Infinity MUGEN Team
IMT Main => M.U.G.E.N Help => Topic started by: Angsty Meier Link on August 14, 2007, 12:07:00 AM
-
Ok my Sol by AOAO has a problem. When using the Broken lifebars, when he dashes or jumps or simple things like that, the combo graphics appear in weird ways... This is crap. How can I fix this? I really want to keep him in my roster...
(http://img183.imageshack.us/img183/5192/mugen7wx3.jpg) (http://imageshack.us)
-
its the sp's common.cns
try changing that file with the standard one
-
Ok thanks, I've done that with other characters and it helped... I'll try it
Wait change the screenpacks common.cns?
-
Ok if I change the common1.cns that came with the brokenmugen screepack for the original from the no-limit, won't that cause problems? Is there any way to compare the common1.cns in sol's directory with the common1.cns from the no-limit mugen and try and actually fix him? Do you think thats possible?
-
you could try that
but you see
the problem is that sol uses the same variable as the common cns
it's about the combo announcer or the combo texts that uses the same groups that some chars use.
and it's known that it could glitch with more gg chars like meka's and muteki
-
so If I replace the common1.cns in the data folder with the one from the no-limit basic mugen, that should fix it? Is that going to affect my screenpack in any way, because it told me in the install readme that I should replace the old common1 with theirs for full functionality...
Thanks for all your help
-
just be sure to back-up in case it crashes ;)