Infinity MUGEN Team

IMT Main => M.U.G.E.N Help => Topic started by: I.E.T. Arcade on May 10, 2018, 12:18:12 AM

Title: Mugen 1.1 RenderMode
Post by: I.E.T. Arcade on May 10, 2018, 12:18:12 AM
Ok so I have released several builds of my fullgame project and one of the most common feedback I get is "the engine uses too much memory,gpu" and upon research I found that OpenGL is the cause of this. However switching the render mode to; System reduces this but when doing this in mugen 1.1 all png sprites appear black. Is there any way to resolves this? An alternate method or a compromise? Any help would be greatly appreciated
Title: Re: Mugen 1.1 RenderMode
Post by: O Ilusionista on May 10, 2018, 06:55:23 AM
As far as I know,  no. You need opengl to use png images.
Title: Re: Mugen 1.1 RenderMode
Post by: Spidermew on May 10, 2018, 10:08:23 AM
Moved from WIP to help section by me.
SimplePortal 2.3.5 © 2008-2012, SimplePortal