(http://i6.photobucket.com/albums/y214/SpiderMew/Emoting/EmoteSpiderMew.gif)Ok im gonna start listing ideas, and hope i dont get ninja'ed with the idea while typing it.
Ok so because of a secondary mutation, he can apprently heal as long as he has his organic wings.
And i read at one point his organics were riped out and the metal ones grew back and he eventualy devloped the ability to swich between them.
A metal wing mode would be nice for like a hyper that lasts for a short time, and durring that you can have attacks like the razor wing projectiles or a maximum spider type move that rams them with the sharp metal wings...
Clasic costume intro perhaps?
(http://media.comicvine.com/uploads/0/40/76177-96066-archangel_super.jpg)
Speaking of clasic costume, he had some sort of weapon on the cover of the first X-men comic, looks like a bazooka or a staf weapon..
http://www.comicscardsandmore.com/comics2/xmen1.JPG (http://www.comicscardsandmore.com/comics2/xmen1.JPG)
How about an intro where he defeetes one of the werewolf type mutants?
Remeber Charizards Seismic Toss from the anime? Check the video at 2:08, that would be a great hyper grab type move.
http://www.youtube.com/watch?v=qC6Tkv0nKmQ (http://www.youtube.com/watch?v=qC6Tkv0nKmQ)
Seeing as how his wings can break a normal man's bones, it would be great to see them used for the hard punch moves.
How about a special intro VS Apocalypse, or anything else made by you, seing as how your Apocalypse and in the cartoon he was obsessed with killing you lol.
How about a special intro VS Apocalypse, or anything else made by you, seing as how your Apocalypse and in the cartoon he was obsessed with killing you lol.
maybe a winning animation where he falls to his knees in agony, and apocalypse appears behind him.
Few suggestions:
* A palette separation for his forehead and ears like darkmoon766 suggested is a great idea, especially due to Angel's alternate costumes as Death (classic dark blue and pink and black and gray).
* Try to use a mix of the light blue in your picture of Archangel as Death and gray for a better effect on the metallic wings.
Good luck %%- %%- %%-
He looks very nice. I hope this helps, but I think he show have a lot of grappling and throw moves since he has strong aerial manuevers.
(http://i6.photobucket.com/albums/y214/SpiderMew/Emoting/EmoteSpiderMew.gif)Ok im gonna start listing ideas, and hope i dont get ninja'ed with the idea while typing it.
Ok so because of a secondary mutation, he can apprently heal as long as he has his organic wings.
And i read at one point his organics were riped out and the metal ones grew back and he eventualy devloped the ability to swich between them.
A metal wing mode would be nice for like a hyper that lasts for a short time, and durring that you can have attacks like the razor wing projectiles or a maximum spider type move that rams them with the sharp metal wings...[/img]
Awesome work aPoC. You've become a true inspiration and your work will inspire many :) :) :)
First Hyper added. Sprite Progress Update on first post.IMPRESSIVE ;)
(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archangelftw.gif)
-"aPoC."
First Hyper added. Sprite Progress Update on first post.
(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archangelftw.gif)
-"aPoC."
Thanks one again all, it's nice to know everyone is diggin' the looks of the character. It makes it that much easier to create.
Here's another progress gif with the new hyper with minor corrections from the last gif, including a longer hit pause on the final hit and environment color flash just before the final hit is delivered. Also the grab in the gif will be polished better so please excuse the P2 placement. I'm probably going to make his 2nd hyper an extended variation from this grab, with higher flight and more damage, and if all goes well, could be pulled off after delivering the first hyper (RazorWings) if performed fast enough.
(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archftw2.gif)
-"aPoC."
remember apoc that angel/archangel is the swiftest in the air at dodging and mobility in the air than ALL marvel characters. so i think you should incorporate that swiftness in the character but only in air. or u could make his superjump faster and his flight movement faster than your average magneto or any other flying characters. oh yeah he also used two moves that i can remember from the 90s cartoon... ill try and the video of him. i know one of his attacks looks identical to sonia blade (mk) pink projectile with the rings.
EDIT: [youtube=425,350]<object width="425" height="344"><param name="movie" value="&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]
I found the wing shoot move just watch the video and archangel will shoot blades from his wings as they fight the four horseman of the apocalypse. itsat 4:48
ArchAngel Alpha W.I.P video now up on 1st post. :)
-"aPoC."
(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archftw2.gif)
u are sure about not finishim this char in time to beta 3?
This is coming really great, I like the ideas for the hyper and throw, although more sprites are needed to create the real flow of movement.
I can suggest another classic move in which Angel goes to the top of the screen (still visible) and flaps his wings hard and thus the opponent will be thrown to the edge of the screen/stage (if not defending) - the effect is the same as Rouge's and Colossus's hard punch.
