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Author Topic: Versus project  (Read 47921 times)

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Offline O Ilusionista

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Re: Versus project
« Reply #100 on: January 17, 2015, 02:59:44 PM »
Cool idle animation and yeah, the chromed really had worked very well.

Offline Silver_Lakes

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Re: Versus project
« Reply #101 on: January 17, 2015, 07:06:16 PM »
This looks solid. WOW!!!

Offline I.E.T. Arcade

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Re: Versus project
« Reply #102 on: February 02, 2015, 08:16:16 PM »
UPDATES: TKD girl is battle ready
She has some similarities to the way hwoarang plays but is also very different. Some of the similarities she has include a flamingo stance that can be cancelled, she is also a crouch dash type character.



Some move animations. 1,1,3,3 hwo style combo and jean claude van damme legendary jump kick


SOUNDTRACK UPDATES

The Legend Of The Red Coat - Marshlands stage

https://soundcloud.com/lm_maverik/0st-9-legend-of-the-red-coat

Strides2Glory-Warrior's way helipad

https://soundcloud.com/lm_maverik/stride-2-glory-warriors-way

Purgatory-Limbo (Final stage)

https://soundcloud.com/lm_maverik/ost-purgatory-limbo-stage
« Last Edit: June 07, 2016, 06:43:35 AM by S2G »

Offline O Ilusionista

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Re: Versus project
« Reply #103 on: February 02, 2015, 08:40:03 PM »
The blurs adds a very nice touch on the aninations

Offline I.E.T. Arcade

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Re: Versus project
« Reply #104 on: February 07, 2015, 05:44:49 AM »
TKD girl test play video


I still have a lot more moves to give both her and aya hitsumi but they are battle ready with a wide variety of commands thus far. However in this video my move cancelling with TKD girl was kinda sloppy and aya kept interrupting my offense. TKD girl can cancel her machine gun kicks back into her left kicking stance aka (flamingo stance) and can switch to her right leg. She also has a wide array of fakes that transition into her flamingo stance.

Offline Beto

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Re: Versus project
« Reply #105 on: February 07, 2015, 12:06:43 PM »


TKD girl is perfect  :O*D

Offline Rage

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Re: Versus project
« Reply #106 on: February 07, 2015, 12:41:17 PM »
Nice  ^^(PM)^

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Offline Tha Lando ( Le CROM )

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Re: Versus project
« Reply #107 on: February 07, 2015, 01:16:45 PM »
Project is comin along really well done bruh.  :thumbsup:  that TKD babe is tight!!!  ^:)^

Offline I.E.T. Arcade

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Re: Versus project
« Reply #108 on: February 08, 2015, 06:22:43 AM »
Project is comin along really well done bruh.  :thumbsup:  that TKD babe is tight!!!  ^:)^

Thanks,  :-j


TKD girl is perfect  :O*D

Cheers, still a lot more to do with her.

Nice  ^^(PM)^

Thanks

Offline I.E.T. Arcade

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Re: Versus project
« Reply #109 on: February 09, 2015, 09:41:09 AM »
Mugen Legends roster: Ronald McDonald




I gave Ronald a darker twisted look reminiscent to the joker from DKR.

I'm also hoping to add more legendary original Mugen characters along with KFM to this roster. Especially considering we may drop some more of the less popular characters and save them for a sequel game. I had dragon claw in mind for a while now but this is still a delicate matter. Any suggestions are welcome. :thumbsup:

Offline O Ilusionista

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Re: Versus project
« Reply #110 on: February 09, 2015, 11:05:03 AM »
hahaahaha I loved Ronald!

Offline Rage

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Re: Versus project
« Reply #111 on: February 09, 2015, 12:27:41 PM »
like you I'd love to see Dragon Claw but IDK how that would  be handled

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Offline I.E.T. Arcade

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Re: Versus project
« Reply #112 on: February 14, 2015, 10:13:35 AM »
Kousoku jutsu f/3 from 3+4
one of the 5 jutsu in sumiko's hotarudou (way of the firefly) fighting style. This is performed from her *Hotaru-jutsu stance*.

