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Offline laspacho

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Character Specific Progress
« on: May 14, 2012, 07:21:57 PM »
    Megaman (ChAoTiC) - Done.
    Protoman (ChAoTiC) - Needs to be converted to RMM Template.--------(InProgress)
    Bass (ChAoTiC and Zero) - Needs to be converted to RMM Template.----------(InProgress) "Hello world!" -ChAoTiC
    Roll (DarkCipherLucius) - Needs Power Sets added.
    Duo (LynxDarkwood & Manic & Forum Member Wip) - Sprites not finished.
    Helmetless Megaman (Eternaga) - Needs to be converted to RMM Template.
    Quint (Rage & UltraRoboninja & Forum Member Wip)  - Sprites almost finished, basics coded.
    Rush (Trasgo7) - Needs to be converted to RMM Template.
    Sniper Joe (Spidermew) - Needs to be converted to RMM Template.
    Darkman (Magma Dragoon MK II) - Sprites finished needs coding.
    Cutman (Excursion) - Almost converted to RMM Template.
    Iceman (Excursion) - Needs to be converted to RMM Template.
    Bombman (EsʞEmo) - Sprites not finished.
    Fireman (Laspacho & Eternaga) - Almost converted to RMM template.
    Elecman (Akito-Sama & Laspacho & SlowCar48 & O Ilusionista) - Needs to be converted to RMM Template.
    Gutsman (Mastersatoshyx & Jfa)   - Sprites are not finished.
    Metalman (Laspacho) - Needs to be converted to RMM Template.
    Airman (Laspacho)  - Done.
    Quickman (Manic) (Old wip by Zr0)  - Sprites are not finished.
    Crashman (Laspacho) - Needs to be converted to RMM Template.
    Woodman (Laspacho & UltraRoboninja)  - Sprites are finished.  Needs to be coded.
    Heatman (Daeron)   - Sprites are finished.  Needs to be coded.
    Magnetman (Slowcar48) - Needs to be converted to RMM Template.
    Snakeman (Laspacho)  - Sprites are finished.  Partially coded, needs more coding.
    Needleman (Laspacho)  - Needs more specials and hypers.  Almost there.
    Topman (Jfa)   - Needs additional coding.
    Toadman (Laspacho)  - Done.
    Pharaohman (Excursion)  - Sprites are not finished.
    Skullman (Manic)   - Sprites are finished needs to be coded.
    Starman (Fou)  - Sprites are not finished.
    Crystalman (TheClone45)   - Sprites are not finished.
    Blizzardman (jfa)   - Sprites are not finished.
    Burstman (Magma Dragoon MK II)  - Sprites are finished, coding in progress.
    Shademan (Forum Member Wip)   - Sprites are not finished.
    Tenguman (aPoCaLyPsE)  -  Done.
    Sheepman (LynxDarkwood)   - Sprites are not finished
    Megaman X (Chaotic)  -  Redo in progress..
    Axl (Rage)  -  Sprites are done needs coding.
    Zero (RamzaNeko)   -  Sprites are getting close.
    Tron (Kong) - Needs to be converted to RMM Template.
    Servbot (Kong)  - Needs to be converted to RMM Template.
    Yellow Devil (Magma Dragoon MK II)  - Done.
    Mettonger Z (Magma Dragoon MK II & O Ilusionista)  - Sprites are done
    Dr. Wily   (Daeron) -  In progress.
« Last Edit: December 13, 2012, 04:43:16 PM by ChAoTiC »



Offline laspacho

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Re: Character Specific Progress
« Reply #1 on: October 08, 2012, 09:02:59 AM »
We have been receiving a lot of questions lately about RMM's progress and character progress.  Here is a list of what is going on with the project.  The coding is being worked on.

Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #2 on: October 08, 2012, 12:10:50 PM »
It all looks like it's coming along well.

Offline Trinitronity

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Re: Character Specific Progress
« Reply #3 on: October 08, 2012, 01:55:10 PM »
I'm quite curious: if some chars (like ToadMan) are done, why aren't they released then?

Offline Rage

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Re: Character Specific Progress
« Reply #4 on: October 08, 2012, 02:22:06 PM »
I'm quite curious: if some chars (like ToadMan) are done, why aren't they released then?
o.O# cause the games not out.

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Offline Trinitronity

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Re: Character Specific Progress
« Reply #5 on: October 08, 2012, 02:57:35 PM »
o.O# cause the games not out.
So they only get released, when the full game is finished?!
That's way too long.

Offline ExeLord

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Re: Character Specific Progress
« Reply #6 on: October 08, 2012, 03:39:45 PM »
goddamn... patience is a virtue.
What consumer society is?

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Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #7 on: October 08, 2012, 03:52:42 PM »
So they only get released, when the full game is finished?!
That's way too long.
Why do people hate patience?

Offline laspacho

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Re: Character Specific Progress
« Reply #8 on: October 09, 2012, 02:45:58 AM »
So they only get released, when the full game is finished?!
That's way too long.

The first RMM release won't have that whole list above, it will be a smaller roster to start.  As for Toadman, I plan on releasing him shortly after RMM's first release.   ;)

Offline Trinitronity

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Re: Character Specific Progress
« Reply #9 on: October 09, 2012, 03:13:42 PM »
...okay. However, I will release my TopMan, as soon, as he is finished.
And by the way, I decided to change his last hyper into something more original...

