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Author Topic: [BOR] _Avengers United Battle Force_  (Read 150574 times)

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Offline O Ilusionista

  • Since 1999 and kicking :)
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Re: [BOR] _Avengers United Battle Force_
« Reply #1675 on: October 28, 2023, 11:32:03 AM »
Nice variable. :thumbsup:
The entire Spider family is usually quite popular, surely she will be well received.

ah you can be sure of that :)

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12461
  • Country: Brazil br
  • Last Login:May 06, 2024, 12:04:31 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: [BOR] _Avengers United Battle Force_
« Reply #1676 on: December 15, 2023, 10:24:44 AM »
It's been a while since I uploaded videos about this game, huh?

Showing Shadowcat/Kitty Pryde gameplay during the Maggia chapter. She has several points that make her different from other characters (and I don't like adding characters to the game just to "inflate" the number of characters), being positive and negative points.

PROS
- She can become intangible during several special moves and some do not spend power for this (such as blocking).
- Intangibility works on both defensive and offensive moves
- Has a helper, Lockheed, who has ranged attacks and draws enemies' attention to him
- She has high agility and speed
-She can "run in the air", free of gravity, for a short period

CONS
-Many of her animations use indirect attacks, like the attack while running: she first becomes intangible and then hits, so you always have to calculate this delay or you pass through the enemies (as I did several times in the video)
- The Rise attack (where it enters the ground and then leaves) needs to be controlled
- Her Hyper move is also indirect: she orders Lockheed to attack, and this is not instantaneous
- It does not have high resistance

Thanks to Psykai for help with programming this character and to Arkady for the original sprites.


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