Infinity MUGEN Team

IMT Main => M.U.G.E.N WIP => Topic started by: aPoCaLyPsE on October 27, 2008, 06:15:59 PM

Title: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 27, 2008, 06:15:59 PM
"aPoCaLyPsE" presents...
(http://www.jediyuth.com/gallery/galleries/superhero/archangel.jpg)(http://scifipedia.scifi.com/images/4/43/Archangel-1.jpg)(http://www.just-marvel-x-men.com/image-files/uncanny-x-men-archangel-1-50k.jpg)

ArchAngel W.I.P

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/angelcolor-1.png)(http://i37.tinypic.com/r2t9nb.gif)(http://i37.tinypic.com/ztgmt1.gif)

Current Status: Early development
Spritesheet Completion: >30%

So whats behind the sprites:
---------------------------------------
Standing Animation
Crouching Animation
Walking Foward Animation
Walking back Animation
Jumping Animation
Dash Animation
Block High Animation
Block crouch Animation
Block air Animation
Gethit High Animation
Gethit Low Animation
Gethit crouch animation
Falling Animation
Get up Animation
Intro Animation
Standing Punches (LP, MP, MP2, HP)
Standing Kickes (LK, MK, MK2, HK)
Crouching Punches (LP, MP, HP Launcher)
Crouching Kickes (LK, MK, HK Sweep)
Jumping Punches (LP, MP, HP)
Jumping Kickes (LK, MK ,HK)
Air Slam (Grab) Animation
Special: "Mach Punch" Animation
Special: "Aerial Mach Punch" (Anti-Air) Animation
Special: "Gust" Animation (w/ 3 different hitdef settings)
Hyper: "Razor Wings" animation
Hyper: "Aerial Suplex" animation
Hyper: "Blitzkreigh Punches" Animation

So Whats next:
-------------------------
Complete turning/Crouching Turning animations
Complete 4th hyper: ??? (TBA)
More Special Moves
Complete final falling spries (Tripped, and Going up)

[youtube=425,350]bfCms8nZLyg[/youtube]

C+C and ideas welcome.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: spiderslash on October 27, 2008, 06:22:28 PM
That Character Looks Great. :thumbsup:

Good Luck aPoC  ::salute::
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Spidermew on October 27, 2008, 06:40:29 PM
(http://i6.photobucket.com/albums/y214/SpiderMew/Emoting/EmoteSpiderMew.gif)Ok im gonna start listing ideas, and hope i dont get ninja'ed with the idea while typing it.

Ok so because of a secondary mutation, he can apprently heal as long as he has his organic wings.
And i read at one point his organics were riped out and the metal ones grew back and he eventualy devloped the ability to swich between them.
A metal wing mode would be nice for like a hyper that lasts for a short time, and durring that you can have attacks like the razor wing projectiles or a maximum spider type move that rams them with the sharp metal wings...

Clasic costume intro perhaps?
(http://media.comicvine.com/uploads/0/40/76177-96066-archangel_super.jpg)

Speaking of clasic costume, he had some sort of weapon on the cover of the first X-men comic, looks like a bazooka or a staf weapon..
http://www.comicscardsandmore.com/comics2/xmen1.JPG (http://www.comicscardsandmore.com/comics2/xmen1.JPG)

How about an intro where he defeetes one of the werewolf type mutants?

Remeber Charizards Seismic Toss from the anime? Check the video at 2:08, that would be a great hyper grab type move.
http://www.youtube.com/watch?v=qC6Tkv0nKmQ (http://www.youtube.com/watch?v=qC6Tkv0nKmQ)

Seeing as how his wings can break a normal man's bones, it would be great to see them used for the hard punch moves.

How about a special intro VS Apocalypse, or anything else made by you, seing as how your Apocalypse and in the cartoon he was obsessed with killing you lol.

Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: moonmaster1 on October 27, 2008, 07:16:50 PM
I always thought he was originally called angel and then became archangel after he got his metal wings from apocalypse. no harm no foul I suppose, its easy to get the two mixed up as he changed his name when he changed his suit *or forced to change it anyways*

I really like the wings, very well animated. again I'll be watching this wip very closely.  ;)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: ItalianStallion on October 27, 2008, 07:20:45 PM
Glad you finally decided to make it an official WIP. Good luck on Archangel man. %%-
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Sub-Zero on October 27, 2008, 07:31:26 PM
(http://i112.photobucket.com/albums/n196/djfatboy22/angel.jpg)
(http://i112.photobucket.com/albums/n196/djfatboy22/angel2.jpg)
(http://i112.photobucket.com/albums/n196/djfatboy22/angel3.jpg)
(http://i112.photobucket.com/albums/n196/djfatboy22/angel4.jpg)
(http://i112.photobucket.com/albums/n196/djfatboy22/angel5.jpg)

i think archangel should be transeformation or superduper

or maybe have "death" be his super move
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: darkmoon766 on October 27, 2008, 08:51:42 PM
He looks great!!

Possibly think about a palette separation for his forehead and ears for alternate costume?


(http://www.marvel.com/universe3zx/images/thumb/8/80/Archangel02.jpg/200px-Archangel02.jpg)

Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: George Costanza on October 27, 2008, 09:05:10 PM
my fave Character Creator <3 =

Apoc
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Excursion on October 27, 2008, 09:48:34 PM
Awesome work aPoC. You've become a true inspiration and your work will inspire many  :) :) :)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on October 27, 2008, 10:24:18 PM
He looks very nice.  I hope this helps, but I think he show have a lot of grappling and throw moves since he has strong aerial manuevers.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Sabaki on October 27, 2008, 10:38:47 PM
I like SpiderMew's ideas  ;D
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: George Costanza on October 27, 2008, 11:40:58 PM
(http://i6.photobucket.com/albums/y214/SpiderMew/Emoting/EmoteSpiderMew.gif)Ok im gonna start listing ideas, and hope i dont get ninja'ed with the idea while typing it.

Ok so because of a secondary mutation, he can apprently heal as long as he has his organic wings.
And i read at one point his organics were riped out and the metal ones grew back and he eventualy devloped the ability to swich between them.
A metal wing mode would be nice for like a hyper that lasts for a short time, and durring that you can have attacks like the razor wing projectiles or a maximum spider type move that rams them with the sharp metal wings...

Clasic costume intro perhaps?
(http://media.comicvine.com/uploads/0/40/76177-96066-archangel_super.jpg)

Speaking of clasic costume, he had some sort of weapon on the cover of the first X-men comic, looks like a bazooka or a staf weapon..
http://www.comicscardsandmore.com/comics2/xmen1.JPG (http://www.comicscardsandmore.com/comics2/xmen1.JPG)

How about an intro where he defeetes one of the werewolf type mutants?

Remeber Charizards Seismic Toss from the anime? Check the video at 2:08, that would be a great hyper grab type move.
http://www.youtube.com/watch?v=qC6Tkv0nKmQ (http://www.youtube.com/watch?v=qC6Tkv0nKmQ)

Seeing as how his wings can break a normal man's bones, it would be great to see them used for the hard punch moves.

