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Author Topic: [MKvsSF3] Chameleon WIP  (Read 8609 times)

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Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #200 on: October 10, 2008, 09:53:44 PM »
October 13 Chameleon is relase
8=|

 /:O Uh... excuse me... first of all... you're not the creator (me) so... you can't say when he'll be released... second of all... I might change the date to a few days ahead... because I over-looked some things...
 

Offline Cyclysm

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Re: [MKvsSF3] Chameleon WIP
« Reply #201 on: October 10, 2008, 10:19:06 PM »
October 13 Chameleon is relase
8=|

 /:O Uh... excuse me... first of all... you're not the creator (me) so... you can't say when he'll be released... second of all... I might change the date to a few days ahead... because I over-looked some things...

I think he meant that as a question but forgot the '' ? ''

lol


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Offline SolidZone 26

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Re: [MKvsSF3] Chameleon WIP
« Reply #202 on: October 10, 2008, 10:38:06 PM »
October 13 Chameleon is relase
8=|

 /:O Uh... excuse me... first of all... you're not the creator (me) so... you can't say when he'll be released... second of all... I might change the date to a few days ahead... because I over-looked some things...

I think he meant that as a question but forgot the '' ? ''

lol

lol, ATICE didn't understand that it was a question, not the release. Gee, that's too bad your gonna extend the date though. I been waiting for a while now and my birthday's almost coming up.

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #203 on: October 10, 2008, 11:37:19 PM »
ah... :D well... he shouldn't confuse me like that! :D make me all angry and everything... for nothing! :DxDie :DxDie

@SolidZone 26: I'm only moving it a few days further... because I overlooked some minor things that definitely need to be fixed... he'll most likely be released on the 15th or 16th, though...

 :)

Oh, and again... no AI in the v1.0 release... if anyone would like to program the AI (because I can't program AI for $h1t (or however you say that... lol)) then PM me ASAP. I know what you're saying... and no... if someone works on the AI soon... it won't delay the v1.0 release... the AI will most likely be in the v1.1 release... I just really need help with AI badly... and I hate asking last minute... that's why I'm not going to delay the release, just because of the AI...

Thanks... hopefully someone PMs me soon... :thumbsup:

 :)
 

Offline chuchoryu

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Re: [MKvsSF3] Chameleon WIP
« Reply #204 on: October 12, 2008, 01:58:04 AM »
I'm sorry ... but I did not write that, (13 October chameleon is relase) he was "Reptile", such places or topics that I write.

ATICE... but do not write drawing, when the first launch of your Chameleon?.

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #205 on: October 13, 2008, 01:29:28 PM »
Um... so... just to give you all good news... I will be releasing MKvsSF3 Chameleon BEFORE the 17th... I've fixed the previous errors that I had noticed... and uh... yeah... I'm continuing to work on the lvl3 brutality... Unfortunately, it may only look like a simple brutality, for now... >:D ... but in the updates I'll definitely update that move...

Also, I may be moving the Akuma moves to the v1.2 or v1.3 update... :thumbsup:

 :)
 

Offline ♦ßlôödÑinjå♦

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Re: [MKvsSF3] Chameleon WIP
« Reply #206 on: October 13, 2008, 07:46:21 PM »
Great to hear!

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Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #207 on: October 14, 2008, 04:57:25 PM »
[Topic Closed]

Reason... Check the releases section. ;)
 

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