Infinity MUGEN Team

IMT Main => M.U.G.E.N Help => Topic started by: Russian Gestapo on September 20, 2007, 10:20:04 AM

Title: "sprpriority" during a Win Pose
Post by: Russian Gestapo on September 20, 2007, 10:20:04 AM
I'm trying to set it up so that during a win pose my character's sprites will appear behind the KO'd body of the opponent. I've set it to "0", like it says in the docs folder and yet the opponent's body still appears behind my character during his "win" animation. I've even tried other values of 2, 1(which I know both set the sprite priority forward), -1, -2 and even -3, but no luck. Is there any possible way to code it so that my character's sprites appear behind the body? It's not entirely necessary, but I'm a perfectionist and feel that if I could sort this out my character's animations would look a lot better visually (no standing on bodies, etc.).

None of my win animations feature clsn boxes. Would this affect the sprite priority?
SimplePortal 2.3.5 © 2008-2012, SimplePortal