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Author Topic: HORDE COMBAT-3D fighting fantasy game for Japanese learning  (Read 1639 times)

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Offline HORDECOMBAT

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HORDE COMBAT-3D fighting fantasy game for Japanese learning
« on: January 18, 2016, 02:22:35 AM »
Hi guys, I'm developing a free open resource 3D fighting game for Japanese learning, you can read more about it on Game Concept Section of Greenlit:

https://steamcommunity.com/sharedfiles/filedetails/?id=599564530

This is a non profit project. I'm using UFE fighting engine. And I will publish what I made, for example: fighting animations in source format, so other developer could reuse them for their own projects (even commercial) with other game engine like Unreal, Ogre3D, Irrlitch...

I've uploaded a clip to demonstrate Orc fighting style



Light Attack (L): Kick
Medium Attack (M): Shield bash
Heavy Attack (H): Upword slash

The first combo is M L H <- H .I will upload more demo clips about the remain combos.
There are still some weird animation bugs, I will fix them soon.
--------------------
And please vote for this idea on Greenlit Game concept Section, so I can gain more critics. If you have any question, just ask here, I will reply asap
 :Terry



Offline O Ilusionista

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Re: HORDE COMBAT-3D fighting fantasy game for Japanese learning
« Reply #1 on: January 18, 2016, 06:24:47 PM »
Nice, I like the idea.
But some of the attacks are too slow.

Offline HORDECOMBAT

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Re: HORDE COMBAT-3D fighting fantasy game for Japanese learning
« Reply #2 on: January 19, 2016, 06:42:38 AM »
Yes, it follows Soul Calibur fighting style   #:-S

Offline O Ilusionista

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Re: HORDE COMBAT-3D fighting fantasy game for Japanese learning
« Reply #3 on: January 19, 2016, 08:15:43 AM »
But...they are too slow. Check the first attacks, the recovery time is too big, while strong moves has way short recovery times.
This needs to be the opposite.

Offline HORDECOMBAT

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Re: HORDE COMBAT-3D fighting fantasy game for Japanese learning
« Reply #4 on: January 19, 2016, 09:12:57 PM »
Yes, I will improve it soon, game balancing is my main concern.
----------------------------
I added Motion Blur Effect like Tekken 6, you will see it while dashing.
I will ignore all animation bugs temporarily, for focusing more on AI development of the first playable demo.


Offline O Ilusionista

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Re: HORDE COMBAT-3D fighting fantasy game for Japanese learning
« Reply #5 on: January 19, 2016, 11:09:50 PM »
Pretty cool!

Offline HORDECOMBAT

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Re: HORDE COMBAT-3D fighting fantasy game for Japanese learning
« Reply #6 on: January 24, 2016, 10:47:57 PM »
I've finished 30 Orc actions





I also started to create Titan's actions, so in the playable demo, I could demonstrate the gameplay of 3 different sizes (Dwarf, Orc, Titan)

And this is first testing actions of Titan



Attack on Titan !!!

Tags: japanese free 
 


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