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Author Topic: boryema's (MvC/CvS) patch thread :: wolverine-A and wolverine-B released  (Read 12037 times)

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Offline boryema

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Re: boryema's MVC patch thread
« Reply #25 on: May 05, 2012, 09:52:02 PM »
can I adapt my MvC3 Patch for your Hsien-Ko?
you have an mvc 3 patch?!! pm me, id like to know more about it

Offline Macaulyn97

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Re: boryema's MVC patch thread
« Reply #26 on: May 05, 2012, 10:53:35 PM »
you have an mvc 3 patch?!! pm me, id like to know more about it

i forgot to say, its a voice patch

Offline boryema

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Re: boryema's MVC patch thread
« Reply #27 on: May 05, 2012, 10:56:53 PM »
i forgot to say, its a voice patch

lol oh ok, yeah go ahead

Offline laspacho

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Re: boryema's MVC patch thread
« Reply #28 on: May 05, 2012, 11:35:19 PM »
Here are two hyper portraits I made a Long time back.  Yours if you want it.


Offline boryema

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Re: boryema's MVC patch thread
« Reply #29 on: May 05, 2012, 11:43:57 PM »
Here are two hyper portraits I made a Long time back.  Yours if you want it.


sweet, do you have anymore of them? and do i just copy and paste these.....or........ :-??
« Last Edit: May 06, 2012, 12:28:33 AM by boryema »

Offline Playing Enemy

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Re: boryema's MVC patch thread
« Reply #30 on: May 06, 2012, 12:40:00 AM »
Here's some Darkstalkers portraits I made a while ago. Feel free to use anyone of them you want. They're all just the basic 120x140. I don't know if you needed something else. Also threw in some hyper ports just because.

regular ports:
http://www.mediafire.com/?mf92jiu40oej4b3

hyper ports:
http://www.mediafire.com/?354gbj5dmk00u1d

Here's some previews so you know what the links are. There's more in the packs that aren't in the previews.
(click to show/hide)

(click to show/hide)

Digging the patches too by the way Boryema. Looking forward to seeing more not-so-seen characters like some Samurai S. and Last Blade, but whoever you do I know will be a lot of fun. Keep up the good work.  :)


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline laspacho

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Re: boryema's MVC patch thread
« Reply #31 on: May 06, 2012, 01:32:00 AM »
There are more hyper portraits in the portrait section here too.  I know I saw a Lilith one in there and others.

Offline boryema

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Re: boryema's MVC patch thread
« Reply #32 on: May 06, 2012, 02:29:38 AM »
Here's some Darkstalkers portraits I made a while ago. Feel free to use anyone of them you want. They're all just the basic 120x140. I don't know if you needed something else. Also threw in some hyper ports just because.

regular ports:
http://www.mediafire.com/?mf92jiu40oej4b3

hyper ports:
http://www.mediafire.com/?354gbj5dmk00u1d

Here's some previews so you know what the links are. There's more in the packs that aren't in the previews.
(click to show/hide)

(click to show/hide)

Digging the patches too by the way Boryema. Looking forward to seeing more not-so-seen characters like some Samurai S. and Last Blade, but whoever you do I know will be a lot of fun. Keep up the good work.  :)

bro, you're a life saver.
btw did you ever get that PM i sent you about gouken?

Post Merge: May 06, 2012, 02:34:38 AM
There are more hyper portraits in the portrait section here too.  I know I saw a Lilith one in there and others.

thanks for the heads up

Offline Playing Enemy

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Re: boryema's MVC patch thread
« Reply #33 on: May 06, 2012, 03:16:49 AM »
bro, you're a life saver.
btw did you ever get that PM i sent you about gouken?

No problem man, glad I could help. I just checked my pm though and I didn't see anything from you about Gouken. I guess I must have accidentally deleted it or something thinking it was an older message, sorry about that. Go ahead and send it again though and I'll check it out.


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Offline boryema

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Re: boryema's MVC patch thread
« Reply #34 on: May 06, 2012, 04:23:09 AM »
No problem man, glad I could help. I just checked my pm though and I didn't see anything from you about Gouken. I guess I must have accidentally deleted it or something thinking it was an older message, sorry about that. Go ahead and send it again though and I'll check it out.
was just asking if you still had him is all
and btw do you have any large guilty gear portraits by any chance?
this is why --> http://www.infinitymugenteam.com/Forum_345/index.php?topic=37552.0

Offline Playing Enemy

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Re: boryema's MVC patch thread
« Reply #35 on: May 06, 2012, 04:52:52 AM »
Sorry man, I don't have any big Guilty Gears portraits made, and I lost a lot of my stuff a while back, and I think Gouken was probably one of them. Who's was it? I think I remember you gave me one to test out, but I might be hallucinating. I can make you some portraits for Sol though if you want. He's gonna be an interesting character to test out too when you're done with him. I've yet to see a GG character in an mvc-ish style of gameplay. Looks cool so far.