Another idea I would suggest (similar to what some already suggested) is an hyper in which Apocalypse shows and "power up" >:( Angel to the Archangel form, than it will go into rage and fly all over the screen, hitting the opponent the same way Spiderman does in his hyper. It would be nice if one "dark" hyper features Archangel's pink/blue suit and another one features the black/gray suit.
and to add to the apocalypse thing the other guy was talking about i say at the end of the hyper ave him fall out and collapse sort in a crouching dizzy animation resembling rock howard's win pose from cvs2 (where he falls to the ground holding is hand because he cant control his power) and then he could revert back to his normal form after he recovers. during the time that the hyper is missed you could just have him enter the dizzy state thus making it counter attack bait. question is what would he do for a rage move???? unblockable grab or an attack. if its a grab then my add-on to the other guys idea might work but if its an attack i guess after you block the rage he can enter the dizzy state then
Did you say Mr. Sinister and Dr. Strange?I noticed it too!! =P~
*faints*
Actually the throw animation is quite sprited out (18-19 sprites just for 1 full wing motion.) What it is, is the source code I used from Phantom.Of.The.Server that has ArchAngel deliver to slam too early, and I didn't want to speed up the anims to compensate for it. I'll be re-coding off of his source to allow more time before the slam Statedef takes effect. Once I have that bagged, I can work on an extended version for a 2nd Hyper.
^:)^ maybe you can use these wings or edit it to look better
(http://img513.imageshack.us/img513/579/angelpv5.gif) (http://imageshack.us)
The wings look like they're detaching from Angel/Archangel. /:O ... :-w are you really making Archangel, Apocalypse's horseman of Death? If that's the case, shouldn't he look the part.
The wings look like they're detaching from Angel/Archangel. /:O ... :-w
are you really making Archangel, Apocalypse's horseman of Death? If that's the case, shouldn't he look the part.
i wana make love 2 ur work apoc
i wana make love 2 ur work apoc
i wana make love 2 ur work apoc
Wow, looking sweet. How many specials and hypers do you plan to give him overall?
with the wing shattering spritesi wana make love 2 ur work apoc
hehe, I hope once this character's done it will make love right back ;) :DxDie
The base stance is now getting a face lift courtesty of Daraku1 from Scruffy's.
(http://img359.imageshack.us/img359/3535/archangelqb7.gif)
It's not the finalized version so there's no wings but once it see I'll be sure to get the wings fitted more appropriately. Thanks man for your assist man. Looks awesome!
EDIT: Intro V2.0
(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/angelremake2.gif)
+ Added 7 new sprites to the original intro.
+ Added more wing time after the initial wing shattering.
+ Wing Shattered pieces ready to add into Def as Explod.
- Pallettes pixals (Especially on the wing of Pallette 3) still need to be corrected for the new sprites added.
-"aPoC."
How about a move where ArchAngel pushes his wings foward and flaps them back quickly?
The move would pull player 2 closer to Angel where he could possibly start a combo
Little update...Better gif quality.Nice job!!!
(http://i33.tinypic.com/bdt6rd.gif)
Thanks Ex. ;)
-"aPoC."
Apoc, can't you make Angel a bit bigger/taller like I mentioned before? he looks really small compared to Punisher although they have only an inch difference.
I'm liking all the editions so far, the Mach Punch is very nice and the into is pretty cool (if someone could contribute on the metal wings if would be awesome).
Apoc, can't you make Angel a bit bigger/taller like I mentioned before? he looks really small compared to Punisher although they have only an inch difference.
Apoc, can't you make Angel a bit bigger/taller like I mentioned before? he looks really small compared to Punisher although they have only an inch difference.
(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/avp.png)
This is actually with a scale of X=1, Y=1.2; Y=1.1 would better work for his scale but this is just a sample to show that it can be sized to your desire if my edit doesn't seem to have his full length. I just finished his 4th stance revisal, so if i seem hesitate to want to change it, thats why.. but for now it's a quick fix.
-"aPoC."
i was just wondering.... angel has never been big
just a quick question.....umm do ppl who give ideas and suggestions and such appear in readme's. i mean that purely as a question and nothing more. i lways wondered because i mean though i dint do any work i did bring ideas to the table to other characters. to me personally it doesnt matter to me whether my name is in their or not unless of course i did actual work to the character. i just always wanted to know how you guys (the creators) thought of who to put on the readme's.....people who did work to the character or both ideas and ppl who did work to the character
just a quick question.....umm do ppl who give ideas and suggestions and such appear in readme's. i mean that purely as a question and nothing more. i lways wondered because i mean though i dint do any work i did bring ideas to the table to other characters. to me personally it doesnt matter to me whether my name is in their or not unless of course i did actual work to the character. i just always wanted to know how you guys (the creators) thought of who to put on the readme's.....people who did work to the character or both ideas and ppl who did work to the character
i feel the same way. i always blurt out ideas, does that bother the creators or do u creators just ignore it
First, congratulations to Apoc and everyone involved (support, ideas) on the wip. I never thought one would ever dare wip such character...
