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Author Topic: Versus project  (Read 47373 times)

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Offline I.E.T. Arcade

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Re: Versus project
« Reply #50 on: August 23, 2013, 08:52:15 AM »
« Last Edit: June 07, 2016, 06:39:10 AM by S2G »

Offline O Ilusionista

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Re: Versus project
« Reply #51 on: August 29, 2013, 01:59:36 PM »
Pretty cool graphics!

Offline I.E.T. Arcade

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Re: Versus project
« Reply #52 on: September 13, 2013, 03:13:05 PM »
Kunimitsu bikini commission revamp+ autumn in red stage updated to 1.1


Decided to revamp the old bikini kunimitsu commission i did a while back and add it as a alterate costume for this project. =P~


« Last Edit: September 13, 2013, 03:54:38 PM by No_Face_MAVERIK »

Offline I.E.T. Arcade

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Re: Versus project
« Reply #53 on: September 15, 2013, 08:39:06 AM »
I've finally figured out screenpack creation and have been working hard at it for this project. Not long left until the alpha release and you guys can finally get to play this game :o

This is how it looks so far. I still need to straighten out and clean up a few things.






About the alpha build
The alpha build will feature 3 characters and 3 game modes. Arcade. VS. and practice.




Offline I.E.T. Arcade

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Re: Versus project
« Reply #54 on: September 16, 2013, 12:52:53 PM »
Screen pack updates

Finally had the round table discussion with the team. It's been a long time since all of us were under the same roof so it was kinda fun. Lots of matches and data collected. We have even worked out the basic tiering for the current roster.

any way back to the screen packs

This is how Versus Ultimate looks. This is the complete version of Versus with all characters and main build. The main font for both may change in the end.


This is Versus Alpha which will go out publically very very soon. It's the test build that is designed to obtain feedback necessary to improve the Ultimate Versus.


Offline O Ilusionista

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Re: Versus project
« Reply #55 on: September 16, 2013, 02:25:38 PM »
I loved those screens!
Btw, I have a model of a Skeleton with internal organs (you can see his organs), maybe could be a bonus char. If you have any interest, pm me.
« Last Edit: September 16, 2013, 03:56:25 PM by .:O:. »

Offline I.E.T. Arcade

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Re: Versus project
« Reply #56 on: September 18, 2013, 08:58:41 AM »


Select screen so far, don't worry about the roster size here, there are plenty more characters to add so the select HUD will be exapanded to fit all of those characters in.

I loved those screens!
Btw, I have a model of a Skeleton with internal organs (you can see his organs), maybe could be a bonus char. If you have any interest, pm me.


cheers but I don't think that sounds suited for this project. More of a mortal kombat thing.

Offline Fauxcry

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Re: Versus project
« Reply #57 on: September 21, 2013, 10:40:44 PM »
 :Terry Looking good hey any chance we could get a cosmetic thing like the characters face changing when you pick them maybe even have the select screen move like the old teken when you go to the last character on the edge of the screen and I am very anxious to see your Axel my team will probably be Axel & Bane but hey I can wait.  :) Alpha /:O.......Soon! Hell yeah good luck team I await the greatness. :-SS.........Is Noside still around did he change his name.
« Last Edit: September 21, 2013, 10:49:08 PM by Fauxcry »

Offline I.E.T. Arcade

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Re: Versus project
« Reply #58 on: September 22, 2013, 02:54:04 AM »


:Terry Looking good hey any chance we could get a cosmetic thing like the characters face changing when you pick them maybe even have the select screen move like the old teken when you go to the last character on the edge of the screen and I am very anxious to see your Axel my team will probably be Axel & Bane but hey I can wait.  :) Alpha /:O.......Soon! Hell yeah good luck team I await the greatness. :-SS.........Is Noside still around did he change his name.

Thanks, I was hoping to add 3d portraits similar to these of the characters in their stances



In regard to noside I'm sure you'll find him on MFG not that I particularly care  :-??