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Offline Beto

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Re: boryema's MVC patch thread
« Reply #36 on: May 06, 2012, 09:17:13 AM »
Here's some Darkstalkers portraits I made a while ago. Feel free to use anyone of them you want. They're all just the basic 120x140. I don't know if you needed something else. Also threw in some hyper ports just because.

regular ports:
http://www.mediafire.com/?mf92jiu40oej4b3

hyper ports:
http://www.mediafire.com/?354gbj5dmk00u1d

Here's some previews so you know what the links are. There's more in the packs that aren't in the previews.
(click to show/hide)

(click to show/hide)

Digging the patches too by the way Boryema. Looking forward to seeing more not-so-seen characters like some Samurai S. and Last Blade, but whoever you do I know will be a lot of fun. Keep up the good work.  :)

I did not know of the existence of such material will be very useful for what you have in mind

Offline Tazzer

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Re: boryema's MVC patch thread
« Reply #37 on: May 06, 2012, 10:12:25 AM »
Those are just plain awesome.   I especially love the Hyper Ports!  I like the backgrounds of them.. you don't have a template for your style of hyper port do you Shulbocka?

Boryema, if you do decide on doing Samurai Showdown characters, I'd love to see Galford in this style.   However, if not, that's fine too.  I like the ones you've done so far.



Offline Shadic54

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Re: boryema's MVC patch thread
« Reply #38 on: May 06, 2012, 12:32:24 PM »
Can you do one for vega by n64mario
God bless America!

Offline boryema

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Re: boryema's MVC patch thread
« Reply #39 on: May 06, 2012, 12:54:23 PM »
Sorry man, I don't have any big Guilty Gears portraits made, and I lost a lot of my stuff a while back, and I think Gouken was probably one of them. Who's was it? I think I remember you gave me one to test out, but I might be hallucinating. I can make you some portraits for Sol though if you want. He's gonna be an interesting character to test out too when you're done with him. I've yet to see a GG character in an mvc-ish style of gameplay. Looks cool so far.

Bro that would be awesome if you could make some for GGX

Those are just plain awesome.   I especially love the Hyper Ports!  I like the backgrounds of them.. you don't have a template for your style of hyper port do you Shulbocka?

Boryema, if you do decide on doing Samurai Showdown characters, I'd love to see Galford in this style.   However, if not, that's fine too.  I like the ones you've done so far.




I might try samurai showdown characters in the future

Can you do one for vega by n64mario

you know I might consider doing one

Offline ~Hale "R@CE" Caesar~

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Re: boryema's MVC patch thread
« Reply #40 on: May 06, 2012, 03:39:30 PM »
Yo Boryema....dude I been downloading your stuff man... and dude....I think you got things going in the right direction but..... you may not be there just yet.

You need to seriously go back and look at the coding in these patches.

-The velocities are wrong on the air and ground chaining

- The damage on the moves are waaaaaaaaaaay too high

- Your using level 3 hypers as normal level 1 moves and they do tons of damage. So you need to tone them down

- Some hit sounds are missing, and hitsparks in some of these

- That Iori that you put up is not Hero's Iori it is Angel's Iori : the same old patched Infinite Iori that Infinite released when he first was learning how to patch???? why?....So what did you add to it cus it seems like the only difference is sound fx.....

- The super jump cmd coding needs to be tweaked so it may be executed better (Different commands like D,UF,  or D,UB, etc.)

- The pausetimes need to be adjusted so that they combo more smoothly

- Dont leave in the author's previous bugs, try to fix them... for example (In that Iori you didn't add transparency on the dash forward and back sprites, or the removetimes on the hyper background fx etc...)

Dude I want these patches to become better than they are now but dude you gotta start looking at these things.. Don't rush these out so fast, just chill and take your time. I know you want to please fans and all, but I want you to look great and release these at their best. Look at the coding in some of the characters to figure out what means what. Experiment, and test to see what they do, then when u found out, use it to help you.

And remember, good sound fx help make a good character too, so make sure to choose the right ones like you have been doing for the most part.
« Last Edit: May 06, 2012, 03:49:42 PM by BL@DE X : THE P@TCH KING »

Offline boryema

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Re: boryema's MVC patch thread
« Reply #41 on: May 06, 2012, 05:00:02 PM »
Yo Boryema....dude I been downloading your stuff man... and dude....I think you got things going in the right direction but..... you may not be there just yet.

You need to seriously go back and look at the coding in these patches.

-The velocities are wrong on the air and ground chaining

- The damage on the moves are waaaaaaaaaaay too high

- Your using level 3 hypers as normal level 1 moves and they do tons of damage. So you need to tone them down

- Some hit sounds are missing, and hitsparks in some of these

- That Iori that you put up is not Hero's Iori it is Angel's Iori : the same old patched Infinite Iori that Infinite released when he first was learning how to patch???? why?....So what did you add to it cus it seems like the only difference is sound fx.....

- The super jump cmd coding needs to be tweaked so it may be executed better (Different commands like D,UF,  or D,UB, etc.)