Second... Apoc, consider adding dust blow effect and blinking to the stance....
Hey apoc I got an idea for a level 3 hyper. Have all the original X-Men attack. Jean pops in and lifts the opponent with tk. Ice man & Cyclops jump in and sandwich's the elevated opponent between and Ice beam & optic blast. Then they fall down and are grabbed by Beast who tosses them back up where Warren does a flyby punch.
Sounds pretty crazy but with the right set of sprites it can be pulled off, tho I wouldn't know how to come across some Jean sprites. Still pretty cool idea.
-"aPoC."
Yeah that was the only glitch I could think of two..after all Cyke, IceMan & Beast are all done. If I was a spriter I would edit you some Jean sprites but alas I have not the talent.
Hey apoc I got an idea for a level 3 hyper. Have all the original X-Men attack. Jean pops in and lifts the opponent with tk...
Yeah that was the only glitch I could think of two..after all Cyke, IceMan & Beast are all done. If I was a spriter I would edit you some Jean sprites but alas I have not the talent.Hey apoc I got an idea for a level 3 hyper. Have all the original X-Men attack. Jean pops in and lifts the opponent with tk...
I suppose maybe Professor X can be substituted for Jean. His sprites would be easier to get a hold of, but it just wouldn't fully have that "Original X-men team" feel...
-"aPoC."
I don't like it... as a matter of fact i hate it! And i hope you don't keep up with such terrible work!
HAPPY OPPOSITE DAY!!!! ;D :D
in the name of "OPPOSITE DAY" I want to say all apocs work totally suck and should be destroyed and laughed at :)
Thanks one again all, it's nice to know everyone is diggin' the looks of the character. It makes it that much easier to create.
Here's another progress gif with the new hyper with minor corrections from the last gif, including a longer hit pause on the final hit and environment color flash just before the final hit is delivered. Also the grab in the gif will be polished better so please excuse the P2 placement. I'm probably going to make his 2nd hyper an extended variation from this grab, with higher flight and more damage, and if all goes well, could be pulled off after delivering the first hyper (RazorWings) if performed fast enough.
(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archftw2.gif)
-"aPoC."
"aPoCaLyPsE" is the worst spriter/coder/creator in Mugen history and everyone's will worship Oowhap's creator's over his anyday of the week! :lies:
For a short time, Archangel wielded the Soulsword of the Exile Magik. As the Avenging Angel, he carried a gun loaded with knockout gas pellets.(from http://www.marvel.com/universe/Angel_(Warren_Worthington_III (http://www.marvel.com/universe/Angel_(Warren_Worthington_III)) )
After genetic alteration by Apocalypse, Archangel's wings became composed of a razor-sharp organic steel-like material, allowing him to use them as slashing weapons. He can also expel his feathers at great speed and with tremendous force, enabling them to pierce even steel.
Completed all basic attacks (Standing, Jumping, Crouching Punches and Kicks.
-"aPoC."
(click to show/hide)
maybe a melee combo amalgam hyper (looked around dont know which DC character he combined with). maybe with hawkman, call him deathawk (ask if can use hawkman sprites) blue skin, metal wings, metal spike mohawk, and when he finished (one standing sprite) regular skin, feather wings , and a blonde mullet
His metal wings can shoot blades that are tipped with poison. The wings themselves are so sharp they accidentally beheaded someone who tried to attack him from behind during a battle. :o Archangel didn't even notice until a few minutes later. The severed head landed right next to...BoomBoom, I think...and she puked. That part was funny. Anyway, in his most recent incarnation he has advanced healing and, since his bones are hollow, I imagine his jumping could be...Dhalsim-like.
Keep up the good work.
Great job Apoc!!!!!!!!!
Here's an idea for an hyper: he become Archangel with the metallic wings, and goes out of screen. He then return releasing some shots from the wings, goes out and reappears in the other side. for a total of 4-5 times.
Here's one shot of the idea move, from the X-Men game of Sega Genesis.
(http://i109.photobucket.com/albums/n46/Sub-zero99/X-Men_Nightcrawler-Archangel.jpg)
Later and once more time, well done!!!
lower the number of hits he makes 33 is to much or change the animation
cuz it looks tight then he gets to the machine gun punch and it kinda drags on so shortening it would be sexy
nices moves ^:)^ but in the stance I think the circle in his chest moves too much like if it a separated part of his body...or if it wasn't a part of his body..
lower the number of hits he makes 33 is to much or change the animation
...I'm probably going to add an additional set of sprites similar to the first set of punches but with the opposite hand before the big finsh. I wanted to emphasize on his hollow bone structure, quickness and agility by making his moves lightining fast.
-"aPoC."
i guess all he needs is a hyper where he morphs into archangel and it's a wrap good work and a very little time
and thanks i was hoping he would make it to mugen above all the x characters
where you thinking about the bazooka shot at all for a hyper
will he be in the eoh released around xmas