comando) donde Wolverine llama a Gambi, Storm, Cyclops y Rogue, que se llame "X-MEN UNITED"

cmegadrive

Quote
hi , i got an idea for a super.

the super starts with a berserker barage after this connects say 6 hits , wolverine grabs oippent pins to floor slashs the enemy a few times say another 4 hits then grabs off floor throws in the air and finishes off with that spinning attack from marvel supper herops the one where u press mp mk in air sort of a spinning attack, to cap last part he throws them in air and launches directly into them with this final attack.


how is that for a unique super and all the moves are at your finger tips just the animation of the grab off flor and pinnign them to the florr will be the tricky part.


good luck i hope this suggestion would inspire you.

Traducción

Hola, tengo una idea para un especial. El especial empieza con el "Berserker Barage" Después que haga 6 Hits, wolverine agarra al oponente, lo lleva al piso y corta a su oponente en el piso por unos instantes (algo como 4 hits) Y de ahí lo lanza hacia arriba y lo termina con un "Spining Attack" A lo marvel super heroes

Buena suerte, espero que mi idea te inspire
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Y bueno yo espero haberte sido de gran ayuda traduciendote esto. Saludos y suerte con wolverine

XD gracias man pero entiendo el ingles a la perfeccion simplemente no recordaba lo que "pounce" significa
Title: Re: BoneClaw Wolverine
Post by: Uche_of_IMT on December 12, 2007, 08:04:05 PM
My New EoH Work In Progress

Marvles cool Wolverine with bone claws

(http://img523.imageshack.us/img523/2817/mugen0uk0.gif)(http://img146.imageshack.us/img146/6798/mugen2ss5.gif)

H should be ready by next weeked, i wasnt gonna post anything and just relase him as i did with gouki and evil ryu but i decided to cause i need ideas for original or edited supers

In MVC2 Boneclaw wolverine is pretty much x-men vs street fighter wolverine and has only 2 supers, giving him the same supers as the regular wolverine would make having 2 wolverines stupid (tough i really want to add weapon X) see why i need ideas ??


as for gameplay well hes mvc2 similar like my other eoh, tough he does have one feature that stands out, his comboing capability is higher than regular mvc characters, he can pull 10 hit raves pretty easily with button bashing, this wont be abusable with my brand new mvc damage dampener (tnx to pots for helping me with this). For those who dont know what this is, remember how guys like magneto can pull infinites like crazy? but after like 15 hits u deal no damage or like 1 damage per hit? well tahs a damage dampener  ^-^

i also edited his main pallette to make it look more cartoonish (darker blue and brighter yellow), what u guys think?

Isn't 2 Wolverines a little redundant.
Title: Re: BoneClaw Wolverine
Post by: Freddy Mercury on December 12, 2007, 08:10:37 PM
**Berserker's Pounce.

Note: This move idea is similar to Chipp's (of GG, GGX, and GGXX series fame) Genro Zan (hcf + K)... (in which Chipp Jumps forward, and when he hits you, he goes to your back and slits your throat, causing serious damage... this move works only against standing opponents)

This move is sort of like that.. Wolverine jumps or should i say pounces his way to his opponent, and when it hits, he goes to the opponent's back and its his infamous barrage of slashing the bejesus of the quarry's neck, causing serious damage.

Here's additional info about this move idea:

- This move is unblockable (much like Chipp's Genro San attack), since its a special kind of command grapple of sort. It can be avoided by crouching..

- Wolverine while jumping to do the pounce is invulerable against all normal attacks, but can be hit by Hypers/Overdrives at the right angles (again, in referrence to Chipp's Genro Zan.. Chipp in invulerable against most normal attacks in his jumping state)
Title: Re: BoneClaw Wolverine
Post by: Cyclysm on December 12, 2007, 08:53:43 PM
Isn't 2 Wolverines a little redundant.


Mvc2 had two Wolverines.
Title: Re: BoneClaw Wolverine
Post by: Uche_of_IMT on December 23, 2007, 08:15:55 PM
Isn't 2 Wolverines a little redundant.


