love watching your progress. since i saw it at mfg a while back.
Damn, I don't think we're in Mugen anymore. This is looking great. King, a Ranger, and Rises' Bane.? Count me in as a fan. Hoping we'll get to see a preview of Bane sometime soon.
All we need now man is Mugen to make 3d full stages...Mugen evolved.... complete.Maybe in 2.0?
I want to know more about your Green Ranger.
Is he going to be based off of Tommy Oliver from Power Rangers or Burai from Kyōryū Sentai Zyuranger?
Great amazing work Maverik. I swore awhile back i said mugen was gonna get 3d characters like this and low and behold! They look tight...oh and that yoshimitsu...smooth and brilliant dude. All we need now man is Mugen to make 3d full stages...Mugen evolved.... complete.
keep up the good work man. :thumbsup: :thumbsup:
@skorpophobia
The roster is as follows. Also some of these characters are my own originals.(click to show/hide)
Not a bad roster my friend. so i must ask in the future will you have DLC chars for this game like if people wanted to request to see a char to be featured in this game would you do it?
You pull this off and You will be king of mugen. F*cking awesome.......... You have a new fan.
oh so this is your new place to post now? KFM looks great honestly.
:-j Doing the best I can with this. It's always good to get new fans.Well you have a princess aboard this fantrain now (http://i676.photobucket.com/albums/vv130/_Rage_/princess-214.gif)
cheers.
did axel get a remake and if so could I see it
Well you have a princess aboard this fantrain now (http://i676.photobucket.com/albums/vv130/_Rage_/princess-214.gif)
This project is a total win. İ like the effort and all. The only thing that doesnt feel right is Green Ranger's voices. Do you plan to change his sounds to more common ones? İf you think to change its voice and look for voice actors, i could support you with that.
:O*D curious to know if anyone remotely famous ever voice acted for a mugen character 8)
So I like this game as much as I liked card wars sagas glad to see its not ending like that both games changed the way how people looked at mugen
Chocolate Zen? Is there any render of him already?
chocolate Zen vs Ting or Gogo...ok Gogo versus anyone! ^:)^
I love the movie Chocolate so much i DLed it to my cellphone SD card and watch it on my TV through my 360! awesome d@mn movie. :thumbsup: :thumbsup:
this gonna be one bad@butt project bro! keep up the awesome work man. :thumbsup:
The animation is very nice and fluid, but the game really has no theme whatsoever-just random character battling for no apparent reason. *Iceman ThumbsDown!*]
Yeah how about we do a pandora box storyline (:| Just enjoy the For XD||
Any chance of having a marvel character?
the render is pretty cool, but his moves are very diferent from KFM. He is more lke Akira to me.
:w00t: Greyfox is looking fantastic man can't wait to see solid and liqids re-rendering after seeing this nice Job Mav :) hey Mav who do you think would win in a CQC fight between Solid Snake and Nina Williams or for that matter Liquid Snake and Anna Williams better yet Tag team match ;D
Pretty cool, I like her animation.
May I ask you something? How you will handle the palettes, since the chars have too much colors?
I loved those screens!
Btw, I have a model of a Skeleton with internal organs (you can see his organs), maybe could be a bonus char. If you have any interest, pm me.
:Terry Looking good hey any chance we could get a cosmetic thing like the characters face changing when you pick them maybe even have the select screen move like the old teken when you go to the last character on the edge of the screen and I am very anxious to see your Axel my team will probably be Axel & Bane but hey I can wait. :) Alpha /:O.......Soon! Hell yeah good luck team I await the greatness. :-SS.........Is Noside still around did he change his name.
Is Noside still around did he change his name.
Eh?
Super Mario from Nintendo?
ima guess you did some kind of model for him?
yep thats the idea, The characters will be standing in their stances like this
(http://i.imgur.com/cstzsJD.gif?1)
obviously yoshi can't really blink but you get the idea.
EDIT: Animated Port idea is now out of the question. The method is not only tedious but unstable for the executable.
I like Arch more this way, because her boots has some cool details. The Red Coat is amazing!
About Keung, I don't want to sound perv, but maybe you could add some bounce to her boobies. Since she has no bra, her boobies would bounce, for sure.
Looking forward to this project. I really like the character design, modeling, and textures. I hope to get back to this point with my 3-D.
Cheers and cool. Hopefully you can incorporate some of your 3d work into mugen.
