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Author Topic: Strong Bad  (Read 2880 times)

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Offline HyperVoiceActing

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Re: Strong Bad
« Reply #50 on: March 28, 2010, 04:54:52 PM »
The "big dude" is Strong Mad. I'm not sure it that might be an easy idea to bring to life. I'll definitely include Strong Mad in one of the wins but not sure if he should be in a move

Offline ATiC3

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Re: Strong Bad
« Reply #51 on: March 28, 2010, 05:50:35 PM »
He'd only be in there for a moment, to push up Strong Bad's mask to make him look younger...

It's the "looking old" video on the site. You have to scroll-down a little bit on the site to get to it... It's funny! :DxDie
 

Offline HyperVoiceActing

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Re: Strong Bad
« Reply #52 on: March 28, 2010, 09:06:37 PM »
I know. I've seen all of the SBEmails. In fact I've seen almost every cartoon on the site.

But again, as much as I enjoy hearing your ideas, I'm not sure if I can make the idea translate well

Offline ATiC3

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Re: Strong Bad
« Reply #53 on: March 28, 2010, 09:14:18 PM »
Maybe a few coders can help you with that... It could be like where Strong Bad would freeze the opponent... Strong Mad comes in, lifts Strong Bad's mask to display younger face, leaves (but before leaving unfreezes opponent) and Strong Bad scares them (stuns them... w/e) with that look. and Strong Bad'll just reach behind him or Strong Mad can pop in again to put it back to normal..

I think if you can do that as far as spriting wise, it should be okay to implement it coding wise. You would need to maybe post in the MUGEN Help section if you're unsure, or some people could come in helping you if you ask here.. Hopefully...
 

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Re: Strong Bad
« Reply #54 on: March 28, 2010, 09:21:18 PM »
Well the way you described it, it sounds more like a Hyper rather than a special attack. I'll have to ask the other people if the idea's good. I'll try to sprite Strong Mad for the attack however. How do you add a poll?

Offline ATiC3

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Re: Strong Bad
« Reply #55 on: March 28, 2010, 10:00:56 PM »
Or... OR!!.. For a special move, you could send Strong Mad in as a helper and he pounces on the opponent.. That could be a good and basic alternative. And yes, I meant special... special attack.. not hyper or super..
 

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Re: Strong Bad
« Reply #56 on: March 28, 2010, 10:13:02 PM »
That could work too. Alright I'll add that

Offline Acey

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Re: Strong Bad
« Reply #57 on: March 28, 2010, 10:15:40 PM »
Wow, I am very impressed with the animations. Great work.

Offline HyperVoiceActing

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Re: Strong Bad
« Reply #58 on: March 28, 2010, 10:20:17 PM »
Thank ya Mr. Acey.

Offline HyperVoiceActing

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Re: Strong Bad
« Reply #59 on: March 31, 2010, 09:22:23 PM »


Here's another punch for SB. Sorry for the lack of updates. I'll try to get more soon

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Re: Strong Bad
« Reply #60 on: March 31, 2010, 10:26:48 PM »
You don't need to rush the updates, lol. It's just good to see that you're updating. We just don't like it when members start a wip topic and don't post in it for 6 months.. the way your posting is above and beyond dude. Seriously. :)

Keep at it, work at a little slower pace if need be. We would like quality over quantity, and you've actually shown that so far which is good. I think you're doing an excellent job on Strong Bad. Keep it up and I look forward to more updates.
 

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Re: Strong Bad
« Reply #61 on: March 31, 2010, 11:17:33 PM »
Well I do want Strong Bad to be a great MUGEN but I also wanted to get this done so I can get started on my other WIPs.

Don't worry I'll pace myself for this job

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Re: Strong Bad
« Reply #62 on: April 08, 2010, 08:40:31 PM »
Sorry to bump but I really need some help on SB.

I just need some help on some of the special attacks. Particularly the Dangeresque Dash (pulls out the Nunchuck Gun and spins it) and the Cheat animations.

I'll post some animations soon.

Offline ATiC3

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Re: Strong Bad
« Reply #63 on: April 08, 2010, 08:48:53 PM »
No need to apologize. :)

I'm sure someone can help you.. I honestly don't think I will have the time to do so though...

Do you need spriting or coding help? For coding help, you can post in the MUGEN Help section.. Someone should be able to help you there too. :)
 

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Re: Strong Bad
« Reply #64 on: April 08, 2010, 08:49:41 PM »
Mostly spriting the attacks. I plan to worry about coding after the sprites are done

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Re: Strong Bad
« Reply #65 on: April 30, 2010, 07:28:52 PM »
How goes it there? I don't want this topic to die.... because I like to scrOLL!!! with scroll butt tins! lol...

No seriously, how's progress?
 

Offline HyperVoiceActing

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Re: Strong Bad
« Reply #66 on: April 30, 2010, 07:37:49 PM »
Well I managed to make a simple jump and some simple attacks. Just a low kick (edited from Eskemo's attempt. Thanks again Esk) and some air attacks.

I'm still working on making the Nun-chuck Gun attack look good. Also got started on spriting Strong Mad (which is easier said than done)

Don't worry I won't abandon this. I'm just taking breaks to work on requests (which I usually have a lot of). I'll try to update soon

Offline Esʞy

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Re: Strong Bad
« Reply #67 on: May 01, 2010, 12:39:09 AM »
Your Welcome! Glad to help and Glad to hear he is still be worked on!
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Offline ATiC3

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Re: Strong Bad
« Reply #68 on: May 01, 2010, 03:06:02 AM »
Requests meaning sprite requests? :-??

At least you're still working on him, so that's good. I still look forward to more progress. Some new screens in the next few weeks would be cool 2. :)
 

Offline HyperVoiceActing

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Re: Strong Bad
« Reply #69 on: May 01, 2010, 10:23:05 AM »
Since I fail at programming I probably won't show him in actual action yet.

And yes it's usually sprite requests.

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