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Author Topic: Metalman Re-Vamp  (Read 7650 times)

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Offline laspacho

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Metalman Re-Vamp
« on: May 16, 2011, 12:21:03 AM »
Here is a revamped Metalman for RMM.  This is something I have been working on for quite a while.  All the sprites are now revamped and redone.  I changed his stance up too since I got sick of his hand opening and closing.
Also for when he is recoded on the RMM template I made a new Standing, Ducking, and Air punch so he can have 3 different punches instead of his HP just throwing a blade.  I also made a dodge, slide, and weapon change.






« Last Edit: July 20, 2011, 09:56:49 PM by laspacho »



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Re: Metalman Re-Vamp
« Reply #1 on: May 16, 2011, 12:25:41 AM »
Awesome re-vamp! :thumbsup:

Offline Manic

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Re: Metalman Re-Vamp
« Reply #2 on: May 16, 2011, 12:30:41 AM »
Awesome, you used the head I made. :thumbsup: He looks a lot more menacing now. Can't wait to see the new stance as well! :w00t:

Offline ExeLord

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Re: Metalman Re-Vamp
« Reply #3 on: May 16, 2011, 04:37:12 AM »
:w00t: uber cool!
It reminds me song of Blind Guardian - Battlefield, when I see him on dragon, wanted to post video, but damned EMI blocked all of them on yt in my country(screw them! only unoriginal versions left unblocked) so there's video of Nightcore - Battlefield o.O#
What consumer society is?

"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Offline laspacho

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Re: Metalman Re-Vamp
« Reply #4 on: May 16, 2011, 08:30:44 AM »
Awesome, you used the head I made. :thumbsup: He looks a lot more menacing now. Can't wait to see the new stance as well! :w00t:

Yep yep I changed a couple little things on it.  Thanks alot for the suggestion manic, that was a huge help.  I based the design of the rest of Metalman on it.  I really like how he came out.  I just got to see him on may screen for the first time last night when I finally finished his sprites.
I'm glad everyone likes how he came out.

Offline O Ilusionista

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Re: Metalman Re-Vamp
« Reply #5 on: May 16, 2011, 10:06:38 AM »
Nice, I like this char a lot.

Offline TheClone45

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Re: Metalman Re-Vamp
« Reply #6 on: May 16, 2011, 09:47:34 PM »
mind if i help?

By theclone45 at 2011-01-02

Offline ExeLord

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Re: Metalman Re-Vamp
« Reply #7 on: May 17, 2011, 06:52:25 AM »
With what? Metal Man is done and then re-vamped=done again. o.O#
You have your wips to finish. >:D
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Offline TheClone45

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Re: Metalman Re-Vamp
« Reply #8 on: May 17, 2011, 06:48:31 PM »
With what? Metal Man is done and then re-vamped=done again. o.O#
You have your wips to finish. >:D

i really need a break with crystalman.

By theclone45 at 2011-01-02

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Re: Metalman Re-Vamp
« Reply #9 on: May 17, 2011, 07:08:36 PM »
i really need a break with crystalman.

I've seen this Metalman, it's pretty much done. It just needs a few more sprite fixes and to be recoded for RMM and 1.0.
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Re: Metalman Re-Vamp
« Reply #10 on: May 24, 2011, 06:18:45 PM »
Metal Man looks exactly the same.
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Offline Manic

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Re: Metalman Re-Vamp
« Reply #11 on: May 24, 2011, 06:38:51 PM »
Metal Man looks exactly the same.

Actually, I remade the face for Laspacho. :P

Offline laspacho

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Re: Metalman Re-Vamp
« Reply #12 on: May 24, 2011, 10:51:21 PM »
Metal Man looks exactly the same.