How about a special intro VS Apocalypse, or anything else made by you, seing as how your Apocalypse and in the cartoon he was obsessed with killing you lol.




theres are some good ideas but i would like to see an intro jus like that pic u posted like him picking up a lil girl savingher and ppl tryin to hurt him that would be win :)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: KatMan on October 28, 2008, 02:38:45 AM
WHOA another wingie

behold the heaven sent warrior to obliterate all evil  :w00t: lol

nice work on him, though i cant think of how he can fight, ive never read alot of comics about him, the only time i saw him was on the X-men movie and some comics that i saw arch angel..so i dunno how he actually fights
good luck!
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aristotle on October 28, 2008, 03:24:14 AM
maybe a winning animation where he falls to his knees in agony, and apocalypse appears behind him.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: yosifun on October 28, 2008, 03:35:01 AM
Amazing work! :w00t:
I was looking forward to this WIP, especially after Hawkman was started.

Few suggestions:
* Angel looks a bit small, he is 6'0 and Punisher is 6'1 and the difference of the height in the screen seems a lot bigger.
* A palette separation for his forehead and ears like darkmoon766 suggested is a great idea, especially due to Angel's alternate costumes as Death (classic dark blue and pink and black and gray).
* Try to use a mix of the light blue in your picture of Archangel as Death and gray for a better effect on the metallic wings.

Good luck %%- %%- %%-
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 28, 2008, 05:05:48 AM

How about a special intro VS Apocalypse, or anything else made by you, seing as how your Apocalypse and in the cartoon he was obsessed with killing you lol.

maybe a winning animation where he falls to his knees in agony, and apocalypse appears behind him.

oOoO and just for kicks, I'll have it be my "Necktie apocalypse", as a creator perk. Mos def, gunna have to incorporate a little bit of myself in this character.

Few suggestions:
* A palette separation for his forehead and ears like darkmoon766 suggested is a great idea, especially due to Angel's alternate costumes as Death (classic dark blue and pink and black and gray).
* Try to use a mix of the light blue in your picture of Archangel as Death and gray for a better effect on the metallic wings.

Good luck %%- %%- %%-


(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/angel1.gif)the alternative "headband" option I originally had plans for, Acey was kind enough as to make new faces for me and once I got the face template, I just when to work and did bother adding it. I don't suppose it's something that i can't go back and do tho. As for the wing color I tryed capturing that idea, tho I'm no pallette artist or anything.  :-??

He looks very nice. I hope this helps, but I think he show have a lot of grappling and throw moves since he has strong aerial manuevers.

Right, I'll be sure to tackle that department. ::salute::

(http://i6.photobucket.com/albums/y214/SpiderMew/Emoting/EmoteSpiderMew.gif)Ok im gonna start listing ideas, and hope i dont get ninja'ed with the idea while typing it.

Ok so because of a secondary mutation, he can apprently heal as long as he has his organic wings.
And i read at one point his organics were riped out and the metal ones grew back and he eventualy devloped the ability to swich between them.
A metal wing mode would be nice for like a hyper that lasts for a short time, and durring that you can have attacks like the razor wing projectiles or a maximum spider type move that rams them with the sharp metal wings...[/img]


:+:Taking Notes:+:

good stuff, I'm sure it would be hard at all making a separate fighting mode for a hyper. [-X I'll see what I can do.

Awesome work aPoC. You've become a true inspiration and your work will inspire many&nbsp; :) :) :)

 :-[ ::salute::  :w00t:

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: yosifun on October 28, 2008, 07:12:48 AM
I really dig the new head with the "headband" and this hair style  :)

I hope you will take my suggestion for making Angel a bit taller.

As for palettes, I hope I could help you out when you get to this stage. ;)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Spidermew on October 28, 2008, 11:19:18 AM
(http://i6.photobucket.com/albums/y214/SpiderMew/Emoting/EmoteSpiderMew.gif) Im glad you liked (and others liked) my suggestions  ;D
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: laspacho on October 28, 2008, 12:17:52 PM
The sprite work looks amazing Apoc.  I always hoped someone would make Angel one day.   :w00t:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on October 28, 2008, 01:19:36 PM
I think Morrigan's throw that brings her opponant in the air and then slams them could be a good one.  Though Archangel could be a special and it can move much faster.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: tremainekr on October 28, 2008, 02:17:04 PM
maybe the apocalypes marvel character isnt such a bad guy. maybe angel can move to the top left corner then transform to his evil form(that could be one sprite) and apoc can do his drill hyper

use the one evil sprite and he commands one of the&nbsp; four horseman can be used as regular moves just like capitan commando and his team and he turn back into his human form.

http://www.youtube.com/watch?v=-GiJPvlnyJ4 (http://www.youtube.com/watch?v=-GiJPvlnyJ4)

http://www.youtube.com/watch?v=gRbXUuxQHKY (http://www.youtube.com/watch?v=gRbXUuxQHKY)

http://www.uncannyxmen.net/db/pov/showquestion.asp?faq=5&fldAuto=43 (http://www.uncannyxmen.net/db/pov/showquestion.asp?faq=5&fldAuto=43)

in the x-men movie he was rich,the tv show he was a movie star....the point im trying to make is maybe he throw out pictures like dan while fighting or win pose of a autograph pic like johnny cage from mortal kombat.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Z999 on October 28, 2008, 03:20:47 PM
Finally we can see an angel coming someday ^^ He looks great, even more with the headband  :thumbsup:
An archangel (blue skin with blue/pink outfit and metallic wings) is a must have for this char. Another one you could have is him beating a little his opponent with some comboing, grappling him and taking him in the sky (by adding a genering sky background in the character for this move) and finally throwing him down violently in the direction of the ground.

Anyway keep up the good work  :thumbsup:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Alexziq on October 28, 2008, 04:19:58 PM
Great Wip,

Being an old timer I hated Angel when he was a Ken Doll with Wings. Archangel was an amazing resurrection of the character. Hopefully he'll have a few attacks as Archangel otherwise Hawkman would murder him 6 ways till Sunday, and back again. Warrens head would look like a canoe.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Weapon x program on October 29, 2008, 03:14:01 PM
ANOTHER GREAT WIP MY FRIEND  :thumbsup:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aristotle on October 29, 2008, 03:37:57 PM
maybe an intro where he's wearing a suit, and his wings unleash and the suit is torn off.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 29, 2008, 04:17:37 PM
First Hyper added. Sprite Progress Update on first post. 

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archangelftw.gif)

-"aPoC."

Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: x_mad80 on October 29, 2008, 04:19:27 PM
about time someone made that char.  :thumbsup: good luck aPoCaLyPsE   ::salute::
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Weapon x program on October 29, 2008, 04:48:45 PM
First Hyper added. Sprite Progress Update on first post.

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archangelftw.gif)

-"aPoC."


IMPRESSIVE  ;)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: George Costanza on October 29, 2008, 04:59:41 PM
First Hyper added. Sprite Progress Update on first post. 

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archangelftw.gif)

-"aPoC."




i swaer man do u  have like 4 arms u sprite so many projects at once u all ready got this guy fighting and a special  :DxDie
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Kojunho on October 29, 2008, 05:07:26 PM
AND A HYPER?!?!?!?
Sweet dude. Freakin sweet.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Spidermew on October 29, 2008, 07:37:24 PM
(http://i6.photobucket.com/albums/y214/SpiderMew/Emoting/EmoteSpiderMew.gif)I agree, its an awsome move.  :thumbsup:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 29, 2008, 07:46:10 PM
Thanks one again all, it's nice to know everyone is diggin' the looks of the character. It makes it that much easier to create.

