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Author Topic: Super Marvel vs Capcom - Eternity of Heroes Version 6.1  (Read 59688 times)

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Offline Manic

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #25 on: June 10, 2010, 09:01:20 PM »
The thing is that they don't fixed because people just call it "crappy" and the reasons aren't really told of what makes it that, as well as what the bugs are. :-??

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #26 on: June 10, 2010, 09:31:15 PM »
This game is crappy. Fix the bugs from 2000 years ago, then make another release.

 :-??

Offline novasod

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #27 on: June 10, 2010, 10:21:56 PM »
This game is crappy.

Hey now, don't just stop there. How are we to get why this game is crappy if you don't bother to explain so? ^-^

Offline fatalfreak

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #28 on: June 11, 2010, 04:25:53 AM »
Hello!  I downloaded the updated version of this game, and I'm addicted to this game; I'm playing this game everyday now   :cool

Things that I really like about this updated version are...

1. New Rooster (I like how characters are organized as teams)
2. New graphics (cool hyper background with thunder!!!)
3. New storyline (That's a good idea to bring the special guest in the end of the game!!!)
4. Updated Symbiote Onslaught (much easier to defeat him!)
5. New Endings (I beat this game by Ryu, Maskless Wolverine, Nash, Cable so far, and noticed they have their endings)
6. New Characters (I like all new characters like Deadpool and Rhino; I didn't expect they were gonna be in this game!)
7. Returned character (I'm glad "Ura" Wolverine came back in safe!!!)
8. New Stages (Especially I like stages that mugen creator Jedah made!!!)
9. New music (I like the music with Talbain's stage!)

This is the huge update of the game!  Since Symbiote Onslaught became weaker, this game is much comfortable to play now.  I love the new storyline of this game.  Especially, additional new endings of characters make this game a lot unique and interesting!!!  Having good storylines always make arts (novels, movies, video games, lyrics of music) very interesting and better!  I really like the ending of Cable; it's cool to have his ending in this game because he didn't have his original ending in MVC2 (as I remember...).  Those IMT version of marvel characters (Ms.Marvel, Wonderman, Sentry, GreenGoblin, and so on) motivate me to read Marvel comics more, and I didn't know about characters like Sentry before, and this is the great introduction for people who are new to American comics!  I hope people from online news (such as WIRED) introduce this game for people, so more people will have chances to play this game!!!   :thumbsup:

btw, I noticed some characters have hidden move that wasn't listed on manual.  I love features like this!
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Please keep up making wonderful games!!!  I hope  I get to see the version that allows gamers from around the world can play this game online (I guess it's up to mugen engine creators).
I really appreciate IMT creators for updating this game, and this is the greatest gift!!!   :w00t:
Four thumbs up (:thumbsup: :thumbsup: :thumbsup: :thumbsup:)!!!!!

Thanks to Demonkai.  I got this MMPR photo.
I didn't know your name was :D. That's an interesting name.

Offline Rajaa

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #29 on: June 11, 2010, 04:26:14 PM »
and the reasons aren't really told of what makes it that, as well as what the bugs are. :-??

Are you serious?
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Offline zombiejerky

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #30 on: June 11, 2010, 05:43:14 PM »
where is electro man?

Offline laspacho

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #31 on: June 11, 2010, 08:30:02 PM »
where is electro man?

Elecman, Anita, Blackcat, and Jin are not in EOH anymore.  Look for Elecman in Robmaster Mahem.   ;)
« Last Edit: June 11, 2010, 08:45:36 PM by laspacho »

Offline FerchogtX

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #32 on: June 14, 2010, 09:29:59 PM »
Well, seems that it's time for testing again, let's see how far you got this time people ;)
Thanks for sharing I?ll give feedback whenever I can play the game (The size is a bit big XD)

SEe ya!! :D
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Offline Renegade

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #33 on: June 16, 2010, 07:41:36 AM »
can anyone split this or post this on a file sharing site because its taking 7 hours to download.thanks

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #34 on: June 18, 2010, 02:31:06 PM »
Super Marvel vs. Capcom Version 6.0 (released May 31, 2009) was downloaded 15,004 times before being replace with Version 6.1

Version 6.1 has been downloaded 11,625 times since.