I spend well over 24 hours on Metalman.  I did not make any new moves since he has enough moves and I like how he plays.  If another move is needed for a power set I'm sure I can come up with another way to throw a blade, and if needed I'll sprite a new throwing motion.
What I have done:
New head (Thanks Manic) / more heads I updated and changed, new chest, modified stance, totally redid some sprites I didn't like, modified other sprites to clean them up, extra shade on upper legs, three new punches, slide, dodge, and weapon change.  This update was mainly to make him look better and put him on par with all the other RMM characters.  In my mind I didn't want him to be the eye sore of the game.. since it was my first character and I did make him like 5 years ago.. hehe
One of these days when I have some time I'll record a video of him on the EOH template since I swapped all the sprites onto it.  That way everyone can see most of the revamped stuff, then that will be it until he is re coded on the RMM template and I record a new video.  :)
« Last Edit: May 24, 2011, 10:58:06 PM by laspacho »

Offline laspacho

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Re: Metalman Re-Vamp
« Reply #13 on: July 20, 2011, 09:57:07 PM »

Offline O Ilusionista

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Re: Metalman Re-Vamp
« Reply #14 on: July 20, 2011, 11:34:35 PM »
Really nice progress XD

good luck, my friend. And you know that if you need a hand, just ask.

Offline laspacho

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Re: Metalman Re-Vamp
« Reply #15 on: December 05, 2011, 05:35:02 PM »
ExeLord did a wonderful job updating the Flying Saucer sprite for Metalman's intro.   :w00t:
« Last Edit: December 05, 2011, 06:14:04 PM by laspacho »

Offline TheClone45

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Re: Metalman Re-Vamp
« Reply #16 on: December 05, 2011, 09:26:35 PM »
ExeLord did a wonderful job updating the Flying Saucer sprite for Metalman's intro.   :w00t:


Nice.

By theclone45 at 2011-01-02

Offline MetalMan91

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Re: Metalman Re-Vamp
« Reply #17 on: April 15, 2012, 01:25:05 AM »
...I'm not sure how accurate I am when I say this, but...

I believe the ORIGINAL Metal Man had red eyes, not green... The version that does have green eyes is the Rockman 2 Complete Works version, and that one has no pelvic plating. The original had red eyes, plus pelvic plating. This is like a cross between the two; I am perfectly fine with that, although the red eyes would be slightly more intimidating, personally.

Nice job with the mask, btw. It looks awesome!
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Offline Trinitronity

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Re: Metalman Re-Vamp
« Reply #18 on: April 15, 2012, 04:43:13 AM »
I believe the ORIGINAL Metal Man had red eyes, not green...
I stopped reading at that point.
Seriously, first the undies debate and now THIS!
Nice job with the mask, btw. It looks awesome!
THAT is more important! Thanks to that mask, MetalMan looks more like MetalMan (though I actually liked the old stance...)

Offline laspacho

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Re: Metalman Re-Vamp
« Reply #19 on: April 15, 2012, 12:32:40 PM »
Actually I separated the pallet for his eyes so you can make them any color you want if you modify the pallet.  I changed the old stance because I didn't like how Metalman's hand opened and closed.   ;D

Offline Trinitronity

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Re: Metalman Re-Vamp
« Reply #20 on: April 16, 2012, 03:02:00 PM »
Actually I separated the pallet for his eyes so you can make them any color you want if you modify the pallet.  I changed the old stance because I didn't like how Metalman's hand opened and closed.   ;D
Well, I actually liked the old stance... :|

Offline lumpco

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Re: Metalman Re-Vamp
« Reply #21 on: April 17, 2012, 08:08:12 PM »
Woo! First post, and unlike many peoples first post, I'm not necro-bumping!
I actually started following RMM back in 2010, though, and this revamp looks great!

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Re: Metalman Re-Vamp
« Reply #22 on: February 08, 2016, 09:50:46 PM »
Sorry for the massive bump but I wanted to let you all know that Metalman is starting to be converted to the RMM template. (EOH template hitsparks are placeholders until I figure out what moves should have what hitspark color)

Offline boogerboy

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Re: Metalman Re-Vamp
« Reply #23 on: February 08, 2016, 10:00:53 PM »
Gosh, that's great news.
Game on!

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Re: Metalman Re-Vamp
« Reply #24 on: February 08, 2016, 10:06:24 PM »
Did Laspacho send the sprites to you? I suggest you use Burstman instead of the template, since it has a few bugs which are being addressed. You can talk with Lasp and O Ilu about that.

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