Here's another progress gif with the new hyper with minor corrections from the last gif, including a longer hit pause on the final hit and environment color flash just before the final hit is delivered. Also the grab in the gif will be polished better so please excuse the P2 placement. I'm probably going to make his 2nd hyper an extended variation from this grab, with higher flight and more damage, and if all goes well, could be pulled off after delivering the first hyper (RazorWings) if performed fast enough.

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archftw2.gif)

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: celobateira on October 29, 2008, 08:19:28 PM
I don't have words Apoc...just...just...Superb, Awesome... I don't know

Never thought someone will work on such character like Archangel, I always thought

that he would be hard to make

 >:-(-| I'm hoping Hecbator will release Mr. Sinister one day cause he's one of the "hard to

make" chars that I'm talkin about
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: George Costanza on October 29, 2008, 08:34:51 PM
Thanks one again all, it's nice to know everyone is diggin' the looks of the character. It makes it that much easier to create.

Here's another progress gif with the new hyper with minor corrections from the last gif, including a longer hit pause on the final hit and environment color flash just before the final hit is delivered. Also the grab in the gif will be polished better so please excuse the P2 placement. I'm probably going to make his 2nd hyper an extended variation from this grab, with higher flight and more damage, and if all goes well, could be pulled off after delivering the first hyper (RazorWings) if performed fast enough.

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archftw2.gif)

-"aPoC."


u got this fast allready  :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Gaijin on October 29, 2008, 09:07:15 PM
remember apoc that angel/archangel is the swiftest in the air at dodging and mobility in the air than ALL marvel characters. so i think you should incorporate that swiftness in the character but only in air. or u could make his superjump faster and his flight movement faster than your average magneto or any other flying characters. oh yeah he also used two moves that i can remember from the 90s cartoon... ill try and the video of him. i know one of his attacks looks identical to sonia blade (mk) pink projectile with the rings.


EDIT: [youtube=425,350]<object width="425" height="344"><param name="movie" value="
&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="
&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]
 I found the wing shoot move just watch the video and archangel will shoot blades from his wings as they fight the four horseman of the apocalypse. itsat 4:48
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on October 29, 2008, 11:47:03 PM
He is looking very nice.  Maybe he can have a throw super combo like Alex's SF3 hyper or Rose's SFZ air throw.  He could also have a special or hyper where he swifts from on side of the stage to the other. :thumbsup:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: .Batzarro. on October 30, 2008, 12:08:14 AM
He's looking great, Apoc. Really awesome looking hyper and I know that grab will end up looking amazing once you're done with it. :thumbsup:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 30, 2008, 12:22:10 AM
 :o ArchAngel Alpha Teaser Video - Now Uploading!! 50%

remember apoc that angel/archangel is the swiftest in the air at dodging and mobility in the air than ALL marvel characters. so i think you should incorporate that swiftness in the character but only in air. or u could make his superjump faster and his flight movement faster than your average magneto or any other flying characters. oh yeah he also used two moves that i can remember from the 90s cartoon... ill try and the video of him. i know one of his attacks looks identical to sonia blade (mk) pink projectile with the rings.


EDIT: [youtube=425,350]<object width="425" height="344"><param name="movie" value="
&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="
&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]
 I found the wing shoot move just watch the video and archangel will shoot blades from his wings as they fight the four horseman of the apocalypse. itsat 4:48

I might be a lil blind but i didn't see what you where talking about, then again i didn't noticed you said 4:48 either so I'll watch it again.

EDIT2: Yeh, Im blind, i see it this time around..

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Gaijin on October 30, 2008, 12:46:21 AM
lol well it happens really quick that its easily overlooked. ill try and find you a vid of him doing that projectile attack. i remember what the episode looks like but not its name
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 30, 2008, 01:43:42 AM
ArchAngel Alpha W.I.P video now up on 1st post.  :)

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: George Costanza on October 30, 2008, 01:46:00 AM
ArchAngel Alpha W.I.P video now up on 1st post.  :)

-"aPoC."

u all ready have an alpha!!!!!!!!!!!!!

Thats Crazy
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: ItalianStallion on October 30, 2008, 02:32:21 AM

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archftw2.gif)


Apoc, thats amazing man, im speechless right now lol
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Bonobi on October 30, 2008, 02:36:31 AM
Very, very neat. I cannot wait to try this awesome looking creation. Just amazing that this is being done and still, so much to look forward to from mugen, just great.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: yosifun on October 30, 2008, 05:17:40 AM
This is coming really great, I like the ideas for the hyper and throw, although more sprites are needed to create the real flow of movement.

I can suggest another classic move in which Angel goes to the top of the screen (still visible) and flaps his wings hard and thus the opponent will be thrown to the edge of the screen/stage (if not defending) - the effect is the same as Rouge's and Colossus's hard punch.

Another idea I would suggest (similar to what some already suggested) is an hyper in which Apocalypse shows and "power up"  >:( Angel to the Archangel form, than it will go into rage and fly all over the screen, hitting the opponent the same way Spiderman does in his hyper. It would be nice if one "dark" hyper features Archangel's pink/blue suit and another one features the black/gray suit.

Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: ZVitor on October 30, 2008, 06:18:30 AM
u are sure about not finishim this char in time to beta 3?
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Gaijin on October 30, 2008, 11:48:15 AM
and to add to the apocalypse thing the other guy was talking about i say at the end of the hyper ave him fall out and collapse sort in a crouching dizzy animation resembling rock howard's win pose from cvs2 (where he falls to the ground holding is hand because he cant control his power) and then he could revert back to his normal form after he recovers. during the time that the hyper is missed you could just have him enter the dizzy state thus making it counter attack bait. question is what would he do for a rage move???? unblockable grab or an attack. if its a grab then my add-on to the other guys idea might work but if its an attack i guess after you block the rage he can enter the dizzy state then
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 30, 2008, 12:15:29 PM
u are sure about not finishim this char in time to beta 3?

 ^-^ ;D 

hehe yea, I think there's still too much potenial with this character to package it up before Beta 3.. but who knows? Didn't The Anvil pull off Jubilee for the Beta 3 release just before the deadline? Anything can happen really, I'm just having fun making this character come to life as it was one of my personal needed chars for Mugen (along with Mr. Sinister, Punisher, Nightcrawler, Dr. Strange and a couple other Marvel heroes.)

This is coming really great, I like the ideas for the hyper and throw, although more sprites are needed to create the real flow of movement.

Actually the throw animation is quite sprited out (18-19 sprites just for 1 full wing motion.) What it is, is the source code I used from Phantom.Of.The.Server that has ArchAngel deliver to slam too early, and I didn't want to speed up the anims to compensate for it. I'll be re-coding off of his source to allow more time before the slam Statedef takes effect. Once I have that bagged, I can work on an extended version for a 2nd Hyper.


Quote from: yosifun link=topic=17995.msg221376#msg221376
I can suggest another classic move in which Angel goes to the top of the screen (still visible) and flaps his wings hard and thus the opponent will be thrown to the edge of the screen/stage (if not defending) - the effect is the same as Rouge's and Colossus's hard punch.