Also btw how do you embed videos on this site? I have noticed it is no longer the same method as it was a previously.
mitsuko vs aya test match
A test match and also a look at the versus ultimate screenpack. I had shoot 3 takes to beat this b*tch
updates for both characters.
Aya hitsumi updates
------------------------------
New crouch dash elbow uppercut CD,2
New tsunami stance F3+4
New tsunami super knee (from tsunami stance) F3+4,4
New instant gutbuster F2
frame data adjustments
Mitsuko Updates
----------------------------
New Super man punch UF+2
frame data adjustments mainly reduce hit advantage times
(http://www.youtube.com/watch?v=B10MUc84_DU&list=UUt1PdBn6CIgS37qrEM4gPYg)
yes, yes, yes, YES. due to the fact devil jin is playable, i assume normal jin plays like his T6-TTT2 counterpart? also, is devil jin an ingame transformation?
Also, no-face looks WICKED. Now i can imagine what a true TKxSF game would look like with Ryu vs Jin in this style. keep it up man. this is hype.
I finished modelling this guy. I'm very pleased with how this turned out. The metallic chrome shader looks really nice in mugen tooBut the palette is working? That chrome would eat up a lot of colors.
But the palette is working? That chrome would eat up a lot of colors.So even with 1.0 and above one is still limited is colors used in a pallet?
But the palette is working? That chrome would eat up a lot of colors.
>:-(-|So even with 1.0 and above one is still limited is colors used in a pallet?
holy *censored because im nice* im stupid. i totally thought those were proffesional licensed characters ^:)^ LOL. in that case you have great taste in oriental design!
will the original characters like no face and sputnik get intros to explain their back-stories similar to the intros found on Tekken 6 for the PSP? also, is there a story to the game at all? i wanna know why the heck green ranger is gonna fight kung fu man :D
Project is comin along really well done bruh. :thumbsup: that TKD babe is tight!!! ^:)^
TKD girl is perfect :O*D
Nice ^^(PM)^
like you I'd love to see Dragon Claw but IDK how that would be handled
Loved that run animation. very fluid.I hate Pots style, it sucks. ;D
About DC, yeah leave it alone. Even with that "special rules" about "everything is free in mugen", that was an original work, and it still is Reu's copyright. Even the POTS version I heavily disagree.
Any chance of Pepsi Man? :cool
Wow, never heard of Pepsi Man? He had his own videogame and he was included in a fighting game! o.O#
I like the hitsparks. But the big one should be used for hyper moves, I think its too big for a special move.
This is one of the best mugen ongoing projects :O*D
Just checked in after not looking at this for a while. Glad to see it's still going strong.
I have a suggestion for Arch Angel Adriel. I see you removed the dress, which is fine, but I think she should have some sort of long sash of sorts to make her still have that angel-ish feel. Maybe make it tattered or something. As an example of what I mean look at Dormammu of UMvC3.
Awesome work so far and the character design is outstanding and very original. I'm looking forward to this game more than Street fighter 5
This is looking very very good. Its nice to see that Mugen is alive and well. :O*D
This is one of the best mugen ongoing projects :O*D
Sputnik is my favorite design so far, keep up the good work!
Did my code for looking up help, BTW?
Character curious, I did not know :O*D
Thanks, unfortunately your code didn't work so well. The animations would loop at the end of the fight for some reason.
My own original character.
try adding
state 0, varset]
type = varset
trigger1 = anim = 0 || anim = 2
var(x) = animelemno
ignorehitpause = 1
[State 0, look up]
type = ChangeAnim
triggerall = P2statetype=A
triggerall = roundstate < 3
trigger1 = Anim != 2 && Anim != 5 && Anim !=20 && Anim !=21
trigger2 = Anim = 5 && AnimTime = 0 ;Turn anim over
trigger3 = Anim = 20 && animtime = 0
trigger4 = Anim = 21 && animtime = 0
value = 2
elemno = var(x) + 1
[State 0, 1]
type = ChangeAnim
triggerall = P2statetype !=A
triggerall = roundstate < 3
trigger1 = Anim != 0 && Anim != 5 && Anim !=20 && Anim !=21
trigger2 = Anim = 5 && AnimTime = 0 ;Turn anim over
trigger3 = Anim = 20 && animtime = 0
trigger4 = Anim = 21 && animtime = 0
value = 0
elemno = var(x) + 1
I added:
triggerall = roundstate < 3
to the change anims, maybe it will work now?
