collapse

Author Topic: Turn 3D models into pixel art  (Read 900 times)

0 Members and 1 Guest are viewing this topic.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12459
  • Country: Brazil br
  • Last Login:April 27, 2024, 11:21:03 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Turn 3D models into pixel art
« on: February 10, 2015, 03:05:32 PM »
Holy mother of God...



Japanese artist Toshihiro Kushizaki has released the Pixel Art Shader: a free Blender shader that should convert any 3D model into old-school pixel art.

To render out a pixel art image, you just need a 3D model in .x format and a palette texture, which defines the set of colours to be used; but you can augment the result with standard texture maps, even including AO.

The image is generated in BMP format, and the results look pretty good, at least in the demo scene.

Other example


There’s a detailed online manual, but like the rest of Kushizaki’s site, it’s in Japanese, so if you’re a non-Japanese-speaker, you’ll need to navigate Google Translate.

Download the Pixel Art Shader on Toshihiro Kushizaki’s website (Automatic English translation)

Read an English-language user-contributed tutorial on using the shader

Source: http://www.cgchannel.com/2015/02/this-free-blender-shader-turns-3d-models-into-pixel-art/

-------------------------------------------

I haven't tested it yet, but it seams awesome!



Offline ParanormalParanoia

  • Forum Member
  • ***
  • Posts: 355
  • Country: Portugal pt
  • Last Login:August 30, 2022, 04:02:26 PM
  • ╯°□°)╯︵ ┻━┻ SCREW THIS TABLE ┻━┻ ︵ ヽ(°□°ヽ) SCREW
Re: Turn 3D models into pixel art
« Reply #1 on: February 10, 2015, 03:16:18 PM »
Damn  /:O that sounds pretty cool!

Offline Laforga

  • Forum Member
  • ***
  • Posts: 241
  • Country: Portugal pt
  • Last Login:July 09, 2023, 06:59:16 AM
  • Hi! I'm new!!
Re: Turn 3D models into pixel art
« Reply #2 on: February 10, 2015, 05:21:03 PM »
Yeah, that sounds really interesting! Imagine the possibilities it would create, not to mention the time it would save. I wonder if it is all that.

Offline Jushin Liger

  • Initiate
  • **
  • Posts: 58
  • Country: Japan jp
  • Last Login:July 16, 2015, 02:18:35 AM
    • Email
Re: Turn 3D models into pixel art
« Reply #3 on: February 11, 2015, 04:51:46 AM »
This program is awesome
An easier way to sprite Virtua Fighter chars  :cool

Offline Twinimage

  • MUGEN Content Architect
  • *****
  • Posts: 918
  • Country: United States us
  • Last Login:October 06, 2020, 01:45:48 PM
Re: Turn 3D models into pixel art
« Reply #4 on: February 11, 2015, 11:01:54 AM »
Looks promising. How much less work would it be though to create a 3D model and reposition it per each sprite?

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12459
  • Country: Brazil br
  • Last Login:April 27, 2024, 11:21:03 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Turn 3D models into pixel art
« Reply #5 on: February 11, 2015, 11:24:50 AM »
You don't create a new model for each sprite, just a new pose.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 [2] 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal