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Author Topic: Jin Saotome - EOH Style  (Read 8963 times)

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Offline ATiC3

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Jin Saotome - EOH Style
« on: November 03, 2008, 11:08:09 PM »
That's right! My next wip is.... JIN SAOTOME!! ::salute::



Jin Saotome - Super MvC:EOH Style



Sprites - 100%
Coding - 97%
Ideas - 100%

Total - 97%


--------------------

What's completed...

3.9/4 Basics
2 Specials
2/2 Hypers
.9 AI


--------------------

Information about Jin Saotome's release(s)...
- Jin will have a VERY private beta...
- Jin's v1.0 release will be released separately, as well as with the Super MVC:EOH project 8-}.


Note: Actual in-game screenshots will be added as time progresses...

--------------------

My current Jin S. video list...

1st WIP vid = shows most basics [done]

2nd WIP vid = shows all basics + all specials (possibility of a hyper sneak peek...) [done]


WIP v1

http://www.gametrailers.com/player/usermovies/299640.html

WIP v2

http://www.gametrailers.com/player/usermovies/306244.html
« Last Edit: July 23, 2009, 06:28:23 PM by ATICE »


 

Offline KPT25

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Re: Jin Saotome - EOH Style
« Reply #1 on: November 03, 2008, 11:12:51 PM »
 ^^(PM)^
so you will become part of eoh after all? :thumbsup:

Offline Uche_of_IMT

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Re: Jin Saotome - EOH Style
« Reply #2 on: November 03, 2008, 11:15:53 PM »
(click to show/hide)
It's....Dy-No-Mite!!!! :w00t: :w00t:Dy-No-Mite!!!! :w00t: :w00t:
Dy-No-Mite!!!! :w00t: :w00t:Dy-No-Mite!!!! :w00t: :w00t:
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline ItalianStallion

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Re: Jin Saotome - EOH Style
« Reply #3 on: November 03, 2008, 11:21:36 PM »
Will this Jin be exactly like the Marvel vs Capcom version?

Offline ATiC3

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Re: Jin Saotome - EOH Style
« Reply #4 on: November 03, 2008, 11:24:41 PM »
yep. I plan on working on most of his basics like... fast (but definitely accurately) then I will slow down a little bit... So... I'm expecting to be done with at least 2/4 or 3/4 of the basics by the end of THIS month.

Stay tuned...
-ATICE-
 

Offline ATiC3

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Re: Jin Saotome - EOH Style
« Reply #5 on: November 03, 2008, 11:26:25 PM »
Will this Jin be exactly like the Marvel vs Capcom version?
nope... Acey told me that there were no rules... so... there will definitely be a lot of new things! :w00t:

 :)
 

Offline yosifun

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Re: Jin Saotome - EOH Style
« Reply #6 on: November 04, 2008, 02:52:12 AM »
Great! I was looking for someone to make a good version of him

Good luck %%-

Offline Kojunho

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Re: Jin Saotome - EOH Style
« Reply #7 on: November 04, 2008, 03:03:36 AM »
You gotta do something with that sword he uses dude! :w00t:
-.-

Offline George Costanza

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Re: Jin Saotome - EOH Style
« Reply #8 on: November 04, 2008, 03:29:04 AM »
 =D> =D> =D> =D> =D> =D> =D>

nice announce  :)

cant wait to see the progress

Offline ZVitor

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Re: Jin Saotome - EOH Style
« Reply #9 on: November 04, 2008, 04:33:34 AM »

Sprites - 90%
Coding - 20%
Ideas - 75%

Total - 25%



(90 + 20 + 75 ) / 3 = 62%, i cant understand mugen math

btw, why 90% of sprites? u ill make new ones?
i hope to see more blodia moves....
« Last Edit: November 04, 2008, 08:29:41 AM by zvitor »

Offline ATiC3

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Re: Jin Saotome - EOH Style
« Reply #10 on: November 04, 2008, 10:51:50 AM »
I have 90% of the sprites, because... well... that's how much I have... I got rid of 10%, because I think I'm messing a few effects... maybe even some character sprites, as well...

Well... I probably won't be done with 2/4 of the basics till mid or da end of this month... so... yeah...

Anyways, if anyone has any wicked crazy hyper ideas (that are fully constructed, and just not half constructed), then let me know. You can let me know through PM, if you want, as well..

 :)
 

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Re: Jin Saotome - EOH Style
« Reply #11 on: November 04, 2008, 01:19:12 PM »
 ^^(PM)^

Offline O Ilusionista

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Re: Jin Saotome - EOH Style
« Reply #12 on: November 04, 2008, 01:25:04 PM »
Nice idea...will be new things, like new strikers?


Offline Nilakantha

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Re: Jin Saotome - EOH Style
« Reply #13 on: November 04, 2008, 01:48:35 PM »
You can have Devilotte or Ken Saotome (Jin's father) as an assist.  Their are other chars like Santana, Mary Miyabi, Gawaine Murdock (Friend of Jin's father), Arieta, Chiyomaru & Tessan (Cool looking duel), or Shade (Killed Jin's father) comes as an assist too. 
Its Touchin', Isn't It.

Offline ATiC3

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Re: Jin Saotome - EOH Style
« Reply #14 on: November 04, 2008, 07:26:03 PM »
Oh, and I'm not discouraging anyone's ideas...

More ideas would be helpful... maybe some show & tell of some really cool hypers would be good. I'm going to try to make the basic hypers as cool as can be, btw.

[No new progress btw]
« Last Edit: November 04, 2008, 08:37:58 PM by ATICE »
 

Offline Nilakantha

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Re: Jin Saotome - EOH Style
« Reply #15 on: November 04, 2008, 08:31:57 PM »
I meant for a win taunt or assist and some of these characters to appear.  Like with Reu's Evil Ken has Vega appear and Ken does a Dragon Punch to him.  Just trying help, so don't target me unless you some kind of beef with me for some unknown reason.  I was as if you were calling me an idiot since you post it twice. :-??
Its Touchin', Isn't It.

Offline ATiC3

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Re: Jin Saotome - EOH Style
« Reply #16 on: November 04, 2008, 08:36:25 PM »
 ??? no no no... I meant no disrespect
(click to show/hide)
... I was just trying to say that you were saying "assist" .... I didn't know that meant intro or win pose, as well... so... that is MY FAULT...

Maybe I can do a reference win pose to The Shadow guy... like having Jin say (after winning) .... "I will revenge you...." 3 seconds later.... "Father...." ??? Does that work or do you think I should try something else?
 

Offline Nilakantha

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Re: Jin Saotome - EOH Style
« Reply #17 on: November 04, 2008, 09:00:53 PM »
It's no problem.  Here is a site that has Jin's ending from Cyberbots http://www.vgmuseum.com/end/arcade/c/cy.htm.  I hope this is of some assistence.  Also in Gawaine's ending, Jin acquire's his sword, maybe that can be used in a new hyper.
Its Touchin', Isn't It.

Offline ATiC3

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Re: Jin Saotome - EOH Style
« Reply #18 on: November 04, 2008, 09:16:38 PM »
Well... I don't think that that would be a good ending... unless Shade is in the Super MvC:EOH Project... I think this character's role in this project should take place before or after Cyberbots... just to not confuse his story in this project.

So... I think I should keep it as a custom intro as "I'll face you one day...." 15 Seconds... "Shade..." or as a custom win pose as "I'll revenge you..." 15 seconds... "Father..." ... or maybe I could include both... :-?? :-??
 

Offline I_Burner

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Re: Jin Saotome - EOH Style
« Reply #19 on: November 04, 2008, 11:09:38 PM »
If you do one of those, I'd go with the "Avenge you Father" win pose.

Also, it's cool to see you contributing to EoH, ATICE, and it's a char that's been sorely missing! I've been enjoying your other characters quite a bit, so I'll be looking forward to this one. Good luck!

Offline Nilakantha

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Re: Jin Saotome - EOH Style
« Reply #20 on: November 04, 2008, 11:19:50 PM »
Oh sorry I meant for like some extra dialogue or something.
Its Touchin', Isn't It.

Offline ATiC3

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Re: Jin Saotome - EOH Style
« Reply #21 on: November 05, 2008, 12:16:01 AM »
I'd like to make it a short and simple custom win pose... I think it fits... if you want to add extra dialogue... let me know what and where, and we will converse. :)
 

Offline ATiC3

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Re: Jin Saotome - EOH Style
« Reply #22 on: November 05, 2008, 12:34:04 AM »
[Progress Update]

Sprite group & Animation #'s 0-21 are officially complete.

I will start working on more tonight.
 

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Re: Jin Saotome - EOH Style
« Reply #23 on: November 05, 2008, 01:36:45 AM »
didn't EOH already have a jin?

Offline ATiC3

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Re: Jin Saotome - EOH Style
« Reply #24 on: November 05, 2008, 01:44:44 AM »
didn't EOH already have a jin?
nope. You may be confusing Jin with Strider.

Originally, I was going to work on Chun-Li for the project... but Vyn already started to work on her.. they wanted 2 versions then... but I said no... and I ended up working on Jin. I've actually always wanted to work on 2 chars... Jin & Strider.

Um... I'll update progress when I'm 2/4 done with the basics... might take a few days - a week...
 

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