Nice project. Wanna add Scorpion and Sub-Zero from Mortal Kombat series, along with Batman?
One of my fav full game projects right here! Glad to see your still rockin on it bro. ^^(PM)^
Love seeing these original character designs comin to life. :thumbsup:
hııı realeted ????? downloads ??? >:(
For what i'm guessing hes asking if your chars are released for download.
The best thing about that project is the juggle system like in Tekken. You don't have to be a genius to know that it was one of your inspirations. Keep up the good work. :thumbsup:
Yeah, really. TKD Girl is gonna be my fave character even if I never played Hwoarang too much.
Do you like Chun-Li? I ask because most of your female fighters (if not all of them) are muscular.
Don't get me wrong. It's awesome. I always liked muscular female fighters. :thumbsup:
That is why Chun-Li is my fave SF character.
...original designer of TKD girl designed her with thick thighs kinda like chun li I just followed his design.
So, that means there is another TKD Girl MUGEN character or someone just designed her for your project?
...although more people have sent me designs to which are yet to be confirmed by myself and my teammate.
Aya has some nice combos. Looking forward to test her...
I remember Kazuya and Gogo in your old videos. Are they still in the roster? It would be cool to see Gogo in your game.
Ok, so who's Sputnik? Is he an original creation or from some other game? Also, I'm curious how will your dlc stuff work but I guess you will explain it anyway, sooner or later. And one more thing. It might be kinda dumb question but are you going to make this game free to play?
It's all so professional, you looks very familiar with martial arts. :O*D
I see some white outline on his hand. Is that how it should be?
Otherwise this character is so cool and I'm sure I'm gonna play him.
-I also got your personal message unfortunately this site doesn't notify anyone of new personal messages which is crazy.
You were right. I didn't knew about a new personal message. Lol. Btw, check your inbox.
Select screen looks simple but nice. Definitely got that fighting game spirit. I might be wrong but looks like you changed Kazuya's face. Am I right? One more thing. I was checking your DeviantArt. There are some animation of Kaonashi. This character looks really awesome. Can't wait to see more of his moves. I've posted a comment on your DA.
BTW: Kazuya is my main character in Tekken. I know I'm gonna play him a lot in Versus.
-Sputnik is original. He was initially designed by my friend back in high school and since then myself and he have been coming up with other sputnik concepts. I came up with this one.
-Yes the game is free to play. But some of the dlc stuff like unique costumes or commissioned versus characters are not though.
i can not use MUGEN or any other materials that are copyrighted by other people/companies for financial gains. If i make these
License Agreement
Please note that Elecbyte places no restrictions on the distribution
of character files, stage files, add-on packs, or similar items which
operate under the M.U.G.E.N Environment, that do not contain any
significant portion of the M.U.G.E.N Environment itself.
-so you could make money off content such as stages, chars etc. That's why people can commission characters and earn a profit without breaching the agreement
-secondly you could try to get into contact with elecbyte and negotiate an agreement.
HOWEVER in your case you are breaching more than just the elecbyte agreement since your characters are property of WWE so you really shouldn't be thinking of earning a profit.
The only aspect of my project that may involve finances revolves around my original content. (DLC, extra costumes commissions, requested costumes) and not around the licensed characters.
But here is a question...can you sell a stage with all the MUGEN coding or simply Sprites of it as a separate file?
Concerning WWE...well the first one was simply compilation of characters that i found o the web, just to see and feel MUGEN so to say. But "Spinecrusher Slam: Overkill" is custom made and will feature only those characters that gave permission to use their likeness, so basically guys like Goldberg, Joe Legend, Angelfyre, Gladiator etc gave their permission to use their likeness (for instance Sting and Bret Hart couldnt give their permission due to exclusive rights from 2K, not even wwe...and Raven asked for money)))) ) in this game, other chars are created by me =) But this SS:OVERKILL will still be free. I'm thinking on making sequel to it Commercial with only fictional characters from this one + some new stuff, of course if "Overkill" does good =)
-No I'm assuming you can't, which is why people commission sprites. You'll have to make the selling point your sprites. Same as any commission. But contact elecbyte to find out about "Please note that Elecbyte places no restrictions on the distribution"
of character files, stage files, add-on packs, or similar items which
operate under the M.U.G.E.N Environment, that do not contain any
significant portion of the M.U.G.E.N Environment itself.
