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Author Topic: Avengers vs. X-Men Release  (Read 88802 times)

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Offline O Ilusionista

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Re: Avengers vs. X-Men Release
« Reply #250 on: April 01, 2013, 04:12:24 PM »
The Pretzel move? :)

Offline rodasboss

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Re: Avengers vs. X-Men Release
« Reply #251 on: April 01, 2013, 04:26:01 PM »
Shungokusatsu?

Offline Acey

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Re: Avengers vs. X-Men Release
« Reply #252 on: April 01, 2013, 04:38:39 PM »
Konami code + start

Offline rodasboss

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Re: Avengers vs. X-Men Release
« Reply #253 on: April 01, 2013, 04:49:25 PM »
Thx a lot

Offline NeonGreenCrayons

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Re: Avengers vs. X-Men Release
« Reply #254 on: April 01, 2013, 05:08:05 PM »
Modok himself was a last minute addition, and we don't have a sprite set for Modok Superior. Good suggestions though.

If I manage to make an entire sprite sheet at some point would you consider adding him? The legs would probably be separate from the body.
I would need some suggestions though, such as hitboxes, certain animations, and some move advice.
« Last Edit: April 01, 2013, 05:16:47 PM by NeonGreenCrayons »

Offline Acey

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Re: Avengers vs. X-Men Release
« Reply #255 on: April 01, 2013, 05:56:41 PM »
If the sprites look good then they'll get used in the game.

Offline NeonGreenCrayons

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Re: Avengers vs. X-Men Release
« Reply #256 on: April 01, 2013, 05:58:56 PM »
If the sprites look good then they'll get used in the game.

Alright o:. I'll try my best. I'm not that good at spriting but I have time to look at tutorials and such. And I already had a base sprite from quite some time ago.

Offline Quickfist

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Re: Avengers vs. X-Men Release
« Reply #257 on: April 06, 2013, 04:57:27 PM »
Hey Acey, any hints for chars in future releases?

Offline Krishjan

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Re: Avengers vs. X-Men Release
« Reply #258 on: April 08, 2013, 04:24:49 AM »
I got same question as Quickfist, Acey. Can you give us a hint on your next character release? I really liked your character specially on AvX Colossus and Red Hulk. Can you give us any detail on their individual release? :)

Offline C.R.O.M. - 有且只有一個

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Re: Avengers vs. X-Men Release
« Reply #259 on: April 08, 2013, 05:07:26 AM »
Soon... Patience is the key.
"Stay down I'll knock you down again!"

Offline shadow_zf

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Re: Avengers vs. X-Men Release
« Reply #260 on: April 10, 2013, 12:40:40 AM »
sorry im a noob, how i get deadpool or isn't in the game?

Offline Quickfist

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Re: Avengers vs. X-Men Release
« Reply #261 on: April 10, 2013, 07:15:58 PM »
Put the cursor on Spider-Man and press left, he'll show up

Offline Acey

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Re: Avengers vs. X-Men Release
« Reply #262 on: April 11, 2013, 06:54:15 PM »
Version 1.13 is now available.

Big change, "Taunt" is now "D,F, Start"

Offline Rage

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Re: Avengers vs. X-Men Release
« Reply #263 on: April 11, 2013, 10:11:20 PM »
Version 1.13 is now available.

Big change, "Taunt" is now "D,F, Start"
y change the taunt.

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Offline HyperVoiceActing

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Re: Avengers vs. X-Men Release
« Reply #264 on: April 11, 2013, 11:42:29 PM »
y change the taunt.
Press Start by itself and you'll see

Offline DizzyTheConquer

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Re: Avengers vs. X-Men Release
« Reply #265 on: April 12, 2013, 12:09:22 AM »
That feature is nice!

Offline HyperVoiceActing

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Re: Avengers vs. X-Men Release
« Reply #266 on: April 12, 2013, 12:20:24 AM »
You MIGHT need to add in a "sticky" to explain what a "magic combo" is for those who don't know it

Offline Acey

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Avengers vs. X-Men Release
« Reply #267 on: April 12, 2013, 12:34:11 AM »
Maybe, but it is explained in the training mode and it is spelled out in the game manual. Unlike a move list that varies widely from character to character, knowing what "magic combo" is a one time learning situation.

Offline HyperVoiceActing

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Re: Avengers vs. X-Men Release
« Reply #268 on: April 12, 2013, 12:42:21 AM »
Understandable. Just making a suggestion

Offline Quickfist

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Re: Avengers vs. X-Men Release
« Reply #269 on: April 13, 2013, 05:56:57 PM »
Couldn't you make an update patch? It would be easier than downloading the game again

Offline Ross

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Re: Avengers vs. X-Men Release
« Reply #270 on: April 14, 2013, 10:27:17 AM »
Whenever I download the game from the direct link, files are missing. Is there a way this can be fixed? This happens with XSC aswell.

Offline C.R.O.M. - 有且只有一個

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Re: Avengers vs. X-Men Release
« Reply #271 on: April 14, 2013, 11:05:23 AM »
They are supposed to be missing its moleboxed.
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Offline sumicio

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Re: Avengers vs. X-Men Release
« Reply #272 on: April 14, 2013, 11:09:59 AM »
This is really the most incredible Mugen game I have ever played! Congratulations and many, many thanks!   ^:)^ ^:)^
If possible, I would thank to know how to play with two joysticks. I am trying to, but I am not able...
Thanks again!

PS.: I have found a way to play with both joysticks changing the default configuration screen, but I wonder if there is a way to modify the mugen.cfg to make the changes permanent.
« Last Edit: April 15, 2013, 06:41:00 AM by sumicio »

Offline Acey

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Re: Avengers vs. X-Men Release
« Reply #273 on: April 15, 2013, 10:09:28 AM »
PS.: I have found a way to play with both joysticks changing the default configuration screen, but I wonder if there is a way to modify the mugen.cfg to make the changes permanent.

After you set the controllers, before leaving the options screen, you can load or save your settings, press right to select "save" then press a button.

Offline Esʞy

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Re: Avengers vs. X-Men Release
« Reply #274 on: April 15, 2013, 11:02:01 AM »
Can I run this on mac?
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