Another idea I would suggest (similar to what some already suggested) is an hyper in which Apocalypse shows and "power up"  >:( Angel to the Archangel form, than it will go into rage and fly all over the screen, hitting the opponent the same way Spiderman does in his hyper. It would be nice if one "dark" hyper features Archangel's pink/blue suit and another one features the black/gray suit.

and to add to the apocalypse thing the other guy was talking about i say at the end of the hyper ave him fall out and collapse sort in a crouching dizzy animation resembling rock howard's win pose from cvs2 (where he falls to the ground holding is hand because he cant control his power) and then he could revert back to his normal form after he recovers. during the time that the hyper is missed you could just have him enter the dizzy state thus making it counter attack bait. question is what would he do for a rage move???? unblockable grab or an attack. if its a grab then my add-on to the other guys idea might work but if its an attack i guess after you block the rage he can enter the dizzy state then

Neat suggestion. It will definently be incorporated once i have the right sprites available.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Gaijin on October 30, 2008, 12:35:06 PM
an in air dodge behind the opponent would be cool to add to his in air mobility and speed kind of like devil jin in tekken 5 where he flies into the air then goes to the other side with the press of the d pad. gosh i make so many other game references lol. difference is with his of course he should be invincible the duration of the dodge making it safe to use at just about all times. to balance that out you could make it so it doesnt go tooooo far but u could make it so that with correct timing you can avoid such hypers as the sakura shinkuu hadouken. hmm with that you could even make it so that you can extend your aerial rave but dodging behind the opponent (meaning the move gives u slight elevation but not much) be able get in 3 or 4 more hits and add the wing hyper. imo if u make it too easy to use automatically then that makes it a for sure easy to damage combo so i suggest making it a unique button sequence like half circle lp+lk (heck idk its watever you want it to be)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on October 30, 2008, 02:48:26 PM
Did you say Mr. Sinister and Dr. Strange?

*faints*
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: yosifun on October 30, 2008, 06:46:50 PM
Did you say Mr. Sinister and Dr. Strange?

*faints*
I noticed it too!! =P~

Actually the throw animation is quite sprited out (18-19 sprites just for 1 full wing motion.) What it is, is the source code I used from Phantom.Of.The.Server that has ArchAngel deliver to slam too early, and I didn't want to speed up the anims to compensate for it. I'll be re-coding off of his source to allow more time before the slam Statedef takes effect. Once I have that bagged, I can work on an extended version for a 2nd Hyper.

What I meant was that the throw doesn't look that realistic to me. When he grabs the opponent and flies upward, the only thing moving is the wings. When he is throwing the opponent down to the ground, it looks like he is throwing the opponent and just "hovers" downward to the ground. I thing that adding more sprites there should do the trick and make this move look more realistic.

Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: as_Striker on October 30, 2008, 07:17:14 PM
 ^:)^ maybe you can use these wings or edit it to look better

(http://img513.imageshack.us/img513/579/angelpv5.gif) (http://imageshack.us)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 30, 2008, 07:41:32 PM
^:)^ maybe you can use these wings or edit it to look better

(http://img513.imageshack.us/img513/579/angelpv5.gif) (http://imageshack.us)

Nice wings, I just made an attempt myself with the metallic wings making Arch's first intro, just before reading your post...

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/angelintro.gif)

It was my first attempt at freehand metal wings, but it can only get better from here.... right? :-??

I still wanna add a couple more frames to the end as well as an explod for the shattered pieces to fall to the floor, but this is the base idea.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Vault-tec Rep Høröúßøí on October 30, 2008, 08:01:33 PM
they look great for a first attempt (the metal wings)  :w00t:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on October 30, 2008, 08:33:50 PM
Judging by your progress, it looks like he is almost finish.  Keep up the good work.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Uche_of_IMT on October 30, 2008, 08:54:29 PM
The wings look like they're detaching from Angel/Archangel.   /:O ... :-w are you really making Archangel, Apocalypse's horseman of Death? If that's the case, shouldn't he look the part.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Spidermew on October 30, 2008, 09:02:41 PM
The wings look like they're detaching from Angel/Archangel.   /:O ... :-w are you really making Archangel, Apocalypse's horseman of Death? If that's the case, shouldn't he look the part.

If you read earlyer posts, and the mention of him the punisher topic, you'll know whats going on
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 30, 2008, 09:28:01 PM
The wings look like they're detaching from Angel/Archangel.   /:O ... :-w 

If your speaking about in the opening stance for Arch, I again note that the wings were made to be used completely behind the char (as in the char is the top layer and wings are underneth the sprite) as with Zvitor's Hawkman. I took it upon myself to experiement and place the char between the wings to give depth to the char and the end conclusion was having the wings rock off the shoulders a little bit. I've already fixed the walking foward and back anims so they are not nearly as bad as my concept sprite anim. It will be corrected. 

Quote from: Uche_of_IMT link=topic=17995.msg221569#msg221569date=1225414469
are you really making Archangel, Apocalypse's horseman of Death? If that's the case, shouldn't he look the part.

If your speaking about his Blue with pinkish sprited attire, thats soon to come. I just need a little more time. Hope that clears everything up.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: George Costanza on October 30, 2008, 10:07:50 PM
i wana make love 2 ur work apoc
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: tremainekr on October 30, 2008, 10:29:29 PM
i wana make love 2 ur work apoc

 /:O
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on October 30, 2008, 10:34:27 PM
i wana make love 2 ur work apoc

Dude :(
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Vault-tec Rep Høröúßøí on October 30, 2008, 10:35:22 PM
dont worry feelgood is always like that  8=|
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on October 30, 2008, 10:39:59 PM
Oh okay :-"
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 31, 2008, 04:23:23 PM
i wana make love 2 ur work apoc

hehe, I hope once this character's done it will make love right back ;) :DxDie


The base stance is now getting a face lift courtesty of Daraku1 from Scruffy's.

(http://img359.imageshack.us/img359/3535/archangelqb7.gif)

It's not the finalized version so there's no wings but once it see I'll be sure to get the wings fitted more appropriately. Thanks man for your assist man. Looks awesome!

EDIT: Intro V2.0
(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/angelremake2.gif)

+ Added 7 new sprites to the original intro.
+ Added more wing time after the initial wing shattering.
+ Wing Shattered pieces ready to add into Def as Explod.
- Pallettes pixals (Especially on the wing of Pallette 3) still need to be corrected for the new sprites added.
 
-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on October 31, 2008, 05:54:35 PM
Wow, looking sweet.  How many specials and hypers do you plan to give him overall?
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 31, 2008, 06:16:07 PM
Wow, looking sweet.  How many specials and hypers do you plan to give him overall?

Kinda hard to say because I get inspired as I create. I'd like to see at least 4-5 personally but it's a rough calculation this early on in the game.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: as_Striker on October 31, 2008, 06:20:33 PM
pretty cool man...I think his wings also come out from his back when he is blue

(http://img507.imageshack.us/img507/3553/uncannyxmenarchangel150lz7.jpg) (http://imageshack.us)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Sub-Zero on October 31, 2008, 07:38:58 PM
i wana make love 2 ur work apoc

hehe, I hope once this character's done it will make love right back ;) :DxDie


The base stance is now getting a face lift courtesty of Daraku1 from Scruffy's.

(http://img359.imageshack.us/img359/3535/archangelqb7.gif)

It's not the finalized version so there's no wings but once it see I'll be sure to get the wings fitted more appropriately. Thanks man for your assist man. Looks awesome!

EDIT: Intro V2.0
(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/angelremake2.gif)

+ Added 7 new sprites to the original intro.
+ Added more wing time after the initial wing shattering.
+ Wing Shattered pieces ready to add into Def as Explod.
- Pallettes pixals (Especially on the wing of Pallette 3) still need to be corrected for the new sprites added.
 
