Infinity MUGEN Team
IMT Main => M.U.G.E.N Releases => Topic started by: laspacho on December 28, 2017, 09:04:00 PM
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----------- | Wood Man | -----------
(https://i.imgur.com/C28Alcp.png)
(https://i.imgur.com/yUceDpc.png)(https://i.imgur.com/R0fRVVy.png)
Sprited By: Laspacho
Original starting sprites By: Ultraroboninja
Coding: Nestor
Additonal Coding and RMM Updates By: O Ilusionista
Mugen: Mugen 1.0
Character Number: 16
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Character Move list
QCF+P: Leaf Shield
QCB+P: Log Trap
QCB+K: Wood Dash
D, D, any button: Change Weapon
LP: Wood Trunk
MP: Wood Tackle
HP: Leaf Barrier
LK: Ground Pound
MK: Bear Trap
HK: Down Dive
QCF+K: Use Weapon
QCF+PP: Hyper Wood
QCB+PP: Hyper Tackle
QCF+KK: Autumn Season
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Download:
http://www.infinitymugenteam.com/Uploads/LASPACHO/Woodman.rar
Download Stage:
http://www.infinitymugenteam.com/Uploads/LASPACHO/Woodman_Stage.rar
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One of my favourite megaman chars!! Well done guys!! :w00t:
I think I found a bug! When he performs the sling wood special the wood cannot hit the opponent
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I also found a bug as well.
Woodman's got no AI.
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I also found a bug as well.
Woodman's got no AI.
This is not a bug.
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Since Woodman doesn't have a topic on MFG, here's my feedback on him:
-The dash and super jump fx are not from RMM.
-His standing kick attacks use the same hit sound.
-His crouching kick attacks uses the punch sounds.
-His crouching medium punch uses the heavy punch hit sound.
-All the basic attacks, hypers, and weapons have the fightfx's guard sounds.
-The effect on crouching HP where the oppenent is launched into the air is missing.
-Ground Pound, Bear Trap, and Wood Trunk don't have much impact soundwise.
-Strong Down Dive doesn't knock the opponent to the ground, but light and medium does.
-Wood Tackle is unblockable when the opponent is standing or crouching.
-His Log Trap can miss and pass right though the opponent if he/she stands in the middle of it.
-The leaves on Leaf Barrier don't dissapear completely if the opponent is hit by a few meters.
-Woodman's readme doesn't have his moveset listed and his files also has a readme for Axl.
Will post on RMM's release page when I have the feedback on all characters or removed if fixed before I'm finished with it.
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Thanks for the feedback. I'm also going to make Woodman's attacks more powerful in the future to try and compensate more for him being slower.
For now I added Woodman's move list to the read me and removed the read me for Axl.
If your making one big bug list for the entire game feel free to post a list of everything over in the bug report thread.
I'm keeping track of everything posted there so it can be looked over in the future. Much appreciated. :)