There are quiet a few people out there playing this game. Thanks to everyone who has participated so far and thanks to all the beta testers out there right now who are reporting the ways this game can been improved.
« Last Edit: June 18, 2010, 04:37:27 PM by ÐÅRK†ÅLßÅíÑ © »

Offline DARKTALBAIN

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #35 on: June 18, 2010, 04:36:59 PM »
That's a lot of people playing EOH  =D>

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Offline Uche_of_IMT

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #36 on: June 18, 2010, 06:42:59 PM »
I have two ideas to improve the game and make it more original:
  • Make new Hyper Portraits
  • Make it for M.U.G.E.N. v1.0 RC
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #37 on: June 18, 2010, 08:18:50 PM »
I have two ideas to improve the game and make it more original:
  • Make new Hyper Portraits
  • Make it for M.U.G.E.N. v1.0 RC

We've tried to get artists to make new portaits, in various ways but no one has followed through. Let us know you you're interested.

Offline lolitsanthony

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #38 on: June 20, 2010, 06:43:41 PM »
RRRGH IT WONT UNZIP!!! DAMMIT.

Offline Nestor

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #39 on: June 20, 2010, 06:47:30 PM »
Try using Winrar.

Offline laharl03

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #40 on: June 22, 2010, 03:05:00 AM »
is there any chance that thor will make it in and jin get back to the roster?

Offline Renegade

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #41 on: June 22, 2010, 07:28:04 AM »
having trouble downloading this.can anyone split this into rars because its taking seven hours to download then crashes before download is complete.thanks

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #42 on: June 22, 2010, 09:52:20 AM »
is there any chance that thor will make it in and jin get back to the roster?


Jin will be back in eventually.

We asked permission to add Thor to the game three years ago and we got a "No" from Loganir since the characters in the DCvM project are ment to be exclusive to that game only.

Offline laharl03

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #43 on: June 23, 2010, 12:09:30 AM »
ty for the info  ;D

More power to the EoH Team!!  :w00t:

Offline zombiejerky

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #44 on: June 27, 2010, 09:58:12 PM »
I didnt ant to make a topic about this but for will their be more Easter eggs
I had some ideas when a character does a super you here "Infinity"
Is Captain America able to switch to WWII yet or does the picture in the Game Manual lie

Offline tremainekr

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #45 on: June 28, 2010, 09:47:57 PM »
will hagger ever get updated...if so what about havin cody and guy as helpers. i mean there not in

the game and there are alot of cody and guy sprite sheets..makes a great story line, even having

cody in his current jail suit would be cool..having them fight aside each other one more time. a guy

hyper, cody hyper, and maybe a team hyper. cool intros and win poses
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Offline lolitsanthony

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #46 on: July 10, 2010, 06:33:12 PM »
Awesome!!! Except I cant unzip it for some reason. I tried repairing the archive and itll go to like 30% and it just wont unzip  :-??

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #47 on: July 10, 2010, 06:42:02 PM »
Awesome!!! Except I cant unzip it for some reason. I tried repairing the archive and itll go to like 30% and it just wont unzip  :-??

You might have to try downloading it again.

Offline zombiejerky

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #48 on: July 19, 2010, 01:32:35 PM »
will hagger ever get updated...if so what about havin cody and guy as helpers. i mean there not in

the game and there are alot of cody and guy sprite sheets..makes a great story line, even having

cody in his current jail suit would be cool..having them fight aside each other one more time. a guy

hyper, cody hyper, and maybe a team hyper. cool intros and win poses
Like captain commando use his team ( mabey poisin could use hougo)

Offline neo3d

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #49 on: July 24, 2010, 04:28:21 AM »
     I totally just stumbled across this site and mugen in general.  I'm waiting on the download to finish and my mouth won't stop watering.  TYVM for the effort put into this.
A man is but the product of his thoughts what he thinks, he becomes.
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