-The superstars aka wrestlers although they may have given you permission are not in control of their contracts. Their likeness is owned by the company they work for. So even if you got the "ok" from them it still needs to be approved.
-Get in touch with elecbyte and I am fairly certain if they see promise or something they could potentially earn money from they would likely negotiate some agreement/exemption.
Got it! Basically Make FREE SCREENPACK with characters and stages as DLC for some donations so to say =) But still it's only in the far future for me, so if i decide to make sequel commercial and on MUGEN i of course will contact Elecbyte. BTW any news why their website is down? maybe there is noone to contact anymore? (((
Was also thinking about adding The Predator to Overkill...already have completely poseble 3D model, even better then in MKX, need to work on the sprites though.
Here's another thing quite interesting The elecbyte copyright exipred in 2013 and the site has remained down since their last update.
(c) 1999-2013 Elecbyte perhaps they have lost interest in the engine. :-??
Copyright expiration
After the period of copyright protection has expired, a work becomes available for use without permission from the copyright owner; it is said to be "in the public domain." Most works enter the public domain because their copyrights have expired.
-This might be the reason people have already started selling mugen products on steam already. But I would really try to find an email or something to contact them first if I were you. I'm sure you can find an email if you search hard enough.
- Predator, nice. Will be interested to see how that turns out. But I wouldn't recommend including him into the roster when you go commercial since he is attached to a titan company
Any chance to see some videos with Kazuya? I wonder if he will get some new moves in your project.
Here's another thing quite interesting The elecbyte copyright exipred in 2013 and the site has remained down since their last update.
(c) 1999-2013 Elecbyte perhaps they have lost interest in the engine. :-??
Copyright expiration
After the period of copyright protection has expired, a work becomes available for use without permission from the copyright owner; it is said to be "in the public domain." Most works enter the public domain because their copyrights have expired.
-This might be the reason people have already started selling mugen products on steam already. But I would really try to find an email or something to contact them first if I were you. I'm sure you can find an email if you search hard enough.
- Predator, nice. Will be interested to see how that turns out. But I wouldn't recommend including him into the roster when you go commercial since he is attached to a titan company
I liked the power bar idea and the new characters. Is Daniel Duum inspired in Marvel's Dr. Voodoo?
Hmmmm cool i guess. Doesnt the copyright protection for mugen tho only attributes mugen engine....not copyright protected characters/content likenesses from company games? If i am correct those are ongoing ones and arent for resell withoutholders approval or rights. May have to recheck my book on that too. Thats crazy folks tryin to sell copyrighted stuff on steam through mugen. You project is an original game so i think its in the clear for you tho bro.
Liking these new show offs too! Very interesting they are and def diggin the dude in black and white!
Power meter
the power bar is back. We are currently brain storming ideas on what to do with it since we want to implement something unique to other fighting games. EX-attacks, Supers and Ultras are all possibilities. Any ideas you might have are more than welcome.
(http://s24.postimg.org/ekdzkaeat/mugen007.png)(http://s4.postimg.org/f72cec4tp/mugen008.png)
Maybe something like T7 Rage Art? I think it should be something simple with easy combination like X-Ray in Mortal Kombat.
EDIT: How about enrage? I mean big damage for a short time (like, you know... really big damage). It's just one of my ideas. I will keep thinking.
Any suggestions for a level 2? I'm not really a fan of the rage system in Tekken. The damage boost is far too much.
It would be cool to see a video presentation of ex cancel system since I don't really understand how it's gonna work.
Level 2? Maybe something like combo breaker?
I can't wait to play as Ronald McDonald. :o
The hair shader is a nice addition.Thanks. :Terry
This gets more impressive every time i see it. Looking forward to the demo/alpha.Cheers,.
Nice work. And I hope things get better for you.
BTW, you are a Contributor now :)
Isnt one bar too much? I think it could cost 500.
Ah, I see. Btw, the game is getting better and better.
Any plan for a release date?
The result is impressive. But should not his hand be in front of his leg, and not behind it?
Also, do you plan to offer lessons on how you those characters?
With the name Stides 2 Glory returning, does this mean that the trademarked characters such as Ronald McDonald, Jin Kazama, etc. are out and we'll be seeing more original characters take their place?
-Thanks, no. sputnik is arched backwards and given that one of his arms are much longer it would physically be behind his leg.
True, but it looks like one of his fingers is behind his leg, while the others are in front. I guess he has thin legs...or wide fingers. Epic design tho.