-"aPoC."
with the wing shattering sprites

lemme do them in photoshop so it looks like glass
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on October 31, 2008, 07:45:27 PM
Please, be my guest.  ^^(PM)^

I'd be more then happy to use them if it will work for the char.

EDIT: Archie's got his 1st special attack - "Mach Punch"

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/angelmachpunch.gif)

I've extended the frames of the first part of the anim before he hits the opponent (that why he stays suspended for a brief moment before going into 1 of 2 statedef options for the move) on purpose, so you can see his position and I was hoping you can see the wings flattered while he's doing it but my damn capture speeds captured every other frame so it look like the wings are still but there not, trust. They were a pain for some reason this time around. There also a little eviromental shake and amp plus a good sized hitpause to help with the impact of the hit. Again this gif doesn't really serve justice.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Lord_Waffles on November 01, 2008, 09:59:25 AM
How about a move where ArchAngel pushes his wings foward and flaps them back quickly?
The move would pull player 2 closer to Angel where he could possibly start a combo
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: darkmoon766 on November 01, 2008, 02:54:31 PM
How about a move where ArchAngel pushes his wings foward and flaps them back quickly?
The move would pull player 2 closer to Angel where he could possibly start a combo


I like this Idea. Like a scorpion spear but with wind. Cool.  :)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: as_Striker on November 01, 2008, 04:21:53 PM
^:)^ he looks great apocalypse
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: SPOOKY77 on November 01, 2008, 05:20:43 PM
 :o  where the hell have I been to miss this....VERY AWESOME bro  :thumbsup: :thumbsup: :thumbsup:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Gaijin on November 01, 2008, 10:50:25 PM
on his metallic wings you are forgetting a certain part of his wings i think. ill have to look at the cartoon on youtube again to see if im correct or not.



EDIT 1: Seriously I think the next Infinity Mugen Team project character should be an Apocalypse that is in regular size. That is what I believe is needed in the EOH project. A big normal one and one "normal sized" one that has a hyper to make himself bigger for a limited time and any other things that might make him a nifty character.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 02, 2008, 01:15:43 AM
Little update...Better gif quality.
(http://i33.tinypic.com/bdt6rd.gif)

Thanks Ex.  ;)

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: yosifun on November 02, 2008, 01:50:45 AM
I'm liking all the editions so far, the Mach Punch is very nice and the into is pretty cool (if someone could contribute on the metal wings if would be awesome).

Apoc, can't you make Angel a bit bigger/taller like I mentioned before? he looks really small compared to Punisher although they have only an inch difference.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: alex87 on November 02, 2008, 05:04:21 AM
Amazing char!!!!! =P~ =D> =D> =D> =D> =D> =D> =D>
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Lord_Waffles on November 02, 2008, 10:27:49 AM
Little update...Better gif quality.
(http://i33.tinypic.com/bdt6rd.gif)

Thanks Ex. ;)

-"aPoC."
Nice job!!!
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 02, 2008, 12:45:10 PM
Apoc, can't you make Angel a bit bigger/taller like I mentioned before? he looks really small compared to Punisher although they have only an inch difference.

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/avp.png)

This is actually with a scale of X=1, Y=1.2; Y=1.1 would better work for his scale but this is just a sample to show that it can be sized to your desire if my edit doesn't seem to have his full length. I just finished his 4th stance revisal, so if i seem hesitate to want to change it, thats why.. but for now it's a quick fix.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: tremainekr on November 02, 2008, 01:27:21 PM
I'm liking all the editions so far, the Mach Punch is very nice and the into is pretty cool (if someone could contribute on the metal wings if would be awesome).

Apoc, can't you make Angel a bit bigger/taller like I mentioned before? he looks really small compared to Punisher although they have only an inch difference.

i was just wondering.... angel has never been big


http://www.youtube.com/watch?v=E60H9DjCBj8 (http://www.youtube.com/watch?v=E60H9DjCBj8)

u think angel can use his wings metal like the vampire,  angel metal winds did move in and out of his body, he can us them like two swords
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aristotle on November 02, 2008, 02:02:17 PM
some food for thought:

-maybe hey could do some flybys and drop stuff on the opponent... i dunno

-i remember one comic, as a last resort he attached bombs to himself, kamakazeing into apocalypse's citadel.

i dunno how u would implement these
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: yosifun on November 02, 2008, 02:26:42 PM
Apoc, can't you make Angel a bit bigger/taller like I mentioned before? he looks really small compared to Punisher although they have only an inch difference.

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/avp.png)

This is actually with a scale of X=1, Y=1.2; Y=1.1 would better work for his scale but this is just a sample to show that it can be sized to your desire if my edit doesn't seem to have his full length. I just finished his 4th stance revisal, so if i seem hesitate to want to change it, thats why.. but for now it's a quick fix.

-"aPoC."


WOW! he looks great in this size, I'll be sure to change his scales if you keep him in his smaller version.

BTW, I'm still looking forward to what you going to do with some of my ideas, including the "wings flap and throw opponent to edge of screen"  ;)

Quote from: tremainekr
i was just wondering.... angel has never been big

I never said Angel is big, just that he looks small next to Punisher, after all they only have an inch difference.

http://www.marvel.com/universe/Punisher?&utm_source=ffx_search&utm_medium=searchbox&utm_content=ffx_search&utm_campaign=extensions (http://www.marvel.com/universe/Punisher?&utm_source=ffx_search&utm_medium=searchbox&utm_content=ffx_search&utm_campaign=extensions)

http://www.marvel.com/universe/Angel?&utm_source=ffx_search&utm_medium=searchbox&utm_content=ffx_search&utm_campaign=extensions (http://www.marvel.com/universe/Angel?&utm_source=ffx_search&utm_medium=searchbox&utm_content=ffx_search&utm_campaign=extensions)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: navs41 on November 02, 2008, 07:53:23 PM
First, congratulations to Apoc and everyone involved (support, ideas) on the wip. I never thought one would ever dare wip such character...
Second... Apoc, consider adding dust blow effect and blinking to the stance....
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Gaijin on November 02, 2008, 09:09:02 PM
just a quick question.....umm do ppl who give ideas and suggestions and such appear in readme's. i mean that purely as a question and nothing more. i lways wondered because i mean though i dint do any work i did bring ideas to the table to other characters. to me personally it doesnt matter to me whether my name is in their or not unless of course i did actual work to the character. i just always wanted to know how you guys (the creators) thought of who to put on the readme's.....people who did work to the character or both ideas and ppl who did work to the character
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: tremainekr on November 02, 2008, 09:42:09 PM
just a quick question.....umm do ppl who give ideas and suggestions and such appear in readme's. i mean that purely as a question and nothing more. i lways wondered because i mean though i dint do any work i did bring ideas to the table to other characters. to me personally it doesnt matter to me whether my name is in their or not unless of course i did actual work to the character. i just always wanted to know how you guys (the creators) thought of who to put on the readme's.....people who did work to the character or both ideas and ppl who did work to the character

i feel the same way. i always blurt out ideas, does that bother the creators or do u creators  just ignore it
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Acey on November 02, 2008, 10:03:49 PM
Speaking for myself, feel free to burt out anything and everything, if it becomes part of the character then more power to you.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: J.C.McMinis on November 02, 2008, 10:38:01 PM
Hey apoc I got an idea for a level 3 hyper. Have all the original X-Men attack. Jean pops in and lifts the opponent with tk. Ice man & Cyclops jump in and sandwich's the elevated opponent between and Ice beam & optic blast. Then they fall down and are grabbed by Beast who tosses them back up where Warren does a flyby punch.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 02, 2008, 11:15:48 PM
just a quick question.....umm do ppl who give ideas and suggestions and such appear in readme's. i mean that purely as a question and nothing more. i lways wondered because i mean though i dint do any work i did bring ideas to the table to other characters. to me personally it doesnt matter to me whether my name is in their or not unless of course i did actual work to the character. i just always wanted to know how you guys (the creators) thought of who to put on the readme's.....people who did work to the character or both ideas and ppl who did work to the character

i feel the same way. i always blurt out ideas, does that bother the creators or do u creators  just ignore it