Offline Fauxcry

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Re: Versus project
« Reply #59 on: September 22, 2013, 05:31:03 AM »
That'll do. Wait with the 3d portraits have a little animation to them like blinking or something. Just want this thing to knock other mugen projects out the water "not that it already hasn't" but hey shoot for the stars  %%-

Offline O Ilusionista

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Re: Versus project
« Reply #60 on: September 22, 2013, 09:30:13 AM »
Oh, nice roster you have there. And I liked the big portraits idea.

Offline Excahm

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Re: Versus project
« Reply #61 on: September 22, 2013, 02:02:51 PM »
Is Noside still around did he change his name.

Noside went crazy and has been trolling ppl sibce Maverik got banned at MFFA.

Offline I.E.T. Arcade

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Re: Versus project
« Reply #62 on: September 23, 2013, 02:27:47 PM »
« Last Edit: June 07, 2016, 06:39:38 AM by S2G »

Offline I.E.T. Arcade

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Re: Versus project
« Reply #63 on: September 29, 2013, 12:40:05 AM »
Versus wave dash movement tutorial


not all characters have this kind of movement options the ones that do are listed below.

-armor king
-sumiko onna musha version
-sumiko
-jialan
-kazuya
-jin
-grey fox
-zen
-jinya shinjo
-Ms fukasawa
-Raijin
-mitsuko
-super mario

Offline Excahm

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Re: Versus project
« Reply #64 on: September 29, 2013, 11:26:20 AM »
Eh?

Super Mario from Nintendo?
ima guess you did some kind of model for him?

Offline I.E.T. Arcade

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Re: Versus project
« Reply #65 on: September 29, 2013, 01:29:05 PM »
Eh?

Super Mario from Nintendo?
ima guess you did some kind of model for him?

yeah I've done a humerous realistic rendition of him.

Offline I.E.T. Arcade

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Re: Versus project
« Reply #66 on: September 30, 2013, 02:30:34 AM »
Flight and Glide tutorial

this applies to the following characters

-shoryuu
-yoshimitsu
-ms fukasawa
-xi yun zhang

Offline I.E.T. Arcade

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Re: Versus project
« Reply #67 on: September 30, 2013, 05:08:46 PM »
« Last Edit: June 07, 2016, 06:40:13 AM by S2G »

Offline Fauxcry

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Re: Versus project
« Reply #68 on: October 02, 2013, 01:23:57 AM »
yep thats the idea, The characters will be standing in their stances like this


obviously yoshi can't really blink but you get the idea.

EDIT: Animated Port idea is now out of the question. The method is not only tedious but unstable for the executable.

well you could always make another picture for there portrait so when you pick them they smirk or something that should be alright for the executable right. :cool

Offline I.E.T. Arcade

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Re: Versus project
« Reply #69 on: October 21, 2013, 05:40:20 PM »
Garden of the fireflies stage


preview of the final stage and also sumiko gameplay.

Offline I.E.T. Arcade

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Re: Versus project
« Reply #70 on: July 24, 2014, 06:57:18 PM »
« Last Edit: June 07, 2016, 06:40:34 AM by S2G »

Offline O Ilusionista

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Re: Versus project
« Reply #71 on: July 24, 2014, 09:58:58 PM »
Awesome!

Offline ELECTRO

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Re: Versus project
« Reply #72 on: July 25, 2014, 07:21:40 PM »
The whole project is pure eye candy.

Offline I.E.T. Arcade

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Re: Versus project
« Reply #73 on: December 04, 2014, 05:01:22 AM »
« Last Edit: June 07, 2016, 06:40:58 AM by S2G »

Offline O Ilusionista

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Re: Versus project
« Reply #74 on: December 04, 2014, 06:54:03 PM »
I liked the result. I could swear that the pallete will be a mess for the last girl, but it seams to be worked very well.

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