Mvc2 had two Wolverines.
OK. you're right.
Title: Re: BoneClaw Wolverine
Post by: vyn on December 23, 2007, 11:12:34 PM
yes jsut like mvc2 we have 2 wolvies but aceys wolvie will be quite different from what i hear, mine is that different, on a side note my wolverine will be only playable in the project for now

tnx for all the ideas everyones
Title: Re: BoneClaw Wolverine
Post by: Warcueid on December 24, 2007, 01:55:29 AM
I have an idea for a super...but it might be kinda dumb.

Ok, here goes.

Have Wolverine rush at his opponent, if it connects he'll perform a nine hit combo, the ending hit being a launcher.
He'll then jump up toward his opponent grab them like he would with his air grab (the one where he stabs into them then kicks them off) once he kicks his opponent down, have Wolverine do his "Drill Claw" animation and make it so while he spins, so will his opponent, racking up in mutiple hits.

Sounds retarded I know...but just a suggestion. ;D
Title: Re: BoneClaw Wolverine
Post by: Rypleys on December 24, 2007, 04:05:27 PM
My New EoH Work In Progress

Marvles cool Wolverine with bone claws

(http://img523.imageshack.us/img523/2817/mugen0uk0.gif)(http://img146.imageshack.us/img146/6798/mugen2ss5.gif)

H should be ready by next weeked, i wasnt gonna post anything and just relase him as i did with gouki and evil ryu but i decided to cause i need ideas for original or edited supers

In MVC2 Boneclaw wolverine is pretty much x-men vs street fighter wolverine and has only 2 supers, giving him the same supers as the regular wolverine would make having 2 wolverines stupid (tough i really want to add weapon X) see why i need ideas ??


as for gameplay well hes mvc2 similar like my other eoh, tough he does have one feature that stands out, his comboing capability is higher than regular mvc characters, he can pull 10 hit raves pretty easily with button bashing, this wont be abusable with my brand new mvc damage dampener (tnx to pots for helping me with this). For those who dont know what this is, remember how guys like magneto can pull infinites like crazy? but after like 15 hits u deal no damage or like 1 damage per hit? well tahs a damage dampener  ^-^

i also edited his main pallette to make it look more cartoonish (darker blue and brighter yellow), what u guys think?




I have someideas to make him one nice and original Wolverine on the internet.

You can add:
1- Healing Factor (or a small regen during the battle, that is more likely to the comics Wolverine)
2- All the specials from the game X-men Next Dimension (there are a lot of original supers, moves and ideas to implement it in mugen)
3- Make original taunts and sounds for him

What you say? Sounds good?
Title: Re: BoneClaw Wolverine
Post by: SADF on December 24, 2007, 05:24:36 PM
Am I to trust you will add slight blood drips coming out of his hand, because in the comics, Bone claws arew effective, but make wolverine bleed a little.  Even with healing factor.
Title: Re: BoneClaw Wolverine
Post by: Darkmanx_429 on December 24, 2007, 05:39:44 PM
Am I to trust you will add slight blood drips coming out of his hand, because in the comics, Bone claws arew effective, but make wolverine bleed a little.  Even with healing factor.
I agree bub...
Title: Re: BoneClaw Wolverine
Post by: jnelson1219 on December 24, 2007, 05:45:51 PM
for a super wolvie can stab someone and break off his claws then regrow new ones
Title: Re: BoneClaw Wolverine
Post by: Tenspeed on December 24, 2007, 09:11:22 PM
I think that idea is right up there with "I think wolverine should grab you, then nitro comes out and explodes, killing everyone, and then wolverine regrows his muscles and skin and comes back to life."
Title: Re: BoneClaw Wolverine
Post by: Spectre on December 25, 2007, 04:56:36 AM
wow  boneclaw wolverine looks awesome  ;D

if colossus wasn't in the game, i would suggest some sort of fastball special attack. That would be fun to see  :D But seeing as he is I don't know what to suggest except that he should be faster and more violent than regular logan.