I noticed the WIP. How many of those from the roster are complete?
I was told that your project was showing up here and glad that was true, and also can see that your site is up! :w00t:
Ah yes! I remember the tanker stage (old one) that had jets flying around on the background and this one looks fantastic too, in my personal opinion I love sunsets a lot, fits perfectly to the stage. :thumbsup:
Queen of Hearts?! Are there going to be more summons?
Correct me if I'm wrong, but isn't TKD Girl's P2 portrait supposed to be facingp/i] the opponent?
This project keeps making me think of how I want to do my characters (that being 3D rendering them and getting the sprites through posing). So I've been wondering: what program do you use to do the renders? I'd usually assume Blander, as it's the easiest to acquire, but you never know.
This is something serious. It's major bro. Nothing else on Mugen compares. I'm interested in Aya. A female traditional Muai-Tai Fighter...superb. Also Donald looks sinister...
Some of the older ones looks much different than their previous forms.Yes I have changed the appearance of some of these characters slightly.
Weaagghhh! I'm eager to play it!
I was checking your site and Donald's Bio is missing, I'm curious about him. :-SS
My primary burly character is female (she has Hulk-like powers). Granted, her body looks male, but she's still female. Of course, I'm still working to where I can actually get my characters truly started, so it may be a moot point for me anyways (I'm also wanting to see about modeling in my own art style, though I've tried a little of creating characters in MakeHuman--that doesn't have quite the library I would like, though, and creating them can take a lot of practice).
Just wanted to say, since you mention a burly character.
Wait! You're taking this to the Unreal engine?!
Honestly wish I had figured this out much sooner instead of leaving it up to Fighter factory to "optimize".Care to share with us?
Care to share with us?
About JOU stage, I think you could add some parallax on the ground.
VISIT THE WEBSITE
http://strides2gloryvs.com/
Test Match
----------------
-New system implemented
-Unique attack counter
kaonashi has a limited use of his wind blades (X3)
J.O.U. has limited use of his bombs.(X5)
(https://s31.postimg.org/af7bm4waj/mugen029.png)
NO FACE/ KAONASHI EX-TRIGGER / DIVINE-TRIGGER
----------------------------------------------------------------------------------------
Rather than having a EX- move with super armor properties kaonashi can boost his moves by transforming into his Divine State. Moves done whilst holding "z" to initiate the EX-T are safe on block, deal more damage and have other unique hit properties
if you look closely his appearance also changes completely.
Is this the same Strides 2 Glory project that started like 4 years ago?
]
- You friend complains about lack of kneepads? Who is this whiny person?!
- You should have left Mitsuko's hair the way it was.
- Why does Azumi Kurosawa carry a gun, when she has tonfas?
1. :|
- Tell him he whines too much.
- I thought that there was no obstacle for you that you could overcome.
- I didn't know that Azumi was Yakuza. Also, why doesn't she have a shirt on?
nice work, dude. I am a big fan of your work. I think its time to maybe move to a commercial engine...
The only thing I don't like is MITSUKO cannon. She is emotionless when uses the move, kinda looks someone puts the cannon on her hand. I think it needs to have more impact, more movement.
I think the Vulcan Arrow needs an extra frame between the 6th and 7th frame, the 1st punch strikes very quick and barely can see it, just a nitpick.
Ah I see now, my bad. :P
There is only one punch in the vulcan arrow attack? It's a singular lunging punch.
UPDATE 09/10/16So, TKD Girl now has a name, eh?
Video show casing the new TKD girl aka Taeyeon sprites and new moves.
New moves;
---------------------
Right,left Axe F+2, 3
Firecracker DF, F+3+4
Mae-Geri DF+4
Taeyeon Mirror Match
Watch on Deviant Art for real time full 60fps
HERE
http://ben187.deviantart.com/art/Taeyeon-Mirror-Match-639160319
(http://orig08.deviantart.net/e9cb/f/2016/272/6/4/firecracker_df_f_3_4_by_ben187-dajakwg.gif)
Select screen has been slightly update again.