Offline Rage

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Re: Character Specific Progress
« Reply #10 on: October 09, 2012, 03:38:09 PM »
The first RMM release won't have that whole list above, it will be a smaller roster to start.  As for Toadman, I plan on releasing him shortly after RMM's first release.   ;)
your too nice. I would have said how about i dont release it at all. ;*))

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Offline waluigimaster

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Re: Character Specific Progress
« Reply #11 on: October 09, 2012, 04:50:52 PM »
Are some of the characters not listed scrapped or unlikely to be carried on with? I noticed Plantman isn't on the list, and he's one of those characters that I really want to see finished.
(I'm really not used to having signatures to be honest)

Offline Rage

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Re: Character Specific Progress
« Reply #12 on: October 09, 2012, 09:43:01 PM »
Are some of the characters not listed scrapped or unlikely to be carried on with? I noticed Plantman isn't on the list, and he's one of those characters that I really want to see finished.
yep. You can always pm the creator too.

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Offline Manic

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Re: Character Specific Progress
« Reply #13 on: October 10, 2012, 10:46:42 AM »
I'd say my Quickman is currently on hiatus for now due to other things I have to do in life, otherwise I'll continue work on him soon enough. :thumbsup:

Offline M. Satoshy X

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Re: Character Specific Progress
« Reply #14 on: October 10, 2012, 03:14:47 PM »
I need more sprites for Gutsman!! :)



Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #15 on: October 10, 2012, 04:16:27 PM »
I need more sprites for Gutsman!! :)
What sprites do you need?

Offline M. Satoshy X

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Re: Character Specific Progress
« Reply #16 on: October 11, 2012, 05:21:21 PM »
Only the intros, endings, a mid-super , supers and ultra XD and finally be finished the sprites.



Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #17 on: October 11, 2012, 05:22:50 PM »
Only the intros, endings, a mid-super , supers and ultra XD
I see. I do have an idea for an intro but not sure if I'll have enough time to sprite it

Offline Shadic54

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Re: Character Specific Progress
« Reply #18 on: October 13, 2012, 04:45:28 PM »
Im guessing the relase will be in Febuary 2013.
« Last Edit: October 14, 2012, 09:15:36 AM by Sonic54 »
God bless America!

Offline Rage

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Re: Character Specific Progress
« Reply #19 on: October 14, 2012, 06:22:48 AM »
When are you relaseing tenguman and toadman?
WE ALREADY SAID NOT TILL THE GAME IS RELEASED. Please read the tread.  :-w

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Offline Ganbare-Lucifer

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Re: Character Specific Progress
« Reply #20 on: October 14, 2012, 10:06:00 AM »
Only the intros, endings, a mid-super , supers and ultra XD and finally be finished the sprites.

Good news...

i got the ideas for ALL of them!

BTW: i hope the release of the game soon...
(click to show/hide)
"Set it up!"

Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #21 on: October 14, 2012, 11:04:56 AM »
Good news...

i got the ideas for ALL of them!
I think he's looking for people to help sprite them, not give ideas

Offline SolidZone 26

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Re: Character Specific Progress
« Reply #22 on: October 15, 2012, 12:51:01 AM »
Thanks for the info laspacho. I was very curious to see what's the progress of Toadman, Snakeman, Axl, and Tenguman are.

I think he's looking for people to help sprite them, not give ideas
Ideas are important too. If they have no ideas, what sprites are they going to make?

Offline jwilliams08

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Re: Character Specific Progress
« Reply #23 on: November 20, 2012, 06:41:25 PM »
I think you should update this once a month so I can get more accuracy on the progress. As soon as you read this the first update should be released. Hope this is a good full game. :)

Offline HyperVoiceActing

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Re: Character Specific Progress
« Reply #24 on: November 20, 2012, 06:51:24 PM »
That's where you're wrong. Whenever the creators feel like they want to post an update, they will.

Offline Tazzer

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Re: Character Specific Progress
« Reply #25 on: November 20, 2012, 07:35:25 PM »
I think you should update this once a month so I can get more accuracy on the progress. As soon as you read this the first update should be released. Hope this is a good full game. :)

You know, you just displayed the absolute right way to NOT get an update at all.  that was kind of pushy man.  They'll show stuff when they're ready.. not on your whim.

Offline jwilliams08

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Re: Character Specific Progress
« Reply #26 on: November 20, 2012, 08:21:52 PM »
You know, you just displayed the absolute right way to NOT get an update at all.  that was kind of pushy man.  They'll show stuff when they're ready.. not on your whim.
Sorry.

Offline Manic

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Re: Character Specific Progress
« Reply #27 on: November 17, 2013, 07:35:08 PM »
Since Quickman's progress is (ironically) slow at the moment (he's quite difficult to think up moves for AND sprite them!), I decided to look back at Skullman's sprites again for the millionth time, and went at it again, ended up with the sprite on the left. :-"

Offline JoeM

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Re: Character Specific Progress
« Reply #28 on: November 28, 2013, 05:55:05 PM »
Aaaaaaaaaaaaargh  \-/o

Yesterday i started doing some sprites for bombman, only to found it started yet...

It doesn't matter, i really suck in spriting XD

PS:
"only to found it started yet": I know it's really horrible english, but i don't know how to say it better...

Offline Magma MK-II

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Re: Character Specific Progress
« Reply #29 on: November 28, 2013, 07:57:56 PM »
"It was started already" would be right.

The original author stopped working on Bombman and made it open-source, if I'm not mistaken.

Offline Rage

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Re: Character Specific Progress
« Reply #30 on: November 28, 2013, 08:02:22 PM »
"It was started already" would be right.

The original author stopped working on Bombman and made it open-source, if I'm not mistaken.
indeed anyone can use them. They are on the forum some where. Id link you to them but im posting from the phone at the moment.

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Offline JoeM

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Re: Character Specific Progress
« Reply #31 on: December 04, 2013, 10:07:01 AM »
Really, it's not a problem, i started to do another robot master, it's a matter of few days and i should post it in the WIP section :)

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