The way i look at it, i like to give credits for input and ideas in a general consensus since it's soo hard to credit every last person for every last idea (i.e: "Infinty Mugen Team - both family and friends for the everlasting support.."), Tho you guy's input is still a very big form of contributions every without lifting a single finger as if it weren't for the idea, i'd never be able to bring it to live and portray the character for what he is. If the support is there continuously and i'm pretty good at telling, I would even go as far as to credit the people as a "Consultant" to the project as I relay on that person's knownledge to help bring out the true potental of my creations. I'm sure every creator is different, it's just how i feel.\


First, congratulations to Apoc and everyone involved (support, ideas) on the wip. I never thought one would ever dare wip such character...
Second... Apoc, consider adding dust blow effect and blinking to the stance....
     

Thanks very kindly man, as for the stance suggustion I just finished putting together a new version of the stance thats not so "static". It just might fill that void of concern when you get to see it. I'll probably have it up tomorrow.
Hey apoc I got an idea for a level 3 hyper. Have all the original X-Men attack. Jean pops in and lifts the opponent with tk. Ice man & Cyclops jump in and sandwich's the elevated opponent between and Ice beam & optic blast. Then they fall down and are grabbed by Beast who tosses them back up where Warren does a flyby punch.

Sounds pretty crazy but with the right set of sprites it can be pulled off, tho I wouldn't know how to come across some Jean sprites. Still pretty cool idea.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: J.C.McMinis on November 02, 2008, 11:18:21 PM
Sounds pretty crazy but with the right set of sprites it can be pulled off, tho I wouldn't know how to come across some Jean sprites. Still pretty cool idea.

-"aPoC."


Yeah that was the only glitch I could think of two..after all Cyke, IceMan & Beast are all done. If I was a spriter I would edit you some Jean sprites but alas I have not the talent.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 02, 2008, 11:33:54 PM
Yeah that was the only glitch I could think of two..after all Cyke, IceMan & Beast are all done. If I was a spriter I would edit you some Jean sprites but alas I have not the talent.

Hey apoc I got an idea for a level 3 hyper. Have all the original X-Men attack. Jean pops in and lifts the opponent with tk...

I suppose maybe Professor X can be substituted for Jean. His sprites would be easier to get a hold of, but it just wouldn't fully have that "Original X-men team" feel...

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: J.C.McMinis on November 03, 2008, 12:01:07 AM
Yeah that was the only glitch I could think of two..after all Cyke, IceMan & Beast are all done. If I was a spriter I would edit you some Jean sprites but alas I have not the talent.

Hey apoc I got an idea for a level 3 hyper. Have all the original X-Men attack. Jean pops in and lifts the opponent with tk...

I suppose maybe Professor X can be substituted for Jean. His sprites would be easier to get a hold of, but it just wouldn't fully have that "Original X-men team" feel...

-"aPoC."


That and Prof X isn't a telekenetik just a telepath.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on November 03, 2008, 12:55:58 AM
I hope I"m not rude but I like his orginal size better.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: The Heartbreak Kid on November 03, 2008, 11:52:36 PM
I don't like it... as a matter of fact i hate it! And i hope you don't keep up with such terrible work!



HAPPY OPPOSITE DAY!!!!   ;D :D
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Vault-tec Rep Høröúßøí on November 04, 2008, 12:04:43 AM
I don't like it... as a matter of fact i hate it! And i hope you don't keep up with such terrible work!



HAPPY OPPOSITE DAY!!!!   ;D :D

in the name of "OPPOSITE DAY" I want to say all apocs work totally suck and should be destroyed and laughed at :)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: warecus on November 04, 2008, 11:46:06 AM
in some earlier comics he used a boozka you could edit jill because she holds it the same way he did when he used one
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 04, 2008, 02:23:36 PM
in the name of "OPPOSITE DAY" I want to say all apocs work totally suck and should be destroyed and laughed at :)

"aPoCaLyPsE" is the worst spriter/coder/creator in Mugen history and everyone's will worship Oowhap's creator's over his anyday of the week!  :lies:

hehe. Good morning laugh, thanks guys. :D I'll look into the bazooka thing, maybe it can be incorporated into a special of sorts. I need to show you guys what I've cooked up last night, it's pretty tight.. 2nd Hyper is in before he even has a complete set of basic aerial attacks; i really need to find my way back to that..  :-??

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: O Ilusionista on November 04, 2008, 03:11:28 PM
man...GREAT JOB with the edits! Loved the works with the wings (they are from that girl of Red Earth, arent they?)

On the hyper that he spins you could change his legs position, they are too "stand"

For hyper move, Have you played Disgaea 2? There is a hyper move that you could use (or two)...

Check at 2:10 (yeah, the player, a brazilian guy, is a lvl 9999 and do TONS of damge, like 102629775):
http://www.youtube.com/watch?v=I1Cz3Dvyb4A (http://www.youtube.com/watch?v=I1Cz3Dvyb4A)

and here, ate 2:25 (King of the Beasts and the next one too):
http://www.youtube.com/watch?v=PNutw-Ddttg&feature=related (http://www.youtube.com/watch?v=PNutw-Ddttg&feature=related)

I think that they fits nicelly to your char :)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Tenspeed on November 05, 2008, 01:46:26 AM
Thanks one again all, it's nice to know everyone is diggin' the looks of the character. It makes it that much easier to create.

Here's another progress gif with the new hyper with minor corrections from the last gif, including a longer hit pause on the final hit and environment color flash just before the final hit is delivered. Also the grab in the gif will be polished better so please excuse the P2 placement. I'm probably going to make his 2nd hyper an extended variation from this grab, with higher flight and more damage, and if all goes well, could be pulled off after delivering the first hyper (RazorWings) if performed fast enough.

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archftw2.gif)

-"aPoC."

Tizoc from KOF and MOTW has a grab that might work perfectly for archangel.

http://www.youtube.com/watch?v=P1SCDrshGQc (http://www.youtube.com/watch?v=P1SCDrshGQc)

:43 second mark, and 1:33 mark is a hyper version. 2:50 is the SUPER DUPER AWESOME version, which is the one that I think might be useful.



also,

(http://i33.tinypic.com/bdt6rd.gif)

this move might benefit a little from a loop, like metaknight's up+B attack in brawl:

http://www.youtube.com/watch?v=mrqMBMu9RPE (http://www.youtube.com/watch?v=mrqMBMu9RPE)

maybe even if he had a beatdown hyper that ended with one like this?
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 05, 2008, 02:36:03 AM
Thanks Tenspeed! My internet is being weird so i'll watch the videos tomorrow and try to feed off of them.

Added some more to the def including:

-New test pallette
-New standing Heavy Kick: Wing attack
-2nd Hyper 70-ish% coded.

