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IMT Main => M.U.G.E.N Help => Topic started by: Error Macro on August 13, 2007, 01:57:36 PM

Title: Air combo knocking opponent off screen
Post by: Error Macro on August 13, 2007, 01:57:36 PM
In case you have no idea what I'm talking about by "knocking opponent off screen"

Look at REDHOT's Guile, do a air combo, and finish it with a high punch. The punch will cause the opponent to go flying off the screen a little then Guile will dash back onto the screen.

Anyone know how to add this?
Title: Re: Air combo knocking opponent off screen
Post by: The Rippah, Roo'Jizah Panzermanathod on August 13, 2007, 02:19:32 PM
I don't have the character in question, but I guess it would involve changing the values to launch a character. I forget which values would have to be changed, though... just that it's in the .cns.
Title: Re: Air combo knocking opponent off screen
Post by: Error Macro on August 13, 2007, 03:33:10 PM
Nope, it has something to do with screen bounding, which I still don't get
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