This is a sprinting move that covers a lot of ground. It can also be followed up into attacks. During the kousoku sprint sumiko can put the breaks on by tapping down or switching directions by tapping back

The 5 jutsu of hotarudou
-hotarujutsu
- Shinkirou art of Mirage
-kousoku- art of high speed
-shukuchijutsu art of sudden movement
-reikei  life energy


Sumiko Armor update
I got rid of the battle flag and gave her wing like back armor so she looks more like a firelfy.


like you I'd love to see Dragon Claw but IDK how that would  be handled

Yeah still a touchy subject. I might have to leave that one alone.
« Last Edit: February 14, 2015, 10:21:56 AM by No_Face_MAVERIK »

Offline Rage

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Re: Versus project
« Reply #113 on: February 14, 2015, 05:45:00 PM »
i think the problem is who do you contact about editing DC.  You have to get permission first, so ... Yeah, best to leave it alone i guess.

New character looks amazing. Great run cycle, it has a good weighted feel. :thumbsup:

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Offline O Ilusionista

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Re: Versus project
« Reply #114 on: February 15, 2015, 02:02:04 PM »
Loved that run animation. very fluid.

About DC, yeah leave it alone. Even with that "special rules" about "everything is free in mugen", that was an original work, and it still is Reu's copyright. Even the POTS version I heavily disagree.

Offline Jushin Liger

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Re: Versus project
« Reply #115 on: February 16, 2015, 07:47:22 AM »
Loved that run animation. very fluid.

About DC, yeah leave it alone. Even with that "special rules" about "everything is free in mugen", that was an original work, and it still is Reu's copyright. Even the POTS version I heavily disagree.
I hate Pots style, it sucks.  ;D

Offline manluis

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Re: Versus project
« Reply #116 on: February 16, 2015, 09:47:14 AM »
aw, jushin can't do anything but go off-topic like a little kid. get out of here supot boy, stop derailing like an idiot.

Offline I.E.T. Arcade

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Re: Versus project
« Reply #117 on: February 16, 2015, 07:32:54 PM »
Side Order 3,2


Ronald-side cutter UF4

Offline I.E.T. Arcade

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Re: Versus project
« Reply #118 on: February 22, 2015, 07:05:30 AM »
Ronald Mc Donald Vs Tkd girl


Testing out Ronald's game play. I've made him with wave dash capabilities so he feels like a mishima character.  I have Also made sure that his projectiles cannot be spammed due to the delay and the height in which he throws it. In fact the projectiles work better to extend combos and end them.
Note: I TKD girl will not be able to aerial block. I literally forgot to remove that line of code for this video.
Overhaul
-----------
Also showcasing new hitsparks

Offline Jushin Liger

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Re: Versus project
« Reply #119 on: February 22, 2015, 08:25:43 AM »
Any chance of Pepsi Man?  :cool

Offline I.E.T. Arcade

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Re: Versus project
« Reply #120 on: February 22, 2015, 08:52:50 AM »
Any chance of Pepsi Man?  :cool

what??  :-??


re post to new page

Ronald Mc Donald Vs Tkd girl


Testing out Ronald's game play. I've made him with wave dash capabilities so he feels like a mishima character.  I have Also made sure that his projectiles cannot be spammed due to the delay and the height in which he throws it. In fact the projectiles work better to extend combos and end them.
Note: I TKD girl will not be able to aerial block. I literally forgot to remove that line of code for this video.
Overhaul
-----------
Also showcasing new hitsparks

Offline Jushin Liger

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Re: Versus project
« Reply #121 on: February 23, 2015, 03:33:50 AM »
Wow, never heard of Pepsi Man? He had his own videogame and he was included in a fighting game!  o.O#

Offline shastab24

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Re: Versus project
« Reply #122 on: February 24, 2015, 01:52:59 AM »
Well, he is obscure still, but hey, the character's already in MUGEN.  I have him in my roster.

Offline Beto

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Re: Versus project
« Reply #123 on: February 24, 2015, 07:09:43 AM »
This is one of the best mugen ongoing projects  :O*D

Offline Magma MK-II

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Re: Versus project
« Reply #124 on: February 24, 2015, 07:33:22 AM »
Wow, never heard of Pepsi Man? He had his own videogame and he was included in a fighting game!  o.O#

Please don't do requests on WIP topics unless the author asks for them. Have a nice day.

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