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archslam.gif)

I still need to finish coding the P2 state so please excuse, and it's hard to see but during the air slam, arch is set with every other frame reversed to give the "spinning" appearence. I'll have to put another video togther so you can see it better.. but before that I should finish coding it. 

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nilakantha on November 05, 2008, 10:19:26 AM
Wow, nice hyper.  I like the slam at the end.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Uche_of_IMT on November 05, 2008, 11:47:16 AM
Great stuff, aPoCaLyPsE. Your "ArchAngel" is turning.....Dy-No-Mite!!!! :w00t: :w00t:

(click to show/hide)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: The Heartbreak Kid on November 05, 2008, 05:01:10 PM
BTW Aill Archangel have any special intros with Apocalypse or the X-Men?

>:-(-| This made me  :DxDie

"aPoCaLyPsE" is the worst spriter/coder/creator in Mugen history and everyone's will worship Oowhap's creator's over his anyday of the week!  :lies:

Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: megaman781 on November 06, 2008, 04:20:49 AM
man hes sprites look very nice, for an attack i think he should shoot his feathers, because thats an attack apocalypse gave him, you could do it like marrow shoots bones in mvc2.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Twinimage on November 07, 2008, 12:44:46 PM
Wow, cool hyper. You should post this at scruffy site too. Love the new yellow and blue palette too! :)

- Twinimage
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: ZVitor on November 07, 2008, 12:59:01 PM
 >:-(-|
welcome to infinity Twinimage
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Epic Win Man on November 07, 2008, 05:32:03 PM
Quote
For a short time, Archangel wielded the Soulsword of the Exile Magik. As the Avenging Angel, he carried a gun loaded with knockout gas pellets.
(from http://www.marvel.com/universe/Angel_(Warren_Worthington_III (http://www.marvel.com/universe/Angel_(Warren_Worthington_III)) )

these could both work for specials/hypers

Edit: so can this
Quote
After genetic alteration by Apocalypse, Archangel's wings became composed of a razor-sharp organic steel-like material, allowing him to use them as slashing weapons. He can also expel his feathers at great speed and with tremendous force, enabling them to pierce even steel.

i dunno if he can still do this, but it'd be pretty cool
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: tremainekr on November 10, 2008, 09:56:44 PM
since his wings are so strong

how about a hyper where his featherwings clap together and his opponent slam into the wall behind him(like when rugal slam his enemys into the wall

or his metal wings clap together and sends 4 sonic vibration waves flying across the screen (great 4 far away enemys)

maybe a melee combo amalgam hyper (looked around dont know which DC character he combined with). maybe with hawkman, call him deathawk (ask if can use hawkman sprites) blue skin, metal wings, metal spike mohawk, and when he finished (one standing sprite) regular skin, feather wings , and a blonde mullet
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 11, 2008, 05:56:57 PM
Completed all basic attacks (Standing, Jumping, Crouching Punches and Kicks.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aristotle on November 11, 2008, 07:21:29 PM
Completed all basic attacks (Standing, Jumping, Crouching Punches and Kicks.

-"aPoC."

 :thumbsup:
that was quick. can't wait for more progress GIFs and VIDs!
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Uche_of_IMT on November 11, 2008, 08:29:49 PM
As I said in another topic, only Infinity Mugen Team is capable of creating nothing but the best for us fans.

(click to show/hide)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: The 4th Summers Brother on November 11, 2008, 09:19:52 PM
Looking sweet! completely amazed how quick some of you guys are!

(click to show/hide)

I don't think so either actually... Mostly doing recon from above :-??
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: J.C.McMinis on November 11, 2008, 09:33:28 PM
maybe a melee combo amalgam hyper (looked around dont know which DC character he combined with). maybe with hawkman, call him deathawk (ask if can use hawkman sprites) blue skin, metal wings, metal spike mohawk, and when he finished (one standing sprite) regular skin, feather wings , and a blonde mullet

He actually combined with Hawkman and the amalgam was called Angelhawk.

http://www.marvunapp.com/Appendix/angelhwk.htm (http://www.marvunapp.com/Appendix/angelhwk.htm)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: atomicbuster on November 12, 2008, 12:28:38 AM
His metal wings can shoot blades that are tipped with poison. The wings themselves are so sharp they accidentally beheaded someone who tried to attack him from behind during a battle.   :o    Archangel didn't even notice until a few minutes later. The severed head landed right next to...BoomBoom, I think...and she puked. That part was funny. Anyway, in his most recent incarnation he has advanced healing and, since his bones are hollow, I imagine his jumping could be...Dhalsim-like.
Keep up the good work.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 13, 2008, 02:45:09 AM
His metal wings can shoot blades that are tipped with poison. The wings themselves are so sharp they accidentally beheaded someone who tried to attack him from behind during a battle. :o&nbsp;  Archangel didn't even notice until a few minutes later. The severed head landed right next to...BoomBoom, I think...and she puked. That part was funny. Anyway, in his most recent incarnation he has advanced healing and, since his bones are hollow, I imagine his jumping could be...Dhalsim-like.
Keep up the good work.

Thanks man, I'll be sure to keep it in mind, in his 2nd phase.

I still need to re-work the stance but now with the basic attacks out of the way i can focus more on specials and hypers...

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/archhyper3.gif)

-All attacks are in (Standing, Crouching, Jumping - Light-Heavy kick/Punch)

-Most all sprites have blue clsn box

-Added 2nd special attack "Gust" (D,DF,F, x/y/z)

-Added 3rd Hyper: "Untitled" - His hyper plays really fast and similar to King (KoF)'s backhandspring to kick combination.

-Changed the Mach Punch controls

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: ItalianStallion on November 13, 2008, 02:51:33 AM
Man Apoc I dont know how your doing all this work in such little time lol i dont know when you find the time to do this, but make sure you still have time for your girl ;*))
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: celobateira on November 13, 2008, 07:29:54 AM
Apoc you're doing this quick and good  :)

I think we'll have a gift early than we expected, if you keep going that fast

Keep the good work  :w00t:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: yosifun on November 13, 2008, 12:35:20 PM
Apoc please check your PM
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: TomBewley on November 13, 2008, 06:18:21 PM
I can't believe I haven't commented yet on this WIP!!!

Very nice, and very fast progress aPoC, I wish I was even half as fast as you when it comes to spriting.

I wish you luck in your continuing efforts on him as well as your other WIPs.

Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Nestor on November 14, 2008, 01:46:36 AM
Great job Apoc!!!!!!!!!
Here's an idea for an hyper: he become Archangel with the metallic wings, and goes out of screen. He then return releasing some shots from the wings, goes out and reappears in the other side. for a total of 4-5 times.
Here's one shot of the idea move, from the X-Men game of Sega Genesis.

(http://i109.photobucket.com/albums/n46/Sub-zero99/X-Men_Nightcrawler-Archangel.jpg)

Later and once more time, well done!!!
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aristotle on November 14, 2008, 11:38:48 AM
 >:-(-|i loved that game!
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: -ViTóRiA- on November 14, 2008, 02:35:08 PM
Looks good! X-Men game of Sega Genesis... :thumbsup:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 14, 2008, 04:13:25 PM
Great job Apoc!!!!!!!!!
Here's an idea for an hyper: he become Archangel with the metallic wings, and goes out of screen. He then return releasing some shots from the wings, goes out and reappears in the other side. for a total of 4-5 times.
Here's one shot of the idea move, from the X-Men game of Sega Genesis.