- The pausetimes need to be adjusted so that they combo more smoothly

- Dont leave in the author's previous bugs, try to fix them... for example (In that Iori you didn't add transparency on the dash forward and back sprites, or the removetimes on the hyper background fx etc...)

Dude I want these patches to become better than they are now but dude you gotta start looking at these things.. Don't rush these out so fast, just chill and take your time. I know you want to please fans and all, but I want you to look great and release these at their best. Look at the coding in some of the characters to figure out what means what. Experiment, and test to see what they do, then when u found out, use it to help you.

And remember, good sound fx help make a good character too, so make sure to choose the right ones like you have been doing for the most part.

thanks for the feedback
and I could have sworn it was hero`s iori, I mean it says

[Info]
name         = "Iori"  
displayname  = "Iori"      
versiondate  = 05,23,2011    
mugenversion = 1.0  
author       = "Hero"        
Pal.Defaults = 4,5,6,1,2,3,10,11,12,7,8,9
localcoord  = 320,240

in the def file, I dunno, perhaps it may be infinites edit

but yeah, I`ll tone down the damage, I just figured that because most mvc characters have super charged hypers i`d do the same with these patches
I`ll make sure to look for all the bug fixes that you mentioned and totally refine all these characters
thanks again for the advise

Offline Playing Enemy

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Re: boryema's MVC patch thread
« Reply #42 on: May 07, 2012, 05:33:19 AM »
@boryema
Here's 2 hypers and one regular portrait for Sol. I think I might want to remake them cause I kind of just threw them together, but it's pretty late right now so maybe tomorrow. I can make some more GG also if you plan on doing more after Sol. Just let me know.

@Tazzer
Glad you like them man. A few of them look like total crap though in my opinion but whatever. The background is pretty much the original one, I just couldn't find a template, so I tried to make my own. Here's the template if you want it. I don't know what program you use, but I threw in the .psd.

@Beto
You can use them too if you plan on patching anymore DS characters.

Boryema's link:
(click to show/hide)
http://www.mediafire.com/?k0u3l312gn6xab8

Tazzer's link:
http://www.mediafire.com/?ebs5leliradcaap


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline boryema

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Re: boryema's MVC patch thread
« Reply #43 on: May 07, 2012, 11:23:24 AM »
may be late but none the less you never fail to do a great job regardless, thanks man

Offline Tazzer

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Re: boryema's MVC patch thread
« Reply #44 on: May 07, 2012, 05:18:01 PM »
@boryema
Here's 2 hypers and one regular portrait for Sol. I think I might want to remake them cause I kind of just threw them together, but it's pretty late right now so maybe tomorrow. I can make some more GG also if you plan on doing more after Sol. Just let me know.

@Tazzer
Glad you like them man. A few of them look like total crap though in my opinion but whatever. The background is pretty much the original one, I just couldn't find a template, so I tried to make my own. Here's the template if you want it. I don't know what program you use, but I threw in the .psd.

@Beto
You can use them too if you plan on patching anymore DS characters.

Boryema's link:
(click to show/hide)
http://www.mediafire.com/?k0u3l312gn6xab8

Tazzer's link:
http://www.mediafire.com/?ebs5leliradcaap
 


Thanks man, much appreciated.  I do fail to see any that "look like total crap" though  .. however what was that we said about being our own worst critics? lol

@boryema:   Only if you feel like it, man.  My comment was a suggestion and not a demand of any kind. :)   It is good to know that you are considering it, however.  I think SS characters would be awesome in this style of fighting.
« Last Edit: May 07, 2012, 08:40:07 PM by Tazzer »

Offline dura7ll3ur

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Re: boryema's MVC patch thread
« Reply #45 on: May 07, 2012, 08:42:54 PM »
LeiLei's nice man!
I'll will keep an eye to your topic hoping to see more converted mvc chars!++

Offline LarsAlexandersson

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Re: boryema's MVC patch thread
« Reply #46 on: May 08, 2012, 07:42:08 AM »
I hope it works in Winmugen.
Possible UMvC3 JP voice for Marvel side as FREE DLC Pack:
MvC3: Marvel JPN VA List by ~LarsMasters on deviantART

Offline Macaulyn97

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Re: boryema's MVC patch thread
« Reply #47 on: May 10, 2012, 09:40:47 PM »
I made a video with your Patched Morrigan

Offline boryema

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Re: boryema's MVC patch thread
« Reply #48 on: May 10, 2012, 11:52:48 PM »
I made a video with your Patched Morrigan
sweet, what's your youtube channel?

Post Merge: May 11, 2012, 12:01:50 AM
lol, nvm i found it
nice vid btw
« Last Edit: May 11, 2012, 12:01:50 AM by boryema »

Offline boryema

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Re: boryema's MVC patch thread
« Reply #49 on: May 30, 2012, 08:24:48 PM »
just to let y'all know the project isn't dead, it's being put on hold b/c I'm at my parents house in CANADA
when I return to OHIO i will resume w/ a boat load of updates and more releases. also waiting for some
hyper portraits from a friend.

BTW NEED SPRITERS PM ME OR REPLY TO THIS POST
thx :P

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