(https://s18.postimg.org/vbebgj2c9/mugen004.png)
(https://s9.postimg.org/mgkqmq6nj/patreon_navigation_logo_mini_orange.png)Those are some rewards to supporting a Patreon.
https://www.patreon.com/strides2glory
My Patreon is finally up! Feel free to pledge if you want to support my work, you'll get some cool rewards in return :Terry
(https://s12.postimg.org/oecxgdgod/VS_SCREENS.png)
MY MUSIC:
(https://s13.postimg.org/ri5ygsxc7/BANNER.png)
COMING SOON to purchase at https://innovationexmusic.bandcamp.com
(https://s13.postimg.org/4fffhmvuv/ALBUM_COVER.png)
Fantastic job on the stage!! Its very vivid!! :o
But the one thing I can say about the project so far Is that it really doesn't feel like a mugen game.Indeed. Its far better. Your 3d skills are amazing.
Nice work, I been following your game for a while. It's very professional and well done. Your skills are very incredible and I'm just looking forwards to seen this finish one day. Also for u just working mostly alone on this, you have made great progress so much props for that. The idea of getting this to another engine is perfect. If anything u can try to see if one of those big companies would be interested in this game because u can make big money and get the budget and the help u might need to make this into a full time job. Keep up the amazing job you doing.
Indeed. Its far better. Your 3d skills are amazing.
You have my respect :)
That woman looks like she leads the Fukasawa Clan.
Neat how the website hints at KFM's model
ben187, there are plans to create new characters?
Yes I have plans for other characters. The names are listed in the roster segment of the first post.
;-That Terry looks good but my roster is staying completely Original since I want to earn revenue from this and turn it into a franchise.
What's gonna happen to KFM then?
What i meant was: will he be in the game
Pretty freaking cool S2G, pretty flipping coool, your making us look bad with ur power.
Nice way to render man.(https://s30.postimg.org/3x7iadhep/pals.jpg)
the girls with black hair and black clothes, if you change the color of clothes, the hair will change too?
if u use colors like magenta, red, and cyan, the palete will mash-up it?
this is the renders just converted to 8bit and add pal, or the final sprite is a pal edit?
dude, I am like your biggest fan lol. I study your interactive mugen every chance I can. You have done things in mugen that I never imagined possible and a lot of my new plans are inspired by your works bro. I'm eagerly waiting for your ring-out feature. ^:)^
@imugen
1.) I planned to do that as a Tier-3 reward. Fast track ticket. I've also thought about planning to create a S2G Team that will help with the project and share in the funds
2.) I keep saying a date and missing the deadline. Thus I try not to reference dates but this time it looks like I can release something hopefully around march.
3) I don't quite understand that question? Characters skinnier?
4.) in terms of customization I will be releasing alternate costumes as SFF files.
@NX-MEN
Thanks :w00t:
Is anyone else getting changed over time?
"KFM isn't a licensed or Copyrighted character he is merely a demonstration archetype."
Well then you're contradicting yourself when it comes tho Ronald.
http://strides2gloryvs.com/
(http://s27.postimg.org/y1uezcf77/button_config.png)
ROSTER
Adriella (final boss)
shoryuu (sub -boss)
No-Face-(sub boss)
Sumiko onna musha(sub boss)
Xi-yun zhang (sub-boss)
The Red Coat (sub-boss)
Sumiko Murakami
Sputnik-X
Master Tao
Aya Yasui
Kwang-min
Mitsuko Yoshida
Khutulan
Papa Duum
J.0.U
Daigo Yasui
DLC
TBA
Mugen legends
Ronald
kung fu man
Gameplay standard
forward dash
back dash
x= left hand
y=right hand
a=left kick
b=right kick
c=alt
z=alt
c+z=powerup
Down Spike
ability to bounce the opponent off the ground for extended combos)
stun attacks. Only works once during a juggle.
attack types
High- hits standing and aerial
Mid- hits standing, crouching and aerial
Low-hits standing and crouching not aerial
Just Frame attack
A move that requires strict input to execute. It's similar to an EX attack giving extra benefits as oppose to its standard counterpart. The movetype has extremely fast startup and is always safe on block giving you frame advantage. Cool down of the move is also pretty quick.
Not all just frame attacks are done after charging some characters can do this type of move without powering up
stun types
nose bleed stun small advantage frame
jelly legs stun - large advantage frame
impact stun- topples opponent.
videos
Unity - LOL ^_^ :DxDie
Your project no one needs without Mugen - it was important only because it was created on the MUGEN
Какая бурная реакция.
Пока ты используешь MUGEN - ты испытываешь на себе внимание mugen community.
____________________________________________________________________________________
What a violent reaction.
As long as you use Mugen - you feel at attention mugen community.
nice to see it going on, i remember long ago i see this project in the start on guild, and it have a good evolution... keep it going
and i really want to sugest, don't reply useless feedback, just ignore, if no is useful, no need atention
Nice interface. Like the title screen a lot.
Sign me up for some Beta testing. I want to play this game asap.
Unity - LOL ^_^ :DxDie
Your project no one needs without Mugen - it was important only because it was created on the MUGEN
If think about it, I want to see this project in Unity - maybe you and will create a good fighting in Unity.
I have no idea what your intentions are or why you decided to even build an account here...http://www.infinitymugenteam.com/Forum_345/index.php?topic=45769.0 (http://www.infinitymugenteam.com/Forum_345/index.php?topic=45769.0)
http://www.infinitymugenteam.com/Forum_345/index.php?topic=45769.0 (http://www.infinitymugenteam.com/Forum_345/index.php?topic=45769.0)
https://www.youtube.com/watch?v=9ptL-7f8z8E (https://www.youtube.com/watch?v=9ptL-7f8z8E)
My reaction is understandable, I got upset that the project will not work on MUGEN
My reaction is understandable, I got upset that the project will not work on MUGEN
I think this entire game is looking like it will be great, whatever engine it uses. The point is to make an entertaining game.
I hope the Fighting Game Community picks this up. It would be a shame otherwise.
:o Im still confuse by this project if this is real mugen or just a real game xD, but hey when its time to release it I have oone question. is the game is free to play or Buy to play xD and any luck that going to be release on steam release ? :w00t: love the project so far I think you are doing awesome job you know :thumbsup:
and(click to show/hide)
The voices the characters have are placeholder, right? I know you said you wanted to sell the Versus Project as it's own game at some point, so any idea if you'll be doing auditions for characters in the future?
Very good screenshots!! I really love what you are doing!! :o
So those effects are sort of like that one effects pack for Soul Calibur V.
Looks like a manga-inspired fighter now.
Any chance we'll be seeing the new characters in action?
Also Beta testers and team recruitment within the next coming weeks.I can give you some help on that.
I can give you some help on that.
woah dude lot of work in this proj. congrats you should sell this :DIt seems like you didn't read a thing at all, this project is in Patreon.
btw, is it inspired by this ? https://en.wikipedia.org/wiki/Vs._(video_game)
It seems like you didn't read a thing at all, this project is in Patreon.my bad. but the topic is 16 pages long, lol. didn't know what Patreon was anyway.
intersting bonus!
Reminds of tekken force.
After all, this game is pretty much Tekken inspirateed since a lot of moves are directly taken from Tekken 2 and 3 (perhaps more) :)
Were you saying that one of the tiers on Patreon will have you create a character in the game for the patron? If I read that right, which tier would it be (since by the wording it could either be the $5 or $10 one).
Just pledged $10 on the Patreon. I'm looking forward to seeing this project when it's done.
KAWANISHI HIJI-ATE B+2,1,1
(https://s26.postimg.org/akpyvqy55/MITSUKO-_COMBO3.gif)
Major Yoshia seem to gaining more of your attention.
I have a few names:
Unnamed Project
A watcher of mine on deviant art came up with an interesting Patreon concept that I thought sounded pretty cool. An exclusive game that features a sexy female cast of original characters. The plan is to not only include my own, but conduct public votes where watchers,followers & patrons can submit their own character concepts to fill up the roster. New content will be added each month as well as characters and alternate costumes. This project doesn't have a name as of yet and I'm opened to suggestions.
P.S. Mitsuko and the Amazon will be available in the pack at the end of this month.
https://www.patreon.com/strides2glory
(https://s26.postimg.org/5lh9exsux/mugen000.png)
(https://s26.postimg.org/jla4flftl/mugen009.png)
(https://s26.postimg.org/me3bzmg61/mugen006.png)
(https://s26.postimg.org/5ctu6s57d/FIGHT3.png)
(https://s26.postimg.org/wsni244t5/FIGHT4.png)
(https://s26.postimg.org/89uncaf6h/FIGHT2.png)
That's amazing news! also...I have a few names:
- Glamour Gauntlet
- Glitz "n" Blitz
- Interglitz Fighters
- Lady's Stride
I'm liking the way those sound, keep em coming you're on the right track. ^^(PM)^Ok. Here it goes....
Ok. Here it goes....
- Queen's Stride