(http://i109.photobucket.com/albums/n46/Sub-zero99/X-Men_Nightcrawler-Archangel.jpg)

Later and once more time, well done!!!

Thanks man! X-men for Sega Genesis one one of my favorite games of all time. The screenshot brought back mad memories. Here's a higher quality gif of the lastest hyper added recently. The gif above doesn't show the the full sequence behind the hyper. Thanks again Ex. :)

(http://i36.tinypic.com/6gj714.gif)

It's like a cross between Ryo's fury (AOF) punches and King's (KOF) backhandspring to multi-kicks. I'm probably going to add an additional set of sprites similar to the first set of punches but with the opposite hand before the big finsh. I wanted to emphasize on his hollow bone structure, quickness and agility by making his moves lightining fast.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Sub-Zero on November 14, 2008, 06:55:58 PM
lower the number of hits he makes 33 is to much or change the animation

cuz it looks tight then he gets to the machine gun punch and it kinda drags on so shortening it would be sexy
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Excursion on November 15, 2008, 01:28:02 AM
lower the number of hits he makes 33 is to much or change the animation

cuz it looks tight then he gets to the machine gun punch and it kinda drags on so shortening it would be sexy

Great observation Sub-Zero.  ^^(PM)^
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: warecus on November 15, 2008, 02:41:07 AM
make him use both arms legs and head cuz his hollow bones make him a lot more flexible you can have contort slightly not so much like dhalsim but a little more contorted then naturally possible.  also i don't know if theres anyway to code him and make him lighter then other characters i guess reduce his friction.  I would imagine his arms and legs are not as flexible as his wings but more then you and I maybe have them stretch slighly oh yeah when you get finish name the hyper hollow bone heh he
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: as_Striker on November 16, 2008, 12:33:31 AM
nices moves ^:)^  but in the stance I think the circle in his chest moves too much like if it a separated part of his body...or if it wasn't a part of his body..
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 16, 2008, 01:43:36 AM
nices moves ^:)^ but in the stance I think the circle in his chest moves too much like if it a separated part of his body...or if it wasn't a part of his body..

Yeh I handsprited the different diameters for the halo ring for match the breathing of the chest piece so it does dance, but i suppose it can be revised again.

lower the number of hits he makes 33 is to much or change the animation


...I'm probably going to add an additional set of sprites similar to the first set of punches but with the opposite hand before the big finsh. I wanted to emphasize on his hollow bone structure, quickness and agility by making his moves lightining fast.

-"aPoC."

Change the animation...

(http://i8.photobucket.com/albums/a22/aPoCaLyPsE2004/angelhyperrevamp2.gif)

Same hit counts but i halved the animation to a 4 loop by 4 loop instead of the 8 count in the previous screenshot.

-"aPoC."
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: show552 on November 16, 2008, 02:37:07 AM
nice character i love those wings great job :thumbsup:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: warecus on November 17, 2008, 02:48:39 AM
i guess all he needs is a hyper where he morphs into archangel and it's a wrap good work and a very little time

and thanks i was hoping he would make it to mugen above all the x characters

where you thinking about the bazooka shot at all for a hyper
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: aPoCaLyPsE on November 17, 2008, 04:00:13 AM
i guess all he needs is a hyper where he morphs into archangel and it's a wrap good work and a very little time

and thanks i was hoping he would make it to mugen above all the x characters

where you thinking about the bazooka shot at all for a hyper

Hehe.. if it were only that simple. This is all still phase 1 really. Even with most of the animations now out of the way, there still a good checklist i'll have to run thru in order to consider this character worthy enough to be placed publically for your rosters. I'm definently contemplated the bazooka for some kind of use, just haven't made any attemps as far as making/sourcing a bazooka and developing how the Hyper will play thru. I guess just stay tuned for it.

-"aPoC." 
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: J.C.McMinis on November 17, 2008, 11:24:45 AM
Looks awesome aPoc.  ::salute::
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: yosifun on November 17, 2008, 02:42:25 PM
Apoc, please check your PM.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: tremainekr on November 17, 2008, 08:13:19 PM
maybe you can use angel blue face and grey wing pallete and have him open his wings and have spikes shoot foward like spiral sword hyper
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: as_Striker on November 20, 2008, 07:46:58 PM
pretty cool apocalypse  ^:)^ now we can imagine something like this for a team (with zvitor's hawkman)  :w00t:

(http://img142.imageshack.us/img142/390/anghawkuq1.gif) (http://imageshack.us)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: capthowdy on November 21, 2008, 04:33:12 PM
By Far Apoc got the two most anticipated char  {punisher and archangel} the motion of the wings is insane I give YOU! mad props you def have a great skill set keep it up man!!!!!!!!!!!!
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Slayer on November 21, 2008, 04:40:24 PM
He looks Amazing!
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: ColdPyro on November 22, 2008, 08:43:11 PM
Earlier I left a comment on the stance I used 1 of your sprites and did a concept too show you what I mean
(http://i2.photobucket.com/albums/y32/thedudes/angelspriteidea.png)

I also did a edit of the head not sure if you where going for that look or not just made it too show the possibilities.

But as for the legs the edit i did make it look like he his is flying most images i saw he has his legs more in like that but either way you got 1 great wip.

Heres some ref pics
(http://i2.photobucket.com/albums/y32/thedudes/angel215919.jpg)
In this pic his legs are downward like in the sprite edit but he doesnt have the head thingy
(http://i2.photobucket.com/albums/y32/thedudes/archangel.jpg)
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: pits on November 25, 2008, 11:52:36 PM
hi ! another great wip. I just suggest i hope he's got his mask so that he would look more like an xmen

thanks and more power.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: spiderclone on November 26, 2008, 07:59:14 AM
whoa, that s an impressive character, when will he be released??? congrats and good luck yo
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: warecus on November 26, 2008, 07:26:43 PM
will he be in the eoh released around xmas
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: George Costanza on November 27, 2008, 07:32:48 AM
will he be in the eoh released around xmas

ummm apoc has sum fast progress but i dont think so i could be wrong
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: mebthepleb on January 18, 2009, 08:38:18 AM
Very nice work, you are very creative. People have put alot of suggestions for this character, it's not hard to see why  ;D

All i can suggest is a more darker pallete, or a hyper move where he transforms into his darker self as other people have previously suggested. I just personally like dark characters :P Keep up the good work mate.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: nitemaric on March 08, 2009, 04:57:13 PM
 :) it looks great any other horsemen of apocalypse you are working on  :thumbsup:
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: RTRT on March 09, 2009, 10:47:46 PM
Cool character, well made, :) and cant wait when its released, I'm so syched :w00t: Good luck dude. ^:)^ =D>
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Jsmoove on March 12, 2009, 12:58:29 AM
looks good. Nice to see other x-men characters being made instead of constant edits and remakes of the common ones. More power to you
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: Merlock Profetus, el profeta on May 11, 2009, 08:13:28 PM
Sorry, I know that this post i'ts so old. But... I would like to know whats going on with him ( ? ) /:O
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: ratmon on May 14, 2009, 12:56:56 PM
WOW!!! Can't wait for angel.
Title: Re: aPoCaLyPsE's W.I.P - ArchAngel
Post by: AndyMatronic on May 21, 2009, 06:56:14 PM
Any news on this and when it's going to be released?

G Lux: Okay, hold it.

I think that's enough questioning this topic with no response for awhile.

aPoC, feel free to unlock this when you've got some progress you'd like to share with us.

Till then, topic locked.
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