Anyway looking cool and good luck with this  :thumbsup:
Title: Re: BoneClaw Wolverine
Post by: Weapon x program on December 25, 2007, 01:38:58 PM
HA thanks i was waiting for someone to do this character =D> [-O<
Title: Re: BoneClaw Wolverine
Post by: TURTLEMAN77 on December 27, 2007, 08:29:46 PM
so when will this character be ready for release
Title: Re: BoneClaw Wolverine
Post by: malisiousjoe on December 28, 2007, 10:17:29 AM
How about if he does to much damage to his opponent his bone claws break. Then they would slowly have to regenerate. You could make it happen if he takes to much damage but that to me doesn't quite fit. The strategy level would definitely go up if you use this idea. You could integrate a snap sound and his bone fragments fall to the floor. You also hear Wolverine scream as this happens(In the comics he was under constant agony over the bone claws).

His bone claws should also be longer than the adamantium claws. Which look like your on the right path with.

An intro depicting Magneto pulling out Wolverine's adamantium skeleton and him going through the change.<---Now that would be awesome.
Title: Re: BoneClaw Wolverine
Post by: Inky(Zangief Guy) on December 31, 2007, 09:31:18 AM
Berserker Fang, a nice air combo hyper that results in his claws breaking, but does some cool damage and combos.
Title: Re: BoneClaw Wolverine
Post by: FilthyKadaver on January 02, 2008, 05:11:18 AM

An intro depicting Magneto pulling out Wolverine's adamantium skeleton and him going through the change.<---Now that would be awesome.


how about when he faces magneto?
Title: Re: BoneClaw Wolverine
Post by: Inky(Zangief Guy) on January 05, 2008, 12:39:02 PM
A better hyper suggestion. X-Rage. He charges and stabs his claws into the body of the opponent and rips them out sideways, resulting in maybe blood, his claws breaking and the opponent to fall over
Title: Re: BoneClaw Wolverine
Post by: Gaijin on January 05, 2008, 01:36:16 PM
how about a tornado claw hyper (also multi-directional). maybe you could have it as his infinity hyper but at the end have his claws break since they are breakable an if possible maybe they could take some time to grow back an when they grow back you could his animation he does for that hyper where he draws his claws out to that combo hyper (i forgot what the name is). also maybe he could have a taunt that makes it look like hes about to go into that very same combo hyper to trick the opponent like ryus fake fireball in the alpha series but make him able to block an move whnever he wants to. sry if i rammed all my words together
Title: Re: BoneClaw Wolverine
Post by: FilthyKadaver on January 05, 2008, 03:26:22 PM
I think that idea is right up there with "I think wolverine should grab you, then nitro comes out and explodes, killing everyone, and then wolverine regrows his muscles and skin and comes back to life."

that wouldnt work or it wouldnt be correctly possible not with bone claw wolverine, dude cause if you remember wolverine had the adamantium on his bones when nitro exploaded and all that was left was Logan's skeleton and brain, the brain is what made him regrow everything, now if he didnt have the adamantium then logan's dust.
Title: Re: BoneClaw Wolverine
Post by: Tamez on January 07, 2008, 08:09:24 AM
He looks great. 
I've always like the idea of bone claw Wolverine... just sounds more cool... more feral. 

Great addition to the project. 
Title: Re: BoneClaw Wolverine
Post by: ExShadow on January 13, 2008, 07:16:06 PM
He looks great. 
I've always like the idea of bone claw Wolverine... just sounds more cool... more feral. 

Great addition to the project. 
Title: Re: BoneClaw Wolverine
Post by: Tenspeed on January 19, 2008, 05:09:02 PM
I think that idea is right up there with "I think wolverine should grab you, then nitro comes out and explodes, killing everyone, and then wolverine regrows his muscles and skin and comes back to life."

that wouldnt work or it wouldnt be correctly possible not with bone claw wolverine, dude cause if you remember wolverine had the adamantium on his bones when nitro exploaded and all that was left was Logan's skeleton and brain, the brain is what made him regrow everything, now if he didnt have the adamantium then logan's dust.

yeah, I was being sarcastic dude.
Title: Re: BoneClaw Wolverine
Post by: Rage on January 24, 2008, 03:06:17 PM
 :-w

 \-/o

No claw breaking. Wovies claws are not that weak. They can cut most metals

No skeleton ripping cuz that would leave him weak and his power extremely weakened. (But u could break the claws <_<|...|.)

Blood dripping claws good cuz the cause extreme pain to him upon releasing them the healing takes a lil time to kickin . real time 1 ( 2 minute longest if weakened) . mugen mayb 2 secs. Better kept for intro.

 %-(

This is a capcom based game 4 kids to adults the blood it has no place. [-X

Besides that means to maintain a balance the blood would be add there everyone thats a lot of work.   :'( 
(Unless kept as an intro) >o:-(
Title: Re: BoneClaw Wolverine
Post by: Captain Cold on January 24, 2008, 04:04:48 PM
^^^the bone claws were broke in the comic^^^^^  sabertooth did it lol......and for the blood dont worry about that for the kids they see alot worse on tv lol  :)
Title: Re: BoneClaw Wolverine
Post by: Rage on January 24, 2008, 04:43:19 PM
^^^the bone claws were broke in the comic^^^^^  sabertooth did it lol......and for the blood dont worry about that for the kids they see alot worse on tv lol  :)

Yeah he did, at that point he to was laced with A/ metal 2. And i didnt say they were unbreakable. To be more precise they wont brake off in people >:P 
Title: Re: BoneClaw Wolverine
Post by: Captain Cold on January 24, 2008, 05:17:02 PM
^^^the bone claws were broke in the comic^^^^^  sabertooth did it lol......and for the blood dont worry about that for the kids they see alot worse on tv lol  :)

Yeah he did, at that point he to was laced with A/ metal 2. And i didnt say they were unbreakable. To be more precise they wont brake off in people >:P 

well your right there i hope they wouldnt break off in people LOL  calm down i was just sayin  ;D   :) :thumbsup:
Title: Re: BoneClaw Wolverine
Post by: malisiousjoe on January 31, 2008, 07:24:17 PM
I gotta back up jvalent2 on this one, the claws are made out of bone and bone is not like adamantium. Multiple hard slashing would break those babies and his super regeneration would help him grow them back in record time. Maybe a small gauge showing regeneration time. Plus the magneto intro I suggested would look kinda weird against magneto, but doesn't everyone who have Reu's evil ken experience two M.Bison's on the screen when he's paired up against M.Bison because of evil ken's intro 8=|.
Title: Re: BoneClaw Wolverine
Post by: XerXes on February 01, 2008, 06:12:02 AM
Quote
Multiple hard slashing would break those babies and his super regeneration would help him grow them back in record time
Actually malisiousjoe wolvie lost some of his healing power when he lost is adamantium to magento (Which he later got back), citing later issues showed that it hurt him a lot when he would pull them out and he would have to wear bandages because he would bleed profusely.
Title: Re: BoneClaw Wolverine
Post by: Tenspeed on February 01, 2008, 12:44:31 PM
I don't remember bandages, I remember him popping them out every now and then just for the hell of it, so that they would still come out through the scar tissue though.
Title: Re: BoneClaw Wolverine
Post by: dragon on February 28, 2008, 09:28:35 PM
i like it is there going to be a wolverine pallet where he has bandges on his arms or one aniother with broken claws that would be hard to make.
Title: Re: BoneClaw Wolverine
Post by: evilwolv on March 11, 2008, 03:05:35 AM
 se que no es el foro en ingles, disculpen por esto, pero tengo un gif que hice hace mucho para arielalex, no le gusto. pero lo modifique para un ataque, aqui esta el link para quien guste verlo, esta algo largo y tiene bastante sangre, si te gusta lo modificas, y si no pues ojala y te sirva de inspiracion.

http://rapidshare.com/files/98633348/wolverine_s_revenge.rar.html
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